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4 Commits

Author SHA1 Message Date
Mark Tolmacs 54a123e7c0 Merge branch 'master' into mtolmacs/fix/z-ordering
Signed-off-by: Mark Tolmacs <mark@lazycat.hu>
2026-06-04 16:37:21 +00:00
David Luzar 3372149277 feat(packages/excalidraw): export applyDarkModeFilter and simplify (#11429) 2026-06-01 15:43:45 +02:00
Mark Tolmacs fed4af4381 fix: Move to top or bottom
Signed-off-by: Mark Tolmacs <mark@lazycat.hu>
2026-04-25 16:04:14 +00:00
Mark Tolmacs e97c3704eb fix: Z-orddering with frames
Signed-off-by: Mark Tolmacs <mark@lazycat.hu>
2026-04-23 19:38:05 +00:00
17 changed files with 222 additions and 492 deletions
+5 -1
View File
@@ -80,7 +80,11 @@ const cssInvert = (
return { r: invertedR, g: invertedG, b: invertedB };
};
export const applyDarkModeFilter = (color: string): string => {
export const applyDarkModeFilter = (color: string, enable = true): string => {
if (!enable) {
return color;
}
const cached = DARK_MODE_COLORS_CACHE?.get(color);
if (cached) {
return cached;
@@ -1822,7 +1822,7 @@ exports[`Test Transform > should transform the elements correctly when linear el
"versionNonce": Any<Number>,
"verticalAlign": "middle",
"width": 120,
"x": 187.7545,
"x": 187.75450000000004,
"y": 44.5,
}
`;
+43 -37
View File
@@ -790,41 +790,27 @@ export const getArrowheadPoints = (
p0 = pointFrom(prevOp.data[4], prevOp.data[5]);
}
// We know the last point of the arrow (or the first, if start arrowhead).
// B(t) = p0 * (1-t)^3 + 3p1 * t * (1-t)^2 + 3p2 * t^2 * (1-t) + p3 * t^3
const equation = (t: number, idx: number) =>
Math.pow(1 - t, 3) * p3[idx] +
3 * t * Math.pow(1 - t, 2) * p2[idx] +
3 * Math.pow(t, 2) * (1 - t) * p1[idx] +
p0[idx] * Math.pow(t, 3);
// Ee know the last point of the arrow (or the first, if start arrowhead).
const [x2, y2] = position === "start" ? p0 : p3;
// Use the analytic tangent at the Bézier endpoint for a precise arrowhead
// direction. For a cubic Bézier B(t) with control points p0p3:
// B'(1): (p3 p2) tangent at the end
// B'(0): (p1 p0) for start arrowhead, arrow points away: (p0 p1)
let dx: number;
let dy: number;
if (position === "end") {
dx = p3[0] - p2[0];
dy = p3[1] - p2[1];
if (Math.hypot(dx, dy) < 1e-6) {
dx = p3[0] - p1[0];
dy = p3[1] - p1[1];
}
if (Math.hypot(dx, dy) < 1e-6) {
dx = p3[0] - p0[0];
dy = p3[1] - p0[1];
}
} else {
dx = p0[0] - p1[0];
dy = p0[1] - p1[1];
if (Math.hypot(dx, dy) < 1e-6) {
dx = p0[0] - p2[0];
dy = p0[1] - p2[1];
}
if (Math.hypot(dx, dy) < 1e-6) {
dx = p0[0] - p3[0];
dy = p0[1] - p3[1];
}
}
const distance = Math.hypot(dx, dy);
const nx = dx / distance;
const ny = dy / distance;
// By using cubic bezier equation (B(t)) and the given parameters,
// we calculate a point that is closer to the last point.
// The value 0.3 is chosen arbitrarily and it works best for all
// the tested cases.
const [x1, y1] = [equation(0.3, 0), equation(0.3, 1)];
// Find the normalized direction vector based on the
// previously calculated points.
const distance = Math.hypot(x2 - x1, y2 - y1);
const nx = (x2 - x1) / distance;
const ny = (y2 - y1) / distance;
const size = getArrowheadSize(arrowhead);
@@ -894,10 +880,30 @@ export const getArrowheadPoints = (
);
if (arrowhead === "diamond" || arrowhead === "diamond_outline") {
// point opposite to the arrowhead point, just mirrored across the (tx, ty)
// point
const ox = tx - nx * minSize * 2;
const oy = ty - ny * minSize * 2;
// point opposite to the arrowhead point
let ox;
let oy;
if (position === "start") {
const [px, py] = element.points.length > 1 ? element.points[1] : [0, 0];
[ox, oy] = pointRotateRads(
pointFrom(tx + minSize * 2, ty),
pointFrom(tx, ty),
Math.atan2(py - ty, px - tx) as Radians,
);
} else {
const [px, py] =
element.points.length > 1
? element.points[element.points.length - 2]
: [0, 0];
[ox, oy] = pointRotateRads(
pointFrom(tx - minSize * 2, ty),
pointFrom(tx, ty),
Math.atan2(ty - py, tx - px) as Radians,
);
}
return [tx, ty, x3, y3, ox, oy, x4, y4];
}
@@ -790,20 +790,9 @@ export class LinearElementEditor {
elementsMap,
);
const [lines, segCurves] = deconstructLinearOrFreeDrawElement(
element,
elementsMap,
);
const segmentCount = lines.length + segCurves.length;
let index = 0;
const midpoints: (GlobalPoint | null)[] = [];
while (index < points.length - 1) {
if (segmentCount > 0 && index >= segmentCount) {
midpoints.push(null);
index++;
continue;
}
if (
LinearElementEditor.isSegmentTooShort(
element,
+12 -12
View File
@@ -422,10 +422,10 @@ const drawElementOnCanvas = (
for (const shape of shapes) {
if (typeof shape === "string") {
context.fillStyle =
renderConfig.theme === THEME.DARK
? applyDarkModeFilter(element.strokeColor)
: element.strokeColor;
context.fillStyle = applyDarkModeFilter(
element.strokeColor,
renderConfig.theme === THEME.DARK,
);
context.fill(new Path2D(shape));
} else {
rc.draw(shape);
@@ -555,10 +555,10 @@ const drawElementOnCanvas = (
context.canvas.setAttribute("dir", rtl ? "rtl" : "ltr");
context.save();
context.font = getFontString(element);
context.fillStyle =
renderConfig.theme === THEME.DARK
? applyDarkModeFilter(element.strokeColor)
: element.strokeColor;
context.fillStyle = applyDarkModeFilter(
element.strokeColor,
renderConfig.theme === THEME.DARK,
);
context.textAlign = element.textAlign as CanvasTextAlign;
// Canvas does not support multiline text by default
@@ -811,10 +811,10 @@ export const renderElement = (
context.fillStyle = "rgba(0, 0, 200, 0.04)";
context.lineWidth = FRAME_STYLE.strokeWidth / appState.zoom.value;
context.strokeStyle =
appState.theme === THEME.DARK
? applyDarkModeFilter(FRAME_STYLE.strokeColor)
: FRAME_STYLE.strokeColor;
context.strokeStyle = applyDarkModeFilter(
FRAME_STYLE.strokeColor,
appState.theme === THEME.DARK,
);
// TODO change later to only affect AI frames
if (isMagicFrameElement(element)) {
+60 -320
View File
@@ -78,18 +78,6 @@ import type {
import type { Drawable, Options } from "roughjs/bin/core";
import type { Point as RoughPoint } from "roughjs/bin/geometry";
// Controls how handle distance scales with chord length.
// At 1.0 handles are exactly h/3 (standard Hermite). Values below 1 make
// short segments curvier and long segments more taut (sub-linear scaling).
const CP_CHORD_POWER = 1;
// At curved knots the C2 spline tangent can be tilted away from the
// bisector direction, making one side of the knot tight and the other taut.
// This factor [0, 1] controls how far the tangent direction is pulled toward
// the bisector (the chord-bisector normal) linearly with turn sharpness.
// 0 = pure C2 spline; 1 = tangent fully aligned with the bisector.
const CP_ANGLE_CORRECTION = 1;
export class ShapeCache {
private static rg = new RoughGenerator();
private static cache = new WeakMap<
@@ -230,9 +218,7 @@ export const generateRoughOptions = (
fillWeight: element.strokeWidth / 2,
hachureGap: element.strokeWidth * 4,
roughness: adjustRoughness(element),
stroke: isDarkMode
? applyDarkModeFilter(element.strokeColor)
: element.strokeColor,
stroke: applyDarkModeFilter(element.strokeColor, isDarkMode),
preserveVertices:
continuousPath || element.roughness < ROUGHNESS.cartoonist,
};
@@ -246,9 +232,7 @@ export const generateRoughOptions = (
options.fillStyle = element.fillStyle;
options.fill = isTransparent(element.backgroundColor)
? undefined
: isDarkMode
? applyDarkModeFilter(element.backgroundColor)
: element.backgroundColor;
: applyDarkModeFilter(element.backgroundColor, isDarkMode);
if (element.type === "ellipse") {
options.curveFitting = 1;
}
@@ -261,9 +245,7 @@ export const generateRoughOptions = (
options.fill =
element.backgroundColor === "transparent"
? undefined
: isDarkMode
? applyDarkModeFilter(element.backgroundColor)
: element.backgroundColor;
: applyDarkModeFilter(element.backgroundColor, isDarkMode);
}
return options;
}
@@ -398,12 +380,11 @@ const getArrowheadShapes = (
return [];
}
const strokeColor = isDarkMode
? applyDarkModeFilter(element.strokeColor)
: element.strokeColor;
const backgroundFillColor = isDarkMode
? applyDarkModeFilter(canvasBackgroundColor)
: canvasBackgroundColor;
const strokeColor = applyDarkModeFilter(element.strokeColor, isDarkMode);
const backgroundFillColor = applyDarkModeFilter(
canvasBackgroundColor,
isDarkMode,
);
const cardinalityOneOrManyOffset = -0.25;
const cardinalityZeroCircleScale = 0.8;
@@ -637,144 +618,60 @@ export const generateLinearCollisionShape = (
});
}
// Generate collision ops using the same bisector-based cubic Bézier
// algorithm as generateRoundedSimpleArrowShape so hit-testing matches rendering.
const rotateLocal = (lx: number, ly: number): LocalPoint => {
const g = pointRotateRads<GlobalPoint>(
pointFrom<GlobalPoint>(element.x + lx, element.y + ly),
center,
element.angle,
);
return pointFrom<LocalPoint>(g[0] - element.x, g[1] - element.y);
};
return generator
.curve(points as unknown as RoughPoint[], options)
.sets[0].ops.slice(0, element.points.length)
.map((op, i) => {
if (i === 0) {
const p = pointRotateRads<GlobalPoint>(
pointFrom<GlobalPoint>(
element.x + op.data[0],
element.y + op.data[1],
),
center,
element.angle,
);
const collisionOps: Array<{
op: string;
data: number[] | LocalPoint;
}> = [];
collisionOps.push({
op: "move",
data: rotateLocal(points[0][0], points[0][1]),
});
if (points.length === 2) {
collisionOps.push({
op: "lineTo",
data: rotateLocal(points[1][0], points[1][1]),
});
} else {
// Chord-length C2 spline. Mirrors generateRoundedSimpleArrowShape
// exactly so hit-testing matches rendering.
const n = points.length - 1;
const h = new Float64Array(n);
for (let i = 0; i < n; i++) {
h[i] = Math.max(
1e-10,
Math.hypot(
points[i + 1][0] - points[i][0],
points[i + 1][1] - points[i][1],
),
);
}
const mx = new Float64Array(n + 1);
const my = new Float64Array(n + 1);
const diag = new Float64Array(n + 1);
const rhsX = new Float64Array(n + 1);
const rhsY = new Float64Array(n + 1);
diag[0] = 2;
rhsX[0] = (3 * (points[1][0] - points[0][0])) / h[0];
rhsY[0] = (3 * (points[1][1] - points[0][1])) / h[0];
for (let i = 1; i < n; i++) {
diag[i] = 2 * (h[i - 1] + h[i]);
rhsX[i] =
3 *
((h[i] * (points[i][0] - points[i - 1][0])) / h[i - 1] +
(h[i - 1] * (points[i + 1][0] - points[i][0])) / h[i]);
rhsY[i] =
3 *
((h[i] * (points[i][1] - points[i - 1][1])) / h[i - 1] +
(h[i - 1] * (points[i + 1][1] - points[i][1])) / h[i]);
}
diag[n] = 2;
rhsX[n] = (3 * (points[n][0] - points[n - 1][0])) / h[n - 1];
rhsY[n] = (3 * (points[n][1] - points[n - 1][1])) / h[n - 1];
for (let i = 1; i <= n; i++) {
const sub = i < n ? h[i] : 1;
const supPrev = i === 1 ? 1 : h[i - 2];
const w = sub / diag[i - 1];
diag[i] -= w * supPrev;
rhsX[i] -= w * rhsX[i - 1];
rhsY[i] -= w * rhsY[i - 1];
}
mx[n] = rhsX[n] / diag[n];
my[n] = rhsY[n] / diag[n];
for (let i = n - 1; i >= 0; i--) {
const sup = i === 0 ? 1 : h[i - 1];
mx[i] = (rhsX[i] - sup * mx[i + 1]) / diag[i];
my[i] = (rhsY[i] - sup * my[i + 1]) / diag[i];
}
// Normalised tangent directions; handle length scales sub-linearly with chord.
const mlen = new Float64Array(n + 1);
for (let i = 0; i <= n; i++) {
mlen[i] = Math.max(1e-10, Math.hypot(mx[i], my[i]));
}
// At interior knots, blend the C2 tangent direction toward the
// bisector direction by a factor proportional to turn sharpness *
// CP_ANGLE_CORRECTION
for (let k = 1; k < n; k++) {
const d1x = (points[k][0] - points[k - 1][0]) / h[k - 1];
const d1y = (points[k][1] - points[k - 1][1]) / h[k - 1];
const d2x = (points[k + 1][0] - points[k][0]) / h[k];
const d2y = (points[k + 1][1] - points[k][1]) / h[k];
const dot = d1x * d2x + d1y * d2y;
const t = ((1 - dot) / 2) * CP_ANGLE_CORRECTION;
if (t < 1e-6) {
continue;
return {
op: "move",
data: pointFrom<LocalPoint>(p[0] - element.x, p[1] - element.y),
};
}
const bx = d1x + d2x;
const by = d1y + d2y;
const blen = Math.hypot(bx, by);
if (blen < 1e-10) {
continue;
}
let px = bx / blen;
let py = by / blen;
const tx = mx[k] / mlen[k];
const ty = my[k] / mlen[k];
if (tx * px + ty * py < 0) {
px = -px;
py = -py;
}
const blendX = tx + t * (px - tx);
const blendY = ty + t * (py - ty);
const blendLen = Math.max(1e-10, Math.hypot(blendX, blendY));
mx[k] = (blendX / blendLen) * mlen[k];
my[k] = (blendY / blendLen) * mlen[k];
}
for (let i = 0; i < n; i++) {
const cpDist = Math.pow(h[i], CP_CHORD_POWER) / 3;
const cp1x = points[i][0] + (mx[i] / mlen[i]) * cpDist;
const cp1y = points[i][1] + (my[i] / mlen[i]) * cpDist;
const cp2x = points[i + 1][0] - (mx[i + 1] / mlen[i + 1]) * cpDist;
const cp2y = points[i + 1][1] - (my[i + 1] / mlen[i + 1]) * cpDist;
const rcp1 = rotateLocal(cp1x, cp1y);
const rcp2 = rotateLocal(cp2x, cp2y);
const rend = rotateLocal(points[i + 1][0], points[i + 1][1]);
collisionOps.push({
return {
op: "bcurveTo",
data: [rcp1[0], rcp1[1], rcp2[0], rcp2[1], rend[0], rend[1]],
});
}
}
return collisionOps;
data: [
pointRotateRads(
pointFrom<GlobalPoint>(
element.x + op.data[0],
element.y + op.data[1],
),
center,
element.angle,
),
pointRotateRads(
pointFrom<GlobalPoint>(
element.x + op.data[2],
element.y + op.data[3],
),
center,
element.angle,
),
pointRotateRads(
pointFrom<GlobalPoint>(
element.x + op.data[4],
element.y + op.data[5],
),
center,
element.angle,
),
]
.map((p) =>
pointFrom<LocalPoint>(p[0] - element.x, p[1] - element.y),
)
.flat(),
};
});
}
case "freedraw": {
if (element.points.length < 2) {
@@ -1016,12 +913,7 @@ const _generateElementShape = (
];
}
} else {
shape = [
generator.path(
generateRoundedSimpleArrowShape(points),
generateRoughOptions(element, true, isDarkMode),
),
];
shape = [generator.curve(points as unknown as RoughPoint[], options)];
}
// add lines only in arrow
@@ -1105,162 +997,10 @@ const _generateElementShape = (
}
};
const generateRoundedSimpleArrowShape = (
points: readonly LocalPoint[],
): string => {
if (points.length < 2) {
return "";
}
if (points.length === 2) {
return `M ${points[0][0]} ${points[0][1]} L ${points[1][0]} ${points[1][1]}`;
}
// Chord-length parameterised C2 natural cubic spline (Thomas's algorithm).
//
// Unknowns: tangent vectors m[0..n] at each knot (n = number of segments).
// Chord lengths h[i] = |K[i+1] K[i]| act as the parameter intervals so
// that tightly-spaced knots don't over-influence distant ones.
//
// Row 0: 2·m₀ + m₁ = 3·(K₁−K₀)/h₀
// Row i: h[i]·mᵢ₋₁ + 2·(h[i1]+h[i])·mᵢ + h[i1]·mᵢ₊₁
// = 3·(h[i]·(Kᵢ−Kᵢ₋₁)/h[i1]
// + h[i1]·(Kᵢ₊₁−Kᵢ)/h[i]) 1≤i≤n1
// Row n: mₙ₋₁ + 2·mₙ = 3·(Kₙ−Kₙ₋₁)/h[n1]
//
// Bézier control points from Hermite→Bézier identity:
// cp1ᵢ = Kᵢ + mᵢ · h[i] / 3
// cp2ᵢ = Kᵢ₊₁ mᵢ₊₁ · h[i] / 3
const n = points.length - 1; // number of segments
const h = new Float64Array(n);
for (let i = 0; i < n; i++) {
h[i] = Math.max(
1e-10,
Math.hypot(
points[i + 1][0] - points[i][0],
points[i + 1][1] - points[i][1],
),
);
}
const mx = new Float64Array(n + 1);
const my = new Float64Array(n + 1);
const diag = new Float64Array(n + 1);
const rhsX = new Float64Array(n + 1);
const rhsY = new Float64Array(n + 1);
// Row 0 natural BC (zero second derivative at start)
diag[0] = 2;
rhsX[0] = (3 * (points[1][0] - points[0][0])) / h[0];
rhsY[0] = (3 * (points[1][1] - points[0][1])) / h[0];
// Interior rows
for (let i = 1; i < n; i++) {
diag[i] = 2 * (h[i - 1] + h[i]);
rhsX[i] =
3 *
((h[i] * (points[i][0] - points[i - 1][0])) / h[i - 1] +
(h[i - 1] * (points[i + 1][0] - points[i][0])) / h[i]);
rhsY[i] =
3 *
((h[i] * (points[i][1] - points[i - 1][1])) / h[i - 1] +
(h[i - 1] * (points[i + 1][1] - points[i][1])) / h[i]);
}
// Row n natural BC (zero second derivative at end)
diag[n] = 2;
rhsX[n] = (3 * (points[n][0] - points[n - 1][0])) / h[n - 1];
rhsY[n] = (3 * (points[n][1] - points[n - 1][1])) / h[n - 1];
// Forward sweep
// sub[i] = h[i] for i=1..n1, sub[n] = 1
// sup[i] = 1 for i=0, h[i1] for i=1..n1 (never modified)
for (let i = 1; i <= n; i++) {
const sub = i < n ? h[i] : 1;
const supPrev = i === 1 ? 1 : h[i - 2];
const w = sub / diag[i - 1];
diag[i] -= w * supPrev;
rhsX[i] -= w * rhsX[i - 1];
rhsY[i] -= w * rhsY[i - 1];
}
// Back substitution
mx[n] = rhsX[n] / diag[n];
my[n] = rhsY[n] / diag[n];
for (let i = n - 1; i >= 0; i--) {
const sup = i === 0 ? 1 : h[i - 1];
mx[i] = (rhsX[i] - sup * mx[i + 1]) / diag[i];
my[i] = (rhsY[i] - sup * my[i + 1]) / diag[i];
}
// Normalised tangent directions; handle length scales sub-linearly with chord.
const mlen = new Float64Array(n + 1);
for (let i = 0; i <= n; i++) {
mlen[i] = Math.max(1e-10, Math.hypot(mx[i], my[i]));
}
// At interior knots, blend the C2 tangent direction toward the
// perpendicular-to-bisector (the perfectly symmetric tangent) by a factor
// proportional to turn sharpness × CP_ANGLE_CORRECTION.
// Both cp2 (incoming) and cp1 (outgoing) at the knot share the same adjusted
// direction, so collinear (aligned) handles are preserved.
for (let k = 1; k < n; k++) {
const d1x = (points[k][0] - points[k - 1][0]) / h[k - 1];
const d1y = (points[k][1] - points[k - 1][1]) / h[k - 1];
const d2x = (points[k + 1][0] - points[k][0]) / h[k];
const d2y = (points[k + 1][1] - points[k][1]) / h[k];
const dot = d1x * d2x + d1y * d2y;
// t: 0 = straight, 1 = hairpin
const t = ((1 - dot) / 2) * CP_ANGLE_CORRECTION;
if (t < 1e-6) {
continue;
}
// Bisector of the two chord directions as the "normal" at the knot.
// Its perpendicular is the ideal symmetric tangent direction.
const bx = d1x + d2x;
const by = d1y + d2y;
const blen = Math.hypot(bx, by);
if (blen < 1e-10) {
continue; // 180° hairpin bisector undefined, skip
}
// Blend target: bisector direction (pick sign aligning with current tangent)
let px = bx / blen;
let py = by / blen;
const tx = mx[k] / mlen[k];
const ty = my[k] / mlen[k];
if (tx * px + ty * py < 0) {
px = -px;
py = -py;
}
// Linear blend of unit directions, then renormalize to preserve magnitude.
const blendX = tx + t * (px - tx);
const blendY = ty + t * (py - ty);
const blendLen = Math.max(1e-10, Math.hypot(blendX, blendY));
mx[k] = (blendX / blendLen) * mlen[k];
my[k] = (blendY / blendLen) * mlen[k];
}
const path: string[] = [`M ${points[0][0]} ${points[0][1]}`];
for (let i = 0; i < n; i++) {
const cpDist = Math.pow(h[i], CP_CHORD_POWER) / 3;
const cp1x = points[i][0] + (mx[i] / mlen[i]) * cpDist;
const cp1y = points[i][1] + (my[i] / mlen[i]) * cpDist;
const cp2x = points[i + 1][0] - (mx[i + 1] / mlen[i + 1]) * cpDist;
const cp2y = points[i + 1][1] - (my[i + 1] / mlen[i + 1]) * cpDist;
path.push(
`C ${cp1x} ${cp1y} ${cp2x} ${cp2y} ${points[i + 1][0]} ${
points[i + 1][1]
}`,
);
}
return path.join(" ");
};
const generateElbowArrowShape = (
points: readonly LocalPoint[],
radius: number,
): string => {
) => {
const subpoints = [] as [number, number][];
for (let i = 1; i < points.length - 1; i += 1) {
const prev = points[i - 1];
+21 -38
View File
@@ -409,8 +409,10 @@ const shiftElementsToEnd = (
let trailingIndex: number;
if (direction === "left") {
if (containingFrame) {
leadingIndex = findIndex(elements, (el) =>
isOfTargetFrame(el, containingFrame),
leadingIndex = findIndex(
elements,
(el) =>
el.id !== containingFrame && isOfTargetFrame(el, containingFrame),
);
} else if (appState.editingGroupId) {
const groupElements = getElementsInGroup(
@@ -428,8 +430,10 @@ const shiftElementsToEnd = (
trailingIndex = indicesToMove[indicesToMove.length - 1];
} else {
if (containingFrame) {
trailingIndex = findLastIndex(elements, (el) =>
isOfTargetFrame(el, containingFrame),
trailingIndex = findLastIndex(
elements,
(el) =>
el.id !== containingFrame && isOfTargetFrame(el, containingFrame),
);
} else if (appState.editingGroupId) {
const groupElements = getElementsInGroup(
@@ -499,10 +503,7 @@ function shiftElementsAccountingForFrames(
}),
);
const frameAwareContiguousElementsToMove: {
regularElements: ExcalidrawElement[];
frameChildren: Map<ExcalidrawFrameLikeElement["id"], ExcalidrawElement[]>;
} = { regularElements: [], frameChildren: new Map() };
const regularElements: ExcalidrawElement[] = [];
const fullySelectedFrames = new Set<ExcalidrawFrameLikeElement["id"]>();
@@ -512,51 +513,33 @@ function shiftElementsAccountingForFrames(
}
}
const selectedFrameIds = new Set<ExcalidrawFrameLikeElement["id"]>();
for (const element of allElements) {
if (elementsToMove.has(element.id)) {
if (
isFrameLikeElement(element) ||
(element.frameId && fullySelectedFrames.has(element.frameId))
) {
frameAwareContiguousElementsToMove.regularElements.push(element);
regularElements.push(element);
} else if (!element.frameId) {
frameAwareContiguousElementsToMove.regularElements.push(element);
} else {
const frameChildren =
frameAwareContiguousElementsToMove.frameChildren.get(
element.frameId,
) || [];
frameChildren.push(element);
frameAwareContiguousElementsToMove.frameChildren.set(
element.frameId,
frameChildren,
);
regularElements.push(element);
} else if (!selectedFrameIds.has(element.frameId)) {
selectedFrameIds.add(element.frameId);
regularElements.push(element);
}
}
}
let nextElements = allElements;
const frameChildrenSets = Array.from(
frameAwareContiguousElementsToMove.frameChildren.entries(),
);
for (const [frameId, children] of frameChildrenSets) {
nextElements = shiftFunction(
allElements,
appState,
direction,
frameId,
children,
);
}
const containingFrame =
selectedFrameIds.size > 0 ? [...selectedFrameIds][0] : null;
return shiftFunction(
nextElements,
allElements,
appState,
direction,
null,
frameAwareContiguousElementsToMove.regularElements,
containingFrame,
regularElements,
);
}
+4 -4
View File
@@ -135,9 +135,9 @@ describe("getElementBounds", () => {
} as ExcalidrawLinearElement;
const [x1, y1, x2, y2] = getElementBounds(element, arrayToMap([element]));
expect(x1).toEqual(366.0476290709661);
expect(y1).toEqual(186.59818534770224);
expect(x2).toEqual(494.6034220048372);
expect(y2).toEqual(324.16489799221546);
expect(x1).toEqual(360.9291017525165);
expect(y1).toEqual(185.24770129343722);
expect(x2).toEqual(481.4815539037601);
expect(y2).toEqual(319.8162855827246);
});
});
+1 -1
View File
@@ -30,7 +30,7 @@ describe("check rotated elements can be hit:", () => {
] as LocalPoint[],
});
const hit = hitElementItself({
point: pointFrom<GlobalPoint>(90, -70),
point: pointFrom<GlobalPoint>(88, -68),
element: window.h.elements[0],
threshold: 10,
elementsMap: window.h.scene.getNonDeletedElementsMap(),
@@ -434,12 +434,12 @@ describe("Test Linear Elements", () => {
expect(midPointsWithRoundEdge).toMatchInlineSnapshot(`
[
[
"51.36383",
"54.86323",
"54.27552",
"46.16120",
],
[
"81.64884",
"43.04575",
"76.95494",
"44.56052",
],
]
`);
@@ -499,12 +499,12 @@ describe("Test Linear Elements", () => {
expect(newMidPoints).toMatchInlineSnapshot(`
[
[
"101.36383",
"74.86323",
"104.27552",
"66.16120",
],
[
"131.64884",
"63.04575",
"126.95494",
"64.56052",
],
]
`);
@@ -707,8 +707,14 @@ describe("Test Linear Elements", () => {
// This is the expected midpoint for line with round edge
// hence hardcoding it so if later some bug is introduced
// this will fail and we can fix it
const firstSegmentMidpoint = pointFrom<GlobalPoint>(47.30521, 57.2734);
const lastSegmentMidpoint = pointFrom<GlobalPoint>(83.70877, 40.46424);
const firstSegmentMidpoint = pointFrom<GlobalPoint>(
55.9697848965255,
47.442326230998205,
);
const lastSegmentMidpoint = pointFrom<GlobalPoint>(
76.08587175006699,
43.294165939653226,
);
let line: ExcalidrawLinearElement;
beforeEach(() => {
@@ -753,16 +759,16 @@ describe("Test Linear Elements", () => {
0,
],
[
"77.30521",
"87.27340",
"85.96978",
"77.44233",
],
[
70,
50,
],
[
"113.70877",
"70.46424",
"106.08587",
"73.29417",
],
[
40,
@@ -809,12 +815,12 @@ describe("Test Linear Elements", () => {
expect(newMidPoints).toMatchInlineSnapshot(`
[
[
"22.32088",
"37.43003",
"29.28349",
"20.91105",
],
[
"81.55727",
"43.21091",
"78.86048",
"46.12277",
],
]
`);
@@ -898,12 +904,12 @@ describe("Test Linear Elements", () => {
expect(newMidPoints).toMatchInlineSnapshot(`
[
[
"51.36383",
"54.86323",
"54.27552",
"46.16120",
],
[
"81.64884",
"43.04575",
"76.95494",
"44.56052",
],
]
`);
@@ -1065,8 +1071,8 @@ describe("Test Linear Elements", () => {
);
expect(position).toMatchInlineSnapshot(`
{
"x": "86.53100",
"y": "72.83556",
"x": "86.17305",
"y": "76.11251",
}
`);
});
@@ -1185,8 +1191,8 @@ describe("Test Linear Elements", () => {
20,
105,
80,
"56.68277",
"47.27188",
"55.45894",
45,
]
`);
@@ -1196,7 +1202,7 @@ describe("Test Linear Elements", () => {
.toMatchInlineSnapshot(`
{
"height": 130,
"width": "368.53316",
"width": "366.11716",
}
`);
@@ -1208,7 +1214,7 @@ describe("Test Linear Elements", () => {
),
).toMatchInlineSnapshot(`
{
"x": "273.53316",
"x": "271.11716",
"y": 45,
}
`);
@@ -1225,10 +1231,10 @@ describe("Test Linear Elements", () => {
[
20,
35,
"503.53316",
"119.02540",
"204.47758",
"77.01270",
"501.11716",
95,
"205.45894",
"52.50000",
]
`);
});
+4 -3
View File
@@ -1995,9 +1995,10 @@ class App extends React.Component<AppProps, AppState> {
}
}}
style={{
background: isDarkTheme
? applyDarkModeFilter(this.state.viewBackgroundColor)
: this.state.viewBackgroundColor,
background: applyDarkModeFilter(
this.state.viewBackgroundColor,
isDarkTheme,
),
zIndex: 2,
border: "none",
display: "block",
+3
View File
@@ -7,6 +7,7 @@ import React, {
} from "react";
import {
applyDarkModeFilter,
DEFAULT_IMAGE_OPTIONS,
DEFAULT_UI_OPTIONS,
isShallowEqual,
@@ -450,3 +451,5 @@ export function useExcalidrawStateValue(
// -----------------------------------------------------------------------------
export { _useOnAppStateChange as useOnExcalidrawStateChange };
export { applyDarkModeFilter };
+4 -4
View File
@@ -62,10 +62,10 @@ export const bootstrapCanvas = ({
context.clearRect(0, 0, normalizedWidth, normalizedHeight);
}
context.save();
context.fillStyle =
theme === THEME.DARK
? applyDarkModeFilter(viewBackgroundColor)
: viewBackgroundColor;
context.fillStyle = applyDarkModeFilter(
viewBackgroundColor,
theme === THEME.DARK,
);
context.fillRect(0, 0, normalizedWidth, normalizedHeight);
context.restore();
} else {
+12 -9
View File
@@ -386,9 +386,10 @@ const renderElementToSvg = (
const path = svgRoot.ownerDocument.createElementNS(SVG_NS, "path");
path.setAttribute(
"fill",
renderConfig.theme === THEME.DARK
? applyDarkModeFilter(element.strokeColor)
: element.strokeColor,
applyDarkModeFilter(
element.strokeColor,
renderConfig.theme === THEME.DARK,
),
);
path.setAttribute("d", shape);
wrapper.appendChild(path);
@@ -621,9 +622,10 @@ const renderElementToSvg = (
rect.setAttribute("fill", "none");
rect.setAttribute(
"stroke",
renderConfig.theme === THEME.DARK
? applyDarkModeFilter(FRAME_STYLE.strokeColor)
: FRAME_STYLE.strokeColor,
applyDarkModeFilter(
FRAME_STYLE.strokeColor,
renderConfig.theme === THEME.DARK,
),
);
rect.setAttribute("stroke-width", FRAME_STYLE.strokeWidth.toString());
@@ -677,9 +679,10 @@ const renderElementToSvg = (
text.setAttribute("font-size", `${element.fontSize}px`);
text.setAttribute(
"fill",
renderConfig.theme === THEME.DARK
? applyDarkModeFilter(element.strokeColor)
: element.strokeColor,
applyDarkModeFilter(
element.strokeColor,
renderConfig.theme === THEME.DARK,
),
);
text.setAttribute("text-anchor", textAnchor);
text.setAttribute("style", "white-space: pre;");
+1 -3
View File
@@ -459,9 +459,7 @@ export const exportToSvg = async (
rect.setAttribute("height", `${height}`);
rect.setAttribute(
"fill",
exportWithDarkMode
? applyDarkModeFilter(viewBackgroundColor)
: viewBackgroundColor,
applyDarkModeFilter(viewBackgroundColor, exportWithDarkMode),
);
svgRoot.appendChild(rect);
}
+4 -4
View File
@@ -392,10 +392,10 @@ export const textWysiwyg = ({
),
textAlign,
verticalAlign,
color:
appState.theme === THEME.DARK
? applyDarkModeFilter(updatedTextElement.strokeColor)
: updatedTextElement.strokeColor,
color: applyDarkModeFilter(
updatedTextElement.strokeColor,
appState.theme === THEME.DARK,
),
opacity: updatedTextElement.opacity / 100,
maxHeight: `${editorMaxHeight}px`,
});
+9 -12
View File
@@ -196,7 +196,7 @@ export const getEllipseShape = <Point extends GlobalPoint | LocalPoint>(
export const getCurvePathOps = (shape: Drawable): Op[] => {
// NOTE (mtolmacs): Temporary fix for extremely large elements
if (!shape || shape.sets.length === 0) {
if (!shape) {
return [];
}
@@ -316,29 +316,26 @@ export const getClosedCurveShape = <Point extends GlobalPoint | LocalPoint>(
};
}
// Prefer the fillPath set
const fillPathSet = roughShape.sets.find((s) => s.type === "fillPath");
const ops = fillPathSet ? fillPathSet.ops : getCurvePathOps(roughShape);
const ops = getCurvePathOps(roughShape);
const points: Point[] = [];
let odd = false;
for (const operation of ops) {
if (operation.op === "move") {
if (fillPathSet) {
// fillPath is always a single run, no odd/even skipping needed
odd = !odd;
if (odd) {
points.push(pointFrom(operation.data[0], operation.data[1]));
} else {
odd = !odd;
if (odd) {
points.push(pointFrom(operation.data[0], operation.data[1]));
}
}
} else if (operation.op === "bcurveTo") {
if (fillPathSet || odd) {
if (odd) {
points.push(pointFrom(operation.data[0], operation.data[1]));
points.push(pointFrom(operation.data[2], operation.data[3]));
points.push(pointFrom(operation.data[4], operation.data[5]));
}
} else if (operation.op === "lineTo") {
if (odd) {
points.push(pointFrom(operation.data[0], operation.data[1]));
}
}
}