Merge branch 'fluke/anime-diag' into 'main'
Fluke/anime diag See merge request asus-linux/asus-nb-ctrl!44
31
Cargo.lock
generated
@@ -43,6 +43,7 @@ name = "asusctl"
|
||||
version = "3.3.1"
|
||||
dependencies = [
|
||||
"daemon",
|
||||
"gif",
|
||||
"glam",
|
||||
"gumdrop",
|
||||
"rog_anime",
|
||||
@@ -177,6 +178,12 @@ dependencies = [
|
||||
"winapi",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "color_quant"
|
||||
version = "1.1.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "3d7b894f5411737b7867f4827955924d7c254fc9f4d91a6aad6b097804b1018b"
|
||||
|
||||
[[package]]
|
||||
name = "concurrent-queue"
|
||||
version = "1.2.2"
|
||||
@@ -440,6 +447,16 @@ dependencies = [
|
||||
"wasi 0.10.2+wasi-snapshot-preview1",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "gif"
|
||||
version = "0.11.2"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "5a668f699973d0f573d15749b7002a9ac9e1f9c6b220e7b165601334c173d8de"
|
||||
dependencies = [
|
||||
"color_quant",
|
||||
"weezl",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "glam"
|
||||
version = "0.13.1"
|
||||
@@ -735,12 +752,6 @@ version = "1.7.2"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "af8b08b04175473088b46763e51ee54da5f9a164bc162f615b91bc179dbf15a3"
|
||||
|
||||
[[package]]
|
||||
name = "owo-colors"
|
||||
version = "2.0.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "f2fe43bf372b08cc9ccee5144715db59c79ab00168bbe4cf0d274dc0d5f64d7f"
|
||||
|
||||
[[package]]
|
||||
name = "parking"
|
||||
version = "2.0.0"
|
||||
@@ -947,8 +958,8 @@ checksum = "24d5f089152e60f62d28b835fbff2cd2e8dc0baf1ac13343bef92ab7eed84548"
|
||||
name = "rog_anime"
|
||||
version = "1.0.0"
|
||||
dependencies = [
|
||||
"gif",
|
||||
"glam",
|
||||
"owo-colors",
|
||||
"pix",
|
||||
"png_pong",
|
||||
"serde",
|
||||
@@ -1307,6 +1318,12 @@ version = "0.10.2+wasi-snapshot-preview1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "fd6fbd9a79829dd1ad0cc20627bf1ed606756a7f77edff7b66b7064f9cb327c6"
|
||||
|
||||
[[package]]
|
||||
name = "weezl"
|
||||
version = "0.1.4"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "4a32b378380f4e9869b22f0b5177c68a5519f03b3454fde0b291455ddbae266c"
|
||||
|
||||
[[package]]
|
||||
name = "wepoll-sys"
|
||||
version = "3.0.1"
|
||||
|
||||
@@ -70,6 +70,11 @@ will probably suffer another rename once it becomes generic enough to do so.
|
||||
- `nvidia`, uses the Nvidia gpu only
|
||||
- `vfio`, binds the Nvidia gpu to vfio for VM pass-through
|
||||
|
||||
**Rebootless note:** You must edit `/etc/default/grub` to remove `nvidia-drm.modeset=1`
|
||||
from the line `GRUB_CMDLINE_LINUX=` and then recreate your grub config. In fedora
|
||||
you can do this with `sudo grub2-mkconfig -o /etc/grub2.cfg` - other distro may be
|
||||
similar but with a different config location.
|
||||
|
||||
This can be disabled in the config with `"manage_gfx": false,`. Additionally there
|
||||
is an extra setting for laptops capable of g-sync dedicated gfx mode to enable the
|
||||
graphics switching to switch on dedicated gfx for "nvidia" mode.
|
||||
|
||||
@@ -19,4 +19,5 @@ yansi-term = "^0.1"
|
||||
[dev-dependencies]
|
||||
tinybmp = "^0.2.3"
|
||||
glam = "*"
|
||||
rog_dbus = { path = "../rog-dbus" }
|
||||
rog_dbus = { path = "../rog-dbus" }
|
||||
gif = "^0.11.2"
|
||||
32
asusctl/examples/animatrix-diag-png.rs
Normal file
@@ -0,0 +1,32 @@
|
||||
use std::{env, error::Error, path::Path, process::exit};
|
||||
|
||||
use rog_anime::{
|
||||
AniMeDataBuffer, {AniMeDiagonal, Vec2},
|
||||
};
|
||||
use rog_dbus::AuraDbusClient;
|
||||
|
||||
fn main() -> Result<(), Box<dyn Error>> {
|
||||
let (client, _) = AuraDbusClient::new().unwrap();
|
||||
|
||||
let args: Vec<String> = env::args().into_iter().collect();
|
||||
if args.len() != 3 {
|
||||
println!(
|
||||
"Usage: <filepath> <brightness>"
|
||||
);
|
||||
println!("e.g, asusctl/examples/doom_large.png 0.8");
|
||||
exit(-1);
|
||||
}
|
||||
|
||||
let matrix = AniMeDiagonal::from_png(
|
||||
Path::new(&args[1]),
|
||||
args[2].parse::<f32>().unwrap(),
|
||||
)?;
|
||||
|
||||
client
|
||||
.proxies()
|
||||
.anime()
|
||||
.write(<AniMeDataBuffer>::from(&matrix))
|
||||
.unwrap();
|
||||
|
||||
Ok(())
|
||||
}
|
||||
32
asusctl/examples/animatrix-diag.rs
Normal file
@@ -0,0 +1,32 @@
|
||||
use std::{thread::sleep, time::Duration};
|
||||
|
||||
use rog_anime::{AniMeDataBuffer, AniMeDiagonal};
|
||||
use rog_dbus::AuraDbusClient;
|
||||
|
||||
// In usable data:
|
||||
// Top row start at 1, ends at 32
|
||||
|
||||
// 74w x 36h diagonal used by the windows app
|
||||
|
||||
fn main() {
|
||||
let (client, _) = AuraDbusClient::new().unwrap();
|
||||
|
||||
for step in (2..50).rev() {
|
||||
let mut matrix = AniMeDiagonal::new();
|
||||
for c in (0..60).into_iter().step_by(step) {
|
||||
for i in matrix.get_mut().iter_mut() {
|
||||
i[c] = 50;
|
||||
}
|
||||
}
|
||||
|
||||
for c in (0..35).into_iter().step_by(step) {
|
||||
for i in matrix.get_mut()[c].iter_mut() {
|
||||
*i = 50;
|
||||
}
|
||||
}
|
||||
|
||||
let m = <AniMeDataBuffer>::from(&matrix);
|
||||
client.proxies().anime().write(m).unwrap();
|
||||
sleep(Duration::from_millis(300));
|
||||
}
|
||||
}
|
||||
29
asusctl/examples/animatrix-gif.rs
Normal file
@@ -0,0 +1,29 @@
|
||||
use std::{env, fs::File, path::Path, thread::sleep, time::Duration};
|
||||
|
||||
use rog_anime::AniMeSequence;
|
||||
use rog_dbus::AuraDbusClient;
|
||||
|
||||
fn main() {
|
||||
let (client, _) = AuraDbusClient::new().unwrap();
|
||||
|
||||
let args: Vec<String> = env::args().into_iter().collect();
|
||||
if args.len() != 3 {
|
||||
println!("Please supply filepath and brightness");
|
||||
return;
|
||||
}
|
||||
|
||||
let path = Path::new(&args[1]);
|
||||
let brightness = args[2].parse::<f32>().unwrap();
|
||||
let gif = AniMeSequence::gif(path, brightness).unwrap();
|
||||
|
||||
loop {
|
||||
for frame in gif.get_animation().unwrap().frames() {
|
||||
client
|
||||
.proxies()
|
||||
.anime()
|
||||
.write(frame.frame().clone())
|
||||
.unwrap();
|
||||
sleep(frame.delay());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -4,19 +4,37 @@ use rog_dbus::AuraDbusClient;
|
||||
// In usable data:
|
||||
// Top row start at 1, ends at 32
|
||||
|
||||
// 74w x 36h diagonal used by the windows app
|
||||
|
||||
fn main() {
|
||||
let (client, _) = AuraDbusClient::new().unwrap();
|
||||
let mut matrix = AniMeGrid::new();
|
||||
{
|
||||
let tmp = matrix.get_mut();
|
||||
for row in tmp.iter_mut() {
|
||||
row[row.len() - 33] = 0xff;
|
||||
let tmp = matrix.get_mut();
|
||||
|
||||
row[row.len() - 22] = 0xff;
|
||||
let mut i = 0;
|
||||
for (y, row) in tmp.iter_mut().enumerate() {
|
||||
if y % 2 == 0 && i + 1 != row.len() -1 {
|
||||
i += 1;
|
||||
dbg!(i);
|
||||
}
|
||||
row[row.len() - i] = 0x22;
|
||||
if i > 5{
|
||||
row[row.len() - i + 5] = 0x22;
|
||||
}
|
||||
if i > 10 {
|
||||
row[row.len() - i + 10] = 0x22;
|
||||
}
|
||||
|
||||
row[row.len() - 11] = 0xff;
|
||||
if i > 15 {
|
||||
row[row.len() - i + 15] = 0x22;
|
||||
}
|
||||
|
||||
row[row.len() - 1] = 0xff;
|
||||
if i > 20 {
|
||||
row[row.len() - i + 20] = 0x22;
|
||||
}
|
||||
|
||||
if i > 25 {
|
||||
row[row.len() - i + 25] = 0x22;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
use std::{env, error::Error, path::Path, process::exit};
|
||||
|
||||
use rog_anime::{
|
||||
AniMeDataBuffer, {AnimeImage, Vec2},
|
||||
AniMeDataBuffer, {AniMeImage, Vec2},
|
||||
};
|
||||
use rog_dbus::AuraDbusClient;
|
||||
|
||||
@@ -11,14 +11,13 @@ fn main() -> Result<(), Box<dyn Error>> {
|
||||
let args: Vec<String> = env::args().into_iter().collect();
|
||||
if args.len() != 8 {
|
||||
println!(
|
||||
"Usage: <filepath> <x scale> <y scale> <angle> <x pos> <y pos> <fineness> <brightness>"
|
||||
"Usage: <filepath> <x scale> <y scale> <angle> <x pos> <y pos> <brightness>"
|
||||
);
|
||||
println!("e.g, asusctl/examples/doom_large.png 0.9 0.9 0.4 0.0 0.0, 0.8");
|
||||
println!("All args except path and fineness are floats");
|
||||
println!("e.g, asusctl/examples/doom_large.png 0.9 0.9 0.4 0.0 0.0,0.8");
|
||||
exit(-1);
|
||||
}
|
||||
|
||||
let matrix = AnimeImage::from_png(
|
||||
let matrix = AniMeImage::from_png(
|
||||
Path::new(&args[1]),
|
||||
Vec2::new(
|
||||
args[2].parse::<f32>().unwrap(),
|
||||
|
||||
@@ -3,7 +3,7 @@ use std::{
|
||||
};
|
||||
|
||||
use rog_anime::{
|
||||
AniMeDataBuffer, {AnimeImage, Vec2},
|
||||
AniMeDataBuffer, {AniMeImage, Vec2},
|
||||
};
|
||||
use rog_dbus::AuraDbusClient;
|
||||
|
||||
@@ -18,7 +18,7 @@ fn main() -> Result<(), Box<dyn Error>> {
|
||||
exit(-1);
|
||||
}
|
||||
|
||||
let mut matrix = AnimeImage::from_png(
|
||||
let mut matrix = AniMeImage::from_png(
|
||||
Path::new(&args[1]),
|
||||
Vec2::new(
|
||||
args[2].parse::<f32>().unwrap(),
|
||||
|
||||
BIN
asusctl/examples/controller.gif
Normal file
|
After Width: | Height: | Size: 32 KiB |
BIN
asusctl/examples/controller.png
Normal file
|
After Width: | Height: | Size: 8.8 KiB |
BIN
asusctl/examples/diag_sq.png
Normal file
|
After Width: | Height: | Size: 8.8 KiB |
BIN
asusctl/examples/levelup.png
Normal file
|
After Width: | Height: | Size: 9.4 KiB |
BIN
asusctl/examples/sunset.gif
Normal file
|
After Width: | Height: | Size: 40 KiB |
@@ -79,10 +79,8 @@ pub struct AniMeImage {
|
||||
pub help: bool,
|
||||
#[options(meta = "", help = "full path to the png to display")]
|
||||
pub path: String,
|
||||
#[options(meta = "", default = "0.0", help = "x scale 0.0-1.0")]
|
||||
pub x_scale: f32,
|
||||
#[options(meta = "", default = "0.0", help = "y scale 0.0-1.0")]
|
||||
pub y_scale: f32,
|
||||
#[options(meta = "", default = "1.0", help = "scale 1.0 == normal")]
|
||||
pub scale: f32,
|
||||
#[options(meta = "", default = "0.0", help = "x position (float)")]
|
||||
pub x_pos: f32,
|
||||
#[options(meta = "", default = "0.0", help = "y position (float)")]
|
||||
|
||||
@@ -10,7 +10,7 @@ use daemon::{
|
||||
use gumdrop::{Opt, Options};
|
||||
use rog_anime::{
|
||||
AniMeDataBuffer, ANIME_DATA_LEN,
|
||||
AnimeImage, Vec2,
|
||||
AniMeImage, Vec2,
|
||||
};
|
||||
use rog_dbus::AuraDbusClient;
|
||||
use rog_types::{
|
||||
@@ -178,9 +178,9 @@ fn main() -> Result<(), Box<dyn std::error::Error>> {
|
||||
std::process::exit(1);
|
||||
}
|
||||
|
||||
let matrix = AnimeImage::from_png(
|
||||
let matrix = AniMeImage::from_png(
|
||||
Path::new(&image.path),
|
||||
Vec2::new(image.x_scale, image.y_scale),
|
||||
Vec2::new(image.scale, image.scale),
|
||||
image.angle,
|
||||
Vec2::new(image.x_pos, image.y_pos),
|
||||
image.bright,
|
||||
|
||||
15
data/anime/Festive/0.0.1/Category name translation.csv
Executable file
@@ -0,0 +1,15 @@
|
||||
Language,String
|
||||
en,Festive
|
||||
zh-tw,節慶
|
||||
zh-cn,节庆
|
||||
nl,Feestelijk
|
||||
fr,Festif
|
||||
de,Festlich
|
||||
ja,フェスティバル
|
||||
pt,Festivo
|
||||
ru,Праздники
|
||||
es,Festivo
|
||||
it,Feste
|
||||
cs,Slavnostní
|
||||
ko,축제
|
||||
tr,Eğlence
|
||||
|
BIN
data/anime/Festive/0.0.1/Halloween.gif
Executable file
|
After Width: | Height: | Size: 137 KiB |
BIN
data/anime/Festive/0.0.1/Happy Holiday.gif
Executable file
|
After Width: | Height: | Size: 109 KiB |
18
data/anime/Festive/0.0.2/Category name translation.csv
Executable file
@@ -0,0 +1,18 @@
|
||||
Language,String
|
||||
en,Festive
|
||||
zh-tw,節慶
|
||||
zh-cn,节庆
|
||||
nl,Feestelijk
|
||||
fr,Festif
|
||||
de,Festlich
|
||||
ja,フェスティバル
|
||||
pt,Festivo
|
||||
ru,Праздники
|
||||
es,Festivo
|
||||
it,Feste
|
||||
cs,Slavnostní
|
||||
ko,축제
|
||||
tr,Eğlence
|
||||
fi,Juhlava
|
||||
nb,Festlig
|
||||
sv,Festligt
|
||||
|
BIN
data/anime/Festive/0.0.2/Cupid.gif
Executable file
|
After Width: | Height: | Size: 72 KiB |
BIN
data/anime/Festive/0.0.2/Firework.gif
Executable file
|
After Width: | Height: | Size: 61 KiB |
BIN
data/anime/Festive/0.0.2/Happy new year.gif
Executable file
|
After Width: | Height: | Size: 99 KiB |
BIN
data/anime/Festive/0.0.2/Lantern.gif
Executable file
|
After Width: | Height: | Size: 85 KiB |
BIN
data/anime/Festive/0.0.2/Valentine's Day.gif
Executable file
|
After Width: | Height: | Size: 48 KiB |
BIN
data/anime/Festive/0.0.2/Year of the Ox.gif
Executable file
|
After Width: | Height: | Size: 60 KiB |
16
data/anime/Folder order.csv
Executable file
@@ -0,0 +1,16 @@
|
||||
Language,Trend,Gaming,Festive,Music,ROG theme
|
||||
cs,1,2,3,4,5
|
||||
de,1,2,3,4,5
|
||||
en,1,2,3,4,5
|
||||
es,1,2,3,4,5
|
||||
fr,1,2,3,4,5
|
||||
it,1,2,3,4,5
|
||||
ja,1,2,3,4,5
|
||||
ko,1,2,3,4,5
|
||||
nl,1,2,3,4,5
|
||||
pt,1,2,3,4,5
|
||||
ru,1,2,3,4,5
|
||||
tr,1,2,3,4,5
|
||||
zh-cn,1,2,3,4,5
|
||||
zh-tw,1,2,3,4,5
|
||||
default,1,2,3,4,5
|
||||
|
BIN
data/anime/Gaming/0.0.1/Bird.gif
Executable file
|
After Width: | Height: | Size: 96 KiB |
15
data/anime/Gaming/0.0.1/Category name translation.csv
Executable file
@@ -0,0 +1,15 @@
|
||||
Language,String
|
||||
en,Gaming
|
||||
zh-tw,遊戲
|
||||
zh-cn,游戏
|
||||
nl,Gaming
|
||||
fr,Jeu
|
||||
de,Gaming
|
||||
ja,ゲーム
|
||||
pt,Jogos
|
||||
ru,Игры
|
||||
es,Juegos
|
||||
it,Gaming
|
||||
cs,Hraní
|
||||
ko,게이밍
|
||||
tr,Oyun
|
||||
|
BIN
data/anime/Gaming/0.0.1/Controller.gif
Executable file
|
After Width: | Height: | Size: 32 KiB |
BIN
data/anime/Gaming/0.0.1/FPS.gif
Executable file
|
After Width: | Height: | Size: 54 KiB |
BIN
data/anime/Gaming/0.0.1/Keyboard.gif
Executable file
|
After Width: | Height: | Size: 34 KiB |
BIN
data/anime/Gaming/0.0.1/MOBA.gif
Executable file
|
After Width: | Height: | Size: 49 KiB |
15
data/anime/Gaming/0.0.2/Category name translation.csv
Executable file
@@ -0,0 +1,15 @@
|
||||
Language,String
|
||||
en,Gaming
|
||||
zh-tw,遊戲
|
||||
zh-cn,游戏
|
||||
nl,Gaming
|
||||
fr,Jeu
|
||||
de,Gaming
|
||||
ja,ゲーム
|
||||
pt,Jogos
|
||||
ru,Игры
|
||||
es,Juegos
|
||||
it,Gaming
|
||||
cs,Hraní
|
||||
ko,게이밍
|
||||
tr,Oyun
|
||||
|
BIN
data/anime/Gaming/0.0.2/Fight.gif
Executable file
|
After Width: | Height: | Size: 234 KiB |
BIN
data/anime/Gaming/0.0.2/UFO.gif
Executable file
|
After Width: | Height: | Size: 63 KiB |
17
data/anime/Music/0.0.1/Category name translation.csv
Executable file
@@ -0,0 +1,17 @@
|
||||
Language,String
|
||||
en,Music
|
||||
zh-tw,音樂
|
||||
zh-cn,音乐
|
||||
nl,Muziek
|
||||
fr,Musique
|
||||
de,Musik
|
||||
ja,ミュージック
|
||||
pt,Música
|
||||
ru,Музыка
|
||||
es,Música
|
||||
it,Musica
|
||||
cs,Hudba
|
||||
ko,음악
|
||||
tr,Müzik
|
||||
,
|
||||
,
|
||||
|
BIN
data/anime/Music/0.0.1/Music-player.gif
Executable file
|
After Width: | Height: | Size: 132 KiB |
BIN
data/anime/Music/0.0.2/DJ.gif
Executable file
|
After Width: | Height: | Size: 119 KiB |
15
data/anime/ROG Gallery/0.0.1/Category name translation.csv
Executable file
@@ -0,0 +1,15 @@
|
||||
Language,String
|
||||
en,ROG Gallery
|
||||
zh-tw,ROG 主題
|
||||
zh-cn,ROG 主题
|
||||
nl,ROG-thema
|
||||
fr,Thème ROG
|
||||
de,ROG-Thema
|
||||
ja,ROG テーマ
|
||||
pt,Tema ROG
|
||||
ru,Тема ROG
|
||||
es,Tema de ROG
|
||||
it,Tema ROG
|
||||
cs,Téma ROG
|
||||
ko,ROG 테마
|
||||
tr,ROG teması
|
||||
|
BIN
data/anime/ROG Gallery/0.0.1/For-those-who-dare.gif
Executable file
|
After Width: | Height: | Size: 90 KiB |
BIN
data/anime/ROG Gallery/0.0.1/For-those-who-dare_2.gif
Executable file
|
After Width: | Height: | Size: 64 KiB |
BIN
data/anime/ROG Gallery/0.0.1/Fragment.gif
Executable file
|
After Width: | Height: | Size: 16 KiB |
BIN
data/anime/ROG Gallery/0.0.1/Infinite-triangle.gif
Executable file
|
After Width: | Height: | Size: 56 KiB |
BIN
data/anime/ROG Gallery/0.0.1/Kaleidoscope1.gif
Executable file
|
After Width: | Height: | Size: 31 KiB |
BIN
data/anime/ROG Gallery/0.0.1/Kaleidoscope2.gif
Executable file
|
After Width: | Height: | Size: 46 KiB |
BIN
data/anime/ROG Gallery/0.0.1/Sunset.gif
Executable file
|
After Width: | Height: | Size: 40 KiB |
15
data/anime/Trend/0.0.1/Category name translation.csv
Executable file
@@ -0,0 +1,15 @@
|
||||
Language,String
|
||||
en,Trend
|
||||
zh-tw,潮流
|
||||
zh-cn,潮流
|
||||
nl,Trend
|
||||
fr,Tendance
|
||||
de,Trend
|
||||
ja,トレンド
|
||||
pt,Tendência
|
||||
ru,В тренде
|
||||
es,Tendencia
|
||||
it,Tendenza
|
||||
cs,Trend
|
||||
ko,트렌드
|
||||
tr,Popüler
|
||||
|
BIN
data/anime/Trend/0.0.1/Dog.gif
Executable file
|
After Width: | Height: | Size: 120 KiB |
BIN
data/anime/Trend/0.0.1/Ski.gif
Executable file
|
After Width: | Height: | Size: 112 KiB |
15
data/anime/Trend/0.0.2/Category name translation.csv
Executable file
@@ -0,0 +1,15 @@
|
||||
Language,String
|
||||
en,Trend
|
||||
zh-tw,潮流
|
||||
zh-cn,潮流
|
||||
nl,Trend
|
||||
fr,Tendance
|
||||
de,Trend
|
||||
ja,トレンド
|
||||
pt,Tendência
|
||||
ru,В тренде
|
||||
es,Tendencia
|
||||
it,Tendenza
|
||||
cs,Trend
|
||||
ko,트렌드
|
||||
tr,Popüler
|
||||
|
BIN
data/anime/Trend/0.0.2/Wave.gif
Executable file
|
After Width: | Height: | Size: 73 KiB |
@@ -13,7 +13,7 @@ edition = "2018"
|
||||
png_pong = "^0.8.0"
|
||||
glam = "*"
|
||||
pix = "0.13"
|
||||
owo-colors = "2.0.0"
|
||||
gif = "^0.11.2"
|
||||
|
||||
serde = "^1.0"
|
||||
serde_derive = "^1.0"
|
||||
|
||||
136
rog-anime/src/anime_diagonal.rs
Normal file
@@ -0,0 +1,136 @@
|
||||
use std::path::Path;
|
||||
|
||||
use crate::{
|
||||
anime_data::{AniMeDataBuffer, ANIME_DATA_LEN},
|
||||
error::AnimeError,
|
||||
};
|
||||
|
||||
const WIDTH: usize = 74;
|
||||
const HEIGHT: usize = 36;
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct AniMeDiagonal([[u8; WIDTH]; HEIGHT]);
|
||||
|
||||
impl Default for AniMeDiagonal {
|
||||
fn default() -> Self {
|
||||
Self::new()
|
||||
}
|
||||
}
|
||||
|
||||
impl AniMeDiagonal {
|
||||
pub fn new() -> Self {
|
||||
Self([[0u8; WIDTH]; HEIGHT])
|
||||
}
|
||||
|
||||
pub fn get_mut(&mut self) -> &mut [[u8; WIDTH]; HEIGHT] {
|
||||
&mut self.0
|
||||
}
|
||||
|
||||
fn get_row(&self, x: usize, y: usize, len: usize) -> Vec<u8> {
|
||||
let mut buf = Vec::with_capacity(len);
|
||||
for i in 0..len {
|
||||
let val = self.0[HEIGHT - y - i - 1][x + i];
|
||||
buf.push(val);
|
||||
}
|
||||
buf
|
||||
}
|
||||
|
||||
/// Generate the base image from inputs. The result can be displayed as is or
|
||||
/// updated via scale, position, or angle then displayed again after `update()`.
|
||||
pub fn from_png(
|
||||
path: &Path,
|
||||
bright: f32,
|
||||
) -> Result<Self, AnimeError> {
|
||||
use pix::el::Pixel;
|
||||
let data = std::fs::read(path)?;
|
||||
let data = std::io::Cursor::new(data);
|
||||
let decoder = png_pong::Decoder::new(data)?.into_steps();
|
||||
let png_pong::Step { raster, delay: _ } = decoder.last().ok_or(AnimeError::NoFrames)??;
|
||||
|
||||
let mut matrix = AniMeDiagonal::new();
|
||||
|
||||
let width;
|
||||
match raster {
|
||||
png_pong::PngRaster::Graya8(ras) => {
|
||||
width = ras.width();
|
||||
for (y, row) in ras.pixels()
|
||||
.chunks(width as usize).enumerate() {
|
||||
for (x, px) in row.iter().enumerate() {
|
||||
let v = <u8>::from(px.one() * bright);
|
||||
matrix.0[y][x] = v;
|
||||
}
|
||||
}
|
||||
}
|
||||
_ => return Err(AnimeError::Format),
|
||||
};
|
||||
|
||||
Ok(matrix)
|
||||
}
|
||||
}
|
||||
|
||||
impl From<&AniMeDiagonal> for AniMeDataBuffer {
|
||||
/// Do conversion from the nested Vec in AniMeMatrix to the two required
|
||||
/// packets suitable for sending over USB
|
||||
#[inline]
|
||||
fn from(anime: &AniMeDiagonal) -> Self {
|
||||
let mut buf = vec![0u8; ANIME_DATA_LEN];
|
||||
|
||||
buf[1..=33].copy_from_slice(&anime.get_row(2, 3, 33));
|
||||
buf[34..=66].copy_from_slice(&anime.get_row(2, 2, 33));
|
||||
buf[68..=100].copy_from_slice(&anime.get_row(2, 1, 33));
|
||||
buf[101..=134].copy_from_slice(&anime.get_row(2, 0, 34));
|
||||
buf[136..=169].copy_from_slice(&anime.get_row(3, 0, 34));
|
||||
buf[170..=202].copy_from_slice(&anime.get_row(4, 0, 33));
|
||||
buf[204..=236].copy_from_slice(&anime.get_row(5, 0, 33));
|
||||
buf[237..=268].copy_from_slice(&anime.get_row(6, 0, 32));
|
||||
buf[270..=301].copy_from_slice(&anime.get_row(7, 0, 32));
|
||||
buf[302..=332].copy_from_slice(&anime.get_row(8, 0, 31));
|
||||
buf[334..=364].copy_from_slice(&anime.get_row(9, 0, 31));
|
||||
buf[365..=394].copy_from_slice(&anime.get_row(10, 0, 30));
|
||||
buf[396..=425].copy_from_slice(&anime.get_row(11, 0, 30));
|
||||
buf[426..=454].copy_from_slice(&anime.get_row(12, 0, 29));
|
||||
buf[456..=484].copy_from_slice(&anime.get_row(13, 0, 29));
|
||||
buf[485..=512].copy_from_slice(&anime.get_row(14, 0, 28));
|
||||
buf[514..=541].copy_from_slice(&anime.get_row(15, 0, 28));
|
||||
buf[542..=568].copy_from_slice(&anime.get_row(16, 0, 27));
|
||||
buf[570..=596].copy_from_slice(&anime.get_row(17, 0, 27));
|
||||
buf[597..=622].copy_from_slice(&anime.get_row(18, 0, 26));
|
||||
buf[624..=649].copy_from_slice(&anime.get_row(19, 0, 26));
|
||||
buf[650..=674].copy_from_slice(&anime.get_row(20, 0, 25));
|
||||
buf[676..=700].copy_from_slice(&anime.get_row(21, 0, 25));
|
||||
buf[701..=724].copy_from_slice(&anime.get_row(22, 0, 24));
|
||||
buf[726..=749].copy_from_slice(&anime.get_row(23, 0, 24));
|
||||
buf[750..=772].copy_from_slice(&anime.get_row(24, 0, 23));
|
||||
buf[774..=796].copy_from_slice(&anime.get_row(25, 0, 23));
|
||||
buf[797..=818].copy_from_slice(&anime.get_row(26, 0, 22));
|
||||
buf[820..=841].copy_from_slice(&anime.get_row(27, 0, 22));
|
||||
buf[842..=862].copy_from_slice(&anime.get_row(28, 0, 21));
|
||||
buf[864..=884].copy_from_slice(&anime.get_row(29, 0, 21));
|
||||
buf[885..=904].copy_from_slice(&anime.get_row(30, 0, 20));
|
||||
buf[906..=925].copy_from_slice(&anime.get_row(31, 0, 20));
|
||||
buf[926..=944].copy_from_slice(&anime.get_row(32, 0, 19));
|
||||
buf[946..=964].copy_from_slice(&anime.get_row(33, 0, 19));
|
||||
buf[965..=982].copy_from_slice(&anime.get_row(34, 0, 18));
|
||||
buf[984..=1001].copy_from_slice(&anime.get_row(35, 0, 18));
|
||||
buf[1002..=1018].copy_from_slice(&anime.get_row(36, 0, 17));
|
||||
buf[1020..=1036].copy_from_slice(&anime.get_row(37, 0, 17));
|
||||
buf[1037..=1052].copy_from_slice(&anime.get_row(38, 0, 16));
|
||||
buf[1054..=1069].copy_from_slice(&anime.get_row(39, 0, 16));
|
||||
buf[1070..=1084].copy_from_slice(&anime.get_row(40, 0, 15));
|
||||
buf[1086..=1100].copy_from_slice(&anime.get_row(41, 0, 15));
|
||||
buf[1101..=1114].copy_from_slice(&anime.get_row(42, 0, 14));
|
||||
buf[1116..=1129].copy_from_slice(&anime.get_row(43, 0, 14));
|
||||
buf[1130..=1142].copy_from_slice(&anime.get_row(44, 0, 13));
|
||||
buf[1144..=1156].copy_from_slice(&anime.get_row(45, 0, 13));
|
||||
buf[1157..=1168].copy_from_slice(&anime.get_row(46, 0, 12));
|
||||
buf[1170..=1181].copy_from_slice(&anime.get_row(47, 0, 12));
|
||||
buf[1182..=1192].copy_from_slice(&anime.get_row(48, 0, 11));
|
||||
buf[1194..=1204].copy_from_slice(&anime.get_row(49, 0, 11));
|
||||
buf[1205..=1214].copy_from_slice(&anime.get_row(50, 0, 10));
|
||||
buf[1216..=1225].copy_from_slice(&anime.get_row(51, 0, 10));
|
||||
buf[1226..=1234].copy_from_slice(&anime.get_row(52, 0, 9));
|
||||
buf[1236..=1244].copy_from_slice(&anime.get_row(53, 0, 9));
|
||||
|
||||
AniMeDataBuffer::from_vec(buf)
|
||||
}
|
||||
}
|
||||
61
rog-anime/src/anime_gif.rs
Normal file
@@ -0,0 +1,61 @@
|
||||
use serde_derive::{Deserialize, Serialize};
|
||||
use std::{fs::File, path::{Path}, time::Duration};
|
||||
|
||||
use crate::{error::AnimeError, AniMeDataBuffer, AniMeDiagonal};
|
||||
|
||||
#[derive(Debug, Clone, Deserialize, Serialize)]
|
||||
pub struct AniMeFrame {
|
||||
data: AniMeDataBuffer,
|
||||
delay: Duration,
|
||||
}
|
||||
|
||||
impl AniMeFrame {
|
||||
pub fn frame(&self) -> &AniMeDataBuffer {
|
||||
&self.data
|
||||
}
|
||||
|
||||
pub fn delay(&self) -> Duration {
|
||||
self.delay
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Deserialize, Serialize)]
|
||||
pub struct AniMeGif(Vec<AniMeFrame>);
|
||||
|
||||
impl AniMeGif {
|
||||
pub fn new(file_name: &Path, brightness: f32) -> Result<Self, AnimeError> {
|
||||
let mut frames = Vec::new();
|
||||
let mut matrix = AniMeDiagonal::new();
|
||||
|
||||
let mut decoder = gif::DecodeOptions::new();
|
||||
// Configure the decoder such that it will expand the image to RGBA.
|
||||
decoder.set_color_output(gif::ColorOutput::RGBA);
|
||||
// Read the file header
|
||||
let file = File::open(file_name)?;
|
||||
let mut decoder = decoder.read_info(file)?;
|
||||
|
||||
while let Some(frame) = decoder.read_next_frame()? {
|
||||
let wait = frame.delay * 10;
|
||||
for (y, row) in frame.buffer.chunks(frame.width as usize * 4).enumerate() {
|
||||
for (x, px) in row.chunks(4).enumerate() {
|
||||
if px[3] != 255 {
|
||||
// should be t but not in some gifs? What, ASUS, what?
|
||||
continue;
|
||||
}
|
||||
matrix.get_mut()[y + frame.top as usize][x + frame.left as usize] =
|
||||
(px[0] as f32 * brightness) as u8;
|
||||
}
|
||||
}
|
||||
|
||||
frames.push(AniMeFrame {
|
||||
data: <AniMeDataBuffer>::from(&matrix),
|
||||
delay: Duration::from_millis(wait as u64),
|
||||
});
|
||||
}
|
||||
Ok(Self(frames))
|
||||
}
|
||||
|
||||
pub fn frames(&self) -> &[AniMeFrame] {
|
||||
&self.0
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,5 @@
|
||||
use crate::anime_data::{AniMeDataBuffer, ANIME_DATA_LEN};
|
||||
use crate::anime_image::LED_IMAGE_POSITIONS;
|
||||
use owo_colors::{OwoColorize, Rgb};
|
||||
|
||||
const WIDTH: usize = 33;
|
||||
const HEIGHT: usize = 55;
|
||||
@@ -44,38 +43,38 @@ impl AniMeGrid {
|
||||
}
|
||||
}
|
||||
|
||||
pub fn debug_print(&self) {
|
||||
// this is the index from right. It is used to progressively shorten rows
|
||||
let mut prog_row_len = WIDTH - 2;
|
||||
// pub fn debug_print(&self) {
|
||||
// // this is the index from right. It is used to progressively shorten rows
|
||||
// let mut prog_row_len = WIDTH - 2;
|
||||
|
||||
for (count, row) in self.0.iter().enumerate() {
|
||||
// Switch to next block (looks like )
|
||||
if count % 2 != 0 {
|
||||
// Row after 6 is only 1 less, then rows after 7 follow pattern
|
||||
if count == 7 {
|
||||
prog_row_len -= 1;
|
||||
} else {
|
||||
prog_row_len -= 2;
|
||||
}
|
||||
} else {
|
||||
prog_row_len += 1; // if count 6, 0
|
||||
}
|
||||
// for (count, row) in self.0.iter().enumerate() {
|
||||
// // Switch to next block (looks like )
|
||||
// if count % 2 != 0 {
|
||||
// // Row after 6 is only 1 less, then rows after 7 follow pattern
|
||||
// if count == 7 {
|
||||
// prog_row_len -= 1;
|
||||
// } else {
|
||||
// prog_row_len -= 2;
|
||||
// }
|
||||
// } else {
|
||||
// prog_row_len += 1; // if count 6, 0
|
||||
// }
|
||||
|
||||
let index = row.len() - prog_row_len;
|
||||
// let index = row.len() - prog_row_len;
|
||||
|
||||
if count % 2 == 0 {
|
||||
print!(" ");
|
||||
}
|
||||
for (i, n) in row.iter().enumerate() {
|
||||
if i >= index {
|
||||
print!(" {}", "XXX".color(Rgb(0, *n, 0)));
|
||||
} else {
|
||||
print!(" ");
|
||||
}
|
||||
}
|
||||
println!();
|
||||
}
|
||||
}
|
||||
// if count % 2 == 0 {
|
||||
// print!(" ");
|
||||
// }
|
||||
// for (i, n) in row.iter().enumerate() {
|
||||
// if i >= index {
|
||||
// print!(" {}", "XXX".color(Rgb(0, *n, 0)));
|
||||
// } else {
|
||||
// print!(" ");
|
||||
// }
|
||||
// }
|
||||
// println!();
|
||||
// }
|
||||
// }
|
||||
}
|
||||
|
||||
impl From<AniMeGrid> for AniMeDataBuffer {
|
||||
|
||||
@@ -49,7 +49,7 @@ impl Led {
|
||||
/// Container of `Led`, each of which specifies a position within the image
|
||||
/// The main use of this is to position and sample colours for the final image
|
||||
/// to show on AniMe
|
||||
pub struct AnimeImage {
|
||||
pub struct AniMeImage {
|
||||
pub scale: Vec2,
|
||||
/// Angle in radians
|
||||
pub angle: f32,
|
||||
@@ -63,7 +63,7 @@ pub struct AnimeImage {
|
||||
width: u32,
|
||||
}
|
||||
|
||||
impl AnimeImage {
|
||||
impl AniMeImage {
|
||||
const fn new(
|
||||
scale: Vec2,
|
||||
angle: f32,
|
||||
@@ -133,11 +133,11 @@ impl AnimeImage {
|
||||
|
||||
/// Really only used to generate the output for including as a full const in `LED_IMAGE_POSITIONS`
|
||||
pub fn generate() -> Vec<Option<Led>> {
|
||||
(0..AnimeImage::height())
|
||||
(0..AniMeImage::height())
|
||||
.flat_map(|y| {
|
||||
(0..AnimeImage::pitch(y)).map(move |l| {
|
||||
if l < AnimeImage::width(y) {
|
||||
let x = AnimeImage::first_x(y) + l;
|
||||
(0..AniMeImage::pitch(y)).map(move |l| {
|
||||
if l < AniMeImage::width(y) {
|
||||
let x = AniMeImage::first_x(y) + l;
|
||||
Some(Led::new(x as f32 - 0.5 * (y % 2) as f32, y as f32))
|
||||
} else {
|
||||
None
|
||||
@@ -203,8 +203,8 @@ impl AnimeImage {
|
||||
// Center of image
|
||||
let center = Mat3::from_translation(Vec2::new(-0.5 * bmp_w, -0.5 * bmp_h));
|
||||
// Find the scale required for cleanly showing the image
|
||||
let h = AnimeImage::phys_height() / bmp_h;
|
||||
let mut base_scale = AnimeImage::phys_width() / bmp_w;
|
||||
let h = AniMeImage::phys_height() / bmp_h;
|
||||
let mut base_scale = AniMeImage::phys_width() / bmp_w;
|
||||
if base_scale > h {
|
||||
base_scale = h;
|
||||
}
|
||||
@@ -212,8 +212,8 @@ impl AnimeImage {
|
||||
let cm_from_px = Mat3::from_scale(Vec2::new(base_scale, base_scale));
|
||||
|
||||
let led_from_cm = Mat3::from_scale(Vec2::new(
|
||||
1.0 / AnimeImage::scale_x(),
|
||||
1.0 / AnimeImage::scale_y(),
|
||||
1.0 / AniMeImage::scale_x(),
|
||||
1.0 / AniMeImage::scale_y(),
|
||||
));
|
||||
|
||||
let transform =
|
||||
@@ -258,18 +258,18 @@ impl AnimeImage {
|
||||
_ => return Err(AnimeError::Format),
|
||||
};
|
||||
|
||||
let mut matrix = AnimeImage::new(scale, angle, translation, bright, pixels, width);
|
||||
let mut matrix = AniMeImage::new(scale, angle, translation, bright, pixels, width);
|
||||
|
||||
matrix.update();
|
||||
Ok(matrix)
|
||||
}
|
||||
}
|
||||
|
||||
impl From<&AnimeImage> for AniMeDataBuffer {
|
||||
impl From<&AniMeImage> for AniMeDataBuffer {
|
||||
/// Do conversion from the nested Vec in AniMeMatrix to the two required
|
||||
/// packets suitable for sending over USB
|
||||
#[inline]
|
||||
fn from(leds: &AnimeImage) -> Self {
|
||||
fn from(leds: &AniMeImage) -> Self {
|
||||
let mut l: Vec<u8> = leds
|
||||
.led_pos
|
||||
.iter()
|
||||
@@ -1540,7 +1540,7 @@ mod tests {
|
||||
|
||||
#[test]
|
||||
fn led_positions() {
|
||||
let leds = AnimeImage::generate();
|
||||
let leds = AniMeImage::generate();
|
||||
assert_eq!(leds[0], Some(Led(0.0, 0.0, 0)));
|
||||
assert_eq!(leds[1], Some(Led(1.0, 0.0, 0)));
|
||||
assert_eq!(leds[2], Some(Led(2.0, 0.0, 0)));
|
||||
@@ -1569,7 +1569,7 @@ mod tests {
|
||||
|
||||
#[test]
|
||||
fn led_positions_const() {
|
||||
let leds = AnimeImage::generate();
|
||||
let leds = AniMeImage::generate();
|
||||
assert_eq!(leds[1], LED_IMAGE_POSITIONS[1]);
|
||||
assert_eq!(leds[34], LED_IMAGE_POSITIONS[34]);
|
||||
assert_eq!(leds[69], LED_IMAGE_POSITIONS[69]);
|
||||
@@ -1583,44 +1583,44 @@ mod tests {
|
||||
|
||||
#[test]
|
||||
fn row_starts() {
|
||||
assert_eq!(AnimeImage::first_x(5), 0);
|
||||
assert_eq!(AnimeImage::first_x(6), 0);
|
||||
assert_eq!(AnimeImage::first_x(7), 1);
|
||||
assert_eq!(AnimeImage::first_x(8), 1);
|
||||
assert_eq!(AnimeImage::first_x(9), 2);
|
||||
assert_eq!(AnimeImage::first_x(10), 2);
|
||||
assert_eq!(AnimeImage::first_x(11), 3);
|
||||
assert_eq!(AniMeImage::first_x(5), 0);
|
||||
assert_eq!(AniMeImage::first_x(6), 0);
|
||||
assert_eq!(AniMeImage::first_x(7), 1);
|
||||
assert_eq!(AniMeImage::first_x(8), 1);
|
||||
assert_eq!(AniMeImage::first_x(9), 2);
|
||||
assert_eq!(AniMeImage::first_x(10), 2);
|
||||
assert_eq!(AniMeImage::first_x(11), 3);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn row_widths() {
|
||||
assert_eq!(AnimeImage::width(5), 33);
|
||||
assert_eq!(AnimeImage::width(6), 33);
|
||||
assert_eq!(AnimeImage::width(7), 32);
|
||||
assert_eq!(AnimeImage::width(8), 32);
|
||||
assert_eq!(AnimeImage::width(9), 31);
|
||||
assert_eq!(AnimeImage::width(10), 31);
|
||||
assert_eq!(AnimeImage::width(11), 30);
|
||||
assert_eq!(AnimeImage::width(12), 30);
|
||||
assert_eq!(AnimeImage::width(13), 29);
|
||||
assert_eq!(AnimeImage::width(14), 29);
|
||||
assert_eq!(AnimeImage::width(15), 28);
|
||||
assert_eq!(AnimeImage::width(16), 28);
|
||||
assert_eq!(AnimeImage::width(17), 27);
|
||||
assert_eq!(AnimeImage::width(18), 27);
|
||||
assert_eq!(AniMeImage::width(5), 33);
|
||||
assert_eq!(AniMeImage::width(6), 33);
|
||||
assert_eq!(AniMeImage::width(7), 32);
|
||||
assert_eq!(AniMeImage::width(8), 32);
|
||||
assert_eq!(AniMeImage::width(9), 31);
|
||||
assert_eq!(AniMeImage::width(10), 31);
|
||||
assert_eq!(AniMeImage::width(11), 30);
|
||||
assert_eq!(AniMeImage::width(12), 30);
|
||||
assert_eq!(AniMeImage::width(13), 29);
|
||||
assert_eq!(AniMeImage::width(14), 29);
|
||||
assert_eq!(AniMeImage::width(15), 28);
|
||||
assert_eq!(AniMeImage::width(16), 28);
|
||||
assert_eq!(AniMeImage::width(17), 27);
|
||||
assert_eq!(AniMeImage::width(18), 27);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn row_pitch() {
|
||||
assert_eq!(AnimeImage::pitch(5), 34);
|
||||
assert_eq!(AnimeImage::pitch(6), 33);
|
||||
assert_eq!(AnimeImage::pitch(7), 33);
|
||||
assert_eq!(AnimeImage::pitch(8), 32);
|
||||
assert_eq!(AnimeImage::pitch(9), 32);
|
||||
assert_eq!(AnimeImage::pitch(10), 31);
|
||||
assert_eq!(AnimeImage::pitch(11), 31);
|
||||
assert_eq!(AnimeImage::pitch(12), 30);
|
||||
assert_eq!(AnimeImage::pitch(13), 30);
|
||||
assert_eq!(AnimeImage::pitch(14), 29);
|
||||
assert_eq!(AniMeImage::pitch(5), 34);
|
||||
assert_eq!(AniMeImage::pitch(6), 33);
|
||||
assert_eq!(AniMeImage::pitch(7), 33);
|
||||
assert_eq!(AniMeImage::pitch(8), 32);
|
||||
assert_eq!(AniMeImage::pitch(9), 32);
|
||||
assert_eq!(AniMeImage::pitch(10), 31);
|
||||
assert_eq!(AniMeImage::pitch(11), 31);
|
||||
assert_eq!(AniMeImage::pitch(12), 30);
|
||||
assert_eq!(AniMeImage::pitch(13), 30);
|
||||
assert_eq!(AniMeImage::pitch(14), 29);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
use std::error::Error;
|
||||
use std::fmt;
|
||||
use gif::DecodingError;
|
||||
use png_pong::decode::Error as PngError;
|
||||
|
||||
#[derive(Debug)]
|
||||
@@ -7,6 +8,7 @@ pub enum AnimeError {
|
||||
NoFrames,
|
||||
Io(std::io::Error),
|
||||
Png(PngError),
|
||||
Gif(DecodingError),
|
||||
Format
|
||||
}
|
||||
|
||||
@@ -17,6 +19,7 @@ impl fmt::Display for AnimeError {
|
||||
AnimeError::NoFrames => write!(f, "No frames in PNG"),
|
||||
AnimeError::Io(e) => write!(f, "Could not open: {}", e),
|
||||
AnimeError::Png(e) => write!(f, "PNG error: {}", e),
|
||||
AnimeError::Gif(e) => write!(f, "GIF error: {}", e),
|
||||
AnimeError::Format => write!(f, "PNG file is not 8bit greyscale"),
|
||||
}
|
||||
}
|
||||
@@ -34,4 +37,10 @@ impl From<PngError> for AnimeError {
|
||||
fn from(err: PngError) -> Self {
|
||||
AnimeError::Png(err)
|
||||
}
|
||||
}
|
||||
|
||||
impl From<DecodingError> for AnimeError {
|
||||
fn from(err: DecodingError) -> Self {
|
||||
AnimeError::Gif(err)
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,9 @@
|
||||
use serde_derive::{Deserialize, Serialize};
|
||||
/// The main data conversion for transfering in shortform over dbus or other,
|
||||
/// or writing directly to the USB device
|
||||
mod anime_data;
|
||||
use std::{path::Path, time::Duration};
|
||||
|
||||
pub use anime_data::*;
|
||||
|
||||
/// Useful for specialised effects that required a grid of data
|
||||
@@ -11,5 +14,58 @@ pub use anime_grid::*;
|
||||
mod anime_image;
|
||||
pub use anime_image::*;
|
||||
|
||||
mod anime_diagonal;
|
||||
pub use anime_diagonal::*;
|
||||
|
||||
mod anime_gif;
|
||||
pub use anime_gif::*;
|
||||
use error::AnimeError;
|
||||
|
||||
/// Base errors that are possible
|
||||
pub mod error;
|
||||
pub mod error;
|
||||
|
||||
// TODO: make schema to rebuild the full sequence without requiring saving the actual
|
||||
// packet data
|
||||
|
||||
#[derive(Debug, Clone, Deserialize, Serialize)]
|
||||
pub enum AniMeSequence {
|
||||
/// Full gif sequence. Immutable.
|
||||
Animation(AniMeGif),
|
||||
/// Basic image, can have properties changed
|
||||
Image(Box<AniMeDataBuffer>),
|
||||
/// A pause to be used between sequences
|
||||
Pause(Duration),
|
||||
}
|
||||
|
||||
impl AniMeSequence {
|
||||
pub fn gif(file: &Path, brightness: f32) -> Result<Self, AnimeError> {
|
||||
let frames = AniMeGif::new(file, brightness)?;
|
||||
Ok(Self::Animation(frames))
|
||||
}
|
||||
|
||||
pub fn png(
|
||||
file: &Path,
|
||||
scale: Vec2,
|
||||
angle: f32,
|
||||
translation: Vec2,
|
||||
brightness: f32,
|
||||
) -> Result<Self, AnimeError> {
|
||||
let image = AniMeImage::from_png(file, scale, angle, translation, brightness)?;
|
||||
let data = <AniMeDataBuffer>::from(&image);
|
||||
Ok(Self::Image(Box::new(data)))
|
||||
}
|
||||
|
||||
pub fn get_animation(&self) -> Option<&AniMeGif> {
|
||||
match self {
|
||||
AniMeSequence::Animation(anim) => Some(anim),
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_image(&self) -> Option<&AniMeDataBuffer> {
|
||||
match self {
|
||||
AniMeSequence::Image(image) => Some(image),
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||