Add wav backchannel (not used yet)

This commit is contained in:
Alex X
2025-04-21 20:09:04 +03:00
parent d0c3cb066c
commit 7fe23c7bc5
2 changed files with 117 additions and 0 deletions
+50
View File
@@ -0,0 +1,50 @@
package wav
import (
"encoding/binary"
"github.com/AlexxIT/go2rtc/pkg/core"
)
func Header(codec *core.Codec) []byte {
var fmt, size, extra byte
switch codec.Name {
case core.CodecPCML:
fmt = 1
size = 2
case core.CodecPCMA:
fmt = 6
size = 1
extra = 2
case core.CodecPCMU:
fmt = 7
size = 1
extra = 2
default:
return nil
}
channels := byte(codec.Channels)
if channels == 0 {
channels = 1
}
b := make([]byte, 0, 46) // cap with extra
b = append(b, "RIFF\xFF\xFF\xFF\xFFWAVEfmt "...)
b = append(b, 0x10+extra, 0, 0, 0)
b = append(b, fmt, 0)
b = append(b, channels, 0)
b = binary.LittleEndian.AppendUint32(b, codec.ClockRate)
b = binary.LittleEndian.AppendUint32(b, uint32(size*channels)*codec.ClockRate)
b = append(b, size*channels, 0)
b = append(b, size*8, 0)
if extra > 0 {
b = append(b, 0, 0) // ExtraParamSize (if PCM, then doesn't exist)
}
b = append(b, "data\xFF\xFF\xFF\xFF"...)
return b
}