Commit Graph

11 Commits

Author SHA1 Message Date
Márk Tolmács d87620b239 fix: Circular reference (#10544)
* fix: Circular reference

Signed-off-by: Mark Tolmacs <mark@lazycat.hu>

* fix: Lint

Signed-off-by: Mark Tolmacs <mark@lazycat.hu>

* Trigger CI

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Signed-off-by: Mark Tolmacs <mark@lazycat.hu>
2025-12-21 22:14:21 +01:00
Márk Tolmács 958597dfaa chore: Refactor doBoundsIntersect (#9657) 2025-06-16 12:30:42 +02:00
zsviczian 84e96e9393 fix: move doBoundsIntersect from element/src/bounds.ts to common/math/src/utils.ts (#9650)
move doBoundsIntersect to math/utils

Co-authored-by: dwelle <5153846+dwelle@users.noreply.github.com>
2025-06-14 11:01:30 +00:00
Márk Tolmács ca1a4f25e7 feat: Precise hit testing (#9488) 2025-06-07 12:56:32 +02:00
Ryan Di 712f267519 feat: better unlock (#9546)
* change lock label

* feat: add unlock logic for single units on pointer up

* feat: add unlock popup

* fix: linting errors

* style: padding tweaks

* style: remove redundant line

* feat: lock multiple units together

* style: tweak color & position

* feat: add highlight for locked elements

* feat: select groups correctly after unlocking

* test: update snapshots

* fix: lasso from selecting locked elements

* fix: should prevent selecting unlocked elements and setting locked id at the same time

* fix: reset hit locked id immediately when appropriate

* feat: capture locked units in delta

* test: update locking test

* feat: show lock highlight when locking (including undo/redo)

* feat: make locked highlighting consistent

* feat: show correct cursor type when moving over locked elements

* fix history

* remove `lockedUnits.singleUnits`

* tweak button

* do not render UnlockPopup if not locked element selected

* tweak actions

* refactor: simplify type

* refactor: rename type

* refactor: simplify hit element setting & checking

* fix: prefer locked over link

* rename to `activeLockedId`

* refactor: getElementAtPosition takes an optional hitelments array

* fix: avoid setting active locked id after resizing

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Co-authored-by: dwelle <5153846+dwelle@users.noreply.github.com>
2025-05-21 21:57:12 +10:00
Ryan Di 35bb449a4b fix: update cached segments when visible area changes (#9512) 2025-05-12 15:55:36 +02:00
Marcel Mraz 7e41026812 refactor: export everything from @excalidraw/element, don't import from subpaths (#9466)
* Don't import from subpaths

* Fix tests, move related tests to element
2025-05-09 23:01:33 +02:00
Marcel Mraz 1913599594 refactor: remove dependency on the (static) Scene (#9389) 2025-04-23 13:45:08 +02:00
Ryan Di 58f7d33d80 perf: make eraser great again (#9352)
* perf: make eraser great again

* lint

* refactor and improve perf

* lint
2025-04-15 16:58:45 +02:00
Ryan Di 6fc85022ae fix: lasso selection issues (#9353)
* revert stroke slicing hack for knot

* fix incorrect closing of path

* nonzero enclosure

* lint
2025-04-08 00:50:52 +10:00
Ryan Di ce267aa0d3 feat: lasso selection (#9169)
* lasso without 'real' shape detection

* select a single linear el

* improve ux

* feed segments to worker

* simplify path threshold adaptive to zoom

* add a tiny threshold for checks

* refactor code

* lasso tests

* fix: ts

* do not capture lasso tool

* try worker-loader in next config

* update config

* refactor

* lint

* feat: show active tool when using "more tools"

* keep lasso if selected from toolbar

* fix incorrect checks for resetting to selection

* shift for additive selection

* bound text related fixes

* lint

* keep alt toggled lasso selection if shift pressed

* fix regression

* fix 'dead' lassos

* lint

* use workerpool and polyfill

* fix worker bundled with window related code

* refactor

* add file extension for worker constructor error

* another attempt at constructor error

* attempt at build issue

* attempt with dynamic import

* test not importing from math

* narrow down imports

* Reusing existing workers infrastructure (fallback to the main thread, type-safety)

* Points on curve inside the shared chunk

* Give up on experimental code splitting

* Remove potentially unnecessary optimisation

* Removing workers as the complexit is much worse, while perf. does not seem to be much better

* fix selecting text containers and containing frames together

* render fill directly from animated trail

* do not re-render static when setting selected element ids in lasso

* remove unnecessary property

* tweak trail animation

* slice points to remove notch

* always start alt-lasso from initial point

* revert build & worker changes (unused)

* remove `lasso` from `hasStrokeColor`

* label change

* remove unused props

* remove unsafe optimization

* snaps

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Co-authored-by: dwelle <5153846+dwelle@users.noreply.github.com>
Co-authored-by: Marcel Mraz <marcel@excalidraw.com>
2025-04-07 16:44:25 +10:00