Files
scrutiny/vendor/github.com/jaypipes/ghw/gpu.go
T
2020-08-21 06:31:48 +00:00

90 lines
2.1 KiB
Go

//
// Use and distribution licensed under the Apache license version 2.
//
// See the COPYING file in the root project directory for full text.
//
package ghw
import (
"fmt"
)
type GraphicsCard struct {
// the PCI address where the graphics card can be found
Address string `json:"address"`
// The "index" of the card on the bus (generally not useful information,
// but might as well include it)
Index int `json:"index"`
// pointer to a PCIDevice struct that describes the vendor and product
// model, etc
// TODO(jaypipes): Rename this field to PCI, instead of DeviceInfo
DeviceInfo *PCIDevice `json:"pci"`
// Topology node that the graphics card is affined to. Will be nil if the
// architecture is not NUMA.
Node *TopologyNode `json:"node,omitempty"`
}
func (card *GraphicsCard) String() string {
deviceStr := card.Address
if card.DeviceInfo != nil {
deviceStr = card.DeviceInfo.String()
}
nodeStr := ""
if card.Node != nil {
nodeStr = fmt.Sprintf(" [affined to NUMA node %d]", card.Node.Id)
}
return fmt.Sprintf(
"card #%d %s@%s",
card.Index,
nodeStr,
deviceStr,
)
}
type GPUInfo struct {
GraphicsCards []*GraphicsCard `json:"cards"`
}
func GPU(opts ...*WithOption) (*GPUInfo, error) {
mergeOpts := mergeOptions(opts...)
ctx := &context{
chroot: *mergeOpts.Chroot,
}
info := &GPUInfo{}
if err := ctx.gpuFillInfo(info); err != nil {
return nil, err
}
return info, nil
}
func (i *GPUInfo) String() string {
numCardsStr := "cards"
if len(i.GraphicsCards) == 1 {
numCardsStr = "card"
}
return fmt.Sprintf(
"gpu (%d graphics %s)",
len(i.GraphicsCards),
numCardsStr,
)
}
// simple private struct used to encapsulate gpu information in a top-level
// "gpu" YAML/JSON map/object key
type gpuPrinter struct {
Info *GPUInfo `json:"gpu"`
}
// YAMLString returns a string with the gpu information formatted as YAML
// under a top-level "gpu:" key
func (i *GPUInfo) YAMLString() string {
return safeYAML(gpuPrinter{i})
}
// JSONString returns a string with the gpu information formatted as JSON
// under a top-level "gpu:" key
func (i *GPUInfo) JSONString(indent bool) string {
return safeJSON(gpuPrinter{i}, indent)
}