mirror of
https://gitlab.com/asus-linux/asusctl.git
synced 2026-02-06 00:15:04 +01:00
Initial refactor
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@@ -1,34 +1,69 @@
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use serde_derive::{Deserialize, Serialize};
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use zvariant_derive::Type;
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pub const WIDTH: usize = 34; // Width is definitely 34 items
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pub const HEIGHT: usize = 56;
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pub type AniMeBufferType = [[u8; WIDTH]; HEIGHT];
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pub type AniMePacketType = [[u8; 640]; 2];
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const BLOCK_START: usize = 7;
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/// Not inclusive
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const BLOCK_END: usize = 634;
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pub const PANE_LEN: usize = BLOCK_END - BLOCK_START;
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pub const ANIME_PANE1_PREFIX: [u8; 7] = [0x5e, 0xc0, 0x02, 0x01, 0x00, 0x73, 0x02];
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pub const ANIME_PANE2_PREFIX: [u8; 7] = [0x5e, 0xc0, 0x02, 0x74, 0x02, 0x73, 0x02];
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#[derive(Debug, Deserialize, Serialize, Type)]
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pub struct AniMeDataBuffer(Vec<u8>);
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impl AniMeDataBuffer {
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pub fn new() -> Self {
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AniMeDataBuffer(vec![0u8; PANE_LEN])
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}
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pub fn get(&self) -> &[u8] {
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&self.0
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}
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pub fn set(&mut self, input: [u8; PANE_LEN]) {
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self.0 = input.to_vec();
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}
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}
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impl From<AniMeDataBuffer> for AniMePacketType {
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#[inline]
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fn from(anime: AniMeDataBuffer) -> Self {
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assert!(anime.0.len() == PANE_LEN);
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let mut buffers = [[0; 640]; 2];
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for (idx, chunk) in anime.0.as_slice().chunks(PANE_LEN).enumerate() {
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buffers[idx][BLOCK_START..BLOCK_END].copy_from_slice(chunk);
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}
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buffers
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}
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}
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/// Helper structure for writing images.
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///
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/// See the examples for ways to write an image to `AniMeMatrix` format.
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pub struct AniMeMatrix(AniMeBufferType);
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#[derive(Debug, Deserialize, Serialize, Type)]
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pub struct AniMeImageBuffer(Vec<Vec<u8>>);
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impl Default for AniMeMatrix {
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impl Default for AniMeImageBuffer {
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fn default() -> Self {
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Self::new()
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}
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}
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impl AniMeMatrix {
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impl AniMeImageBuffer {
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pub fn new() -> Self {
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AniMeMatrix([[0u8; WIDTH]; HEIGHT])
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AniMeImageBuffer(vec![vec![0u8; WIDTH]; HEIGHT])
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}
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pub fn get(&self) -> &AniMeBufferType {
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pub fn get(&self) -> &Vec<Vec<u8>> {
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&self.0
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}
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pub fn get_mut(&mut self) -> &mut AniMeBufferType {
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pub fn get_mut(&mut self) -> &mut Vec<Vec<u8>> {
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&mut self.0
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}
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@@ -93,11 +128,11 @@ impl AniMeMatrix {
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}
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}
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impl From<AniMeMatrix> for AniMePacketType {
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impl From<AniMeImageBuffer> for AniMePacketType {
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/// Do conversion from the nested Vec in AniMeMatrix to the two required
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/// packets suitable for sending over USB
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#[inline]
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fn from(anime: AniMeMatrix) -> Self {
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fn from(anime: AniMeImageBuffer) -> Self {
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let mut buffers = [[0; 640]; 2];
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let mut write_index = BLOCK_START;
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@@ -155,15 +190,26 @@ impl From<AniMeMatrix> for AniMePacketType {
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#[cfg(test)]
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mod tests {
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use crate::anime_matrix::{AniMeMatrix, AniMePacketType};
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use crate::anime_matrix::*;
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use super::AniMeDataBuffer;
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#[test]
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fn check_from_data_buffer() {
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let mut data = AniMeDataBuffer::new();
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data.set([42u8; PANE_LEN]);
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let out: AniMePacketType = data.into();
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}
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#[test]
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fn check_data_alignment() {
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let mut matrix = AniMeMatrix::new();
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let mut matrix = AniMeImageBuffer::new();
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{
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let tmp = matrix.get_mut();
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for row in tmp.iter_mut() {
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row[row.len() - 1] = 0xff;
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let idx = row.len() - 1;
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row[idx] = 0xff;
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}
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}
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