ea03aa832d
- implement WebP streaming with multipart support - add snapshot endpoint for WebP format with quality options - introduce WebP encoding using pure Go library without FFmpeg - update documentation and links for new WebP features
128 lines
2.4 KiB
Go
128 lines
2.4 KiB
Go
package image
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import (
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"bytes"
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"errors"
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"image/jpeg"
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"io"
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"net/http"
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"github.com/AlexxIT/go2rtc/pkg/core"
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"github.com/AlexxIT/go2rtc/pkg/tcp"
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"github.com/pion/rtp"
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webp "github.com/skrashevich/go-webp"
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)
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type Producer struct {
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core.Connection
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closed bool
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res *http.Response
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}
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func Open(res *http.Response) (*Producer, error) {
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return &Producer{
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Connection: core.Connection{
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ID: core.NewID(),
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FormatName: "image",
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Protocol: "http",
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RemoteAddr: res.Request.URL.Host,
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Transport: res.Body,
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Medias: []*core.Media{
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{
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Kind: core.KindVideo,
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Direction: core.DirectionRecvonly,
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Codecs: []*core.Codec{
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{
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Name: core.CodecJPEG,
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ClockRate: 90000,
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PayloadType: core.PayloadTypeRAW,
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},
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},
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},
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},
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},
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res: res,
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}, nil
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}
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func (c *Producer) Start() error {
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body, err := io.ReadAll(c.res.Body)
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if err != nil {
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return err
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}
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if isWebP(body) {
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if converted, err2 := webpToJPEG(body); err2 == nil {
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body = converted
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}
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}
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pkt := &rtp.Packet{
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Header: rtp.Header{Timestamp: core.Now90000()},
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Payload: body,
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}
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c.Receivers[0].WriteRTP(pkt)
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c.Recv += len(body)
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req := c.res.Request
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for !c.closed {
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res, err := tcp.Do(req)
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if err != nil {
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return err
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}
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if res.StatusCode != http.StatusOK {
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return errors.New("wrong status: " + res.Status)
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}
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body, err = io.ReadAll(res.Body)
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if err != nil {
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return err
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}
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if isWebP(body) {
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if converted, err2 := webpToJPEG(body); err2 == nil {
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body = converted
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}
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}
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c.Recv += len(body)
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pkt = &rtp.Packet{
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Header: rtp.Header{Timestamp: core.Now90000()},
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Payload: body,
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}
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c.Receivers[0].WriteRTP(pkt)
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}
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return nil
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}
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func (c *Producer) Stop() error {
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c.closed = true
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return c.Connection.Stop()
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}
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// isWebP returns true if data starts with RIFF....WEBP magic bytes.
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func isWebP(data []byte) bool {
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return len(data) >= 12 &&
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data[0] == 'R' && data[1] == 'I' && data[2] == 'F' && data[3] == 'F' &&
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data[8] == 'W' && data[9] == 'E' && data[10] == 'B' && data[11] == 'P'
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}
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// webpToJPEG decodes WebP bytes and re-encodes as JPEG.
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func webpToJPEG(data []byte) ([]byte, error) {
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img, err := webp.Decode(bytes.NewReader(data))
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if err != nil {
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return nil, err
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}
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var buf bytes.Buffer
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if err = jpeg.Encode(&buf, img, nil); err != nil {
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return nil, err
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}
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return buf.Bytes(), nil
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}
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