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Author SHA1 Message Date
Mark Tolmacs 0f59095395 Merge branch 'master' into mtolmacs/chore/rename-inside-binding
Signed-off-by: Mark Tolmacs <mark@lazycat.hu>
2026-06-04 15:39:23 +00:00
Mark Tolmacs c11532ba5f fix: Restore
Signed-off-by: Mark Tolmacs <mark@lazycat.hu>
2026-02-13 10:43:30 +00:00
Mark Tolmacs 67a75a9542 chore: Rename "inside" to "fixed"
Signed-off-by: Mark Tolmacs <mark@lazycat.hu>
2026-02-13 10:17:17 +00:00
17 changed files with 195 additions and 453 deletions
@@ -1822,7 +1822,7 @@ exports[`Test Transform > should transform the elements correctly when linear el
"versionNonce": Any<Number>,
"verticalAlign": "middle",
"width": 120,
"x": 187.7545,
"x": 187.75450000000004,
"y": 44.5,
}
`;
+4 -4
View File
@@ -125,7 +125,7 @@ const focusPointUpdate = (
if (switchToInsideBinding || boundToSameElement) {
currentBinding = {
...currentBinding,
mode: "inside",
mode: "fixed",
};
} else {
currentBinding = {
@@ -166,7 +166,7 @@ const focusPointUpdate = (
if (switchToInsideBinding || boundToSameElementAfterUpdate) {
adjacentBinding = {
...adjacentBinding,
mode: "inside",
mode: "fixed",
};
} else {
adjacentBinding = {
@@ -256,8 +256,8 @@ export const handleFocusPointDrag = (
// Handle binding mode switch
const newMode =
switchToInsideBinding && arrow[bindingField]?.mode === "orbit"
? "inside"
: !switchToInsideBinding && arrow[bindingField]?.mode === "inside"
? "fixed"
: !switchToInsideBinding && arrow[bindingField]?.mode === "fixed"
? "orbit"
: null;
+22 -25
View File
@@ -328,7 +328,7 @@ const bindingStrategyForNewSimpleArrowEndpointDragging = (
if (hit) {
start = {
element: hit,
mode: "inside",
mode: "fixed",
focusPoint: point,
};
} else {
@@ -353,13 +353,13 @@ const bindingStrategyForNewSimpleArrowEndpointDragging = (
start: isMultiPoint
? { mode: undefined }
: {
mode: "inside",
mode: "fixed",
element: hit,
focusPoint: origin ?? center,
},
end: isMultiPoint
? { mode: "orbit", element: hit, focusPoint: point }
: { mode: "inside", element: hit, focusPoint: point },
: { mode: "fixed", element: hit, focusPoint: point },
};
}
@@ -379,7 +379,7 @@ const bindingStrategyForNewSimpleArrowEndpointDragging = (
start: isMultiPoint
? { mode: undefined }
: {
mode: otherElement.id !== hit.id ? "orbit" : "inside",
mode: otherElement.id !== hit.id ? "orbit" : "fixed",
element: otherElement,
focusPoint: origin ?? pointFrom<GlobalPoint>(arrow.x, arrow.y),
},
@@ -402,7 +402,7 @@ const bindingStrategyForNewSimpleArrowEndpointDragging = (
const otherIsInsideBinding =
!!appState.selectedLinearElement?.initialState.arrowStartIsInside;
const other: BindingStrategy = {
mode: otherIsInsideBinding ? "inside" : "orbit",
mode: otherIsInsideBinding ? "fixed" : "orbit",
element: otherElement,
focusPoint: shiftKey
? elementCenterPoint(otherElement, elementsMap)
@@ -416,9 +416,9 @@ const bindingStrategyForNewSimpleArrowEndpointDragging = (
let current: BindingStrategy;
if (hit) {
const isInsideBinding =
globalBindMode === "inside" || globalBindMode === "skip";
globalBindMode === "fixed" || globalBindMode === "skip";
current = {
mode: isInsideBinding && !isNested ? "inside" : "orbit",
mode: isInsideBinding && !isNested ? "fixed" : "orbit",
element: hit,
focusPoint: isInsideBinding || isNested ? point : point,
};
@@ -436,10 +436,10 @@ const bindingStrategyForNewSimpleArrowEndpointDragging = (
if (!arrow.startBinding) {
if (hit) {
const isInsideBinding =
globalBindMode === "inside" || globalBindMode === "skip";
globalBindMode === "fixed" || globalBindMode === "skip";
end = {
mode: isInsideBinding ? "inside" : "orbit",
mode: isInsideBinding ? "fixed" : "orbit",
element: hit,
focusPoint: point,
};
@@ -488,7 +488,7 @@ const bindingStrategyForSimpleArrowEndpointDragging_complex = (
// If the global bind mode is in free binding mode, just bind
// where the pointer is and keep the other end intact
if (globalBindMode === "inside" || globalBindMode === "skip") {
if (globalBindMode === "fixed" || globalBindMode === "skip") {
current = hit
? {
element:
@@ -496,7 +496,7 @@ const bindingStrategyForSimpleArrowEndpointDragging_complex = (
? hit
: oppositeElement,
focusPoint: point,
mode: "inside",
mode: "fixed",
}
: { mode: null };
other =
@@ -514,12 +514,9 @@ const bindingStrategyForSimpleArrowEndpointDragging_complex = (
}
// Already inside binding over the same hit element should remain inside bound
if (
hit.id === currentBinding?.elementId &&
currentBinding.mode === "inside"
) {
if (hit.id === currentBinding?.elementId && currentBinding.mode === "fixed") {
return {
current: { mode: "inside", focusPoint: point, element: hit },
current: { mode: "fixed", focusPoint: point, element: hit },
other,
};
}
@@ -538,7 +535,7 @@ const bindingStrategyForSimpleArrowEndpointDragging_complex = (
// The opposite binding is inside the same element
// eslint-disable-next-line no-else-return
else {
current = { element: hit, mode: "inside", focusPoint: point };
current = { element: hit, mode: "fixed", focusPoint: point };
return { current, other: isMultiPoint ? { mode: undefined } : other };
}
@@ -550,7 +547,7 @@ const bindingStrategyForSimpleArrowEndpointDragging_complex = (
if (isOverlapping && oppositeElement && !otherIsTransparent) {
current = {
element: oppositeElement,
mode: "inside",
mode: "fixed",
focusPoint: point,
};
} else {
@@ -741,7 +738,7 @@ const getBindingStrategyForDraggingBindingElementEndpoints_simple = (
) {
return {
start: {
mode: "inside",
mode: "fixed",
element: hit,
focusPoint: startDragged
? globalPoint
@@ -755,7 +752,7 @@ const getBindingStrategyForDraggingBindingElementEndpoints_simple = (
), // startFixedPoint,
},
end: {
mode: "inside",
mode: "fixed",
element: hit,
focusPoint: endDragged
? globalPoint
@@ -774,7 +771,7 @@ const getBindingStrategyForDraggingBindingElementEndpoints_simple = (
start: startDragged
? hit
? {
mode: "inside",
mode: "fixed",
element: hit,
focusPoint: globalPoint,
}
@@ -783,7 +780,7 @@ const getBindingStrategyForDraggingBindingElementEndpoints_simple = (
end: endDragged
? hit
? {
mode: "inside",
mode: "fixed",
element: hit,
focusPoint: globalPoint,
}
@@ -796,7 +793,7 @@ const getBindingStrategyForDraggingBindingElementEndpoints_simple = (
const current: BindingStrategy = hit
? pointInElement
? {
mode: "inside",
mode: "fixed",
element: hit,
focusPoint: globalPoint,
}
@@ -833,7 +830,7 @@ const getBindingStrategyForDraggingBindingElementEndpoints_simple = (
});
const otherNeverOverride = opts?.newArrow
? appState.selectedLinearElement?.initialState.arrowStartIsInside
: otherBinding?.mode === "inside";
: otherBinding?.mode === "fixed";
const other: BindingStrategy = !otherNeverOverride
? otherBindableElement &&
!otherFocusPointIsInElement &&
@@ -1772,7 +1769,7 @@ export const updateBoundPoint = (
// 0. Short-circuit for inside binding as it doesn't require any
// calculations and is not affected by other bindings
if (binding.mode === "inside") {
if (binding.mode === "fixed") {
return LinearElementEditor.createPointAt(
arrow,
elementsMap,
+43 -37
View File
@@ -790,41 +790,27 @@ export const getArrowheadPoints = (
p0 = pointFrom(prevOp.data[4], prevOp.data[5]);
}
// We know the last point of the arrow (or the first, if start arrowhead).
// B(t) = p0 * (1-t)^3 + 3p1 * t * (1-t)^2 + 3p2 * t^2 * (1-t) + p3 * t^3
const equation = (t: number, idx: number) =>
Math.pow(1 - t, 3) * p3[idx] +
3 * t * Math.pow(1 - t, 2) * p2[idx] +
3 * Math.pow(t, 2) * (1 - t) * p1[idx] +
p0[idx] * Math.pow(t, 3);
// Ee know the last point of the arrow (or the first, if start arrowhead).
const [x2, y2] = position === "start" ? p0 : p3;
// Use the analytic tangent at the Bézier endpoint for a precise arrowhead
// direction. For a cubic Bézier B(t) with control points p0p3:
// B'(1): (p3 p2) tangent at the end
// B'(0): (p1 p0) for start arrowhead, arrow points away: (p0 p1)
let dx: number;
let dy: number;
if (position === "end") {
dx = p3[0] - p2[0];
dy = p3[1] - p2[1];
if (Math.hypot(dx, dy) < 1e-6) {
dx = p3[0] - p1[0];
dy = p3[1] - p1[1];
}
if (Math.hypot(dx, dy) < 1e-6) {
dx = p3[0] - p0[0];
dy = p3[1] - p0[1];
}
} else {
dx = p0[0] - p1[0];
dy = p0[1] - p1[1];
if (Math.hypot(dx, dy) < 1e-6) {
dx = p0[0] - p2[0];
dy = p0[1] - p2[1];
}
if (Math.hypot(dx, dy) < 1e-6) {
dx = p0[0] - p3[0];
dy = p0[1] - p3[1];
}
}
const distance = Math.hypot(dx, dy);
const nx = dx / distance;
const ny = dy / distance;
// By using cubic bezier equation (B(t)) and the given parameters,
// we calculate a point that is closer to the last point.
// The value 0.3 is chosen arbitrarily and it works best for all
// the tested cases.
const [x1, y1] = [equation(0.3, 0), equation(0.3, 1)];
// Find the normalized direction vector based on the
// previously calculated points.
const distance = Math.hypot(x2 - x1, y2 - y1);
const nx = (x2 - x1) / distance;
const ny = (y2 - y1) / distance;
const size = getArrowheadSize(arrowhead);
@@ -894,10 +880,30 @@ export const getArrowheadPoints = (
);
if (arrowhead === "diamond" || arrowhead === "diamond_outline") {
// point opposite to the arrowhead point, just mirrored across the (tx, ty)
// point
const ox = tx - nx * minSize * 2;
const oy = ty - ny * minSize * 2;
// point opposite to the arrowhead point
let ox;
let oy;
if (position === "start") {
const [px, py] = element.points.length > 1 ? element.points[1] : [0, 0];
[ox, oy] = pointRotateRads(
pointFrom(tx + minSize * 2, ty),
pointFrom(tx, ty),
Math.atan2(py - ty, px - tx) as Radians,
);
} else {
const [px, py] =
element.points.length > 1
? element.points[element.points.length - 2]
: [0, 0];
[ox, oy] = pointRotateRads(
pointFrom(tx - minSize * 2, ty),
pointFrom(tx, ty),
Math.atan2(ty - py, tx - px) as Radians,
);
}
return [tx, ty, x3, y3, ox, oy, x4, y4];
}
+1 -1
View File
@@ -762,7 +762,7 @@ export const isPointInElement = (
(isLinearElement(element) || isFreeDrawElement(element)) &&
!isPathALoop(element.points)
) {
// There isn't any "inside" for a non-looping path
// There isn't any "fixed" for a non-looping path
return false;
}
+5 -16
View File
@@ -790,20 +790,9 @@ export class LinearElementEditor {
elementsMap,
);
const [lines, segCurves] = deconstructLinearOrFreeDrawElement(
element,
elementsMap,
);
const segmentCount = lines.length + segCurves.length;
let index = 0;
const midpoints: (GlobalPoint | null)[] = [];
while (index < points.length - 1) {
if (segmentCount > 0 && index >= segmentCount) {
midpoints.push(null);
index++;
continue;
}
if (
LinearElementEditor.isSegmentTooShort(
element,
@@ -1094,7 +1083,7 @@ export class LinearElementEditor {
},
arrowStartIsInside:
!!app.state.newElement &&
(app.state.bindMode === "inside" || app.state.bindMode === "skip"),
(app.state.bindMode === "fixed" || app.state.bindMode === "skip"),
altFocusPoint: null,
},
selectedPointsIndices: [element.points.length - 1],
@@ -1156,7 +1145,7 @@ export class LinearElementEditor {
},
arrowStartIsInside:
!!app.state.newElement &&
(app.state.bindMode === "inside" || app.state.bindMode === "skip"),
(app.state.bindMode === "fixed" || app.state.bindMode === "skip"),
altFocusPoint: null,
},
selectedPointsIndices: nextSelectedPointsIndices,
@@ -2423,7 +2412,7 @@ const pointDraggingUpdates = (
const endLocalPoint = startIsDraggingOverEndElement
? nextArrow.points[nextArrow.points.length - 1]
: endIsDraggingOverStartElement &&
app.state.bindMode !== "inside" &&
app.state.bindMode !== "fixed" &&
getFeatureFlag("COMPLEX_BINDINGS")
? nextArrow.points[0]
: endBindable
@@ -2454,7 +2443,7 @@ const pointDraggingUpdates = (
endIsDraggingOverStartElement && getFeatureFlag("COMPLEX_BINDINGS")
? nextArrow.points[0]
: startIsDraggingOverEndElement &&
app.state.bindMode !== "inside" &&
app.state.bindMode !== "fixed" &&
getFeatureFlag("COMPLEX_BINDINGS")
? endLocalPoint
: startBindable
@@ -2472,7 +2461,7 @@ const pointDraggingUpdates = (
!startIsDraggingOverEndElement &&
!(
endIsDraggingOverStartElement &&
app.state.bindMode !== "inside" &&
app.state.bindMode !== "fixed" &&
getFeatureFlag("COMPLEX_BINDINGS")
) &&
!!endBindable;
+52 -305
View File
@@ -78,18 +78,6 @@ import type {
import type { Drawable, Options } from "roughjs/bin/core";
import type { Point as RoughPoint } from "roughjs/bin/geometry";
// Controls how handle distance scales with chord length.
// At 1.0 handles are exactly h/3 (standard Hermite). Values below 1 make
// short segments curvier and long segments more taut (sub-linear scaling).
const CP_CHORD_POWER = 1;
// At curved knots the C2 spline tangent can be tilted away from the
// bisector direction, making one side of the knot tight and the other taut.
// This factor [0, 1] controls how far the tangent direction is pulled toward
// the bisector (the chord-bisector normal) linearly with turn sharpness.
// 0 = pure C2 spline; 1 = tangent fully aligned with the bisector.
const CP_ANGLE_CORRECTION = 1;
export class ShapeCache {
private static rg = new RoughGenerator();
private static cache = new WeakMap<
@@ -637,144 +625,60 @@ export const generateLinearCollisionShape = (
});
}
// Generate collision ops using the same bisector-based cubic Bézier
// algorithm as generateRoundedSimpleArrowShape so hit-testing matches rendering.
const rotateLocal = (lx: number, ly: number): LocalPoint => {
const g = pointRotateRads<GlobalPoint>(
pointFrom<GlobalPoint>(element.x + lx, element.y + ly),
center,
element.angle,
);
return pointFrom<LocalPoint>(g[0] - element.x, g[1] - element.y);
};
return generator
.curve(points as unknown as RoughPoint[], options)
.sets[0].ops.slice(0, element.points.length)
.map((op, i) => {
if (i === 0) {
const p = pointRotateRads<GlobalPoint>(
pointFrom<GlobalPoint>(
element.x + op.data[0],
element.y + op.data[1],
),
center,
element.angle,
);
const collisionOps: Array<{
op: string;
data: number[] | LocalPoint;
}> = [];
collisionOps.push({
op: "move",
data: rotateLocal(points[0][0], points[0][1]),
});
if (points.length === 2) {
collisionOps.push({
op: "lineTo",
data: rotateLocal(points[1][0], points[1][1]),
});
} else {
// Chord-length C2 spline. Mirrors generateRoundedSimpleArrowShape
// exactly so hit-testing matches rendering.
const n = points.length - 1;
const h = new Float64Array(n);
for (let i = 0; i < n; i++) {
h[i] = Math.max(
1e-10,
Math.hypot(
points[i + 1][0] - points[i][0],
points[i + 1][1] - points[i][1],
),
);
}
const mx = new Float64Array(n + 1);
const my = new Float64Array(n + 1);
const diag = new Float64Array(n + 1);
const rhsX = new Float64Array(n + 1);
const rhsY = new Float64Array(n + 1);
diag[0] = 2;
rhsX[0] = (3 * (points[1][0] - points[0][0])) / h[0];
rhsY[0] = (3 * (points[1][1] - points[0][1])) / h[0];
for (let i = 1; i < n; i++) {
diag[i] = 2 * (h[i - 1] + h[i]);
rhsX[i] =
3 *
((h[i] * (points[i][0] - points[i - 1][0])) / h[i - 1] +
(h[i - 1] * (points[i + 1][0] - points[i][0])) / h[i]);
rhsY[i] =
3 *
((h[i] * (points[i][1] - points[i - 1][1])) / h[i - 1] +
(h[i - 1] * (points[i + 1][1] - points[i][1])) / h[i]);
}
diag[n] = 2;
rhsX[n] = (3 * (points[n][0] - points[n - 1][0])) / h[n - 1];
rhsY[n] = (3 * (points[n][1] - points[n - 1][1])) / h[n - 1];
for (let i = 1; i <= n; i++) {
const sub = i < n ? h[i] : 1;
const supPrev = i === 1 ? 1 : h[i - 2];
const w = sub / diag[i - 1];
diag[i] -= w * supPrev;
rhsX[i] -= w * rhsX[i - 1];
rhsY[i] -= w * rhsY[i - 1];
}
mx[n] = rhsX[n] / diag[n];
my[n] = rhsY[n] / diag[n];
for (let i = n - 1; i >= 0; i--) {
const sup = i === 0 ? 1 : h[i - 1];
mx[i] = (rhsX[i] - sup * mx[i + 1]) / diag[i];
my[i] = (rhsY[i] - sup * my[i + 1]) / diag[i];
}
// Normalised tangent directions; handle length scales sub-linearly with chord.
const mlen = new Float64Array(n + 1);
for (let i = 0; i <= n; i++) {
mlen[i] = Math.max(1e-10, Math.hypot(mx[i], my[i]));
}
// At interior knots, blend the C2 tangent direction toward the
// bisector direction by a factor proportional to turn sharpness *
// CP_ANGLE_CORRECTION
for (let k = 1; k < n; k++) {
const d1x = (points[k][0] - points[k - 1][0]) / h[k - 1];
const d1y = (points[k][1] - points[k - 1][1]) / h[k - 1];
const d2x = (points[k + 1][0] - points[k][0]) / h[k];
const d2y = (points[k + 1][1] - points[k][1]) / h[k];
const dot = d1x * d2x + d1y * d2y;
const t = ((1 - dot) / 2) * CP_ANGLE_CORRECTION;
if (t < 1e-6) {
continue;
return {
op: "move",
data: pointFrom<LocalPoint>(p[0] - element.x, p[1] - element.y),
};
}
const bx = d1x + d2x;
const by = d1y + d2y;
const blen = Math.hypot(bx, by);
if (blen < 1e-10) {
continue;
}
let px = bx / blen;
let py = by / blen;
const tx = mx[k] / mlen[k];
const ty = my[k] / mlen[k];
if (tx * px + ty * py < 0) {
px = -px;
py = -py;
}
const blendX = tx + t * (px - tx);
const blendY = ty + t * (py - ty);
const blendLen = Math.max(1e-10, Math.hypot(blendX, blendY));
mx[k] = (blendX / blendLen) * mlen[k];
my[k] = (blendY / blendLen) * mlen[k];
}
for (let i = 0; i < n; i++) {
const cpDist = Math.pow(h[i], CP_CHORD_POWER) / 3;
const cp1x = points[i][0] + (mx[i] / mlen[i]) * cpDist;
const cp1y = points[i][1] + (my[i] / mlen[i]) * cpDist;
const cp2x = points[i + 1][0] - (mx[i + 1] / mlen[i + 1]) * cpDist;
const cp2y = points[i + 1][1] - (my[i + 1] / mlen[i + 1]) * cpDist;
const rcp1 = rotateLocal(cp1x, cp1y);
const rcp2 = rotateLocal(cp2x, cp2y);
const rend = rotateLocal(points[i + 1][0], points[i + 1][1]);
collisionOps.push({
return {
op: "bcurveTo",
data: [rcp1[0], rcp1[1], rcp2[0], rcp2[1], rend[0], rend[1]],
});
}
}
return collisionOps;
data: [
pointRotateRads(
pointFrom<GlobalPoint>(
element.x + op.data[0],
element.y + op.data[1],
),
center,
element.angle,
),
pointRotateRads(
pointFrom<GlobalPoint>(
element.x + op.data[2],
element.y + op.data[3],
),
center,
element.angle,
),
pointRotateRads(
pointFrom<GlobalPoint>(
element.x + op.data[4],
element.y + op.data[5],
),
center,
element.angle,
),
]
.map((p) =>
pointFrom<LocalPoint>(p[0] - element.x, p[1] - element.y),
)
.flat(),
};
});
}
case "freedraw": {
if (element.points.length < 2) {
@@ -1016,12 +920,7 @@ const _generateElementShape = (
];
}
} else {
shape = [
generator.path(
generateRoundedSimpleArrowShape(points),
generateRoughOptions(element, true, isDarkMode),
),
];
shape = [generator.curve(points as unknown as RoughPoint[], options)];
}
// add lines only in arrow
@@ -1105,162 +1004,10 @@ const _generateElementShape = (
}
};
const generateRoundedSimpleArrowShape = (
points: readonly LocalPoint[],
): string => {
if (points.length < 2) {
return "";
}
if (points.length === 2) {
return `M ${points[0][0]} ${points[0][1]} L ${points[1][0]} ${points[1][1]}`;
}
// Chord-length parameterised C2 natural cubic spline (Thomas's algorithm).
//
// Unknowns: tangent vectors m[0..n] at each knot (n = number of segments).
// Chord lengths h[i] = |K[i+1] K[i]| act as the parameter intervals so
// that tightly-spaced knots don't over-influence distant ones.
//
// Row 0: 2·m₀ + m₁ = 3·(K₁−K₀)/h₀
// Row i: h[i]·mᵢ₋₁ + 2·(h[i1]+h[i])·mᵢ + h[i1]·mᵢ₊₁
// = 3·(h[i]·(Kᵢ−Kᵢ₋₁)/h[i1]
// + h[i1]·(Kᵢ₊₁−Kᵢ)/h[i]) 1≤i≤n1
// Row n: mₙ₋₁ + 2·mₙ = 3·(Kₙ−Kₙ₋₁)/h[n1]
//
// Bézier control points from Hermite→Bézier identity:
// cp1ᵢ = Kᵢ + mᵢ · h[i] / 3
// cp2ᵢ = Kᵢ₊₁ mᵢ₊₁ · h[i] / 3
const n = points.length - 1; // number of segments
const h = new Float64Array(n);
for (let i = 0; i < n; i++) {
h[i] = Math.max(
1e-10,
Math.hypot(
points[i + 1][0] - points[i][0],
points[i + 1][1] - points[i][1],
),
);
}
const mx = new Float64Array(n + 1);
const my = new Float64Array(n + 1);
const diag = new Float64Array(n + 1);
const rhsX = new Float64Array(n + 1);
const rhsY = new Float64Array(n + 1);
// Row 0 natural BC (zero second derivative at start)
diag[0] = 2;
rhsX[0] = (3 * (points[1][0] - points[0][0])) / h[0];
rhsY[0] = (3 * (points[1][1] - points[0][1])) / h[0];
// Interior rows
for (let i = 1; i < n; i++) {
diag[i] = 2 * (h[i - 1] + h[i]);
rhsX[i] =
3 *
((h[i] * (points[i][0] - points[i - 1][0])) / h[i - 1] +
(h[i - 1] * (points[i + 1][0] - points[i][0])) / h[i]);
rhsY[i] =
3 *
((h[i] * (points[i][1] - points[i - 1][1])) / h[i - 1] +
(h[i - 1] * (points[i + 1][1] - points[i][1])) / h[i]);
}
// Row n natural BC (zero second derivative at end)
diag[n] = 2;
rhsX[n] = (3 * (points[n][0] - points[n - 1][0])) / h[n - 1];
rhsY[n] = (3 * (points[n][1] - points[n - 1][1])) / h[n - 1];
// Forward sweep
// sub[i] = h[i] for i=1..n1, sub[n] = 1
// sup[i] = 1 for i=0, h[i1] for i=1..n1 (never modified)
for (let i = 1; i <= n; i++) {
const sub = i < n ? h[i] : 1;
const supPrev = i === 1 ? 1 : h[i - 2];
const w = sub / diag[i - 1];
diag[i] -= w * supPrev;
rhsX[i] -= w * rhsX[i - 1];
rhsY[i] -= w * rhsY[i - 1];
}
// Back substitution
mx[n] = rhsX[n] / diag[n];
my[n] = rhsY[n] / diag[n];
for (let i = n - 1; i >= 0; i--) {
const sup = i === 0 ? 1 : h[i - 1];
mx[i] = (rhsX[i] - sup * mx[i + 1]) / diag[i];
my[i] = (rhsY[i] - sup * my[i + 1]) / diag[i];
}
// Normalised tangent directions; handle length scales sub-linearly with chord.
const mlen = new Float64Array(n + 1);
for (let i = 0; i <= n; i++) {
mlen[i] = Math.max(1e-10, Math.hypot(mx[i], my[i]));
}
// At interior knots, blend the C2 tangent direction toward the
// perpendicular-to-bisector (the perfectly symmetric tangent) by a factor
// proportional to turn sharpness × CP_ANGLE_CORRECTION.
// Both cp2 (incoming) and cp1 (outgoing) at the knot share the same adjusted
// direction, so collinear (aligned) handles are preserved.
for (let k = 1; k < n; k++) {
const d1x = (points[k][0] - points[k - 1][0]) / h[k - 1];
const d1y = (points[k][1] - points[k - 1][1]) / h[k - 1];
const d2x = (points[k + 1][0] - points[k][0]) / h[k];
const d2y = (points[k + 1][1] - points[k][1]) / h[k];
const dot = d1x * d2x + d1y * d2y;
// t: 0 = straight, 1 = hairpin
const t = ((1 - dot) / 2) * CP_ANGLE_CORRECTION;
if (t < 1e-6) {
continue;
}
// Bisector of the two chord directions as the "normal" at the knot.
// Its perpendicular is the ideal symmetric tangent direction.
const bx = d1x + d2x;
const by = d1y + d2y;
const blen = Math.hypot(bx, by);
if (blen < 1e-10) {
continue; // 180° hairpin bisector undefined, skip
}
// Blend target: bisector direction (pick sign aligning with current tangent)
let px = bx / blen;
let py = by / blen;
const tx = mx[k] / mlen[k];
const ty = my[k] / mlen[k];
if (tx * px + ty * py < 0) {
px = -px;
py = -py;
}
// Linear blend of unit directions, then renormalize to preserve magnitude.
const blendX = tx + t * (px - tx);
const blendY = ty + t * (py - ty);
const blendLen = Math.max(1e-10, Math.hypot(blendX, blendY));
mx[k] = (blendX / blendLen) * mlen[k];
my[k] = (blendY / blendLen) * mlen[k];
}
const path: string[] = [`M ${points[0][0]} ${points[0][1]}`];
for (let i = 0; i < n; i++) {
const cpDist = Math.pow(h[i], CP_CHORD_POWER) / 3;
const cp1x = points[i][0] + (mx[i] / mlen[i]) * cpDist;
const cp1y = points[i][1] + (my[i] / mlen[i]) * cpDist;
const cp2x = points[i + 1][0] - (mx[i + 1] / mlen[i + 1]) * cpDist;
const cp2y = points[i + 1][1] - (my[i + 1] / mlen[i + 1]) * cpDist;
path.push(
`C ${cp1x} ${cp1y} ${cp2x} ${cp2y} ${points[i + 1][0]} ${
points[i + 1][1]
}`,
);
}
return path.join(" ");
};
const generateElbowArrowShape = (
points: readonly LocalPoint[],
radius: number,
): string => {
) => {
const subpoints = [] as [number, number][];
for (let i = 1; i < points.length - 1; i += 1) {
const prev = points[i - 1];
+1 -1
View File
@@ -279,7 +279,7 @@ export type ExcalidrawTextElementWithContainer = {
export type FixedPoint = [number, number];
export type BindMode = "inside" | "orbit" | "skip";
export type BindMode = "fixed" | "orbit" | "skip";
export type FixedPointBinding = {
elementId: ExcalidrawBindableElement["id"];
+2 -2
View File
@@ -72,14 +72,14 @@ describe("binding for simple arrows", () => {
expect(startBinding.fixedPoint[0]).toBeLessThanOrEqual(1);
expect(startBinding.fixedPoint[1]).toBeGreaterThanOrEqual(0);
expect(startBinding.fixedPoint[1]).toBeLessThanOrEqual(1);
expect(startBinding.mode).toBe("inside");
expect(startBinding.mode).toBe("fixed");
const endBinding = arrow.endBinding as FixedPointBinding;
expect(endBinding.fixedPoint[0]).toBeGreaterThanOrEqual(0);
expect(endBinding.fixedPoint[0]).toBeLessThanOrEqual(1);
expect(endBinding.fixedPoint[1]).toBeGreaterThanOrEqual(0);
expect(endBinding.fixedPoint[1]).toBeLessThanOrEqual(1);
expect(endBinding.mode).toBe("inside");
expect(endBinding.mode).toBe("fixed");
// Move the bindable
mouse.downAt(100, 150);
+4 -4
View File
@@ -135,9 +135,9 @@ describe("getElementBounds", () => {
} as ExcalidrawLinearElement;
const [x1, y1, x2, y2] = getElementBounds(element, arrayToMap([element]));
expect(x1).toEqual(366.0476290709661);
expect(y1).toEqual(186.59818534770224);
expect(x2).toEqual(494.6034220048372);
expect(y2).toEqual(324.16489799221546);
expect(x1).toEqual(360.9291017525165);
expect(y1).toEqual(185.24770129343722);
expect(x2).toEqual(481.4815539037601);
expect(y2).toEqual(319.8162855827246);
});
});
+1 -1
View File
@@ -30,7 +30,7 @@ describe("check rotated elements can be hit:", () => {
] as LocalPoint[],
});
const hit = hitElementItself({
point: pointFrom<GlobalPoint>(90, -70),
point: pointFrom<GlobalPoint>(88, -68),
element: window.h.elements[0],
threshold: 10,
elementsMap: window.h.scene.getNonDeletedElementsMap(),
@@ -434,12 +434,12 @@ describe("Test Linear Elements", () => {
expect(midPointsWithRoundEdge).toMatchInlineSnapshot(`
[
[
"51.36383",
"54.86323",
"54.27552",
"46.16120",
],
[
"81.64884",
"43.04575",
"76.95494",
"44.56052",
],
]
`);
@@ -499,12 +499,12 @@ describe("Test Linear Elements", () => {
expect(newMidPoints).toMatchInlineSnapshot(`
[
[
"101.36383",
"74.86323",
"104.27552",
"66.16120",
],
[
"131.64884",
"63.04575",
"126.95494",
"64.56052",
],
]
`);
@@ -707,8 +707,14 @@ describe("Test Linear Elements", () => {
// This is the expected midpoint for line with round edge
// hence hardcoding it so if later some bug is introduced
// this will fail and we can fix it
const firstSegmentMidpoint = pointFrom<GlobalPoint>(47.30521, 57.2734);
const lastSegmentMidpoint = pointFrom<GlobalPoint>(83.70877, 40.46424);
const firstSegmentMidpoint = pointFrom<GlobalPoint>(
55.9697848965255,
47.442326230998205,
);
const lastSegmentMidpoint = pointFrom<GlobalPoint>(
76.08587175006699,
43.294165939653226,
);
let line: ExcalidrawLinearElement;
beforeEach(() => {
@@ -753,16 +759,16 @@ describe("Test Linear Elements", () => {
0,
],
[
"77.30521",
"87.27340",
"85.96978",
"77.44233",
],
[
70,
50,
],
[
"113.70877",
"70.46424",
"106.08587",
"73.29417",
],
[
40,
@@ -809,12 +815,12 @@ describe("Test Linear Elements", () => {
expect(newMidPoints).toMatchInlineSnapshot(`
[
[
"22.32088",
"37.43003",
"29.28349",
"20.91105",
],
[
"81.55727",
"43.21091",
"78.86048",
"46.12277",
],
]
`);
@@ -898,12 +904,12 @@ describe("Test Linear Elements", () => {
expect(newMidPoints).toMatchInlineSnapshot(`
[
[
"51.36383",
"54.86323",
"54.27552",
"46.16120",
],
[
"81.64884",
"43.04575",
"76.95494",
"44.56052",
],
]
`);
@@ -1065,8 +1071,8 @@ describe("Test Linear Elements", () => {
);
expect(position).toMatchInlineSnapshot(`
{
"x": "86.53100",
"y": "72.83556",
"x": "86.17305",
"y": "76.11251",
}
`);
});
@@ -1185,8 +1191,8 @@ describe("Test Linear Elements", () => {
20,
105,
80,
"56.68277",
"47.27188",
"55.45894",
45,
]
`);
@@ -1196,7 +1202,7 @@ describe("Test Linear Elements", () => {
.toMatchInlineSnapshot(`
{
"height": 130,
"width": "368.53316",
"width": "366.11716",
}
`);
@@ -1208,7 +1214,7 @@ describe("Test Linear Elements", () => {
),
).toMatchInlineSnapshot(`
{
"x": "273.53316",
"x": "271.11716",
"y": 45,
}
`);
@@ -1225,10 +1231,10 @@ describe("Test Linear Elements", () => {
[
20,
35,
"503.53316",
"119.02540",
"204.47758",
"77.01270",
"501.11716",
95,
"205.45894",
"52.50000",
]
`);
});
@@ -1940,7 +1940,7 @@ export const actionChangeArrowType = register<keyof typeof ARROW_TYPE>({
bindBindingElement(
newElement,
startElement,
appState.bindMode === "inside" ? "inside" : "orbit",
appState.bindMode === "fixed" ? "fixed" : "orbit",
"start",
app.scene,
);
@@ -1954,7 +1954,7 @@ export const actionChangeArrowType = register<keyof typeof ARROW_TYPE>({
bindBindingElement(
newElement,
endElement,
appState.bindMode === "inside" ? "inside" : "orbit",
appState.bindMode === "fixed" ? "fixed" : "orbit",
"end",
app.scene,
);
+5 -5
View File
@@ -1095,7 +1095,7 @@ class App extends React.Component<AppProps, AppState> {
);
this.setState({
bindMode: "inside",
bindMode: "fixed",
selectedLinearElement: {
...this.state.selectedLinearElement,
initialState: {
@@ -1176,16 +1176,16 @@ class App extends React.Component<AppProps, AppState> {
: null;
const isAlreadyInsideBindingToSameElement =
(otherBinding &&
arrow[otherBinding]?.mode === "inside" &&
arrow[otherBinding]?.mode === "fixed" &&
arrow[otherBinding]?.elementId === hoveredElement?.id) ||
(currentBinding &&
arrow[currentBinding]?.mode === "inside" &&
arrow[currentBinding]?.mode === "fixed" &&
hoveredElement?.id === arrow[currentBinding]?.elementId);
if (
currentBinding &&
otherBinding &&
arrow[currentBinding]?.mode === "inside" &&
arrow[currentBinding]?.mode === "fixed" &&
hoveredElement?.id !== arrow[currentBinding]?.elementId &&
arrow[otherBinding]?.elementId !== arrow[currentBinding]?.elementId
) {
@@ -1217,7 +1217,7 @@ class App extends React.Component<AppProps, AppState> {
}
// Clear the inside binding mode too
if (this.state.bindMode === "inside") {
if (this.state.bindMode === "fixed") {
flushSync(() => {
this.setState({
bindMode: "orbit",
+4 -4
View File
@@ -239,8 +239,8 @@ const repairBinding = <T extends ExcalidrawArrowElement>(
if (binding.elementId) {
return {
elementId: binding.elementId,
mode: binding.mode,
fixedPoint: normalizeFixedPoint(binding.fixedPoint),
mode: (binding.mode as string) === "inside" ? "fixed" : binding.mode,
fixedPoint: normalizeFixedPoint(binding.fixedPoint || [0.5, 0.5]),
} as FixedPointBinding | null;
}
return null;
@@ -269,7 +269,7 @@ const repairBinding = <T extends ExcalidrawArrowElement>(
elementsMap,
);
const mode = isPointInElement(p, boundElement, elementsMap)
? "inside"
? "fixed"
: "orbit";
const safeElement = {
...element,
@@ -289,7 +289,7 @@ const repairBinding = <T extends ExcalidrawArrowElement>(
: null,
};
const focusPoint =
mode === "inside"
mode === "fixed"
? p
: projectFixedPointOntoDiagonal(
safeElement,
@@ -857,7 +857,7 @@ describe("repairing bindings", () => {
endBinding: {
elementId: container.id,
fixedPoint: [0.5, 0.5],
mode: "inside",
mode: "fixed",
},
});
+9 -12
View File
@@ -196,7 +196,7 @@ export const getEllipseShape = <Point extends GlobalPoint | LocalPoint>(
export const getCurvePathOps = (shape: Drawable): Op[] => {
// NOTE (mtolmacs): Temporary fix for extremely large elements
if (!shape || shape.sets.length === 0) {
if (!shape) {
return [];
}
@@ -316,29 +316,26 @@ export const getClosedCurveShape = <Point extends GlobalPoint | LocalPoint>(
};
}
// Prefer the fillPath set
const fillPathSet = roughShape.sets.find((s) => s.type === "fillPath");
const ops = fillPathSet ? fillPathSet.ops : getCurvePathOps(roughShape);
const ops = getCurvePathOps(roughShape);
const points: Point[] = [];
let odd = false;
for (const operation of ops) {
if (operation.op === "move") {
if (fillPathSet) {
// fillPath is always a single run, no odd/even skipping needed
odd = !odd;
if (odd) {
points.push(pointFrom(operation.data[0], operation.data[1]));
} else {
odd = !odd;
if (odd) {
points.push(pointFrom(operation.data[0], operation.data[1]));
}
}
} else if (operation.op === "bcurveTo") {
if (fillPathSet || odd) {
if (odd) {
points.push(pointFrom(operation.data[0], operation.data[1]));
points.push(pointFrom(operation.data[2], operation.data[3]));
points.push(pointFrom(operation.data[4], operation.data[5]));
}
} else if (operation.op === "lineTo") {
if (odd) {
points.push(pointFrom(operation.data[0], operation.data[1]));
}
}
}