Adjust how thread exit is handled for anime controller

This commit is contained in:
Luke D. Jones
2022-06-20 22:43:12 +12:00
parent 2ee7fc9910
commit 13a90b00f3
11 changed files with 109 additions and 89 deletions

1
Cargo.lock generated
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@@ -1022,6 +1022,7 @@ version = "1.3.3"
dependencies = [
"gif",
"glam",
"log",
"pix",
"png_pong",
"serde",

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@@ -59,7 +59,10 @@ pub struct LedModeCommand {
help = "set the keyboard LED suspend animation to enabled while the device is suspended"
)]
pub sleep_enable: Option<bool>,
#[options(meta = "", help = "set the full keyboard LEDs (keys and side) to enabled")]
#[options(
meta = "",
help = "set the full keyboard LEDs (keys and side) to enabled"
)]
pub all_leds_enable: Option<bool>,
#[options(meta = "", help = "set the keyboard keys LEDs to enabled")]
pub keys_leds_enable: Option<bool>,

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@@ -365,8 +365,7 @@ fn handle_led_mode(
return true;
}
}
if supported.multizone_led_mode && command.trim().starts_with("multi")
{
if supported.multizone_led_mode && command.trim().starts_with("multi") {
return true;
}
false

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@@ -91,12 +91,16 @@ impl<'a> CtrlAnimeInner<'static> {
for action in self.sequences.iter() {
match action {
ActionData::Animation(frames) => {
rog_anime::run_animation(frames, self.do_early_return.clone(), &|output| {
rog_anime::run_animation(frames, &|output| {
if self.do_early_return.load(Ordering::Acquire) {
return Ok(true); // Do safe exit
}
self.client
.proxies()
.anime()
.write(output)
.map_err(|e| AnimeError::Dbus(format!("{}", e)))
.map(|_| false)
})?;
}
ActionData::Image(image) => {

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@@ -141,6 +141,7 @@ impl CtrlAnime {
warn!("AniMe system actions was empty");
return;
}
// Loop rules:
// - Lock the mutex **only when required**. That is, the lock must be held for the shortest duration possible.
// - An AtomicBool used for thread exit should be checked in every loop, including nested
@@ -150,55 +151,54 @@ impl CtrlAnime {
std::thread::Builder::new()
.name("AniMe system thread start".into())
.spawn(move || {
info!("AniMe system thread started");
info!("AniMe new system thread started");
// Getting copies of these Atomics is done *in* the thread to ensure
// we don't block other threads/main
let thread_exit;
let thread_running;
// First two loops are to ensure we *do* aquire a lock on the mutex
// The reason the loop is required is because the USB writes can block
// for up to 10ms. We can't fail to get the atomics.
loop {
if let Ok(lock) = inner.try_lock() {
thread_exit = lock.thread_exit.clone();
thread_running = lock.thread_running.clone();
// Make any running loop exit first
thread_exit.store(true, Ordering::SeqCst);
break;
}
}
loop {
// wait for other threads to set not running so we know they exited
if !thread_running.load(Ordering::SeqCst) {
info!("AniMe forced a thread to exit");
break;
}
// First two loops are to ensure we *do* aquire a lock on the mutex
// The reason the loop is required is because the USB writes can block
// for up to 10ms. We can't fail to get the atomics.
while thread_running.load(Ordering::SeqCst) {
// Make any running loop exit first
thread_exit.store(true, Ordering::SeqCst);
break;
}
info!("AniMe no previous system thread running (now)");
thread_exit.store(false, Ordering::SeqCst);
thread_running.store(true, Ordering::SeqCst);
'main: loop {
thread_running.store(true, Ordering::SeqCst);
for action in actions.iter() {
if thread_exit.load(Ordering::SeqCst) {
break 'main;
}
match action {
ActionData::Animation(frames) => {
if let Err(err) = rog_anime::run_animation(
frames,
thread_exit.clone(),
&|frame| {
inner
.try_lock()
.map(|lock| lock.write_data_buffer(frame))
.map_err(|err| {
warn!("rog_anime::run_animation:callback {}", err);
AnimeError::NoFrames
})
},
) {
if let Err(err) = rog_anime::run_animation(frames, &|frame| {
if thread_exit.load(Ordering::Acquire) {
info!("rog-anime: frame-loop was asked to exit");
return Ok(true); // Do safe exit
}
inner
.try_lock()
.map(|lock| {
lock.write_data_buffer(frame);
false // Don't exit yet
})
.map_err(|err| {
warn!("rog_anime::run_animation:callback {}", err);
AnimeError::NoFrames
})
}) {
warn!("rog_anime::run_animation:Animation {}", err);
break 'main;
};

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@@ -83,7 +83,6 @@ impl AuraConfigV407 {
}
}
#[derive(Deserialize, Serialize)]
pub struct AuraConfig {
pub brightness: LedBrightness,
@@ -94,7 +93,7 @@ pub struct AuraConfig {
pub sleep_anim_enabled: bool,
pub all_leds_enabled: bool,
pub keys_leds_enabled: bool,
pub side_leds_enabled: bool
pub side_leds_enabled: bool,
}
impl Default for AuraConfig {

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@@ -9,10 +9,9 @@ use crate::{
use async_trait::async_trait;
use log::{error, info, warn};
use logind_zbus::manager::ManagerProxy;
use rog_aura::usb::leds_message;
use rog_aura::{
usb::{
LED_APPLY, LED_SET
},
usb::{LED_APPLY, LED_SET},
AuraEffect, LedBrightness, LED_MSG_LEN,
};
use rog_supported::LedSupportedFunctions;
@@ -23,14 +22,11 @@ use std::path::Path;
use std::sync::Arc;
use std::sync::Mutex;
use zbus::Connection;
use rog_aura::usb::leds_message;
use crate::GetSupported;
use super::config::AuraConfig;
impl GetSupported for CtrlKbdLed {
type A = LedSupportedFunctions;
@@ -281,20 +277,19 @@ impl CtrlKbdLed {
self.set_brightness(self.config.brightness)
}
/// Set combination state for boot animation/sleep animation/all leds/keys leds/side leds LED active
pub(super) fn set_power_states(&self, config: &AuraConfig) -> Result<(), RogError> {
let bytes = leds_message(config.boot_anim_enabled,
config.sleep_anim_enabled,
config.all_leds_enabled,
config.keys_leds_enabled,
config.side_leds_enabled);
let bytes = leds_message(
config.boot_anim_enabled,
config.sleep_anim_enabled,
config.all_leds_enabled,
config.keys_leds_enabled,
config.side_leds_enabled,
);
// Quite ugly, must be a more idiomatic way to do
let message = [
0x5d, 0xbd, 0x01, bytes[0], bytes[1], bytes[2], 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
0x5d, 0xbd, 0x01, bytes[0], bytes[1], bytes[2], 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
];
self.write_bytes(&message)?;

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@@ -38,15 +38,15 @@ impl CtrlKbdLedZbus {
ctrl.config.write();
ctrl.set_power_states(&ctrl.config)
.map_err(|err| warn!("{}", err))
.ok();
.map_err(|err| warn!("{}", err))
.ok();
states = Some(LedPowerStates {
boot_anim: ctrl.config.boot_anim_enabled,
sleep_anim: ctrl.config.sleep_anim_enabled,
all_leds: ctrl.config.all_leds_enabled,
keys_leds: ctrl.config.keys_leds_enabled,
side_leds: ctrl.config.side_leds_enabled
side_leds: ctrl.config.side_leds_enabled,
});
}
// Need to pull state out like this due to MutexGuard
@@ -69,15 +69,15 @@ impl CtrlKbdLedZbus {
ctrl.config.write();
ctrl.set_power_states(&ctrl.config)
.map_err(|err| warn!("{}", err))
.ok();
.map_err(|err| warn!("{}", err))
.ok();
states = Some(LedPowerStates {
boot_anim: ctrl.config.boot_anim_enabled,
sleep_anim: ctrl.config.sleep_anim_enabled,
all_leds: ctrl.config.all_leds_enabled,
keys_leds: ctrl.config.keys_leds_enabled,
side_leds: ctrl.config.side_leds_enabled
side_leds: ctrl.config.side_leds_enabled,
});
}
if let Some(states) = states {
@@ -109,7 +109,7 @@ impl CtrlKbdLedZbus {
sleep_anim: ctrl.config.sleep_anim_enabled,
all_leds: ctrl.config.all_leds_enabled,
keys_leds: ctrl.config.keys_leds_enabled,
side_leds: ctrl.config.side_leds_enabled
side_leds: ctrl.config.side_leds_enabled,
});
}
// Need to pull state out like this due to MutexGuard
@@ -140,7 +140,7 @@ impl CtrlKbdLedZbus {
sleep_anim: ctrl.config.sleep_anim_enabled,
all_leds: ctrl.config.all_leds_enabled,
keys_leds: ctrl.config.keys_leds_enabled,
side_leds: ctrl.config.side_leds_enabled
side_leds: ctrl.config.side_leds_enabled,
});
}
// Need to pull state out like this due to MutexGuard
@@ -171,7 +171,7 @@ impl CtrlKbdLedZbus {
sleep_anim: ctrl.config.sleep_anim_enabled,
all_leds: ctrl.config.all_leds_enabled,
keys_leds: ctrl.config.keys_leds_enabled,
side_leds: ctrl.config.side_leds_enabled
side_leds: ctrl.config.side_leds_enabled,
});
}
// Need to pull state out like this due to MutexGuard

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@@ -20,6 +20,7 @@ dbus = ["zvariant"]
png_pong = "^0.8.0"
pix = "0.13"
gif = "^0.11.2"
log = "*"
serde = "^1.0"
serde_derive = "^1.0"

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@@ -1,12 +1,9 @@
use std::{
sync::{
atomic::{AtomicBool, Ordering},
Arc,
},
thread::sleep,
time::{Duration, Instant},
};
use log::info;
use serde_derive::{Deserialize, Serialize};
#[cfg(feature = "dbus")]
use zvariant::Type;
@@ -92,10 +89,11 @@ impl From<AnimeDataBuffer> for AnimePacketType {
}
/// This runs the animations as a blocking loop by using the `callback` to write data
///
/// If `callback` is `Ok(true)` then `run_animation` will exit the animation loop early.
pub fn run_animation(
frames: &AnimeGif,
do_early_return: Arc<AtomicBool>,
callback: &dyn Fn(AnimeDataBuffer) -> Result<(), AnimeError>,
callback: &dyn Fn(AnimeDataBuffer) -> Result<bool, AnimeError>,
) -> Result<(), AnimeError> {
let mut count = 0;
let start = Instant::now();
@@ -140,9 +138,6 @@ pub fn run_animation(
'animation: loop {
for frame in frames.frames() {
let frame_start = Instant::now();
if do_early_return.load(Ordering::SeqCst) {
return Ok(());
}
let mut output = frame.frame().clone();
if let AnimTime::Fade(_) = frames.duration() {
@@ -164,12 +159,14 @@ pub fn run_animation(
}
}
callback(output).ok();
if matches!(callback(output), Ok(true)) {
info!("rog-anime: frame-loop callback asked to exit early");
return Ok(());
}
if timed && Instant::now().duration_since(start) > run_time {
break 'animation;
}
sleep(frame.delay());
}
if let AnimTime::Count(times) = frames.duration() {

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@@ -1,6 +1,6 @@
use crate::usb::LedCfgState::{Off, On};
use std::convert::TryFrom;
use std::ops::{BitAnd, BitOr};
use crate::usb::LedCfgState::{Off, On};
pub const LED_INIT1: [u8; 2] = [0x5d, 0xb9];
pub const LED_INIT2: &str = "]ASUS Tech.Inc."; // ] == 0x5d
@@ -12,12 +12,12 @@ pub const LED_INIT5: [u8; 6] = [0x5e, 0x05, 0x20, 0x31, 0, 0x08];
pub const LED_APPLY: [u8; 17] = [0x5d, 0xb4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
pub const LED_SET: [u8; 17] = [0x5d, 0xb5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
pub const BOOT_MASK:i32 = 0xc31309;
pub const SLEEP_MASK:i32 = 0x300904;
pub const ALL_LEDS_MASK:i32 = 0x000002;
pub const KBD_LEDS_MASK:i32 = 0x080000;
pub const SIDE_LEDS_MASK:i32 = 0x040500;
pub const LEDS_STATE_MASK:i32 = ALL_LEDS_MASK | KBD_LEDS_MASK | SIDE_LEDS_MASK;
pub const BOOT_MASK: i32 = 0xc31309;
pub const SLEEP_MASK: i32 = 0x300904;
pub const ALL_LEDS_MASK: i32 = 0x000002;
pub const KBD_LEDS_MASK: i32 = 0x080000;
pub const SIDE_LEDS_MASK: i32 = 0x040500;
pub const LEDS_STATE_MASK: i32 = ALL_LEDS_MASK | KBD_LEDS_MASK | SIDE_LEDS_MASK;
/// Writes out the correct byte string for brightness
pub const fn aura_brightness_bytes(brightness: u8) -> [u8; 17] {
@@ -29,7 +29,7 @@ pub const fn aura_brightness_bytes(brightness: u8) -> [u8; 17] {
#[derive(Clone, Copy)]
pub enum LedCfgState {
On = 0xffffff,
Off = 0x0
Off = 0x0,
}
impl From<i32> for LedCfgState {
@@ -37,7 +37,7 @@ impl From<i32> for LedCfgState {
match state {
0xffffff => On,
0x0 => Off,
_ => Off
_ => Off,
}
}
}
@@ -46,19 +46,19 @@ impl From<bool> for LedCfgState {
fn from(state: bool) -> Self {
match state {
true => On,
false => Off
false => Off,
}
}
}
impl TryFrom <[u8; 3]> for LedCfgState {
impl TryFrom<[u8; 3]> for LedCfgState {
type Error = &'static str;
fn try_from(value: [u8; 3]) -> Result<Self, Self::Error> {
match value {
[0xff, 0xff, 0xff] => Ok(On),
[0, 0, 0] => Ok(Off),
_ => Err("Unconvertible value")
_ => Err("Unconvertible value"),
}
}
}
@@ -67,14 +67,14 @@ impl BitAnd<LedCfgState> for i32 {
type Output = i32;
fn bitand(self, rhs: LedCfgState) -> i32 {
return self & rhs as i32
return self & rhs as i32;
}
}
impl BitOr<LedCfgState> for i32 {
type Output = i32;
fn bitor(self, rhs: LedCfgState) -> Self::Output {
return self | rhs as i32
return self | rhs as i32;
}
}
@@ -94,17 +94,38 @@ impl BitAnd<LedCfgState> for LedCfgState {
}
}
pub fn leds_message (boot_state: bool, sleep_state: bool, all_leds_state: bool, kbd_leds_state: bool, side_leds_state: bool) -> [u8; 3] {
let raw_message = _leds_message(boot_state.into(), sleep_state.into(), all_leds_state.into(), kbd_leds_state.into(), side_leds_state.into());
pub fn leds_message(
boot_state: bool,
sleep_state: bool,
all_leds_state: bool,
kbd_leds_state: bool,
side_leds_state: bool,
) -> [u8; 3] {
let raw_message = _leds_message(
boot_state.into(),
sleep_state.into(),
all_leds_state.into(),
kbd_leds_state.into(),
side_leds_state.into(),
);
let [_, lows @ ..] = i32::to_be_bytes(raw_message);
return lows;
}
fn _leds_message (boot_state: LedCfgState, sleep_state: LedCfgState, all_leds_state: LedCfgState, kbd_leds_state: LedCfgState, side_leds_state: LedCfgState) -> i32 {
fn _leds_message(
boot_state: LedCfgState,
sleep_state: LedCfgState,
all_leds_state: LedCfgState,
kbd_leds_state: LedCfgState,
side_leds_state: LedCfgState,
) -> i32 {
let full_leds_state = match all_leds_state {
On => (ALL_LEDS_MASK & all_leds_state) | (KBD_LEDS_MASK & kbd_leds_state) | (SIDE_LEDS_MASK & side_leds_state),
On => {
(ALL_LEDS_MASK & all_leds_state)
| (KBD_LEDS_MASK & kbd_leds_state)
| (SIDE_LEDS_MASK & side_leds_state)
}
Off => 0x0100 & side_leds_state,
};
@@ -112,6 +133,6 @@ fn _leds_message (boot_state: LedCfgState, sleep_state: LedCfgState, all_leds_st
return match (all_leds_state | kbd_leds_state | side_leds_state).into() {
On => boot_xor_sleep ^ ((boot_xor_sleep ^ full_leds_state) & LEDS_STATE_MASK),
_ => boot_xor_sleep
}
_ => boot_xor_sleep,
};
}