mirror of
https://gitlab.com/asus-linux/asusctl.git
synced 2026-02-06 00:15:04 +01:00
Adjust how thread exit is handled for anime controller
This commit is contained in:
1
Cargo.lock
generated
1
Cargo.lock
generated
@@ -1022,6 +1022,7 @@ version = "1.3.3"
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dependencies = [
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"gif",
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"glam",
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"log",
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"pix",
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"png_pong",
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"serde",
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@@ -59,7 +59,10 @@ pub struct LedModeCommand {
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help = "set the keyboard LED suspend animation to enabled while the device is suspended"
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)]
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pub sleep_enable: Option<bool>,
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#[options(meta = "", help = "set the full keyboard LEDs (keys and side) to enabled")]
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#[options(
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meta = "",
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help = "set the full keyboard LEDs (keys and side) to enabled"
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)]
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pub all_leds_enable: Option<bool>,
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#[options(meta = "", help = "set the keyboard keys LEDs to enabled")]
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pub keys_leds_enable: Option<bool>,
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@@ -365,8 +365,7 @@ fn handle_led_mode(
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return true;
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}
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}
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if supported.multizone_led_mode && command.trim().starts_with("multi")
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{
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if supported.multizone_led_mode && command.trim().starts_with("multi") {
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return true;
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}
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false
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@@ -91,12 +91,16 @@ impl<'a> CtrlAnimeInner<'static> {
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for action in self.sequences.iter() {
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match action {
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ActionData::Animation(frames) => {
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rog_anime::run_animation(frames, self.do_early_return.clone(), &|output| {
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rog_anime::run_animation(frames, &|output| {
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if self.do_early_return.load(Ordering::Acquire) {
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return Ok(true); // Do safe exit
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}
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self.client
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.proxies()
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.anime()
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.write(output)
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.map_err(|e| AnimeError::Dbus(format!("{}", e)))
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.map(|_| false)
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})?;
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}
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ActionData::Image(image) => {
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@@ -141,6 +141,7 @@ impl CtrlAnime {
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warn!("AniMe system actions was empty");
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return;
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}
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// Loop rules:
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// - Lock the mutex **only when required**. That is, the lock must be held for the shortest duration possible.
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// - An AtomicBool used for thread exit should be checked in every loop, including nested
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@@ -150,55 +151,54 @@ impl CtrlAnime {
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std::thread::Builder::new()
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.name("AniMe system thread start".into())
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.spawn(move || {
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info!("AniMe system thread started");
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info!("AniMe new system thread started");
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// Getting copies of these Atomics is done *in* the thread to ensure
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// we don't block other threads/main
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let thread_exit;
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let thread_running;
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// First two loops are to ensure we *do* aquire a lock on the mutex
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// The reason the loop is required is because the USB writes can block
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// for up to 10ms. We can't fail to get the atomics.
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loop {
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if let Ok(lock) = inner.try_lock() {
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thread_exit = lock.thread_exit.clone();
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thread_running = lock.thread_running.clone();
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// Make any running loop exit first
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thread_exit.store(true, Ordering::SeqCst);
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break;
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}
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}
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loop {
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// wait for other threads to set not running so we know they exited
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if !thread_running.load(Ordering::SeqCst) {
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info!("AniMe forced a thread to exit");
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break;
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}
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// First two loops are to ensure we *do* aquire a lock on the mutex
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// The reason the loop is required is because the USB writes can block
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// for up to 10ms. We can't fail to get the atomics.
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while thread_running.load(Ordering::SeqCst) {
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// Make any running loop exit first
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thread_exit.store(true, Ordering::SeqCst);
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break;
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}
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info!("AniMe no previous system thread running (now)");
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thread_exit.store(false, Ordering::SeqCst);
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thread_running.store(true, Ordering::SeqCst);
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'main: loop {
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thread_running.store(true, Ordering::SeqCst);
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for action in actions.iter() {
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if thread_exit.load(Ordering::SeqCst) {
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break 'main;
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}
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match action {
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ActionData::Animation(frames) => {
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if let Err(err) = rog_anime::run_animation(
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frames,
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thread_exit.clone(),
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&|frame| {
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inner
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.try_lock()
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.map(|lock| lock.write_data_buffer(frame))
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.map_err(|err| {
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warn!("rog_anime::run_animation:callback {}", err);
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AnimeError::NoFrames
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})
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},
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) {
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if let Err(err) = rog_anime::run_animation(frames, &|frame| {
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if thread_exit.load(Ordering::Acquire) {
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info!("rog-anime: frame-loop was asked to exit");
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return Ok(true); // Do safe exit
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}
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inner
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.try_lock()
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.map(|lock| {
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lock.write_data_buffer(frame);
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false // Don't exit yet
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})
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.map_err(|err| {
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warn!("rog_anime::run_animation:callback {}", err);
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AnimeError::NoFrames
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})
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}) {
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warn!("rog_anime::run_animation:Animation {}", err);
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break 'main;
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};
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@@ -83,7 +83,6 @@ impl AuraConfigV407 {
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}
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}
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#[derive(Deserialize, Serialize)]
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pub struct AuraConfig {
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pub brightness: LedBrightness,
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@@ -94,7 +93,7 @@ pub struct AuraConfig {
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pub sleep_anim_enabled: bool,
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pub all_leds_enabled: bool,
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pub keys_leds_enabled: bool,
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pub side_leds_enabled: bool
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pub side_leds_enabled: bool,
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}
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impl Default for AuraConfig {
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@@ -9,10 +9,9 @@ use crate::{
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use async_trait::async_trait;
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use log::{error, info, warn};
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use logind_zbus::manager::ManagerProxy;
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use rog_aura::usb::leds_message;
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use rog_aura::{
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usb::{
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LED_APPLY, LED_SET
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},
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usb::{LED_APPLY, LED_SET},
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AuraEffect, LedBrightness, LED_MSG_LEN,
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};
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use rog_supported::LedSupportedFunctions;
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@@ -23,14 +22,11 @@ use std::path::Path;
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use std::sync::Arc;
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use std::sync::Mutex;
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use zbus::Connection;
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use rog_aura::usb::leds_message;
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use crate::GetSupported;
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use super::config::AuraConfig;
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impl GetSupported for CtrlKbdLed {
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type A = LedSupportedFunctions;
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@@ -281,20 +277,19 @@ impl CtrlKbdLed {
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self.set_brightness(self.config.brightness)
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}
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/// Set combination state for boot animation/sleep animation/all leds/keys leds/side leds LED active
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pub(super) fn set_power_states(&self, config: &AuraConfig) -> Result<(), RogError> {
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let bytes = leds_message(config.boot_anim_enabled,
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config.sleep_anim_enabled,
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config.all_leds_enabled,
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config.keys_leds_enabled,
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config.side_leds_enabled);
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let bytes = leds_message(
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config.boot_anim_enabled,
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config.sleep_anim_enabled,
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config.all_leds_enabled,
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config.keys_leds_enabled,
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config.side_leds_enabled,
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);
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// Quite ugly, must be a more idiomatic way to do
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let message = [
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0x5d, 0xbd, 0x01, bytes[0], bytes[1], bytes[2], 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
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0x5d, 0xbd, 0x01, bytes[0], bytes[1], bytes[2], 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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];
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self.write_bytes(&message)?;
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@@ -38,15 +38,15 @@ impl CtrlKbdLedZbus {
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ctrl.config.write();
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ctrl.set_power_states(&ctrl.config)
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.map_err(|err| warn!("{}", err))
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.ok();
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.map_err(|err| warn!("{}", err))
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.ok();
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states = Some(LedPowerStates {
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boot_anim: ctrl.config.boot_anim_enabled,
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sleep_anim: ctrl.config.sleep_anim_enabled,
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all_leds: ctrl.config.all_leds_enabled,
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keys_leds: ctrl.config.keys_leds_enabled,
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side_leds: ctrl.config.side_leds_enabled
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side_leds: ctrl.config.side_leds_enabled,
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});
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}
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// Need to pull state out like this due to MutexGuard
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@@ -69,15 +69,15 @@ impl CtrlKbdLedZbus {
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ctrl.config.write();
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ctrl.set_power_states(&ctrl.config)
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.map_err(|err| warn!("{}", err))
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.ok();
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.map_err(|err| warn!("{}", err))
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.ok();
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states = Some(LedPowerStates {
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boot_anim: ctrl.config.boot_anim_enabled,
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sleep_anim: ctrl.config.sleep_anim_enabled,
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all_leds: ctrl.config.all_leds_enabled,
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keys_leds: ctrl.config.keys_leds_enabled,
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side_leds: ctrl.config.side_leds_enabled
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side_leds: ctrl.config.side_leds_enabled,
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});
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}
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if let Some(states) = states {
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@@ -109,7 +109,7 @@ impl CtrlKbdLedZbus {
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sleep_anim: ctrl.config.sleep_anim_enabled,
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all_leds: ctrl.config.all_leds_enabled,
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keys_leds: ctrl.config.keys_leds_enabled,
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side_leds: ctrl.config.side_leds_enabled
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side_leds: ctrl.config.side_leds_enabled,
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});
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}
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// Need to pull state out like this due to MutexGuard
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@@ -140,7 +140,7 @@ impl CtrlKbdLedZbus {
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sleep_anim: ctrl.config.sleep_anim_enabled,
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all_leds: ctrl.config.all_leds_enabled,
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keys_leds: ctrl.config.keys_leds_enabled,
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side_leds: ctrl.config.side_leds_enabled
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side_leds: ctrl.config.side_leds_enabled,
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});
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}
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// Need to pull state out like this due to MutexGuard
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@@ -171,7 +171,7 @@ impl CtrlKbdLedZbus {
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sleep_anim: ctrl.config.sleep_anim_enabled,
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all_leds: ctrl.config.all_leds_enabled,
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keys_leds: ctrl.config.keys_leds_enabled,
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side_leds: ctrl.config.side_leds_enabled
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side_leds: ctrl.config.side_leds_enabled,
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});
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}
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// Need to pull state out like this due to MutexGuard
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@@ -20,6 +20,7 @@ dbus = ["zvariant"]
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png_pong = "^0.8.0"
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pix = "0.13"
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gif = "^0.11.2"
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log = "*"
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serde = "^1.0"
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serde_derive = "^1.0"
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@@ -1,12 +1,9 @@
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use std::{
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sync::{
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atomic::{AtomicBool, Ordering},
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Arc,
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},
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thread::sleep,
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time::{Duration, Instant},
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};
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use log::info;
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use serde_derive::{Deserialize, Serialize};
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#[cfg(feature = "dbus")]
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use zvariant::Type;
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@@ -92,10 +89,11 @@ impl From<AnimeDataBuffer> for AnimePacketType {
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}
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/// This runs the animations as a blocking loop by using the `callback` to write data
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///
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/// If `callback` is `Ok(true)` then `run_animation` will exit the animation loop early.
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pub fn run_animation(
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frames: &AnimeGif,
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do_early_return: Arc<AtomicBool>,
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callback: &dyn Fn(AnimeDataBuffer) -> Result<(), AnimeError>,
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callback: &dyn Fn(AnimeDataBuffer) -> Result<bool, AnimeError>,
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) -> Result<(), AnimeError> {
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let mut count = 0;
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let start = Instant::now();
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@@ -140,9 +138,6 @@ pub fn run_animation(
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'animation: loop {
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for frame in frames.frames() {
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let frame_start = Instant::now();
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if do_early_return.load(Ordering::SeqCst) {
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return Ok(());
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}
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let mut output = frame.frame().clone();
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if let AnimTime::Fade(_) = frames.duration() {
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@@ -164,12 +159,14 @@ pub fn run_animation(
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}
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}
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callback(output).ok();
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if matches!(callback(output), Ok(true)) {
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info!("rog-anime: frame-loop callback asked to exit early");
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return Ok(());
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}
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if timed && Instant::now().duration_since(start) > run_time {
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break 'animation;
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}
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sleep(frame.delay());
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}
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if let AnimTime::Count(times) = frames.duration() {
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@@ -1,6 +1,6 @@
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use crate::usb::LedCfgState::{Off, On};
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use std::convert::TryFrom;
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use std::ops::{BitAnd, BitOr};
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use crate::usb::LedCfgState::{Off, On};
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pub const LED_INIT1: [u8; 2] = [0x5d, 0xb9];
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pub const LED_INIT2: &str = "]ASUS Tech.Inc."; // ] == 0x5d
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@@ -12,12 +12,12 @@ pub const LED_INIT5: [u8; 6] = [0x5e, 0x05, 0x20, 0x31, 0, 0x08];
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pub const LED_APPLY: [u8; 17] = [0x5d, 0xb4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
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pub const LED_SET: [u8; 17] = [0x5d, 0xb5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
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pub const BOOT_MASK:i32 = 0xc31309;
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pub const SLEEP_MASK:i32 = 0x300904;
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pub const ALL_LEDS_MASK:i32 = 0x000002;
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pub const KBD_LEDS_MASK:i32 = 0x080000;
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pub const SIDE_LEDS_MASK:i32 = 0x040500;
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pub const LEDS_STATE_MASK:i32 = ALL_LEDS_MASK | KBD_LEDS_MASK | SIDE_LEDS_MASK;
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pub const BOOT_MASK: i32 = 0xc31309;
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pub const SLEEP_MASK: i32 = 0x300904;
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pub const ALL_LEDS_MASK: i32 = 0x000002;
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pub const KBD_LEDS_MASK: i32 = 0x080000;
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pub const SIDE_LEDS_MASK: i32 = 0x040500;
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pub const LEDS_STATE_MASK: i32 = ALL_LEDS_MASK | KBD_LEDS_MASK | SIDE_LEDS_MASK;
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/// Writes out the correct byte string for brightness
|
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pub const fn aura_brightness_bytes(brightness: u8) -> [u8; 17] {
|
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@@ -29,7 +29,7 @@ pub const fn aura_brightness_bytes(brightness: u8) -> [u8; 17] {
|
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#[derive(Clone, Copy)]
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pub enum LedCfgState {
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On = 0xffffff,
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Off = 0x0
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Off = 0x0,
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}
|
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|
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impl From<i32> for LedCfgState {
|
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@@ -37,7 +37,7 @@ impl From<i32> for LedCfgState {
|
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match state {
|
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0xffffff => On,
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0x0 => Off,
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_ => Off
|
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_ => Off,
|
||||
}
|
||||
}
|
||||
}
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||||
@@ -46,19 +46,19 @@ impl From<bool> for LedCfgState {
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fn from(state: bool) -> Self {
|
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match state {
|
||||
true => On,
|
||||
false => Off
|
||||
false => Off,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl TryFrom <[u8; 3]> for LedCfgState {
|
||||
impl TryFrom<[u8; 3]> for LedCfgState {
|
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type Error = &'static str;
|
||||
|
||||
fn try_from(value: [u8; 3]) -> Result<Self, Self::Error> {
|
||||
match value {
|
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[0xff, 0xff, 0xff] => Ok(On),
|
||||
[0, 0, 0] => Ok(Off),
|
||||
_ => Err("Unconvertible value")
|
||||
_ => Err("Unconvertible value"),
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -67,14 +67,14 @@ impl BitAnd<LedCfgState> for i32 {
|
||||
type Output = i32;
|
||||
|
||||
fn bitand(self, rhs: LedCfgState) -> i32 {
|
||||
return self & rhs as i32
|
||||
return self & rhs as i32;
|
||||
}
|
||||
}
|
||||
impl BitOr<LedCfgState> for i32 {
|
||||
type Output = i32;
|
||||
|
||||
fn bitor(self, rhs: LedCfgState) -> Self::Output {
|
||||
return self | rhs as i32
|
||||
return self | rhs as i32;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -94,17 +94,38 @@ impl BitAnd<LedCfgState> for LedCfgState {
|
||||
}
|
||||
}
|
||||
|
||||
pub fn leds_message (boot_state: bool, sleep_state: bool, all_leds_state: bool, kbd_leds_state: bool, side_leds_state: bool) -> [u8; 3] {
|
||||
let raw_message = _leds_message(boot_state.into(), sleep_state.into(), all_leds_state.into(), kbd_leds_state.into(), side_leds_state.into());
|
||||
pub fn leds_message(
|
||||
boot_state: bool,
|
||||
sleep_state: bool,
|
||||
all_leds_state: bool,
|
||||
kbd_leds_state: bool,
|
||||
side_leds_state: bool,
|
||||
) -> [u8; 3] {
|
||||
let raw_message = _leds_message(
|
||||
boot_state.into(),
|
||||
sleep_state.into(),
|
||||
all_leds_state.into(),
|
||||
kbd_leds_state.into(),
|
||||
side_leds_state.into(),
|
||||
);
|
||||
|
||||
let [_, lows @ ..] = i32::to_be_bytes(raw_message);
|
||||
return lows;
|
||||
}
|
||||
|
||||
fn _leds_message (boot_state: LedCfgState, sleep_state: LedCfgState, all_leds_state: LedCfgState, kbd_leds_state: LedCfgState, side_leds_state: LedCfgState) -> i32 {
|
||||
|
||||
fn _leds_message(
|
||||
boot_state: LedCfgState,
|
||||
sleep_state: LedCfgState,
|
||||
all_leds_state: LedCfgState,
|
||||
kbd_leds_state: LedCfgState,
|
||||
side_leds_state: LedCfgState,
|
||||
) -> i32 {
|
||||
let full_leds_state = match all_leds_state {
|
||||
On => (ALL_LEDS_MASK & all_leds_state) | (KBD_LEDS_MASK & kbd_leds_state) | (SIDE_LEDS_MASK & side_leds_state),
|
||||
On => {
|
||||
(ALL_LEDS_MASK & all_leds_state)
|
||||
| (KBD_LEDS_MASK & kbd_leds_state)
|
||||
| (SIDE_LEDS_MASK & side_leds_state)
|
||||
}
|
||||
Off => 0x0100 & side_leds_state,
|
||||
};
|
||||
|
||||
@@ -112,6 +133,6 @@ fn _leds_message (boot_state: LedCfgState, sleep_state: LedCfgState, all_leds_st
|
||||
|
||||
return match (all_leds_state | kbd_leds_state | side_leds_state).into() {
|
||||
On => boot_xor_sleep ^ ((boot_xor_sleep ^ full_leds_state) & LEDS_STATE_MASK),
|
||||
_ => boot_xor_sleep
|
||||
}
|
||||
_ => boot_xor_sleep,
|
||||
};
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user