fix(webrtc): handle client connection errors gracefully (#2173)
- add deferred function to close the client connection on error - ensure proper cleanup for all client functions
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@@ -20,6 +20,12 @@ func crealityClient(url string) (core.Producer, error) {
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return nil, err
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}
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defer func() {
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if err != nil {
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_ = pc.Close()
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}
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}()
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prod := webrtc.NewConn(pc)
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prod.FormatName = "webrtc/creality"
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prod.Mode = core.ModeActiveProducer
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