Add support uint64 to tlv8

This commit is contained in:
Alex X
2025-11-09 21:25:23 +03:00
parent e4359ac217
commit 96919bf9e3
+10
View File
@@ -112,6 +112,10 @@ func appendValue(b []byte, tag byte, value reflect.Value) ([]byte, error) {
v := value.Uint()
return append(b, tag, 4, byte(v), byte(v>>8), byte(v>>16), byte(v>>24)), nil
case reflect.Uint64:
v := value.Uint()
return binary.LittleEndian.AppendUint64(append(b, tag, 8), v), nil
case reflect.Float32:
v := math.Float32bits(float32(value.Float()))
return append(b, tag, 4, byte(v), byte(v>>8), byte(v>>16), byte(v>>24)), nil
@@ -310,6 +314,12 @@ func unmarshalValue(v []byte, value reflect.Value) error {
}
value.SetUint(uint64(v[0]) | uint64(v[1])<<8 | uint64(v[2])<<16 | uint64(v[3])<<24)
case reflect.Uint64:
if len(v) != 8 {
return errors.New("tlv8: wrong size: " + value.Type().Name())
}
value.SetUint(binary.LittleEndian.Uint64(v))
case reflect.Float32:
f := math.Float32frombits(binary.LittleEndian.Uint32(v))
value.SetFloat(float64(f))