docs: migrating dev docs to docusaurus :) (#6073)

* docs: migrating existing docs to docosaraus :)

* log broken links

* lint :p

* fix

* divide the doc into diff categories

* fix

* order sidebars and more

* fix lint

* point to installation

* making docs better :)

* fix

* renaming git

* renaming git

* fix links

* fix

* update readme

* fix

* resolve duplicate url and make /docs as base url

* fix

* move main docs as well

* making docs better

* support mdx

* update og

* fix title

* upgrade docusarus to stable version

* use draculla theme

* fix

* make entire sidebar collapsable

* live editor for footer wohoo

* render excalidraw only on client to fix the prod build

* migrate MainMenu to live editor too :)

* lint :p

* cleanup integration and use live editor and tabs

* fix

* Add welcome screen doc

* Live Collaboration comp docs

* Add collaborator example

* Add example

* add more

* remove isCollaborating

* Rewrite ref and move to sidebar

* change color of links inside pre

* add initial data

* fix lint

* Add styling

* fix lint

* Add example for customizing styles

* fix lint

* fix

* fix lint

* Add link to livecollabtrigger

* fix

* rewrite UIOptions to sidebar

* move initialdata to sidebar

* move render props to sidebar and rewrite renderTopRightUI and renderCustomStats

* rewrite renderSidebar

* update og

* update url for testing

* fix url

* update readme

* fix style

* tweaks

* Add highlight comp to highlight text

* Add bash syntax highlight

* fix

* tweaks

* fix

* rewrite export utilities

* fix restore

* rewrite utils

* move constants to sidebar

* update readme

* add copyright

* fix links style

* Add linkedin

* tweaks

* rename package to @excalidraw/excalidraw

* enable algolia with dummy creds

* tweaks to integration doc

* tweak WelcomeScreen docs to reflect upcoming API changes

* tweak components intro

* tweak nomenclature

* fix admonition

* rename `components` sidebar item and change order of components list

* uncollapse package section in sidebar

* show level 4 haeadings in TOC

* remove algolia

* remove unused assets

* capitalize C

* tweak

* rename components to App

* rename components -> children-components in the routes

* move notable used tools to intro

* update MainMenu docs with `onSelect` preventDefault behavior

* change sidebar label for children components

* use code

* tweak README & docs intro

* tweak package development doc

* make scrollbar gutter stable

* tweak api intro

* add admonition for export utils

* use next

* wip

* wip

* make excalidraw examples use current color theme & prefer system

* fix welcomescreen docs

* use latest temp release

* fix component order

* revert wip changes

* use next

* tweak

* increase height to fix welcome screen hint

* tweak editor height

* update excal version

* wrap Excal with forwardRef to fix refs

* migrate contributing.md

* fix broken links

---------

Co-authored-by: dwelle <luzar.david@gmail.com>
This commit is contained in:
Aakansha Doshi
2023-02-01 19:57:54 +05:30
committed by GitHub
parent f68f4cb9e0
commit f23cdc47ee
49 changed files with 4397 additions and 2324 deletions
@@ -0,0 +1,341 @@
---
slug: /@excalidraw/excalidraw/api/utils
---
# Utils
These are pure Javascript functions exported from the @excalidraw/excalidraw [`@excalidraw/excalidraw`](https://npmjs.com/@excalidraw/excalidraw). If you want to export your drawings in different formats eg `png`, `svg` and more you can check out [Export Utilities](/docs/@excalidraw/excalidraw/API/utils/export). If you want to restore your drawings you can check out [Restore Utilities](/docs/@excalidraw/excalidraw/API/utils/restore).
### serializeAsJSON
Takes the scene elements and state and returns a JSON string. `Deleted` elements as well as most properties from `AppState` are removed from the resulting JSON. (see [`serializeAsJSON()`](https://github.com/excalidraw/excalidraw/blob/master/src/data/json.ts#L42) source for details).
If you want to overwrite the `source` field in the `JSON` string, you can set `window.EXCALIDRAW_EXPORT_SOURCE` to the desired value.
**_Signature_**
<pre>
serializeAsJSON(&#123;<br/>&nbsp;
elements: <a href="https://github.com/excalidraw/excalidraw/blob/master/src/element/types.ts#L114">ExcalidrawElement[]</a>,<br/>&nbsp;
appState: <a href="https://github.com/excalidraw/excalidraw/blob/master/src/types.ts#L95">AppState</a>,<br/>
}): string
</pre>
**How to use**
```js
import { serializeAsJSON } from "@excalidraw/excalidraw";
```
### serializeLibraryAsJSON
Takes the `library` items and returns a `JSON` string.
If you want to overwrite the source field in the JSON string, you can set `window.EXCALIDRAW_EXPORT_SOURCE` to the desired value.
**_Signature_**
<pre>
serializeLibraryAsJSON(
libraryItems: <a href="https://github.com/excalidraw/excalidraw/blob/master/src/types.ts#L200">LibraryItems[]</a>)
</pre>
**How to use**
```js
import { serializeLibraryAsJSON } from "@excalidraw/excalidraw";
```
#### isInvisiblySmallElement
Returns `true` if element is invisibly small (e.g. width & height are zero).
**_Signature_**
<pre>
isInvisiblySmallElement(element: <a href="https://github.com/excalidraw/excalidraw/blob/master/src/element/types.ts#L114">ExcalidrawElement</a>): boolean
</pre>
**How to use**
```js
import { isInvisiblySmallElement } from "@excalidraw/excalidraw";
```
### loadFromBlob
This function loads the scene data from the blob (or file). If you pass `localAppState`, `localAppState` value will be preferred over the `appState` derived from `blob`. Throws if blob doesn't contain valid scene data.
**How to use**
```js
import { loadFromBlob } from "@excalidraw/excalidraw";
const scene = await loadFromBlob(file, null, null);
excalidrawAPI.updateScene(scene);
```
**Signature**
<pre>
loadFromBlob(<br/>&nbsp;
blob: <a href="https://developer.mozilla.org/en-US/docs/Web/API/Blob">Blob</a>,<br/>&nbsp;
localAppState: <a href="https://github.com/excalidraw/excalidraw/blob/master/src/types.ts#L95">AppState</a> | null,<br/>&nbsp;
localElements: <a href="https://github.com/excalidraw/excalidraw/blob/master/src/element/types.ts#L114">ExcalidrawElement[]</a> | null,<br/>&nbsp;
fileHandle?: FileSystemHandle | null <br/>
) => Promise&lt;<a href="https://github.com/excalidraw/excalidraw/blob/master/src/data/restore.ts#L61">RestoredDataState</a>>
</pre>
### loadLibraryFromBlob
This function loads the library from the blob. Additonally takes `defaultStatus` param which sets the default status for library item if not present, defaults to `unpublished`.
**How to use **
```js
import { loadLibraryFromBlob } from "@excalidraw/excalidraw";
```
**_Signature_**
<pre>
loadLibraryFromBlob(blob: <a href="https://developer.mozilla.org/en-US/docs/Web/API/Blob">Blob</a>, defaultStatus: "published" | "unpublished")
</pre>
### loadSceneOrLibraryFromBlob
This function loads either scene or library data from the supplied blob. If the blob contains scene data, and you pass `localAppState`, `localAppState` value will be preferred over the `appState` derived from `blob`.
:::caution
Throws if blob doesn't contain valid `scene` data or `library` data.
:::
**How to use**
```js showLineNumbers
import { loadSceneOrLibraryFromBlob, MIME_TYPES } from "@excalidraw/excalidraw";
const contents = await loadSceneOrLibraryFromBlob(file, null, null);
if (contents.type === MIME_TYPES.excalidraw) {
excalidrawAPI.updateScene(contents.data);
} else if (contents.type === MIME_TYPES.excalidrawlib) {
excalidrawAPI.updateLibrary(contents.data);
}
```
**_Signature_**
<pre>
loadSceneOrLibraryFromBlob(<br/>&nbsp;
blob: <a href="https://developer.mozilla.org/en-US/docs/Web/API/Blob">Blob</a>,
localAppState: <a href="https://github.com/excalidraw/excalidraw/blob/master/src/types.ts#L95">AppState</a> | null,<br/>&nbsp;
localElements: <a href="https://github.com/excalidraw/excalidraw/blob/master/src/element/types.ts#L114">ExcalidrawElement[]</a> | null,<br/>&nbsp;
fileHandle?: FileSystemHandle | null<br/>
) => Promise&lt;&#123; type: string, data: <a href="https://github.com/excalidraw/excalidraw/blob/master/src/data/restore.ts#L53">RestoredDataState</a> | <a href="https://github.com/excalidraw/excalidraw/blob/master/src/data/types.ts#L33">ImportedLibraryState</a>}>
</pre>
### getFreeDrawSvgPath
This function returns the `free draw` svg path for the element.
**How to use**
```js
import { getFreeDrawSvgPath } from "@excalidraw/excalidraw";
```
**Signature**
<pre>
getFreeDrawSvgPath(element: <a href="https://github.com/excalidraw/excalidraw/blob/master/src/element/types.ts#L182">ExcalidrawFreeDrawElement</a>)
</pre>
### isLinearElement
This function returns true if the element is `linear` type (`arrow` |`line`) else returns `false`.
**How to use**
```js
import { isLinearElement } from "@excalidraw/excalidraw";
```
**Signature**
```tsx
isLinearElement(elementType?: <a href="https://github.com/excalidraw/excalidraw/blob/master/src/element/types.ts#L80">ExcalidrawElement</a>): boolean
```
### getNonDeletedElements
This function returns an array of `deleted` elements.
**How to use**
```js
import { getNonDeletedElements } from "@excalidraw/excalidraw";
```
**Signature**
<pre>
getNonDeletedElements(elements:<a href="https://github.com/excalidraw/excalidraw/blob/master/src/element/types.ts#L114"> readonly ExcalidrawElement[]</a>): as readonly <a href="https://github.com/excalidraw/excalidraw/blob/master/src/element/types.ts#L125">NonDeletedExcalidrawElement[]</a>
</pre>
### mergeLibraryItems
This function merges two `LibraryItems` arrays, where unique items from `otherItems` are sorted first in the returned array.
```js
import { mergeLibraryItems } from "@excalidraw/excalidraw";
```
**_Signature_**
<pre>
mergeLibraryItems(localItems: <a href="https://github.com/excalidraw/excalidraw/blob/master/src/types.ts#L250">LibraryItems</a>,<br/>&nbsp;
otherItems: <a href="https://github.com/excalidraw/excalidraw/blob/master/src/types.ts#L200">LibraryItems</a>) => <a href="https://github.com/excalidraw/excalidraw/blob/master/src/types.ts#L250">LibraryItems</a>
</pre>
### parseLibraryTokensFromUrl
Parses library parameters from URL if present (expects the `#addLibrary` hash key), and returns an object with the `libraryUrl` and `idToken`. Returns `null` if `#addLibrary` hash key not found.
**How to use**
```js
import { parseLibraryTokensFromUrl } from "@excalidraw/excalidraw";
```
**Signature**
```tsx
parseLibraryTokensFromUrl(): {
libraryUrl: string;
idToken: string | null;
} | null
```
### useHandleLibrary
A hook that automatically imports library from url if `#addLibrary` hash key exists on initial load, or when it changes during the editing session (e.g. when a user installs a new library), and handles initial library load if `getInitialLibraryItems` getter is supplied.
**How to use**
```js
import { useHandleLibrary } from "@excalidraw/excalidraw";
export const App = () => {
// ...
useHandleLibrary({ excalidrawAPI });
};
```
**Signature**
<pre>
useHandleLibrary(opts: &#123;<br/>&nbsp;
excalidrawAPI: <a href="https://github.com/excalidraw/excalidraw/blob/master/src/types.ts#L494">ExcalidrawAPI</a>,<br/>&nbsp;
getInitialLibraryItems?: () => <a href="https://github.com/excalidraw/excalidraw/blob/master/src/types.ts#L253">LibraryItemsSource</a><br/>
});
</pre>
In the future, we will be adding support for handling `library` persistence to `browser storage` (or elsewhere).
### getSceneVersion
This function returns the current `scene` version.
**_Signature_**
<pre>
getSceneVersion(elements: <a href="https://github.com/excalidraw/excalidraw/blob/master/src/element/types.ts#L114">ExcalidrawElement[]</a>)
</pre>
**How to use**
```js
import { getSceneVersion } from "@excalidraw/excalidraw";
```
### sceneCoordsToViewportCoords
This function returns equivalent `viewport` coords for the provided `scene` coords in params.
```js
import { sceneCoordsToViewportCoords } from "@excalidraw/excalidraw";
```
**_Signature_**
<pre>
sceneCoordsToViewportCoords(&#123; sceneX: number, sceneY: number },<br/>&nbsp;
appState: <a href="https://github.com/excalidraw/excalidraw/blob/master/src/types.ts#L95">AppState</a><br/>): &#123; x: number, y: number }
</pre>
### viewportCoordsToSceneCoords
This function returns equivalent `scene` coords for the provided `viewport` coords in params.
```js
import { viewportCoordsToSceneCoords } from "@excalidraw/excalidraw";
```
**_Signature_**
<pre>
viewportCoordsToSceneCoords(&#123; clientX: number, clientY: number },<br/>&nbsp;
appState: <a href="https://github.com/excalidraw/excalidraw/blob/master/src/types.ts#L95">AppState</a><br/>): &#123;x: number, y: number}
</pre>
### useDevice
This hook can be used to check the type of device which is being used. It can only be used inside the `children` of `Excalidraw` component.
Open the `main menu` in the below example to view the footer.
```jsx live noInline
const MobileFooter = ({}) => {
const device = useDevice();
if (device.isMobile) {
return (
<Footer>
<button
className="custom-footer"
style={{ marginLeft: "20px", height: "2rem" }}
onClick={() => alert("This is custom footer in mobile menu")}
>
custom footer
</button>
</Footer>
);
}
return null;
};
const App = () => (
<div style={{ height: "400px" }}>
<Excalidraw>
<MainMenu>
<MainMenu.Item> Item1 </MainMenu.Item>
<MainMenu.Item> Item 2 </MainMenu.Item>
<MobileFooter />
</MainMenu>
</Excalidraw>
</div>
);
// Need to render when code is span across multiple components
// in Live Code blocks editor
render(<App />);
```
The `device` has the following `attributes`
| Name | Type | Description |
| --- | --- | --- |
| `isSmScreen` | `boolean` | Set to `true` when the device small screen is small (Width < `640px` ) |
| `isMobile` | `boolean` | Set to `true` when the device is `mobile` |
| `isTouchScreen` | `boolean` | Set to `true` for `touch` devices |
| `canDeviceFitSidebar` | `boolean` | Implies whether there is enough space to fit the `sidebar` |