Commit Graph

53 Commits

Author SHA1 Message Date
David Luzar bbe0c35f66 fix: stop font loadingdone loop when rendering element SVGs (#5883)
* fix: stop font `loadingdone` loop when rendering element SVGs

* update snaps

* stop updating scene elements array if no change was made

* always re-render if invalidating element shape
2022-11-15 21:02:57 +01:00
Aakansha Doshi fd946adbae refactor: cleanup renderScene (#5573)
* refactor: cleanup renderScene

* pass object instead of individual params
2022-08-16 16:09:53 +05:30
Aakansha Doshi da94eb1284 fix: use excalidraw asset path in fonts when exporting to svg (#5065)
* fix: use excalidraw asset path in fonts when exporting

* fix

* fix

* introduce env variables and determine asset path correctly

* fix snaps

* use env vars to determine pkg name and version

* update docs

* quotes
2022-04-28 20:19:41 +05:30
luzpaz c5a7723185 chore: fix various typos (#4857)
Found via `codespell -q 3 -S ./src/locales,./yarn.lock,./src/packages/excalidraw/yarn.lock -L afterall,doubleclick,originaly,reenable,whats,sur`
2022-03-02 11:37:12 +05:30
David Luzar 8ff159e76e fix: export scale quality regression (#4316) 2021-11-25 14:05:22 +01:00
zsviczian b6ef953dc9 fix: SVG export in dark mode with embedded bitmap image (#4285)
Co-authored-by: dwelle <luzar.david@gmail.com>
2021-11-20 15:31:51 +01:00
Lipis 8d4f455cd3 chore: Update Typescript to 4.4.4 (#4188) 2021-11-02 14:24:16 +02:00
Lipis 1c7056bdaa chore: bump Prettier to the latest (#4185) 2021-11-01 15:24:05 +02:00
David Luzar 163ad1f4c4 feat: image support (#4011)
Co-authored-by: Emil Atanasov <heitara@gmail.com>
Co-authored-by: Aakansha Doshi <aakansha1216@gmail.com>
2021-10-21 22:05:48 +02:00
Aakansha Doshi f861a9fdd0 feat: support appState.exportEmbedScene to embed scene data in exportToSvg util (#3777)
* feat: add embedScene attribute to exportToSvg util

* fix

* return promise

* add docs and remove

* fix

* fix tests

* use

* fix

* fix

* remove metadata and use exportEmbedScene

* fix

* fix

* fix

* fix

* IIFE
2021-07-03 02:07:01 +05:30
David Laban abfc58eb24 feat: save exportScale in AppState (#3580)
Co-authored-by: David Luzar <luzar.david@gmail.com>
Co-authored-by: dwelle <luzar.david@gmail.com>
2021-05-30 16:31:12 +02:00
David Luzar dd12abc583 refactor: remove watermark code (#3639)
Co-authored-by: Aakansha Doshi <aakansha1216@gmail.com>
2021-05-26 21:44:54 +02:00
Aakansha Doshi f1daff2437 refactor: Rename appearance to theme (#3237)
* refactor: Rename appearance to theme

* fix

* update changelog

* rename theme_dark to theme--dark

* add about migration
2021-03-13 18:58:06 +05:30
Lipis 053353841a feat: Use the latest version of Virgil (#3124) 2021-02-28 13:22:32 +01:00
Arun 4e421e6e9e feat: Support exporting with dark mode (#3046)
Co-authored-by: Lipis <lipiridis@gmail.com>
Co-authored-by: dwelle <luzar.david@gmail.com>
2021-02-24 15:22:17 +01:00
David Luzar 23a8891e0e fix: mistakenly hardcoding scale (#2925) 2021-02-04 16:52:00 +01:00
David Luzar f0f5430313 feat: support supplying custom scale when exporting canvas (#2904) 2021-02-04 14:54:08 +01:00
Thomas Steiner 1837147c55 feat: Add idle detection to collaboration feature (#2877)
* Start idle detection implementation

* First working version

* Add screen state

* Add type safety

* Better rendering, enum types, localization

* Add origin trial token

* Fix

* Refactor idle detection to no longer use IdleDetector API

* Cleanup some leftovers

* Fix

* Apply suggestions from code review

* Three state: active 🟢, idle 💤, away ️

* Address feedback from code review
Thanks, @lipis

* Deal with unmount

Co-authored-by: Panayiotis Lipiridis <lipiridis@gmail.com>
2021-02-04 11:55:43 +01:00
David Luzar 1973ae9444 fix: stop flooring scroll positions (#2883) 2021-01-31 10:47:43 +01:00
João Forja 566e6a5ede Zoom on cursor | Issue #940 (#2319) 2020-11-04 19:49:15 +02:00
Guillaume Grossetie a7da8901d8 Excalidraw export (#2246) 2020-11-02 20:14:20 +01:00
Geraint 5c26bd19d7 SVG export: add image size (#2292) 2020-10-28 19:10:22 +02:00
David Luzar 5950fa9a40 support embedding scene data to PNG/SVG (#2219)
Co-authored-by: Lipis <lipiridis@gmail.com>
2020-10-13 14:47:07 +02:00
Andrew Aquino 215128ffdf add titles with width/height to scale buttons in ExportDialog (#2193) 2020-10-07 15:37:38 +02:00
Daishi Kato 41cb1fbeba feat: sharpness (#1931)
* feat: sharpness

* feat: fill sharp lines, et al.

* fix: rotated positioning

* chore: simplify path with Q

* fix: hit test inside sharp elements

* make sharp / round buttons work properly

* fix tsc tests

* update snapshots

* update snapshots

* fix: sharp arrow creation error

* fix merge and test

* avoid type assertion

* remove duplicate helper

Co-authored-by: dwelle <luzar.david@gmail.com>
2020-08-14 17:59:43 +02:00
David Luzar cd87bd6901 do not center text when not applicable (#1783) 2020-06-25 21:21:27 +02:00
Daishi Kato caa9b54893 do not render grid on export (#1814) 2020-06-24 10:16:03 +02:00
David Luzar ff93d95998 Revert "Fix RTL text direction rendering (#1687)" (#1705)
This reverts commit a118bed82f.
2020-06-03 12:12:43 +02:00
Youness Fkhach a118bed82f Fix RTL text direction rendering (#1687)
Co-authored-by: Lipis <lipiridis@gmail.com>
2020-06-02 21:31:34 +03:00
David Luzar 63c10743fb split font into fontSize and fontFamily (#1635) 2020-05-27 15:14:50 +02:00
Lipis c427aa3cce Prefer arrow functions and callbacks (#1210) 2020-05-20 15:21:37 +02:00
David Luzar 39c56a4c01 implement stroke style (#1571) 2020-05-14 17:04:33 +02:00
Ed Bentley 5822117e23 Add optional watermark on export (#1365)
* Add optional watermark on export

* Address init PR feedback

* Add SVG export with refactoring

* Update export.ts

* Move addWatermark to appState

* Update snapshots

* Fit watermark in small scene

* Rename watermark things

Co-authored-by: Lipis <lipiridis@gmail.com>
2020-04-19 12:50:23 -07:00
Faustino Kialungila 51ccf61cc6 Bring root fonts back (#1422)
* redirect font loading

* bring preloading back

* change paths

* add css type

* move fonts to root

* correct paths

* remove redirects

* correct ext

* remove fonts from main CSS

* remove unneeded fonts

Co-authored-by: kbariotis <konmpar@gmail.com>
2020-04-13 20:53:07 +01:00
Timur Khazamov 4228c2e094 [POC] use serviceWorker from create-react-app (#1286)
* Service worker with toast notifications

* Update CSP to allow fetches from now.sh

* Fixed clearing timers

* rounded icon for pwa (#1301)

* rounded icon for pwa

* cirle pwa app icon

* fix fonts caching

* fix app

* fix css import

* Updated csp tp inlcude worker-src: self

* add worker CSP rule

* use square icon

Co-authored-by: Timur Khazamov <t1mmaas@skbkontur.ru>
Co-authored-by: Faustino Kialungila <Faustino.kialungila@gmail.com>
Co-authored-by: kbariotis <konmpar@gmail.com>
2020-04-13 16:08:39 +02:00
Pete Hunt df0613d8ac Add NonDeleted<ExcalidrawElement> (#1068)
* add NonDeleted

* make test:all script run tests without prompt

* rename helper

* replace with helper

* make element contructors return nonDeleted elements

* cache filtered elements where appliacable for better perf

* rename manager element getter

* remove unnecessary assertion

* fix test

* make element types in resizeElement into nonDeleted

Co-authored-by: dwelle <luzar.david@gmail.com>
2020-04-08 18:49:52 +02:00
Timur Khazamov ed378170b7 Use woff2 instead ttf (#1307)
* Use woff2 instead ttf

* Update font in svg-exported files to use woff2

Co-authored-by: Timur Khazamov <t1mmaas@skbkontur.ru>
2020-04-07 15:28:44 -07:00
Kostas Bariotis 67805bc7a7 Add collaborators names (#1223)
* add random usernames

* add username state

* add username input

* ability to set names

* fix tests

* set username oon mobile

* remove auto generated names

* remove commented code

* always string

* updaate snapshots

* maintain username when clearing canvas

* Update src/renderer/renderScene.ts

Co-Authored-By: Lipis <lipiridis@gmail.com>

* add border

* fix styles

Co-authored-by: Pete Hunt <petehunt@users.noreply.github.com>
Co-authored-by: Faustino Kialungila <faustino.kialungila@gmail.com>
Co-authored-by: Lipis <lipiridis@gmail.com>
2020-04-07 14:02:42 +01:00
David Luzar 729aeacc47 prevent pasting svg copied from excalidraw (#1288)
* prevent pasting svg copied from excalidraw

* remove unnecessary template
2020-04-06 23:02:17 +02:00
David Luzar 23540eba4c sync remote selection (#1207)
* sync remote selection

* skip deleted elements

* remove unnecessary condition & change naming
2020-04-04 16:02:16 +02:00
Christopher Chedeau 24fa657093 Don't reset cache while zooming using a gesture (#1103)
* Don't reset cache while zooming using a gesture

This reuses the cached canvas while the gesture is happening. Once it has stop updating, then recompute the cache with the proper zoom.

This should massively improve performance when panning on big scenes on mobile

Fixes #1056

* update snapshot tests
2020-03-28 16:59:36 -07:00
dependabot-preview[bot] 722c498abe Bump prettier from 1.19.1 to 2.0.1 (#1060)
* Bump prettier from 1.19.1 to 2.0.1

Bumps [prettier](https://github.com/prettier/prettier) from 1.19.1 to 2.0.1.
- [Release notes](https://github.com/prettier/prettier/releases)
- [Changelog](https://github.com/prettier/prettier/blob/master/CHANGELOG.md)
- [Commits](https://github.com/prettier/prettier/compare/1.19.1...2.0.1)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>

* Update formatting

Co-authored-by: dependabot-preview[bot] <27856297+dependabot-preview[bot]@users.noreply.github.com>
Co-authored-by: Panayiotis Lipiridis <lipiridis@gmail.com>
2020-03-23 13:05:07 +02:00
Christopher Chedeau db1f97f59e Revert "[RFC] Randomized names next to mouse pointers. (#971)" (#972)
This reverts commit dcb93f75e6.
2020-03-16 00:38:37 -07:00
Pete Hunt dcb93f75e6 [RFC] Randomized names next to mouse pointers. (#971)
* [WIP] Add names next to pointers

This implements the rendering and messaging across. Still need to do the UI to set the name.

Also, not really sure what's the best place to send the name and store it.

* Add randomized names

Co-authored-by: Christopher Chedeau <vjeux@fb.com>
2020-03-15 18:56:38 -07:00
Christopher Chedeau 2937efacde Remove last get/setTransform (#964)
My original hack to put the scale when we create the canvas element doesn't make much sense. It should be done when we are rendering the scene. I moved it there in this PR.

The rest was all about forwarding the scale to where it's needed.
2020-03-15 12:25:18 -07:00
Christopher Chedeau b20d4539c0 Stop using getTransform (#950)
* Stop using getTransform

Fixes #861

The original motivation behind this is to make it work with Firefox. But it also helped make the code more intentional.

Test Plan:
- Create one square, select it, zoom in repeatedly, make sure that it zooms centered in the screen and everything looks good
- Scroll at various zoom levels, things look good
- Export a small scene at 1x and 3x, make sure the background is properly set and look good

* fix selection element
2020-03-14 17:24:28 -07:00
Edwin Lin 0e5c29b3f3 basic Socket.io implementation of collaborative editing (#879)
* Enable collaborative syncing for elements

* Don't fall back to local storage if using a room, as that is confusing

* Use remote socket server

* Send updates to new users when they join

* ~

* add mouse tracking

* enable collaboration, rooms, and mouse tracking

* fix syncing bugs and add a button to start syncing mid session

* enable collaboration, rooms, and mouse tracking

* fix syncing bugs and add a button to start syncing mid session

* Add Live button and app state to support tracking collaborator counts

* Enable collaborative syncing for elements

* add mouse tracking

* enable collaboration, rooms, and mouse tracking

* fix syncing bugs and add a button to start syncing mid session

* fix syncing bugs and add a button to start syncing mid session

* Add Live button and app state to support tracking collaborator counts

* prettier

* Fix bug with remote pointers not changing on scroll

* Enable collaborative syncing for elements

* add mouse tracking

* enable collaboration, rooms, and mouse tracking

* fix syncing bugs and add a button to start syncing mid session

* enable collaboration, rooms, and mouse tracking

* fix syncing bugs and add a button to start syncing mid session

* Add Live button and app state to support tracking collaborator counts

* enable collaboration, rooms, and mouse tracking

* fix syncing bugs and add a button to start syncing mid session

* fix syncing bugs and add a button to start syncing mid session

* Fix bug with remote pointers not changing on scroll

* remove UI for collaboration

* remove link

* clean up lingering unused UI

* set random IV passed per encrypted message, reduce room id length, refactored socket broadcasting API, rename room_id to room, removed throttling of pointer movement

* fix package.json conflict
2020-03-09 08:48:25 -07:00
Pete Hunt ccbbdb75a6 Refactor ExcalidrawElement (#874)
* Get rid of isSelected, canvas, canvasZoom, canvasOffsetX and canvasOffsetY on ExcalidrawElement.

* Fix most unit tests. Fix cmd a. Fix alt drag

* Focus on paste

* shift select should include previously selected items

* Fix last test

* Move this.shape out of ExcalidrawElement and into a WeakMap
2020-03-08 10:20:55 -07:00
Jed Fox c6a0cfc2b1 Refactor (#862)
* Initial factoring out of parts of the LayerUI component

2360 → 2224 LOC

* Create a Section component

* Break up src/index.tsx

* Refactor actions to reduce duplication, fix CSS

Also consolidate icons

* Move scene/data.ts to its own directory

* Fix accidental reverts, banish further single-character variables

* ACTIVE_ELEM_COLOR → ACTIVE_ELEMENT_COLOR

* Further refactoring the icons file

* Log all errors

* Pointer Event polyfill to make the tests work

* add test hooks & fix tests

Co-authored-by: dwelle <luzar.david@gmail.com>
2020-03-07 16:20:38 +01:00
Christopher Chedeau 5256096d76 Fast & Furious (#655)
* [WIP] Fast & Furious

* ensure we translate before scaling

* implement canvas caching for rest of elements

* remove unnecessary ts-ignore

* fix for devicePixelRatio

* initialize missing element props on restore

* factor out canvas padding

* remove unnecessary filtering

* simplify renderElement

* regenerate canvas on prop changes

* revert swapping shape resetting with canvas

* fix blurry rendering

* apply devicePixelRatio when clearing canvas

* improve blurriness; fix arrow canvas offset

* revert canvas clearing changes in anticipation of merge

* normalize scrollX/Y on update

* fix getDerivedStateFromProps

* swap derivedState for type brands

* tweak types

* remove renderScene offsets

* move selection element translations to renderElement

* dry out canvas zoom transformations

* fix padding offset

* Render cached canvas based on the zoom level

Co-authored-by: David Luzar <luzar.david@gmail.com>
Co-authored-by: Preet <833927+pshihn@users.noreply.github.com>
2020-02-19 17:25:01 +01:00