fix: Collab event throttling

Signed-off-by: Mark Tolmacs <mark@lazycat.hu>
This commit is contained in:
Mark Tolmacs
2026-04-17 14:16:29 +00:00
parent 0fd631f107
commit f96d8e6b08
+12 -1
View File
@@ -355,6 +355,8 @@ class Collab extends PureComponent<CollabProps, CollabState> {
};
stopCollaboration = (keepRemoteState = true) => {
this.broadcastElements.flush();
this.broadcastElements.cancel();
this.queueBroadcastAllElements.cancel();
this.queueSaveToFirebase.cancel();
this.loadImageFiles.cancel();
@@ -941,7 +943,9 @@ class Collab extends PureComponent<CollabProps, CollabState> {
this.portal.broadcastIdleChange(userState);
};
broadcastElements = (elements: readonly OrderedExcalidrawElement[]) => {
private _broadcastElements = (
elements: readonly OrderedExcalidrawElement[],
) => {
if (
getSceneVersion(elements) >
this.getLastBroadcastedOrReceivedSceneVersion()
@@ -952,6 +956,13 @@ class Collab extends PureComponent<CollabProps, CollabState> {
}
};
broadcastElements = throttle(
(elements: readonly OrderedExcalidrawElement[]) =>
this._broadcastElements(elements),
10,
{ leading: true, trailing: true },
);
syncElements = (elements: readonly OrderedExcalidrawElement[]) => {
this.broadcastElements(elements);
this.queueSaveToFirebase();