Files
go2rtc/pkg/httpflv/httpflv.go
T
2023-01-24 17:48:31 +03:00

215 lines
4.6 KiB
Go

package httpflv
import (
"bufio"
"bytes"
"github.com/deepch/vdk/av"
"github.com/deepch/vdk/codec/aacparser"
"github.com/deepch/vdk/codec/h264parser"
"github.com/deepch/vdk/format/flv/flvio"
"github.com/deepch/vdk/utils/bits/pio"
"io"
"net/http"
)
func Dial(uri string) (*Conn, error) {
req, err := http.NewRequest("GET", uri, nil)
if err != nil {
return nil, err
}
res, err := http.DefaultClient.Do(req)
if err != nil {
return nil, err
}
return Accept(res)
}
func Accept(res *http.Response) (*Conn, error) {
c := Conn{
conn: res.Body,
reader: bufio.NewReaderSize(res.Body, pio.RecommendBufioSize),
buf: make([]byte, 256),
}
if _, err := io.ReadFull(c.reader, c.buf[:flvio.FileHeaderLength]); err != nil {
return nil, err
}
flags, n, err := flvio.ParseFileHeader(c.buf)
if err != nil {
return nil, err
}
if flags&flvio.FILE_HAS_VIDEO != 0 {
c.videoIdx = -1
}
if flags&flvio.FILE_HAS_AUDIO != 0 {
c.audioIdx = -1
}
if _, err = c.reader.Discard(n); err != nil {
return nil, err
}
return &c, nil
}
type Conn struct {
conn io.ReadCloser
reader *bufio.Reader
buf []byte
videoIdx int8
audioIdx int8
}
func (c *Conn) Streams() ([]av.CodecData, error) {
var video, audio av.CodecData
// Normal software sends:
// 1. Video/audio flag in header
// 2. MetaData as first tag (with video/audio codec info)
// 3. Video/audio headers in 2nd and 3rd tag
// Reolink camera sends:
// 1. Empty video/audio flag
// 2. MedaData without stereo key for AAC
// 3. Audio header after Video keyframe tag
waitVideo := c.videoIdx != 0
waitAudio := c.audioIdx != 0
for i := 0; i < 20; i++ {
tag, _, err := flvio.ReadTag(c.reader, c.buf)
if err != nil {
return nil, err
}
//log.Printf("[FLV] type=%d avc=%d aac=%d video=%t audio=%t", tag.Type, tag.AVCPacketType, tag.AACPacketType, video != nil, audio != nil)
switch tag.Type {
case flvio.TAG_SCRIPTDATA:
if meta := NewReader(tag.Data).ReadMetaData(); meta != nil {
waitVideo = meta["videocodecid"] != nil
// don't wait audio tag because parse all info from MetaData
waitAudio = false
audio = parseAudioConfig(meta)
} else {
waitVideo = bytes.Contains(tag.Data, []byte("videocodecid"))
waitAudio = bytes.Contains(tag.Data, []byte("audiocodecid"))
}
case flvio.TAG_VIDEO:
if tag.AVCPacketType == flvio.AVC_SEQHDR {
video, _ = h264parser.NewCodecDataFromAVCDecoderConfRecord(tag.Data)
}
waitVideo = false
case flvio.TAG_AUDIO:
if tag.SoundFormat == flvio.SOUND_AAC && tag.AACPacketType == flvio.AAC_SEQHDR {
audio, _ = aacparser.NewCodecDataFromMPEG4AudioConfigBytes(tag.Data)
}
waitAudio = false
}
if !waitVideo && !waitAudio {
break
}
}
if video != nil && audio != nil {
c.videoIdx = 0
c.audioIdx = 1
return []av.CodecData{video, audio}, nil
} else if video != nil {
c.videoIdx = 0
c.audioIdx = -1
return []av.CodecData{video}, nil
} else if audio != nil {
c.videoIdx = -1
c.audioIdx = 0
return []av.CodecData{audio}, nil
}
return nil, nil
}
func (c *Conn) ReadPacket() (av.Packet, error) {
for {
tag, ts, err := ReadTag(c.reader, c.buf)
if err != nil {
return av.Packet{}, err
}
switch tag.Type {
case flvio.TAG_VIDEO:
if c.videoIdx < 0 || tag.AVCPacketType != flvio.AVC_NALU {
continue
}
//log.Printf("[FLV] %v, len: %d, ts: %10d", h264.Types(tag.Data), len(tag.Data), flvio.TsToTime(ts))
return av.Packet{
Idx: c.videoIdx,
Data: tag.Data,
CompositionTime: flvio.TsToTime(tag.CompositionTime),
IsKeyFrame: tag.FrameType == flvio.FRAME_KEY,
Time: flvio.TsToTime(ts),
}, nil
case flvio.TAG_AUDIO:
if c.audioIdx < 0 || tag.SoundFormat != flvio.SOUND_AAC || tag.AACPacketType != flvio.AAC_RAW {
continue
}
return av.Packet{Idx: c.audioIdx, Data: tag.Data, Time: flvio.TsToTime(ts)}, nil
}
}
}
func (c *Conn) Close() (err error) {
return c.conn.Close()
}
func parseAudioConfig(meta map[string]interface{}) av.CodecData {
if meta["audiocodecid"] != float64(10) {
return nil
}
config := aacparser.MPEG4AudioConfig{
ObjectType: aacparser.AOT_AAC_LC,
}
switch v := meta["audiosamplerate"].(type) {
case float64:
config.SampleRate = int(v)
default:
return nil
}
switch meta["stereo"] {
case true:
config.ChannelConfig = 2
config.ChannelLayout = av.CH_STEREO
default:
// Reolink doesn't have this setting
config.ChannelConfig = 1
config.ChannelLayout = av.CH_MONO
}
buf := &bytes.Buffer{}
if err := aacparser.WriteMPEG4AudioConfig(buf, config); err != nil {
return nil
}
return aacparser.CodecData{
Config: config,
ConfigBytes: buf.Bytes(),
}
}