addon
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65
backend/app/utils/scoring.py
Normal file → Executable file
65
backend/app/utils/scoring.py
Normal file → Executable file
@@ -1,12 +1,12 @@
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"""
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Linux BenchTools - Scoring Utilities
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New normalized scoring formulas (0-100 scale):
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- CPU: events_per_second / 100
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- Memory: throughput_mib_s / 1000
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- Disk: (read_mb_s + write_mb_s) / 20
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- Network: (upload_mbps + download_mbps) / 20
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- GPU: glmark2_score / 50
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Raw benchmark scoring (no normalization):
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- CPU: events_per_second (raw)
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- Memory: throughput_mib_s (raw)
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- Disk: read_mb_s + write_mb_s (raw)
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- Network: upload_mbps + download_mbps (raw)
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- GPU: glmark2_score (raw)
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"""
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from app.core.config import settings
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@@ -16,42 +16,40 @@ def calculate_cpu_score(events_per_second: float = None) -> float:
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"""
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Calculate CPU score from sysbench events per second.
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Formula: events_per_second / 100
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Range: 0-100 (capped)
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Formula: events_per_second (raw value)
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No normalization applied.
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Example: 3409.87 events/s → 34.1 score
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Example: 3409.87 events/s → 3409.87 score
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"""
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if events_per_second is None or events_per_second <= 0:
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return 0.0
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score = events_per_second / 100.0
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return min(100.0, max(0.0, score))
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return max(0.0, events_per_second)
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def calculate_memory_score(throughput_mib_s: float = None) -> float:
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"""
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Calculate Memory score from sysbench throughput.
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Formula: throughput_mib_s / 1000
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Range: 0-100 (capped)
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Formula: throughput_mib_s (raw value)
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No normalization applied.
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Example: 13806.03 MiB/s → 13.8 score
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Example: 13806.03 MiB/s → 13806.03 score
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"""
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if throughput_mib_s is None or throughput_mib_s <= 0:
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return 0.0
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score = throughput_mib_s / 1000.0
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return min(100.0, max(0.0, score))
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return max(0.0, throughput_mib_s)
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def calculate_disk_score(read_mb_s: float = None, write_mb_s: float = None) -> float:
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"""
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Calculate Disk score from fio read/write bandwidth.
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Formula: (read_mb_s + write_mb_s) / 20
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Range: 0-100 (capped)
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Formula: read_mb_s + write_mb_s (raw value)
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No normalization applied.
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Example: (695 + 695) MB/s → 69.5 score
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Example: (695 + 695) MB/s → 1390 score
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"""
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if read_mb_s is None and write_mb_s is None:
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return 0.0
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@@ -59,18 +57,17 @@ def calculate_disk_score(read_mb_s: float = None, write_mb_s: float = None) -> f
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read = read_mb_s if read_mb_s is not None and read_mb_s > 0 else 0.0
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write = write_mb_s if write_mb_s is not None and write_mb_s > 0 else 0.0
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score = (read + write) / 20.0
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return min(100.0, max(0.0, score))
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return max(0.0, read + write)
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def calculate_network_score(upload_mbps: float = None, download_mbps: float = None) -> float:
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"""
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Calculate Network score from iperf3 upload/download speeds.
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Formula: (upload_mbps + download_mbps) / 20
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Range: 0-100 (capped)
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Formula: upload_mbps + download_mbps (raw value)
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No normalization applied.
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Example: (484.67 + 390.13) Mbps → 43.7 score
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Example: (484.67 + 390.13) Mbps → 874.8 score
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"""
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if upload_mbps is None and download_mbps is None:
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return 0.0
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@@ -78,24 +75,22 @@ def calculate_network_score(upload_mbps: float = None, download_mbps: float = No
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upload = upload_mbps if upload_mbps is not None and upload_mbps > 0 else 0.0
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download = download_mbps if download_mbps is not None and download_mbps > 0 else 0.0
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score = (upload + download) / 20.0
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return min(100.0, max(0.0, score))
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return max(0.0, upload + download)
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def calculate_gpu_score(glmark2_score: int = None) -> float:
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"""
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Calculate GPU score from glmark2 benchmark.
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Formula: glmark2_score / 50
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Range: 0-100 (capped)
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Formula: glmark2_score (raw value)
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No normalization applied.
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Example: 2500 glmark2 → 50.0 score
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Example: 2500 glmark2 → 2500 score
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"""
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if glmark2_score is None or glmark2_score <= 0:
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return 0.0
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score = glmark2_score / 50.0
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return min(100.0, max(0.0, score))
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return max(0.0, float(glmark2_score))
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def calculate_global_score(
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@@ -146,8 +141,8 @@ def calculate_global_score(
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weighted_sum = sum(score * weight for score, weight in zip(scores, weights))
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global_score = weighted_sum / total_weight
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# Clamp to 0-100 range
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return max(0.0, min(100.0, global_score))
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# Ensure non-negative
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return max(0.0, global_score)
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def validate_score(score: float) -> bool:
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@@ -158,9 +153,9 @@ def validate_score(score: float) -> bool:
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score: Score value to validate
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Returns:
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bool: True if score is valid (0-100 or None)
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bool: True if score is valid (>= 0 or None)
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"""
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if score is None:
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return True
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return 0.0 <= score <= 100.0
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return score >= 0.0
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