28691e14b1
* fix: update distributeElements to updateBoundElements Co-authored-by: Anvi Kudaraya <anvikudaraya417@gmail.com> * fix: apply updateBoundElements when bound text extends past container height Co-authored-by: Anvi Kudaraya <anvikudaraya417@gmail.com> --------- Co-authored-by: Anvi Kudaraya <anvikudaraya417@gmail.com>
112 lines
3.0 KiB
TypeScript
112 lines
3.0 KiB
TypeScript
import type { AppState } from "@excalidraw/excalidraw/types";
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import { updateBoundElements } from "./binding";
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import { getCommonBoundingBox } from "./bounds";
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import { getSelectedElementsByGroup } from "./groups";
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import type { Scene } from "./Scene";
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import type { ElementsMap, ExcalidrawElement } from "./types";
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export interface Distribution {
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space: "between";
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axis: "x" | "y";
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}
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export const distributeElements = (
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selectedElements: ExcalidrawElement[],
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elementsMap: ElementsMap,
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distribution: Distribution,
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appState: Readonly<AppState>,
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scene: Scene,
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): ExcalidrawElement[] => {
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const [start, mid, end, extent] =
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distribution.axis === "x"
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? (["minX", "midX", "maxX", "width"] as const)
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: (["minY", "midY", "maxY", "height"] as const);
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const bounds = getCommonBoundingBox(selectedElements);
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const groups = getSelectedElementsByGroup(
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selectedElements,
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elementsMap,
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appState,
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)
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.map((group) => [group, getCommonBoundingBox(group)] as const)
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.sort((a, b) => a[1][mid] - b[1][mid]);
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let span = 0;
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for (const group of groups) {
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span += group[1][extent];
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}
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const step = (bounds[extent] - span) / (groups.length - 1);
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if (step < 0) {
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// If we have a negative step, we'll need to distribute from centers
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// rather than from gaps. Buckle up, this is a weird one.
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// Get indices of boxes that define start and end of our bounding box
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const index0 = groups.findIndex((g) => g[1][start] === bounds[start]);
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const index1 = groups.findIndex((g) => g[1][end] === bounds[end]);
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// Get our step, based on the distance between the center points of our
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// start and end boxes
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const step =
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(groups[index1][1][mid] - groups[index0][1][mid]) / (groups.length - 1);
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let pos = groups[index0][1][mid];
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return groups.flatMap(([group, box], index) => {
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const translation = {
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x: 0,
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y: 0,
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};
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// Don't move our start and end boxes
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if (index !== index0 && index !== index1) {
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pos += step;
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translation[distribution.axis] = pos - box[mid];
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}
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return group.map((element) => {
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const updatedElement = scene.mutateElement(element, {
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x: element.x + translation.x,
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y: element.y + translation.y,
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});
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updateBoundElements(element, scene, {
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simultaneouslyUpdated: group,
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});
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return updatedElement;
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});
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});
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}
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// Distribute from gaps
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let pos = bounds[start];
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return groups.flatMap(([group, box]) => {
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const translation = {
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x: 0,
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y: 0,
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};
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translation[distribution.axis] = pos - box[start];
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pos += step;
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pos += box[extent];
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return group.map((element) => {
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const updatedElement = scene.mutateElement(element, {
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x: element.x + translation.x,
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y: element.y + translation.y,
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});
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updateBoundElements(element, scene, {
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simultaneouslyUpdated: group,
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});
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return updatedElement;
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});
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});
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};
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