Files
excalidraw/packages/excalidraw/renderer/renderNewElementScene.ts
T
Ryan Di e5e07260c6 fix: improve line creation ux on touch screens (#9740)
* fix: awkward point adding and removing on touch device

* feat: move finalize to next to last point

* feat: on touch screen, click would create a default line/arrow

* fix: make default adaptive to zoom

* fix: increase padding to avoid cutoffs

* refactor: simplify

* fix: only use bigger padding when needed

* center arrow horizontally on pointer

* increase min drag distance before we start 2-point-arrow-drag-creating

* do not render 0-width arrow while creating

* dead code

* fix tests

* fix: remove redundant code

* do not enter line editor on creation

---------

Co-authored-by: dwelle <5153846+dwelle@users.noreply.github.com>
2025-07-23 18:49:56 +10:00

78 lines
1.7 KiB
TypeScript

import { throttleRAF } from "@excalidraw/common";
import { isInvisiblySmallElement, renderElement } from "@excalidraw/element";
import { bootstrapCanvas, getNormalizedCanvasDimensions } from "./helpers";
import type { NewElementSceneRenderConfig } from "../scene/types";
const _renderNewElementScene = ({
canvas,
rc,
newElement,
elementsMap,
allElementsMap,
scale,
appState,
renderConfig,
}: NewElementSceneRenderConfig) => {
if (canvas) {
const [normalizedWidth, normalizedHeight] = getNormalizedCanvasDimensions(
canvas,
scale,
);
const context = bootstrapCanvas({
canvas,
scale,
normalizedWidth,
normalizedHeight,
});
// Apply zoom
context.save();
context.scale(appState.zoom.value, appState.zoom.value);
if (newElement && newElement.type !== "selection") {
// e.g. when creating arrows and we're still below the arrow drag distance
// threshold
// (for now we skip render only with elements while we're creating to be
// safe)
if (isInvisiblySmallElement(newElement)) {
return;
}
renderElement(
newElement,
elementsMap,
allElementsMap,
rc,
context,
renderConfig,
appState,
);
} else {
context.clearRect(0, 0, normalizedWidth, normalizedHeight);
}
}
};
export const renderNewElementSceneThrottled = throttleRAF(
(config: NewElementSceneRenderConfig) => {
_renderNewElementScene(config);
},
{ trailing: true },
);
export const renderNewElementScene = (
renderConfig: NewElementSceneRenderConfig,
throttle?: boolean,
) => {
if (throttle) {
renderNewElementSceneThrottled(renderConfig);
return;
}
_renderNewElementScene(renderConfig);
};