Tweak the diagonal to be more correct
@@ -10,17 +10,12 @@ fn main() -> Result<(), Box<dyn Error>> {
|
|||||||
|
|
||||||
let args: Vec<String> = env::args().into_iter().collect();
|
let args: Vec<String> = env::args().into_iter().collect();
|
||||||
if args.len() != 3 {
|
if args.len() != 3 {
|
||||||
println!(
|
println!("Usage: <filepath> <brightness>");
|
||||||
"Usage: <filepath> <brightness>"
|
|
||||||
);
|
|
||||||
println!("e.g, asusctl/examples/doom_large.png 0.8");
|
println!("e.g, asusctl/examples/doom_large.png 0.8");
|
||||||
exit(-1);
|
exit(-1);
|
||||||
}
|
}
|
||||||
|
|
||||||
let matrix = AniMeDiagonal::from_png(
|
let matrix = AniMeDiagonal::from_png(Path::new(&args[1]), args[2].parse::<f32>().unwrap())?;
|
||||||
Path::new(&args[1]),
|
|
||||||
args[2].parse::<f32>().unwrap(),
|
|
||||||
)?;
|
|
||||||
|
|
||||||
client
|
client
|
||||||
.proxies()
|
.proxies()
|
||||||
|
|||||||
@@ -13,12 +13,12 @@ fn main() {
|
|||||||
|
|
||||||
let mut i = 0;
|
let mut i = 0;
|
||||||
for (y, row) in tmp.iter_mut().enumerate() {
|
for (y, row) in tmp.iter_mut().enumerate() {
|
||||||
if y % 2 == 0 && i + 1 != row.len() -1 {
|
if y % 2 == 0 && i + 1 != row.len() - 1 {
|
||||||
i += 1;
|
i += 1;
|
||||||
dbg!(i);
|
dbg!(i);
|
||||||
}
|
}
|
||||||
row[row.len() - i] = 0x22;
|
row[row.len() - i] = 0x22;
|
||||||
if i > 5{
|
if i > 5 {
|
||||||
row[row.len() - i + 5] = 0x22;
|
row[row.len() - i + 5] = 0x22;
|
||||||
}
|
}
|
||||||
if i > 10 {
|
if i > 10 {
|
||||||
|
|||||||
@@ -10,9 +10,7 @@ fn main() -> Result<(), Box<dyn Error>> {
|
|||||||
|
|
||||||
let args: Vec<String> = env::args().into_iter().collect();
|
let args: Vec<String> = env::args().into_iter().collect();
|
||||||
if args.len() != 8 {
|
if args.len() != 8 {
|
||||||
println!(
|
println!("Usage: <filepath> <x scale> <y scale> <angle> <x pos> <y pos> <brightness>");
|
||||||
"Usage: <filepath> <x scale> <y scale> <angle> <x pos> <y pos> <brightness>"
|
|
||||||
);
|
|
||||||
println!("e.g, asusctl/examples/doom_large.png 0.9 0.9 0.4 0.0 0.0,0.8");
|
println!("e.g, asusctl/examples/doom_large.png 0.9 0.9 0.4 0.0 0.0,0.8");
|
||||||
exit(-1);
|
exit(-1);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -8,10 +8,7 @@ use daemon::{
|
|||||||
ctrl_rog_bios::RogBiosSupportedFunctions, ctrl_supported::SupportedFunctions,
|
ctrl_rog_bios::RogBiosSupportedFunctions, ctrl_supported::SupportedFunctions,
|
||||||
};
|
};
|
||||||
use gumdrop::{Opt, Options};
|
use gumdrop::{Opt, Options};
|
||||||
use rog_anime::{
|
use rog_anime::{AniMeDataBuffer, AniMeImage, Vec2, ANIME_DATA_LEN};
|
||||||
AniMeDataBuffer, ANIME_DATA_LEN,
|
|
||||||
AniMeImage, Vec2,
|
|
||||||
};
|
|
||||||
use rog_dbus::AuraDbusClient;
|
use rog_dbus::AuraDbusClient;
|
||||||
use rog_types::{
|
use rog_types::{
|
||||||
aura_modes::{self, AuraEffect, AuraModeNum},
|
aura_modes::{self, AuraEffect, AuraModeNum},
|
||||||
|
|||||||
@@ -182,7 +182,7 @@ impl CtrlAnimeDisplay {
|
|||||||
}
|
}
|
||||||
|
|
||||||
#[inline]
|
#[inline]
|
||||||
fn do_set_boot(&self, status: bool) {
|
fn do_set_boot(&self, status: bool) {
|
||||||
let mut flush = [0; PACKET_SIZE];
|
let mut flush = [0; PACKET_SIZE];
|
||||||
flush[0] = DEV_PAGE;
|
flush[0] = DEV_PAGE;
|
||||||
flush[1] = SET;
|
flush[1] = SET;
|
||||||
|
|||||||
@@ -1,15 +0,0 @@
|
|||||||
Language,String
|
|
||||||
en,Festive
|
|
||||||
zh-tw,節慶
|
|
||||||
zh-cn,节庆
|
|
||||||
nl,Feestelijk
|
|
||||||
fr,Festif
|
|
||||||
de,Festlich
|
|
||||||
ja,フェスティバル
|
|
||||||
pt,Festivo
|
|
||||||
ru,Праздники
|
|
||||||
es,Festivo
|
|
||||||
it,Feste
|
|
||||||
cs,Slavnostní
|
|
||||||
ko,축제
|
|
||||||
tr,Eğlence
|
|
||||||
|
@@ -1,18 +0,0 @@
|
|||||||
Language,String
|
|
||||||
en,Festive
|
|
||||||
zh-tw,節慶
|
|
||||||
zh-cn,节庆
|
|
||||||
nl,Feestelijk
|
|
||||||
fr,Festif
|
|
||||||
de,Festlich
|
|
||||||
ja,フェスティバル
|
|
||||||
pt,Festivo
|
|
||||||
ru,Праздники
|
|
||||||
es,Festivo
|
|
||||||
it,Feste
|
|
||||||
cs,Slavnostní
|
|
||||||
ko,축제
|
|
||||||
tr,Eğlence
|
|
||||||
fi,Juhlava
|
|
||||||
nb,Festlig
|
|
||||||
sv,Festligt
|
|
||||||
|
|
Before Width: | Height: | Size: 72 KiB After Width: | Height: | Size: 72 KiB |
|
Before Width: | Height: | Size: 61 KiB After Width: | Height: | Size: 61 KiB |
|
Before Width: | Height: | Size: 137 KiB After Width: | Height: | Size: 137 KiB |
|
Before Width: | Height: | Size: 109 KiB After Width: | Height: | Size: 109 KiB |
|
Before Width: | Height: | Size: 99 KiB After Width: | Height: | Size: 99 KiB |
|
Before Width: | Height: | Size: 85 KiB After Width: | Height: | Size: 85 KiB |
|
Before Width: | Height: | Size: 48 KiB After Width: | Height: | Size: 48 KiB |
|
Before Width: | Height: | Size: 60 KiB After Width: | Height: | Size: 60 KiB |
@@ -1,16 +0,0 @@
|
|||||||
Language,Trend,Gaming,Festive,Music,ROG theme
|
|
||||||
cs,1,2,3,4,5
|
|
||||||
de,1,2,3,4,5
|
|
||||||
en,1,2,3,4,5
|
|
||||||
es,1,2,3,4,5
|
|
||||||
fr,1,2,3,4,5
|
|
||||||
it,1,2,3,4,5
|
|
||||||
ja,1,2,3,4,5
|
|
||||||
ko,1,2,3,4,5
|
|
||||||
nl,1,2,3,4,5
|
|
||||||
pt,1,2,3,4,5
|
|
||||||
ru,1,2,3,4,5
|
|
||||||
tr,1,2,3,4,5
|
|
||||||
zh-cn,1,2,3,4,5
|
|
||||||
zh-tw,1,2,3,4,5
|
|
||||||
default,1,2,3,4,5
|
|
||||||
|
@@ -1,15 +0,0 @@
|
|||||||
Language,String
|
|
||||||
en,Gaming
|
|
||||||
zh-tw,遊戲
|
|
||||||
zh-cn,游戏
|
|
||||||
nl,Gaming
|
|
||||||
fr,Jeu
|
|
||||||
de,Gaming
|
|
||||||
ja,ゲーム
|
|
||||||
pt,Jogos
|
|
||||||
ru,Игры
|
|
||||||
es,Juegos
|
|
||||||
it,Gaming
|
|
||||||
cs,Hraní
|
|
||||||
ko,게이밍
|
|
||||||
tr,Oyun
|
|
||||||
|
@@ -1,15 +0,0 @@
|
|||||||
Language,String
|
|
||||||
en,Gaming
|
|
||||||
zh-tw,遊戲
|
|
||||||
zh-cn,游戏
|
|
||||||
nl,Gaming
|
|
||||||
fr,Jeu
|
|
||||||
de,Gaming
|
|
||||||
ja,ゲーム
|
|
||||||
pt,Jogos
|
|
||||||
ru,Игры
|
|
||||||
es,Juegos
|
|
||||||
it,Gaming
|
|
||||||
cs,Hraní
|
|
||||||
ko,게이밍
|
|
||||||
tr,Oyun
|
|
||||||
|
|
Before Width: | Height: | Size: 96 KiB After Width: | Height: | Size: 96 KiB |
|
Before Width: | Height: | Size: 32 KiB After Width: | Height: | Size: 32 KiB |
|
Before Width: | Height: | Size: 54 KiB After Width: | Height: | Size: 54 KiB |
|
Before Width: | Height: | Size: 234 KiB After Width: | Height: | Size: 234 KiB |
|
Before Width: | Height: | Size: 34 KiB After Width: | Height: | Size: 34 KiB |
|
Before Width: | Height: | Size: 49 KiB After Width: | Height: | Size: 49 KiB |
|
Before Width: | Height: | Size: 63 KiB After Width: | Height: | Size: 63 KiB |
@@ -1,17 +0,0 @@
|
|||||||
Language,String
|
|
||||||
en,Music
|
|
||||||
zh-tw,音樂
|
|
||||||
zh-cn,音乐
|
|
||||||
nl,Muziek
|
|
||||||
fr,Musique
|
|
||||||
de,Musik
|
|
||||||
ja,ミュージック
|
|
||||||
pt,Música
|
|
||||||
ru,Музыка
|
|
||||||
es,Música
|
|
||||||
it,Musica
|
|
||||||
cs,Hudba
|
|
||||||
ko,음악
|
|
||||||
tr,Müzik
|
|
||||||
,
|
|
||||||
,
|
|
||||||
|
|
Before Width: | Height: | Size: 119 KiB After Width: | Height: | Size: 119 KiB |
|
Before Width: | Height: | Size: 132 KiB After Width: | Height: | Size: 132 KiB |
@@ -1,15 +0,0 @@
|
|||||||
Language,String
|
|
||||||
en,ROG Gallery
|
|
||||||
zh-tw,ROG 主題
|
|
||||||
zh-cn,ROG 主题
|
|
||||||
nl,ROG-thema
|
|
||||||
fr,Thème ROG
|
|
||||||
de,ROG-Thema
|
|
||||||
ja,ROG テーマ
|
|
||||||
pt,Tema ROG
|
|
||||||
ru,Тема ROG
|
|
||||||
es,Tema de ROG
|
|
||||||
it,Tema ROG
|
|
||||||
cs,Téma ROG
|
|
||||||
ko,ROG 테마
|
|
||||||
tr,ROG teması
|
|
||||||
|
|
Before Width: | Height: | Size: 90 KiB After Width: | Height: | Size: 90 KiB |
|
Before Width: | Height: | Size: 64 KiB After Width: | Height: | Size: 64 KiB |
|
Before Width: | Height: | Size: 16 KiB After Width: | Height: | Size: 16 KiB |
|
Before Width: | Height: | Size: 56 KiB After Width: | Height: | Size: 56 KiB |
|
Before Width: | Height: | Size: 31 KiB After Width: | Height: | Size: 31 KiB |
|
Before Width: | Height: | Size: 46 KiB After Width: | Height: | Size: 46 KiB |
BIN
data/anime/ROG Gallery/Kaleidoscope2.png
Normal file
|
After Width: | Height: | Size: 7.7 KiB |
|
Before Width: | Height: | Size: 40 KiB After Width: | Height: | Size: 40 KiB |
@@ -1,15 +0,0 @@
|
|||||||
Language,String
|
|
||||||
en,Trend
|
|
||||||
zh-tw,潮流
|
|
||||||
zh-cn,潮流
|
|
||||||
nl,Trend
|
|
||||||
fr,Tendance
|
|
||||||
de,Trend
|
|
||||||
ja,トレンド
|
|
||||||
pt,Tendência
|
|
||||||
ru,В тренде
|
|
||||||
es,Tendencia
|
|
||||||
it,Tendenza
|
|
||||||
cs,Trend
|
|
||||||
ko,트렌드
|
|
||||||
tr,Popüler
|
|
||||||
|
@@ -1,15 +0,0 @@
|
|||||||
Language,String
|
|
||||||
en,Trend
|
|
||||||
zh-tw,潮流
|
|
||||||
zh-cn,潮流
|
|
||||||
nl,Trend
|
|
||||||
fr,Tendance
|
|
||||||
de,Trend
|
|
||||||
ja,トレンド
|
|
||||||
pt,Tendência
|
|
||||||
ru,В тренде
|
|
||||||
es,Tendencia
|
|
||||||
it,Tendenza
|
|
||||||
cs,Trend
|
|
||||||
ko,트렌드
|
|
||||||
tr,Popüler
|
|
||||||
|
|
Before Width: | Height: | Size: 120 KiB After Width: | Height: | Size: 120 KiB |
|
Before Width: | Height: | Size: 112 KiB After Width: | Height: | Size: 112 KiB |
|
Before Width: | Height: | Size: 73 KiB After Width: | Height: | Size: 73 KiB |
6
data/anime/anime.readme
Normal file
@@ -0,0 +1,6 @@
|
|||||||
|
See https://blog.joshwalsh.me/asus-anime-matrix/ for details on how
|
||||||
|
the diagonal layout works.
|
||||||
|
|
||||||
|
`diagonal-template.*` is provided from the website above. It is best to
|
||||||
|
export the final file to 36px height - no scaling is done in asusd or
|
||||||
|
rog-anime crate for diagonal displays.
|
||||||
BIN
data/anime/diagonal-template.png
Normal file
|
After Width: | Height: | Size: 7.2 KiB |
1292
data/anime/diagonal-template.svg
Normal file
|
After Width: | Height: | Size: 323 KiB |
@@ -26,6 +26,7 @@ impl AniMeDiagonal {
|
|||||||
&mut self.0
|
&mut self.0
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// Get a full diagonal row where `x` `y` is the starting point and `len` is the length of data.
|
||||||
fn get_row(&self, x: usize, y: usize, len: usize) -> Vec<u8> {
|
fn get_row(&self, x: usize, y: usize, len: usize) -> Vec<u8> {
|
||||||
let mut buf = Vec::with_capacity(len);
|
let mut buf = Vec::with_capacity(len);
|
||||||
for i in 0..len {
|
for i in 0..len {
|
||||||
@@ -37,10 +38,7 @@ impl AniMeDiagonal {
|
|||||||
|
|
||||||
/// Generate the base image from inputs. The result can be displayed as is or
|
/// Generate the base image from inputs. The result can be displayed as is or
|
||||||
/// updated via scale, position, or angle then displayed again after `update()`.
|
/// updated via scale, position, or angle then displayed again after `update()`.
|
||||||
pub fn from_png(
|
pub fn from_png(path: &Path, bright: f32) -> Result<Self, AnimeError> {
|
||||||
path: &Path,
|
|
||||||
bright: f32,
|
|
||||||
) -> Result<Self, AnimeError> {
|
|
||||||
use pix::el::Pixel;
|
use pix::el::Pixel;
|
||||||
let data = std::fs::read(path)?;
|
let data = std::fs::read(path)?;
|
||||||
let data = std::io::Cursor::new(data);
|
let data = std::io::Cursor::new(data);
|
||||||
@@ -53,8 +51,7 @@ impl AniMeDiagonal {
|
|||||||
match raster {
|
match raster {
|
||||||
png_pong::PngRaster::Graya8(ras) => {
|
png_pong::PngRaster::Graya8(ras) => {
|
||||||
width = ras.width();
|
width = ras.width();
|
||||||
for (y, row) in ras.pixels()
|
for (y, row) in ras.pixels().chunks(width as usize).enumerate() {
|
||||||
.chunks(width as usize).enumerate() {
|
|
||||||
for (x, px) in row.iter().enumerate() {
|
for (x, px) in row.iter().enumerate() {
|
||||||
let v = <u8>::from(px.one() * bright);
|
let v = <u8>::from(px.one() * bright);
|
||||||
matrix.0[y][x] = v;
|
matrix.0[y][x] = v;
|
||||||
@@ -75,61 +72,61 @@ impl From<&AniMeDiagonal> for AniMeDataBuffer {
|
|||||||
fn from(anime: &AniMeDiagonal) -> Self {
|
fn from(anime: &AniMeDiagonal) -> Self {
|
||||||
let mut buf = vec![0u8; ANIME_DATA_LEN];
|
let mut buf = vec![0u8; ANIME_DATA_LEN];
|
||||||
|
|
||||||
buf[1..=33].copy_from_slice(&anime.get_row(2, 3, 33));
|
buf[1..=32].copy_from_slice(&anime.get_row(0, 3, 32));
|
||||||
buf[34..=66].copy_from_slice(&anime.get_row(2, 2, 33));
|
buf[34..=66].copy_from_slice(&anime.get_row(0, 2, 33));
|
||||||
buf[68..=100].copy_from_slice(&anime.get_row(2, 1, 33));
|
buf[69..=101].copy_from_slice(&anime.get_row(1, 2, 33)); // ?!
|
||||||
buf[101..=134].copy_from_slice(&anime.get_row(2, 0, 34));
|
buf[102..=134].copy_from_slice(&anime.get_row(1, 1, 33));
|
||||||
buf[136..=169].copy_from_slice(&anime.get_row(3, 0, 34));
|
buf[137..=169].copy_from_slice(&anime.get_row(2, 1, 33));
|
||||||
buf[170..=202].copy_from_slice(&anime.get_row(4, 0, 33));
|
buf[170..=202].copy_from_slice(&anime.get_row(2, 0, 33));
|
||||||
buf[204..=236].copy_from_slice(&anime.get_row(5, 0, 33));
|
buf[204..=236].copy_from_slice(&anime.get_row(3, 0, 33));
|
||||||
buf[237..=268].copy_from_slice(&anime.get_row(6, 0, 32));
|
buf[237..=268].copy_from_slice(&anime.get_row(4, 0, 32));
|
||||||
buf[270..=301].copy_from_slice(&anime.get_row(7, 0, 32));
|
buf[270..=301].copy_from_slice(&anime.get_row(5, 0, 32));
|
||||||
buf[302..=332].copy_from_slice(&anime.get_row(8, 0, 31));
|
buf[302..=332].copy_from_slice(&anime.get_row(6, 0, 31));
|
||||||
buf[334..=364].copy_from_slice(&anime.get_row(9, 0, 31));
|
buf[334..=364].copy_from_slice(&anime.get_row(7, 0, 31));
|
||||||
buf[365..=394].copy_from_slice(&anime.get_row(10, 0, 30));
|
buf[365..=394].copy_from_slice(&anime.get_row(8, 0, 30));
|
||||||
buf[396..=425].copy_from_slice(&anime.get_row(11, 0, 30));
|
buf[396..=425].copy_from_slice(&anime.get_row(9, 0, 30));
|
||||||
buf[426..=454].copy_from_slice(&anime.get_row(12, 0, 29));
|
buf[426..=454].copy_from_slice(&anime.get_row(10, 0, 29));
|
||||||
buf[456..=484].copy_from_slice(&anime.get_row(13, 0, 29));
|
buf[456..=484].copy_from_slice(&anime.get_row(11, 0, 29));
|
||||||
buf[485..=512].copy_from_slice(&anime.get_row(14, 0, 28));
|
buf[485..=512].copy_from_slice(&anime.get_row(12, 0, 28));
|
||||||
buf[514..=541].copy_from_slice(&anime.get_row(15, 0, 28));
|
buf[514..=541].copy_from_slice(&anime.get_row(13, 0, 28));
|
||||||
buf[542..=568].copy_from_slice(&anime.get_row(16, 0, 27));
|
buf[542..=568].copy_from_slice(&anime.get_row(14, 0, 27));
|
||||||
buf[570..=596].copy_from_slice(&anime.get_row(17, 0, 27));
|
buf[570..=596].copy_from_slice(&anime.get_row(15, 0, 27));
|
||||||
buf[597..=622].copy_from_slice(&anime.get_row(18, 0, 26));
|
buf[597..=622].copy_from_slice(&anime.get_row(16, 0, 26));
|
||||||
buf[624..=649].copy_from_slice(&anime.get_row(19, 0, 26));
|
buf[624..=649].copy_from_slice(&anime.get_row(17, 0, 26));
|
||||||
buf[650..=674].copy_from_slice(&anime.get_row(20, 0, 25));
|
buf[650..=674].copy_from_slice(&anime.get_row(18, 0, 25));
|
||||||
buf[676..=700].copy_from_slice(&anime.get_row(21, 0, 25));
|
buf[676..=700].copy_from_slice(&anime.get_row(19, 0, 25));
|
||||||
buf[701..=724].copy_from_slice(&anime.get_row(22, 0, 24));
|
buf[701..=724].copy_from_slice(&anime.get_row(20, 0, 24));
|
||||||
buf[726..=749].copy_from_slice(&anime.get_row(23, 0, 24));
|
buf[726..=749].copy_from_slice(&anime.get_row(21, 0, 24));
|
||||||
buf[750..=772].copy_from_slice(&anime.get_row(24, 0, 23));
|
buf[750..=772].copy_from_slice(&anime.get_row(22, 0, 23));
|
||||||
buf[774..=796].copy_from_slice(&anime.get_row(25, 0, 23));
|
buf[774..=796].copy_from_slice(&anime.get_row(23, 0, 23));
|
||||||
buf[797..=818].copy_from_slice(&anime.get_row(26, 0, 22));
|
buf[797..=818].copy_from_slice(&anime.get_row(24, 0, 22));
|
||||||
buf[820..=841].copy_from_slice(&anime.get_row(27, 0, 22));
|
buf[820..=841].copy_from_slice(&anime.get_row(25, 0, 22));
|
||||||
buf[842..=862].copy_from_slice(&anime.get_row(28, 0, 21));
|
buf[842..=862].copy_from_slice(&anime.get_row(26, 0, 21));
|
||||||
buf[864..=884].copy_from_slice(&anime.get_row(29, 0, 21));
|
buf[864..=884].copy_from_slice(&anime.get_row(27, 0, 21));
|
||||||
buf[885..=904].copy_from_slice(&anime.get_row(30, 0, 20));
|
buf[885..=904].copy_from_slice(&anime.get_row(28, 0, 20));
|
||||||
buf[906..=925].copy_from_slice(&anime.get_row(31, 0, 20));
|
buf[906..=925].copy_from_slice(&anime.get_row(29, 0, 20));
|
||||||
buf[926..=944].copy_from_slice(&anime.get_row(32, 0, 19));
|
buf[926..=944].copy_from_slice(&anime.get_row(30, 0, 19));
|
||||||
buf[946..=964].copy_from_slice(&anime.get_row(33, 0, 19));
|
buf[946..=964].copy_from_slice(&anime.get_row(31, 0, 19));
|
||||||
buf[965..=982].copy_from_slice(&anime.get_row(34, 0, 18));
|
buf[965..=982].copy_from_slice(&anime.get_row(32, 0, 18));
|
||||||
buf[984..=1001].copy_from_slice(&anime.get_row(35, 0, 18));
|
buf[984..=1001].copy_from_slice(&anime.get_row(33, 0, 18));
|
||||||
buf[1002..=1018].copy_from_slice(&anime.get_row(36, 0, 17));
|
buf[1002..=1018].copy_from_slice(&anime.get_row(34, 0, 17));
|
||||||
buf[1020..=1036].copy_from_slice(&anime.get_row(37, 0, 17));
|
buf[1020..=1036].copy_from_slice(&anime.get_row(35, 0, 17));
|
||||||
buf[1037..=1052].copy_from_slice(&anime.get_row(38, 0, 16));
|
buf[1037..=1052].copy_from_slice(&anime.get_row(36, 0, 16));
|
||||||
buf[1054..=1069].copy_from_slice(&anime.get_row(39, 0, 16));
|
buf[1054..=1069].copy_from_slice(&anime.get_row(37, 0, 16));
|
||||||
buf[1070..=1084].copy_from_slice(&anime.get_row(40, 0, 15));
|
buf[1070..=1084].copy_from_slice(&anime.get_row(38, 0, 15));
|
||||||
buf[1086..=1100].copy_from_slice(&anime.get_row(41, 0, 15));
|
buf[1086..=1100].copy_from_slice(&anime.get_row(39, 0, 15));
|
||||||
buf[1101..=1114].copy_from_slice(&anime.get_row(42, 0, 14));
|
buf[1101..=1114].copy_from_slice(&anime.get_row(40, 0, 14));
|
||||||
buf[1116..=1129].copy_from_slice(&anime.get_row(43, 0, 14));
|
buf[1116..=1129].copy_from_slice(&anime.get_row(41, 0, 14));
|
||||||
buf[1130..=1142].copy_from_slice(&anime.get_row(44, 0, 13));
|
buf[1130..=1142].copy_from_slice(&anime.get_row(42, 0, 13));
|
||||||
buf[1144..=1156].copy_from_slice(&anime.get_row(45, 0, 13));
|
buf[1144..=1156].copy_from_slice(&anime.get_row(43, 0, 13));
|
||||||
buf[1157..=1168].copy_from_slice(&anime.get_row(46, 0, 12));
|
buf[1157..=1168].copy_from_slice(&anime.get_row(44, 0, 12));
|
||||||
buf[1170..=1181].copy_from_slice(&anime.get_row(47, 0, 12));
|
buf[1170..=1181].copy_from_slice(&anime.get_row(45, 0, 12));
|
||||||
buf[1182..=1192].copy_from_slice(&anime.get_row(48, 0, 11));
|
buf[1182..=1192].copy_from_slice(&anime.get_row(46, 0, 11));
|
||||||
buf[1194..=1204].copy_from_slice(&anime.get_row(49, 0, 11));
|
buf[1194..=1204].copy_from_slice(&anime.get_row(47, 0, 11));
|
||||||
buf[1205..=1214].copy_from_slice(&anime.get_row(50, 0, 10));
|
buf[1205..=1214].copy_from_slice(&anime.get_row(48, 0, 10));
|
||||||
buf[1216..=1225].copy_from_slice(&anime.get_row(51, 0, 10));
|
buf[1216..=1225].copy_from_slice(&anime.get_row(49, 0, 10));
|
||||||
buf[1226..=1234].copy_from_slice(&anime.get_row(52, 0, 9));
|
buf[1226..=1234].copy_from_slice(&anime.get_row(50, 0, 9));
|
||||||
buf[1236..=1244].copy_from_slice(&anime.get_row(53, 0, 9));
|
buf[1236..=1244].copy_from_slice(&anime.get_row(51, 0, 9));
|
||||||
|
|
||||||
AniMeDataBuffer::from_vec(buf)
|
AniMeDataBuffer::from_vec(buf)
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,10 +1,12 @@
|
|||||||
use serde_derive::{Deserialize, Serialize};
|
use serde_derive::{Deserialize, Serialize};
|
||||||
use std::{fs::File, path::{Path}, time::Duration};
|
use std::{fs::File, path::Path, time::Duration};
|
||||||
|
|
||||||
use crate::{error::AnimeError, AniMeDataBuffer, AniMeDiagonal};
|
use crate::{error::AnimeError, AniMeDataBuffer, AniMeDiagonal};
|
||||||
|
|
||||||
#[derive(Debug, Clone, Deserialize, Serialize)]
|
#[derive(Debug, Clone, Deserialize, Serialize)]
|
||||||
pub struct AniMeFrame {
|
pub struct AniMeFrame {
|
||||||
|
/// Precomputed data for the frame. This can be transferred directly to the
|
||||||
|
/// the `asusd` daemon over dbus or converted to USB packet with `AniMePacketType::from(buffer)`
|
||||||
data: AniMeDataBuffer,
|
data: AniMeDataBuffer,
|
||||||
delay: Duration,
|
delay: Duration,
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -40,7 +40,7 @@ impl Led {
|
|||||||
const fn bright(&self) -> u8 {
|
const fn bright(&self) -> u8 {
|
||||||
self.2
|
self.2
|
||||||
}
|
}
|
||||||
|
|
||||||
fn set_bright(&mut self, a: u8) {
|
fn set_bright(&mut self, a: u8) {
|
||||||
self.2 = a;
|
self.2 = a;
|
||||||
}
|
}
|
||||||
@@ -239,9 +239,7 @@ impl AniMeImage {
|
|||||||
let data = std::fs::read(path)?;
|
let data = std::fs::read(path)?;
|
||||||
let data = std::io::Cursor::new(data);
|
let data = std::io::Cursor::new(data);
|
||||||
let decoder = png_pong::Decoder::new(data)?.into_steps();
|
let decoder = png_pong::Decoder::new(data)?.into_steps();
|
||||||
let png_pong::Step { raster, delay: _ } = decoder
|
let png_pong::Step { raster, delay: _ } = decoder.last().ok_or(AnimeError::NoFrames)??;
|
||||||
.last()
|
|
||||||
.ok_or(AnimeError::NoFrames)??;
|
|
||||||
|
|
||||||
let width;
|
let width;
|
||||||
let pixels = match raster {
|
let pixels = match raster {
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
use std::error::Error;
|
|
||||||
use std::fmt;
|
|
||||||
use gif::DecodingError;
|
use gif::DecodingError;
|
||||||
use png_pong::decode::Error as PngError;
|
use png_pong::decode::Error as PngError;
|
||||||
|
use std::error::Error;
|
||||||
|
use std::fmt;
|
||||||
|
|
||||||
#[derive(Debug)]
|
#[derive(Debug)]
|
||||||
pub enum AnimeError {
|
pub enum AnimeError {
|
||||||
@@ -9,7 +9,9 @@ pub enum AnimeError {
|
|||||||
Io(std::io::Error),
|
Io(std::io::Error),
|
||||||
Png(PngError),
|
Png(PngError),
|
||||||
Gif(DecodingError),
|
Gif(DecodingError),
|
||||||
Format
|
Format,
|
||||||
|
/// The input was incorrect size, expected size is `IncorrectSize(width, height)`
|
||||||
|
IncorrectSize(u32, u32),
|
||||||
}
|
}
|
||||||
|
|
||||||
impl fmt::Display for AnimeError {
|
impl fmt::Display for AnimeError {
|
||||||
@@ -21,6 +23,11 @@ impl fmt::Display for AnimeError {
|
|||||||
AnimeError::Png(e) => write!(f, "PNG error: {}", e),
|
AnimeError::Png(e) => write!(f, "PNG error: {}", e),
|
||||||
AnimeError::Gif(e) => write!(f, "GIF error: {}", e),
|
AnimeError::Gif(e) => write!(f, "GIF error: {}", e),
|
||||||
AnimeError::Format => write!(f, "PNG file is not 8bit greyscale"),
|
AnimeError::Format => write!(f, "PNG file is not 8bit greyscale"),
|
||||||
|
AnimeError::IncorrectSize(width, height) => write!(
|
||||||
|
f,
|
||||||
|
"The input image size is incorrect, expected {}x{}",
|
||||||
|
width, height
|
||||||
|
),
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -43,4 +50,4 @@ impl From<DecodingError> for AnimeError {
|
|||||||
fn from(err: DecodingError) -> Self {
|
fn from(err: DecodingError) -> Self {
|
||||||
AnimeError::Gif(err)
|
AnimeError::Gif(err)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||