fix: improve canvas search scroll behavior further (#8491)

This commit is contained in:
David Luzar
2024-09-11 18:01:18 +02:00
committed by GitHub
parent b46ca0192b
commit fd39712ba6
8 changed files with 165 additions and 99 deletions
+58 -51
View File
@@ -24,7 +24,7 @@ import { CODES, KEYS } from "../keys";
import { getNormalizedZoom } from "../scene";
import { centerScrollOn } from "../scene/scroll";
import { getStateForZoom } from "../scene/zoom";
import type { AppState } from "../types";
import type { AppState, Offsets } from "../types";
import { getShortcutKey, updateActiveTool } from "../utils";
import { register } from "./register";
import { Tooltip } from "../components/Tooltip";
@@ -38,7 +38,7 @@ import { DEFAULT_CANVAS_BACKGROUND_PICKS } from "../colors";
import type { SceneBounds } from "../element/bounds";
import { setCursor } from "../cursor";
import { StoreAction } from "../store";
import { clamp } from "../../math";
import { clamp, roundToStep } from "../../math";
export const actionChangeViewBackgroundColor = register({
name: "changeViewBackgroundColor",
@@ -259,89 +259,85 @@ const zoomValueToFitBoundsOnViewport = (
const adjustedZoomValue =
smallestZoomValue * clamp(viewportZoomFactor, 0.1, 1);
const zoomAdjustedToSteps =
Math.floor(adjustedZoomValue / ZOOM_STEP) * ZOOM_STEP;
return getNormalizedZoom(Math.min(zoomAdjustedToSteps, 1));
return Math.min(adjustedZoomValue, 1);
};
export const zoomToFitBounds = ({
bounds,
appState,
canvasOffsets,
fitToViewport = false,
viewportZoomFactor = 1,
minZoom = -Infinity,
maxZoom = Infinity,
}: {
bounds: SceneBounds;
canvasOffsets?: Offsets;
appState: Readonly<AppState>;
/** whether to fit content to viewport (beyond >100%) */
fitToViewport: boolean;
/** zoom content to cover X of the viewport, when fitToViewport=true */
viewportZoomFactor?: number;
minZoom?: number;
maxZoom?: number;
}) => {
viewportZoomFactor = clamp(viewportZoomFactor, MIN_ZOOM, MAX_ZOOM);
const [x1, y1, x2, y2] = bounds;
const centerX = (x1 + x2) / 2;
const centerY = (y1 + y2) / 2;
let newZoomValue;
let scrollX;
let scrollY;
const canvasOffsetLeft = canvasOffsets?.left ?? 0;
const canvasOffsetTop = canvasOffsets?.top ?? 0;
const canvasOffsetRight = canvasOffsets?.right ?? 0;
const canvasOffsetBottom = canvasOffsets?.bottom ?? 0;
const effectiveCanvasWidth =
appState.width - canvasOffsetLeft - canvasOffsetRight;
const effectiveCanvasHeight =
appState.height - canvasOffsetTop - canvasOffsetBottom;
let adjustedZoomValue;
if (fitToViewport) {
const commonBoundsWidth = x2 - x1;
const commonBoundsHeight = y2 - y1;
newZoomValue =
adjustedZoomValue =
Math.min(
appState.width / commonBoundsWidth,
appState.height / commonBoundsHeight,
) * clamp(viewportZoomFactor, 0.1, 1);
newZoomValue = getNormalizedZoom(newZoomValue);
let appStateWidth = appState.width;
if (appState.openSidebar) {
const sidebarDOMElem = document.querySelector(
".sidebar",
) as HTMLElement | null;
const sidebarWidth = sidebarDOMElem?.offsetWidth ?? 0;
const isRTL = document.documentElement.getAttribute("dir") === "rtl";
appStateWidth = !isRTL
? appState.width - sidebarWidth
: appState.width + sidebarWidth;
}
scrollX = (appStateWidth / 2) * (1 / newZoomValue) - centerX;
scrollY = (appState.height / 2) * (1 / newZoomValue) - centerY;
effectiveCanvasWidth / commonBoundsWidth,
effectiveCanvasHeight / commonBoundsHeight,
) * viewportZoomFactor;
} else {
newZoomValue = zoomValueToFitBoundsOnViewport(
adjustedZoomValue = zoomValueToFitBoundsOnViewport(
bounds,
{
width: appState.width,
height: appState.height,
width: effectiveCanvasWidth,
height: effectiveCanvasHeight,
},
viewportZoomFactor,
);
const centerScroll = centerScrollOn({
scenePoint: { x: centerX, y: centerY },
viewportDimensions: {
width: appState.width,
height: appState.height,
},
zoom: { value: newZoomValue },
});
scrollX = centerScroll.scrollX;
scrollY = centerScroll.scrollY;
}
const newZoomValue = getNormalizedZoom(
clamp(roundToStep(adjustedZoomValue, ZOOM_STEP, "floor"), minZoom, maxZoom),
);
const centerScroll = centerScrollOn({
scenePoint: { x: centerX, y: centerY },
viewportDimensions: {
width: appState.width,
height: appState.height,
},
offsets: canvasOffsets,
zoom: { value: newZoomValue },
});
return {
appState: {
...appState,
scrollX,
scrollY,
scrollX: centerScroll.scrollX,
scrollY: centerScroll.scrollY,
zoom: { value: newZoomValue },
},
storeAction: StoreAction.NONE,
@@ -349,25 +345,34 @@ export const zoomToFitBounds = ({
};
export const zoomToFit = ({
canvasOffsets,
targetElements,
appState,
fitToViewport,
viewportZoomFactor,
minZoom,
maxZoom,
}: {
canvasOffsets?: Offsets;
targetElements: readonly ExcalidrawElement[];
appState: Readonly<AppState>;
/** whether to fit content to viewport (beyond >100%) */
fitToViewport: boolean;
/** zoom content to cover X of the viewport, when fitToViewport=true */
viewportZoomFactor?: number;
minZoom?: number;
maxZoom?: number;
}) => {
const commonBounds = getCommonBounds(getNonDeletedElements(targetElements));
return zoomToFitBounds({
canvasOffsets,
bounds: commonBounds,
appState,
fitToViewport,
viewportZoomFactor,
minZoom,
maxZoom,
});
};
@@ -388,6 +393,7 @@ export const actionZoomToFitSelectionInViewport = register({
userToFollow: null,
},
fitToViewport: false,
canvasOffsets: app.getEditorUIOffsets(),
});
},
// NOTE shift-2 should have been assigned actionZoomToFitSelection.
@@ -413,7 +419,7 @@ export const actionZoomToFitSelection = register({
userToFollow: null,
},
fitToViewport: true,
viewportZoomFactor: 0.7,
canvasOffsets: app.getEditorUIOffsets(),
});
},
// NOTE this action should use shift-2 per figma, alas
@@ -430,7 +436,7 @@ export const actionZoomToFit = register({
icon: zoomAreaIcon,
viewMode: true,
trackEvent: { category: "canvas" },
perform: (elements, appState) =>
perform: (elements, appState, _, app) =>
zoomToFit({
targetElements: elements,
appState: {
@@ -438,6 +444,7 @@ export const actionZoomToFit = register({
userToFollow: null,
},
fitToViewport: false,
canvasOffsets: app.getEditorUIOffsets(),
}),
keyTest: (event) =>
event.code === CODES.ONE &&