239 lines
6.0 KiB
Go
239 lines
6.0 KiB
Go
// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package pubsub
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import (
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"fmt"
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"net/http"
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"strings"
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"github.com/EtixLabs/cameradar/server/actor"
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"github.com/EtixLabs/cameradar/server/adaptor"
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)
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// events allow to serialize in one go routine all events from the subscribers
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const (
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eventSubscribe = "subscribe"
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eventUnsubscribe = "unsubscribe"
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eventDisconnect = "disconnect"
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)
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type pubSubEvent struct {
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name string
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channel string
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client adaptor.WebSocket
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}
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// WebSocket manage pubsub communication using a websocket adaptor
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type WebSocket struct {
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wsf adaptor.WebSocketFactory
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subscriptions map[string][]adaptor.WebSocket
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sub chan *actor.Subscription
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pub chan *actor.Publication
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events chan *pubSubEvent
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}
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// NewWebSocket creates a PubSub actor that uses a websockets factory
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func NewWebSocket(
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wsf adaptor.WebSocketFactory,
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) *WebSocket {
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wsPubSub := &WebSocket{
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wsf: wsf,
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subscriptions: make(map[string][]adaptor.WebSocket),
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sub: make(chan *actor.Subscription),
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pub: make(chan *actor.Publication),
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events: make(chan *pubSubEvent),
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}
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go wsPubSub.Run()
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return wsPubSub
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}
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// Sub return the chan where websocket event gonna be pushed
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func (b *WebSocket) Sub() <-chan *actor.Subscription {
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return b.sub
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}
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// Pub return the chan where we consider publishement will be asked
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func (b *WebSocket) Pub() chan<- *actor.Publication {
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return b.pub
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}
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// Run start to listen on pubsub events
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func (b *WebSocket) Run() {
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for {
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select {
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case event := <-b.events:
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client := event.client
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channel := event.channel
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switch event.name {
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case eventSubscribe:
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b.handleSubscribe(client, channel)
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case eventUnsubscribe:
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b.handleUnsubscribe(client, channel)
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case eventDisconnect:
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b.handleDisconnect(client)
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}
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case publication := <-b.pub:
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subscribers := b.subscriptions[publication.Channel]
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// prepend channel name to message, so client knows from which channel
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// the message comes from
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message := fmt.Sprintf("%s/%s", publication.Channel, publication.Data)
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// broadcast message to subscribers
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for _, client := range subscribers {
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select {
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case client.Write() <- message:
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default:
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// drop frame
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}
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}
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}
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}
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}
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// Accept a new incoming connection and create a websocket using the factory
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func (b *WebSocket) Accept(w http.ResponseWriter, req *http.Request) {
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client, err := b.wsf.NewIncomingWebSocket(w, req)
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if err != nil {
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fmt.Printf("cannot accept incoming connection: %v\n", err)
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return
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}
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go b.readClient(client)
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}
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func (b *WebSocket) readClient(client adaptor.WebSocket) {
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for {
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message, ok := <-client.Read()
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if !ok {
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// connection channel closed, disconnect client (in the main routine)
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b.events <- &pubSubEvent{
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name: eventDisconnect,
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client: client,
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}
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return
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}
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// expect text message
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command, ok := message.(string)
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if !ok {
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fmt.Printf("invalid non-text message: %v\n", message)
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return
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}
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// process command
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// NOTE: if another protocol is needed, extract this behavior
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if strings.HasPrefix(command, "s/") {
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channel := strings.TrimPrefix(command, "s/")
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// process in main routine
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b.events <- &pubSubEvent{
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name: eventSubscribe,
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client: client,
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channel: channel,
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}
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} else if strings.HasPrefix(command, "u/") {
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channel := strings.TrimPrefix(command, "u/")
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// process in main routine
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b.events <- &pubSubEvent{
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name: eventUnsubscribe,
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client: client,
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channel: channel,
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}
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} else {
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fmt.Printf("invalid message '%s', should be [s|u]/{channel}\n", command)
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}
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}
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}
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func (b *WebSocket) handleSubscribe(client adaptor.WebSocket, channel string) {
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// if client is already subscribed, ignore
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if b.alreadySubscribed(client, channel) {
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return
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}
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// add to subscribers map
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subscribersCount := b.addSubscription(client, channel)
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// notify external world
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b.sub <- &actor.Subscription{
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Command: actor.SubscribeEvent,
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Channel: channel,
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SubscribersCount: subscribersCount,
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}
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}
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func (b *WebSocket) handleUnsubscribe(client adaptor.WebSocket, channel string) {
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// if client didn't subscribe, ignore
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if !b.alreadySubscribed(client, channel) {
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return
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}
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// remove from map
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subscribersCount := b.removeSubscription(client, channel)
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// notify external world
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b.sub <- &actor.Subscription{
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Command: actor.UnsubscribeEvent,
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Channel: channel,
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SubscribersCount: subscribersCount,
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}
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}
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func (b *WebSocket) handleDisconnect(client adaptor.WebSocket) {
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// unsubscribe client from all its channels
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for channel := range b.subscriptions {
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b.handleUnsubscribe(client, channel)
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}
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// close client write channel
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close(client.Write())
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}
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func (b *WebSocket) alreadySubscribed(client adaptor.WebSocket, channel string) bool {
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clients := b.subscriptions[channel]
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for _, c := range clients {
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if c == client {
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return true
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}
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}
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return false
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}
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// addSubscription adds a subscription of a client to a channel and returns
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// the new number of subscriptions on the given channel
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func (b *WebSocket) addSubscription(client adaptor.WebSocket, channel string) uint {
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b.subscriptions[channel] = append(b.subscriptions[channel], client)
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return uint(len(b.subscriptions[channel]))
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}
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func (b *WebSocket) removeSubscription(client adaptor.WebSocket, channel string) uint {
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clients := b.subscriptions[channel]
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for i, current := range clients {
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if current == client {
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clients = append(clients[:i], clients[i+1:]...)
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break
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}
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}
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b.subscriptions[channel] = clients
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return uint(len(clients))
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}
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