[WIP] Initial implem of fade animating elements.

This commit is contained in:
barnabasmolnar
2026-06-02 19:06:32 +02:00
parent c08be69618
commit f472af04a9
9 changed files with 327 additions and 23 deletions
+35 -13
View File
@@ -2,6 +2,28 @@ import type { ExcalidrawElementSkeleton } from "@excalidraw/excalidraw/element/t
import type { FileId } from "@excalidraw/excalidraw/element/types";
const elements: ExcalidrawElementSkeleton[] = [
// {
// type: "arrow",
// x: 100,
// y: 500,
// },
// {
// type: "arrow",
// x: 250,
// y: 250,
// label: {
// text: "HELLO WORLD!!",
// },
// start: {
// type: "rectangle",
// // x: -100,
// },
// end: {
// type: "ellipse",
// // x: 300,
// },
// },
{
type: "rectangle",
x: 10,
@@ -22,14 +44,14 @@ const elements: ExcalidrawElementSkeleton[] = [
},
id: "2",
},
{
type: "arrow",
x: 100,
y: 200,
label: { text: "HELLO WORLD!!" },
start: { type: "rectangle" },
end: { type: "ellipse" },
},
// {
// type: "arrow",
// x: 100,
// y: 200,
// label: { text: "HELLO WORLD!!" },
// start: { type: "rectangle" },
// end: { type: "ellipse" },
// },
{
type: "image",
x: 606.1042326312408,
@@ -38,11 +60,11 @@ const elements: ExcalidrawElementSkeleton[] = [
height: 230,
fileId: "rocket" as FileId,
},
{
type: "frame",
children: ["1", "2"],
name: "My frame",
},
// {
// type: "frame",
// children: ["1", "2"],
// name: "My frame",
// },
];
export default {
elements,