mirror of
https://gitlab.com/asus-linux/asusctl.git
synced 2026-01-22 17:33:19 +01:00
90 lines
2.3 KiB
Markdown
90 lines
2.3 KiB
Markdown
# Daemon
|
|
|
|
## Controller pattern
|
|
|
|
There are a series of traits in the daemon for use with controller objects. Not all traits are required:
|
|
|
|
- `Reloadable`, for controllers that need the ability to reload (typically on start)
|
|
- `ZbusAdd`, for controllers that have zbus derive. These need to run on the zbus server.
|
|
- `CtrlTask`, for controllers that need to run tasks every loop.
|
|
- `GetSupported`, see if the hardware/functions this controller requires are supported.
|
|
|
|
The first 3 trait objects get owned by the daemon methods that required them, which is why an `Arc<Mutex<T>>` is required.
|
|
|
|
Generally the actual controller object will need to live in its own world as its own struct.
|
|
Then for each trait that is required a new struct is required that can have the trait implemented, and that struct would have a reference to the main controller via `Arc<Mutex<T>>`.
|
|
|
|
### Example
|
|
|
|
Main controller:
|
|
|
|
```rust
|
|
pub struct CtrlAnime {
|
|
<things the controller requires>
|
|
}
|
|
|
|
impl CtrlAnime {
|
|
<functions the controller exposes>
|
|
}
|
|
```
|
|
|
|
The task trait:
|
|
|
|
```rust
|
|
pub struct CtrlAnimeTask(Arc<Mutex<CtrlAnime>>);
|
|
|
|
impl crate::CtrlTask for CtrlAnimeTask {
|
|
fn do_task(&self) -> Result<(), RogError> {
|
|
if let Ok(lock) = self.inner.try_lock() {
|
|
<some action>
|
|
}
|
|
Ok(())
|
|
}
|
|
}
|
|
```
|
|
|
|
The reloader trait
|
|
```rust
|
|
pub struct CtrlAnimeReloader(Arc<Mutex<CtrlAnime>>);
|
|
|
|
impl crate::Reloadable for CtrlAnimeReloader {
|
|
fn reload(&mut self) -> Result<(), RogError> {
|
|
if let Ok(lock) = self.inner.try_lock() {
|
|
<some action>
|
|
}
|
|
Ok(())
|
|
}
|
|
}
|
|
```
|
|
|
|
The Zbus requirements:
|
|
```rust
|
|
pub struct CtrlAnimeZbus(Arc<Mutex<CtrlAnime>>);
|
|
|
|
impl crate::ZbusAdd for CtrlAnimeZbus {
|
|
fn add_to_server(self, server: &mut zbus::ObjectServer) {
|
|
server
|
|
.at(
|
|
&ObjectPath::from_str_unchecked("/org/asuslinux/Anime"),
|
|
self,
|
|
)
|
|
.map_err(|err| {
|
|
warn!("CtrlAnimeDisplay: add_to_server {}", err);
|
|
err
|
|
})
|
|
.ok();
|
|
}
|
|
}
|
|
|
|
#[dbus_interface(name = "org.asuslinux.Daemon")]
|
|
impl CtrlAnimeZbus {
|
|
fn <zbus method>() {
|
|
if let Ok(lock) = self.inner.try_lock() {
|
|
<some action>
|
|
}
|
|
}
|
|
}
|
|
```
|
|
|
|
The controller can then be added to the daemon parts as required.
|