mirror of
https://gitlab.com/asus-linux/asusctl.git
synced 2026-02-06 00:15:04 +01:00
Initial refactor
This commit is contained in:
2
Cargo.lock
generated
2
Cargo.lock
generated
@@ -813,6 +813,8 @@ dependencies = [
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"rog_fan_curve",
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"serde",
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"serde_derive",
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"zvariant",
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"zvariant_derive",
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]
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[[package]]
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@@ -1,6 +1,6 @@
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use rog_dbus::AuraDbusClient;
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use rog_types::{
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anime_matrix::{AniMeMatrix, AniMePacketType, HEIGHT, WIDTH},
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anime_matrix::{AniMeImageBuffer, AniMePacketType, HEIGHT, WIDTH},
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};
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use tinybmp::{Bmp, Pixel};
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@@ -13,7 +13,7 @@ fn main() {
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//assert_eq!(pixels.len(), 56 * 56);
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// Try an outline, top and right
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let mut matrix = AniMeMatrix::new();
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let mut matrix = AniMeImageBuffer::new();
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// Aligned left
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for (i, px) in pixels.iter().enumerate() {
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@@ -13,7 +13,7 @@ const APPLY: u8 = 0xc4;
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// The next byte can be 0x03 for "on" and 0x00 for "off"
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const ON_OFF: u8 = 0x04;
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use rog_types::error::AuraError;
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use rog_types::{anime_matrix::{ANIME_PANE1_PREFIX, ANIME_PANE2_PREFIX, AniMeDataBuffer, AniMeImageBuffer, AniMePacketType, PANE_LEN}, error::AuraError};
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use log::{error, info, warn};
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use rusb::{Device, DeviceHandle};
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use std::convert::TryInto;
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@@ -40,8 +40,8 @@ impl GetSupported for CtrlAnimeDisplay {
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pub enum AnimatrixCommand {
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Apply,
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SetBoot(bool),
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Write(Vec<u8>),
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WriteImage(Vec<Vec<u8>>),
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Write([u8; 640]),
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WriteImage(AniMeImageBuffer),
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//ReloadLast,
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}
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@@ -52,7 +52,9 @@ pub struct CtrlAnimeDisplay {
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//AnimatrixWrite
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pub trait Dbus {
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fn set_anime(&mut self, input: Vec<Vec<u8>>);
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fn write_image(&mut self, input: AniMeImageBuffer);
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fn write_direct(&mut self, input: AniMeDataBuffer);
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fn set_on_off(&mut self, status: bool);
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@@ -73,27 +75,32 @@ impl crate::ZbusAdd for CtrlAnimeDisplay {
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#[dbus_interface(name = "org.asuslinux.Daemon")]
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impl Dbus for CtrlAnimeDisplay {
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fn set_anime(&mut self, input: Vec<Vec<u8>>) {
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self.do_command(AnimatrixCommand::WriteImage(input))
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fn write_image(&mut self, input: AniMeImageBuffer) {
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self.write_image_buffer(input)
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.map_or_else(|err| warn!("{}", err), |()| info!("Writing image to Anime"));
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}
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fn write_direct(&mut self, input: AniMeDataBuffer) {
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self.write_data_buffer(input)
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.map_or_else(|err| warn!("{}", err), |()| info!("Writing data to Anime"));
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}
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fn set_on_off(&mut self, status: bool) {
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let mut flush: Vec<u8> = vec![0; PACKET_SIZE];
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flush[0] = DEV_PAGE;
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flush[1] = WRITE;
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flush[2] = ON_OFF;
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let mut buffer = [0u8; PACKET_SIZE];
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buffer[0] = DEV_PAGE;
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buffer[1] = WRITE;
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buffer[2] = ON_OFF;
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let status_str;
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if status {
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flush[3] = 0x03;
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buffer[3] = 0x03;
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status_str = "on";
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} else {
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flush[3] = 0x00;
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buffer[3] = 0x00;
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status_str = "off";
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}
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self.do_command(AnimatrixCommand::Write(flush)).map_or_else(
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self.do_command(AnimatrixCommand::Write(buffer)).map_or_else(
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|err| warn!("{}", err),
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|()| info!("Turning {} the AniMe", status_str),
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);
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@@ -158,7 +165,7 @@ impl CtrlAnimeDisplay {
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//AnimatrixCommand::Set => self.do_set_boot()?,
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AnimatrixCommand::SetBoot(status) => self.do_set_boot(status)?,
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AnimatrixCommand::Write(bytes) => self.write_bytes(&bytes)?,
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AnimatrixCommand::WriteImage(effect) => self.write_image(effect)?,
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AnimatrixCommand::WriteImage(effect) => self.write_image_buffer(effect)?,
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//AnimatrixCommand::ReloadLast => self.reload_last_builtin(&config).await?,
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}
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Ok(())
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@@ -183,6 +190,18 @@ impl CtrlAnimeDisplay {
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}
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Ok(())
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}
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#[inline]
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fn write_data_buffer(&mut self, buffer: AniMeDataBuffer) -> Result<(), AuraError> {
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let mut image = AniMePacketType::from(buffer);
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image[0][..7].copy_from_slice(&ANIME_PANE1_PREFIX);
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image[1][..7].copy_from_slice(&ANIME_PANE2_PREFIX);
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for row in image.iter() {
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self.write_bytes(row)?;
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}
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self.do_flush()?;
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Ok(())
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}
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/// Write an Animatrix image
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///
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@@ -200,7 +219,11 @@ impl CtrlAnimeDisplay {
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///
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/// Where led brightness is 0..255, low to high
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#[inline]
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fn write_image(&mut self, image: Vec<Vec<u8>>) -> Result<(), AuraError> {
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fn write_image_buffer(&mut self, buffer: AniMeImageBuffer) -> Result<(), AuraError> {
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let mut image = AniMePacketType::from(buffer);
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image[0][..7].copy_from_slice(&ANIME_PANE1_PREFIX);
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image[1][..7].copy_from_slice(&ANIME_PANE2_PREFIX);
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for row in image.iter() {
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self.write_bytes(row)?;
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}
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@@ -21,7 +21,7 @@
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use zbus::{dbus_proxy, Connection, Result};
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use rog_types::anime_matrix::{AniMeMatrix, AniMePacketType, ANIME_PANE1_PREFIX, ANIME_PANE2_PREFIX};
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use rog_types::anime_matrix::{AniMeImageBuffer, AniMePacketType, ANIME_PANE1_PREFIX, ANIME_PANE2_PREFIX};
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#[dbus_proxy(
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interface = "org.asuslinux.Daemon",
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@@ -52,7 +52,7 @@ impl<'a> AnimeProxy<'a> {
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#[inline]
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pub fn set_brightness(&self, led_brightness: u8) -> Result<()> {
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let mut anime_matrix = AniMeMatrix::new();
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let mut anime_matrix = AniMeImageBuffer::new();
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anime_matrix.fill_with(led_brightness);
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@@ -13,4 +13,6 @@ edition = "2018"
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gumdrop = "^0.8"
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serde = "^1.0"
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serde_derive = "^1.0"
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rog_fan_curve = { version = "^0.1", features = ["serde"] }
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rog_fan_curve = { version = "^0.1", features = ["serde"] }
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zvariant = "^2.5"
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zvariant_derive = "^2.5"
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@@ -1,34 +1,69 @@
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use serde_derive::{Deserialize, Serialize};
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use zvariant_derive::Type;
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pub const WIDTH: usize = 34; // Width is definitely 34 items
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pub const HEIGHT: usize = 56;
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pub type AniMeBufferType = [[u8; WIDTH]; HEIGHT];
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pub type AniMePacketType = [[u8; 640]; 2];
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const BLOCK_START: usize = 7;
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/// Not inclusive
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const BLOCK_END: usize = 634;
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pub const PANE_LEN: usize = BLOCK_END - BLOCK_START;
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pub const ANIME_PANE1_PREFIX: [u8; 7] = [0x5e, 0xc0, 0x02, 0x01, 0x00, 0x73, 0x02];
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pub const ANIME_PANE2_PREFIX: [u8; 7] = [0x5e, 0xc0, 0x02, 0x74, 0x02, 0x73, 0x02];
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#[derive(Debug, Deserialize, Serialize, Type)]
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pub struct AniMeDataBuffer(Vec<u8>);
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impl AniMeDataBuffer {
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pub fn new() -> Self {
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AniMeDataBuffer(vec![0u8; PANE_LEN])
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}
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pub fn get(&self) -> &[u8] {
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&self.0
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}
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pub fn set(&mut self, input: [u8; PANE_LEN]) {
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self.0 = input.to_vec();
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}
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}
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impl From<AniMeDataBuffer> for AniMePacketType {
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#[inline]
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fn from(anime: AniMeDataBuffer) -> Self {
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assert!(anime.0.len() == PANE_LEN);
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let mut buffers = [[0; 640]; 2];
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for (idx, chunk) in anime.0.as_slice().chunks(PANE_LEN).enumerate() {
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buffers[idx][BLOCK_START..BLOCK_END].copy_from_slice(chunk);
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}
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buffers
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}
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}
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/// Helper structure for writing images.
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///
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/// See the examples for ways to write an image to `AniMeMatrix` format.
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pub struct AniMeMatrix(AniMeBufferType);
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#[derive(Debug, Deserialize, Serialize, Type)]
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pub struct AniMeImageBuffer(Vec<Vec<u8>>);
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impl Default for AniMeMatrix {
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impl Default for AniMeImageBuffer {
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fn default() -> Self {
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Self::new()
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}
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}
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impl AniMeMatrix {
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impl AniMeImageBuffer {
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pub fn new() -> Self {
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AniMeMatrix([[0u8; WIDTH]; HEIGHT])
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AniMeImageBuffer(vec![vec![0u8; WIDTH]; HEIGHT])
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}
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pub fn get(&self) -> &AniMeBufferType {
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pub fn get(&self) -> &Vec<Vec<u8>> {
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&self.0
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}
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pub fn get_mut(&mut self) -> &mut AniMeBufferType {
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pub fn get_mut(&mut self) -> &mut Vec<Vec<u8>> {
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&mut self.0
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}
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@@ -93,11 +128,11 @@ impl AniMeMatrix {
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}
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}
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impl From<AniMeMatrix> for AniMePacketType {
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impl From<AniMeImageBuffer> for AniMePacketType {
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/// Do conversion from the nested Vec in AniMeMatrix to the two required
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/// packets suitable for sending over USB
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#[inline]
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fn from(anime: AniMeMatrix) -> Self {
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fn from(anime: AniMeImageBuffer) -> Self {
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let mut buffers = [[0; 640]; 2];
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let mut write_index = BLOCK_START;
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@@ -155,15 +190,26 @@ impl From<AniMeMatrix> for AniMePacketType {
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#[cfg(test)]
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mod tests {
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use crate::anime_matrix::{AniMeMatrix, AniMePacketType};
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use crate::anime_matrix::*;
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use super::AniMeDataBuffer;
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#[test]
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fn check_from_data_buffer() {
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let mut data = AniMeDataBuffer::new();
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data.set([42u8; PANE_LEN]);
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let out: AniMePacketType = data.into();
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}
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#[test]
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fn check_data_alignment() {
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let mut matrix = AniMeMatrix::new();
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let mut matrix = AniMeImageBuffer::new();
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{
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let tmp = matrix.get_mut();
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for row in tmp.iter_mut() {
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row[row.len() - 1] = 0xff;
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let idx = row.len() - 1;
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row[idx] = 0xff;
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}
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}
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