FIX issue_479 (#480)
Co-authored-by: Jean-Marc Collin <jean-marc.collin-extern@renault.com>
This commit is contained in:
@@ -737,37 +737,37 @@ class BaseThermostat(ClimateEntity, RestoreEntity, Generic[T]):
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)
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need_write_state = True
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# try to acquire window entity state
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if self._window_sensor_entity_id:
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window_state = self.hass.states.get(self._window_sensor_entity_id)
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if window_state and window_state.state not in (
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STATE_UNAVAILABLE,
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STATE_UNKNOWN,
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):
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self._window_state = window_state.state == STATE_ON
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_LOGGER.debug(
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"%s - Window state have been retrieved: %s",
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self,
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self._window_state,
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)
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need_write_state = True
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# try to acquire window entity state
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if self._window_sensor_entity_id:
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window_state = self.hass.states.get(self._window_sensor_entity_id)
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if window_state and window_state.state not in (
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STATE_UNAVAILABLE,
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STATE_UNKNOWN,
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):
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self._window_state = window_state.state == STATE_ON
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_LOGGER.debug(
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"%s - Window state have been retrieved: %s",
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self,
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self._window_state,
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)
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need_write_state = True
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# try to acquire motion entity state
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if self._motion_sensor_entity_id:
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motion_state = self.hass.states.get(self._motion_sensor_entity_id)
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if motion_state and motion_state.state not in (
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STATE_UNAVAILABLE,
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STATE_UNKNOWN,
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):
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self._motion_state = motion_state.state
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_LOGGER.debug(
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"%s - Motion state have been retrieved: %s",
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self,
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self._motion_state,
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)
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# recalculate the right target_temp in activity mode
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await self._async_update_motion_temp()
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need_write_state = True
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# try to acquire motion entity state
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if self._motion_sensor_entity_id:
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motion_state = self.hass.states.get(self._motion_sensor_entity_id)
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if motion_state and motion_state.state not in (
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STATE_UNAVAILABLE,
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STATE_UNKNOWN,
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):
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self._motion_state = motion_state.state
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_LOGGER.debug(
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"%s - Motion state have been retrieved: %s",
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self,
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self._motion_state,
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)
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# recalculate the right target_temp in activity mode
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await self._async_update_motion_temp()
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need_write_state = True
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if self._presence_on:
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# try to acquire presence entity state
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@@ -1389,7 +1389,7 @@ class BaseThermostat(ClimateEntity, RestoreEntity, Generic[T]):
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if self._motion_state == STATE_ON
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else self._no_motion_preset
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)
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if motion_preset in self._presets:
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return self._presets[motion_preset]
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else:
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@@ -1654,7 +1654,7 @@ class BaseThermostat(ClimateEntity, RestoreEntity, Generic[T]):
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_LOGGER.debug("%s - Motion delay condition is satisfied", self)
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self._motion_state = new_state.state
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if self._attr_preset_mode == PRESET_ACTIVITY:
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new_preset = (
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self._motion_preset
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if self._motion_state == STATE_ON
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@@ -1905,7 +1905,7 @@ class BaseThermostat(ClimateEntity, RestoreEntity, Generic[T]):
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or self._attr_preset_mode != PRESET_ACTIVITY
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):
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return
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new_preset = (
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self._motion_preset
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if self._motion_state == STATE_ON
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@@ -1916,13 +1916,13 @@ class BaseThermostat(ClimateEntity, RestoreEntity, Generic[T]):
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self,
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new_preset,
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)
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# We do not change the preset which is kept to ACTIVITY but only the target_temperature
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# We take the presence into account
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# We do not change the preset which is kept to ACTIVITY but only the target_temperature
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# We take the presence into account
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await self._async_internal_set_temperature(
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self.find_preset_temp(new_preset)
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)
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_LOGGER.debug(
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"%s - regarding motion, target_temp have been set to %.2f",
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self,
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@@ -14,6 +14,6 @@
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"quality_scale": "silver",
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"requirements": [],
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"ssdp": [],
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"version": "6.2.6",
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"version": "6.2.7",
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"zeroconf": []
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}
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}
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