c7ff4c2ed6
* Zoom icons. * Actions. * Min zoom of 0 does not make sense. * Zoom logic. * Modify how zoom affects selection rendering. * More precise scrollbar dimensions. * Adjust elements visibility and scrollbars. * Normalized canvas width and height. * Apply zoom to resize test. * [WIP] Zoom using canvas center as an origin. * Undo zoom on `getScrollBars`. * WIP: center zoom origin via scroll * This was wrong for sure. * Finish scaling using center as origin. * Almost there. * Scroll offset should be not part of zoom transforms. * Better naming. * Wheel movement should be the same no matter the zoom level. * Panning movement should be the same no matter the zoom level. * Fix elements pasting. * Fix text WYSIWGT. * Fix scrollbars and visibility.
21 lines
418 B
TypeScript
21 lines
418 B
TypeScript
import { ExcalidrawTextElement } from "../element/types";
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export type SceneState = {
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scrollX: number;
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scrollY: number;
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// null indicates transparent bg
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viewBackgroundColor: string | null;
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zoom: number;
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};
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export type SceneScroll = {
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scrollX: number;
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scrollY: number;
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};
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export interface Scene {
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elements: ExcalidrawTextElement[];
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}
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export type ExportType = "png" | "clipboard" | "backend" | "svg";
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