fix: improve canvas search scroll behavior further (#8491)
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@@ -24,7 +24,7 @@ import { CODES, KEYS } from "../keys";
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import { getNormalizedZoom } from "../scene";
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import { centerScrollOn } from "../scene/scroll";
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import { getStateForZoom } from "../scene/zoom";
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import type { AppState } from "../types";
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import type { AppState, Offsets } from "../types";
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import { getShortcutKey, updateActiveTool } from "../utils";
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import { register } from "./register";
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import { Tooltip } from "../components/Tooltip";
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@@ -38,7 +38,7 @@ import { DEFAULT_CANVAS_BACKGROUND_PICKS } from "../colors";
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import type { SceneBounds } from "../element/bounds";
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import { setCursor } from "../cursor";
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import { StoreAction } from "../store";
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import { clamp } from "../../math";
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import { clamp, roundToStep } from "../../math";
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export const actionChangeViewBackgroundColor = register({
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name: "changeViewBackgroundColor",
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@@ -259,89 +259,85 @@ const zoomValueToFitBoundsOnViewport = (
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const adjustedZoomValue =
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smallestZoomValue * clamp(viewportZoomFactor, 0.1, 1);
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const zoomAdjustedToSteps =
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Math.floor(adjustedZoomValue / ZOOM_STEP) * ZOOM_STEP;
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return getNormalizedZoom(Math.min(zoomAdjustedToSteps, 1));
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return Math.min(adjustedZoomValue, 1);
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};
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export const zoomToFitBounds = ({
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bounds,
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appState,
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canvasOffsets,
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fitToViewport = false,
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viewportZoomFactor = 1,
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minZoom = -Infinity,
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maxZoom = Infinity,
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}: {
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bounds: SceneBounds;
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canvasOffsets?: Offsets;
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appState: Readonly<AppState>;
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/** whether to fit content to viewport (beyond >100%) */
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fitToViewport: boolean;
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/** zoom content to cover X of the viewport, when fitToViewport=true */
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viewportZoomFactor?: number;
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minZoom?: number;
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maxZoom?: number;
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}) => {
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viewportZoomFactor = clamp(viewportZoomFactor, MIN_ZOOM, MAX_ZOOM);
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const [x1, y1, x2, y2] = bounds;
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const centerX = (x1 + x2) / 2;
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const centerY = (y1 + y2) / 2;
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let newZoomValue;
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let scrollX;
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let scrollY;
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const canvasOffsetLeft = canvasOffsets?.left ?? 0;
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const canvasOffsetTop = canvasOffsets?.top ?? 0;
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const canvasOffsetRight = canvasOffsets?.right ?? 0;
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const canvasOffsetBottom = canvasOffsets?.bottom ?? 0;
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const effectiveCanvasWidth =
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appState.width - canvasOffsetLeft - canvasOffsetRight;
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const effectiveCanvasHeight =
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appState.height - canvasOffsetTop - canvasOffsetBottom;
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let adjustedZoomValue;
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if (fitToViewport) {
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const commonBoundsWidth = x2 - x1;
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const commonBoundsHeight = y2 - y1;
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newZoomValue =
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adjustedZoomValue =
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Math.min(
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appState.width / commonBoundsWidth,
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appState.height / commonBoundsHeight,
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) * clamp(viewportZoomFactor, 0.1, 1);
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newZoomValue = getNormalizedZoom(newZoomValue);
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let appStateWidth = appState.width;
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if (appState.openSidebar) {
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const sidebarDOMElem = document.querySelector(
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".sidebar",
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) as HTMLElement | null;
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const sidebarWidth = sidebarDOMElem?.offsetWidth ?? 0;
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const isRTL = document.documentElement.getAttribute("dir") === "rtl";
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appStateWidth = !isRTL
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? appState.width - sidebarWidth
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: appState.width + sidebarWidth;
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}
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scrollX = (appStateWidth / 2) * (1 / newZoomValue) - centerX;
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scrollY = (appState.height / 2) * (1 / newZoomValue) - centerY;
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effectiveCanvasWidth / commonBoundsWidth,
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effectiveCanvasHeight / commonBoundsHeight,
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) * viewportZoomFactor;
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} else {
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newZoomValue = zoomValueToFitBoundsOnViewport(
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adjustedZoomValue = zoomValueToFitBoundsOnViewport(
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bounds,
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{
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width: appState.width,
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height: appState.height,
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width: effectiveCanvasWidth,
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height: effectiveCanvasHeight,
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},
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viewportZoomFactor,
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);
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const centerScroll = centerScrollOn({
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scenePoint: { x: centerX, y: centerY },
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viewportDimensions: {
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width: appState.width,
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height: appState.height,
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},
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zoom: { value: newZoomValue },
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});
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scrollX = centerScroll.scrollX;
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scrollY = centerScroll.scrollY;
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}
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const newZoomValue = getNormalizedZoom(
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clamp(roundToStep(adjustedZoomValue, ZOOM_STEP, "floor"), minZoom, maxZoom),
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);
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const centerScroll = centerScrollOn({
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scenePoint: { x: centerX, y: centerY },
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viewportDimensions: {
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width: appState.width,
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height: appState.height,
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},
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offsets: canvasOffsets,
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zoom: { value: newZoomValue },
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});
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return {
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appState: {
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...appState,
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scrollX,
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scrollY,
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scrollX: centerScroll.scrollX,
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scrollY: centerScroll.scrollY,
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zoom: { value: newZoomValue },
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},
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storeAction: StoreAction.NONE,
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@@ -349,25 +345,34 @@ export const zoomToFitBounds = ({
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};
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export const zoomToFit = ({
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canvasOffsets,
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targetElements,
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appState,
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fitToViewport,
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viewportZoomFactor,
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minZoom,
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maxZoom,
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}: {
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canvasOffsets?: Offsets;
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targetElements: readonly ExcalidrawElement[];
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appState: Readonly<AppState>;
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/** whether to fit content to viewport (beyond >100%) */
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fitToViewport: boolean;
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/** zoom content to cover X of the viewport, when fitToViewport=true */
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viewportZoomFactor?: number;
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minZoom?: number;
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maxZoom?: number;
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}) => {
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const commonBounds = getCommonBounds(getNonDeletedElements(targetElements));
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return zoomToFitBounds({
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canvasOffsets,
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bounds: commonBounds,
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appState,
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fitToViewport,
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viewportZoomFactor,
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minZoom,
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maxZoom,
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});
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};
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@@ -388,6 +393,7 @@ export const actionZoomToFitSelectionInViewport = register({
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userToFollow: null,
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},
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fitToViewport: false,
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canvasOffsets: app.getEditorUIOffsets(),
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});
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},
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// NOTE shift-2 should have been assigned actionZoomToFitSelection.
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@@ -413,7 +419,7 @@ export const actionZoomToFitSelection = register({
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userToFollow: null,
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},
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fitToViewport: true,
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viewportZoomFactor: 0.7,
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canvasOffsets: app.getEditorUIOffsets(),
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});
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},
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// NOTE this action should use shift-2 per figma, alas
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@@ -430,7 +436,7 @@ export const actionZoomToFit = register({
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icon: zoomAreaIcon,
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viewMode: true,
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trackEvent: { category: "canvas" },
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perform: (elements, appState) =>
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perform: (elements, appState, _, app) =>
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zoomToFit({
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targetElements: elements,
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appState: {
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@@ -438,6 +444,7 @@ export const actionZoomToFit = register({
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userToFollow: null,
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},
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fitToViewport: false,
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canvasOffsets: app.getEditorUIOffsets(),
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}),
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keyTest: (event) =>
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event.code === CODES.ONE &&
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