feat(editor): implement overlap box selection (#11053)
Co-authored-by: Mark Tolmacs <mark@lazycat.hu>
This commit is contained in:
@@ -680,8 +680,9 @@ export const getMinMaxXYFromCurvePathOps = (
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return [minX, minY, maxX, maxY];
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};
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export const getBoundsFromPoints = (
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points: ExcalidrawFreeDrawElement["points"],
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export const getBoundsFromPoints = <P extends GlobalPoint | LocalPoint>(
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points: readonly P[],
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padding: number = 0,
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): Bounds => {
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let minX = Infinity;
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let minY = Infinity;
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@@ -695,7 +696,7 @@ export const getBoundsFromPoints = (
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maxY = Math.max(maxY, y);
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}
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return [minX, minY, maxX, maxY];
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return [minX - padding, minY - padding, maxX + padding, maxY + padding];
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};
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const getFreeDrawElementAbsoluteCoords = (
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@@ -1261,6 +1262,17 @@ export const pointInsideBounds = <P extends GlobalPoint | LocalPoint>(
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): boolean =>
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p[0] > bounds[0] && p[0] < bounds[2] && p[1] > bounds[1] && p[1] < bounds[3];
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// TODO make pointInsideBounds inclusive and remove this function once we
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// test nothing is breaking
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export const pointInsideBoundsInclusive = <P extends GlobalPoint | LocalPoint>(
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p: P,
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bounds: Bounds,
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): boolean =>
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p[0] >= bounds[0] &&
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p[0] <= bounds[2] &&
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p[1] >= bounds[1] &&
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p[1] <= bounds[3];
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export const doBoundsIntersect = (
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bounds1: Bounds | null,
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bounds2: Bounds | null,
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@@ -1275,13 +1287,21 @@ export const doBoundsIntersect = (
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return minX1 < maxX2 && maxX1 > minX2 && minY1 < maxY2 && maxY1 > minY2;
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};
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export const boundsContainBounds = (outerBounds: Bounds, innerBounds: Bounds) =>
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[
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pointFrom<GlobalPoint>(innerBounds[0], innerBounds[1]),
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pointFrom<GlobalPoint>(innerBounds[0], innerBounds[3]),
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pointFrom<GlobalPoint>(innerBounds[2], innerBounds[1]),
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pointFrom<GlobalPoint>(innerBounds[2], innerBounds[3]),
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].every((point) => pointInsideBoundsInclusive(point, outerBounds));
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export const elementCenterPoint = (
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element: ExcalidrawElement,
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elementsMap: ElementsMap,
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xOffset: number = 0,
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yOffset: number = 0,
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) => {
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if (isLinearElement(element)) {
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if (isLinearElement(element) || isFreeDrawElement(element)) {
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const [x1, y1, x2, y2] = getElementAbsoluteCoords(element, elementsMap);
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const [x, y] = pointFrom<GlobalPoint>((x1 + x2) / 2, (y1 + y2) / 2);
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@@ -154,14 +154,11 @@ export const hitElementItself = ({
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// Hit test against the extended, rotated bounding box of the element first
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const bounds = getElementBounds(element, elementsMap, true);
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const hitBounds = isPointWithinBounds(
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pointFrom(bounds[0] - threshold, bounds[1] - threshold),
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pointRotateRads(
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point,
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getCenterForBounds(bounds),
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-element.angle as Radians,
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),
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pointFrom(bounds[2] + threshold, bounds[3] + threshold),
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const hitBounds = isPointInRotatedBounds(
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point,
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bounds,
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element.angle,
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threshold,
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);
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// PERF: Bail out early if the point is not even in the
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@@ -192,18 +189,32 @@ export const hitElementItself = ({
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return result;
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};
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const isPointInRotatedBounds = (
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point: GlobalPoint,
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bounds: Bounds,
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angle: Radians,
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tolerance = 0,
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) => {
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const adjustedPoint =
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angle === 0
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? point
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: pointRotateRads(point, getCenterForBounds(bounds), -angle as Radians);
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return isPointWithinBounds(
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pointFrom(bounds[0] - tolerance, bounds[1] - tolerance),
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adjustedPoint,
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pointFrom(bounds[2] + tolerance, bounds[3] + tolerance),
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);
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};
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export const hitElementBoundingBox = (
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point: GlobalPoint,
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element: ExcalidrawElement,
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elementsMap: ElementsMap,
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tolerance = 0,
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) => {
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let [x1, y1, x2, y2] = getElementBounds(element, elementsMap);
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x1 -= tolerance;
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y1 -= tolerance;
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x2 += tolerance;
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y2 += tolerance;
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return isPointWithinBounds(pointFrom(x1, y1), point, pointFrom(x2, y2));
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const bounds = getElementBounds(element, elementsMap, true);
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return isPointInRotatedBounds(point, bounds, element.angle, tolerance);
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};
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export const hitElementBoundingBoxOnly = (
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@@ -573,7 +584,9 @@ const intersectLinearOrFreeDrawWithLineSegment = (
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continue;
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}
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const hits = curveIntersectLineSegment(c, segment);
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const hits = curveIntersectLineSegment(c, segment, {
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iterLimit: 10,
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});
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if (hits.length > 0) {
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intersections.push(...hits);
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@@ -1,7 +1,6 @@
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import { arrayToMap } from "@excalidraw/common";
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import { isPointWithinBounds, pointFrom } from "@excalidraw/math";
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import { doLineSegmentsIntersect } from "@excalidraw/utils/bbox";
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import { elementsOverlappingBBox } from "@excalidraw/utils/withinBounds";
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import type {
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AppClassProperties,
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@@ -18,6 +17,8 @@ import {
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getElementLineSegments,
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getCommonBounds,
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getElementAbsoluteCoords,
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doBoundsIntersect,
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getElementBounds,
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} from "./bounds";
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import { mutateElement } from "./mutateElement";
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import { getBoundTextElement, getContainerElement } from "./textElement";
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@@ -920,16 +921,17 @@ export const getFrameLikeTitle = (element: ExcalidrawFrameLikeElement) => {
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export const getElementsOverlappingFrame = (
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elements: readonly ExcalidrawElement[],
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frame: ExcalidrawFrameLikeElement,
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elementsMap: ElementsMap,
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) => {
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return (
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elementsOverlappingBBox({
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elements,
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bounds: frame,
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type: "overlap",
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})
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// removes elements who are overlapping, but are in a different frame,
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return elements.filter(
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(el) =>
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// exclude elements which are overlapping, but are in a different frame,
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// and thus invisible in target frame
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.filter((el) => !el.frameId || el.frameId === frame.id)
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(!el.frameId || el.frameId === frame.id) &&
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doBoundsIntersect(
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getElementBounds(el, elementsMap),
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getElementBounds(frame, elementsMap),
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),
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);
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};
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@@ -1,15 +1,32 @@
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import { arrayToMap, isShallowEqual } from "@excalidraw/common";
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import { arrayToMap, isShallowEqual, type Bounds } from "@excalidraw/common";
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import {
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lineSegment,
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pointFrom,
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pointRotateRads,
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type GlobalPoint,
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} from "@excalidraw/math";
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import type {
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AppState,
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BoxSelectionMode,
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InteractiveCanvasAppState,
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} from "@excalidraw/excalidraw/types";
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import { getElementAbsoluteCoords, getElementBounds } from "./bounds";
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import {
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boundsContainBounds,
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doBoundsIntersect,
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elementCenterPoint,
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getElementAbsoluteCoords,
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getElementBounds,
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pointInsideBounds,
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} from "./bounds";
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import { intersectElementWithLineSegment } from "./collision";
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import { isElementInViewport } from "./sizeHelpers";
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import {
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isArrowElement,
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isBoundToContainer,
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isFrameLikeElement,
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isFreeDrawElement,
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isLinearElement,
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isTextElement,
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} from "./typeChecks";
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@@ -17,19 +34,38 @@ import {
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elementOverlapsWithFrame,
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getContainingFrame,
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getFrameChildren,
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isElementIntersectingFrame,
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} from "./frame";
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import { LinearElementEditor } from "./linearElementEditor";
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import { selectGroupsForSelectedElements } from "./groups";
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import { getBoundTextElement } from "./textElement";
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import type {
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ElementsMap,
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ElementsMapOrArray,
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ExcalidrawElement,
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ExcalidrawFrameLikeElement,
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NonDeleted,
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NonDeletedExcalidrawElement,
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} from "./types";
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const shouldIgnoreElementFromSelection = (
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element: NonDeletedExcalidrawElement,
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) => element.locked || isBoundToContainer(element);
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const excludeElementsFromFrames = <T extends ExcalidrawElement>(
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selectedElements: readonly T[],
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framesInSelection: Set<ExcalidrawFrameLikeElement["id"]>,
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) => {
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return selectedElements.filter((element) => {
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if (element.frameId && framesInSelection.has(element.frameId)) {
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return false;
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}
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return true;
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});
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};
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/**
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* Frames and their containing elements are not to be selected at the same time.
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* Given an array of selected elements, if there are frames and their containing elements
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@@ -49,55 +85,243 @@ export const excludeElementsInFramesFromSelection = <
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}
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});
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return selectedElements.filter((element) => {
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if (element.frameId && framesInSelection.has(element.frameId)) {
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return false;
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}
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return true;
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});
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return excludeElementsFromFrames(selectedElements, framesInSelection);
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};
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export const getElementsWithinSelection = (
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elements: readonly NonDeletedExcalidrawElement[],
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selection: NonDeletedExcalidrawElement,
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elementsMap: ElementsMap,
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// TODO remove (this flag is effectively unused AFAIK)
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excludeElementsInFrames: boolean = true,
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) => {
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const [selectionX1, selectionY1, selectionX2, selectionY2] =
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boxSelectionMode: BoxSelectionMode = "contain",
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): NonDeletedExcalidrawElement[] => {
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const [selectionStartX, selectionStartY, selectionEndX, selectionEndY] =
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getElementAbsoluteCoords(selection, elementsMap);
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const selectionX1 = Math.min(selectionStartX, selectionEndX);
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const selectionY1 = Math.min(selectionStartY, selectionEndY);
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const selectionX2 = Math.max(selectionStartX, selectionEndX);
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const selectionY2 = Math.max(selectionStartY, selectionEndY);
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const selectionBounds = [
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selectionX1,
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selectionY1,
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selectionX2,
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selectionY2,
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] as Bounds;
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const selectionEdges = [
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lineSegment<GlobalPoint>(
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pointFrom(selectionX1, selectionY1),
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pointFrom(selectionX2, selectionY1),
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),
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lineSegment<GlobalPoint>(
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pointFrom(selectionX2, selectionY1),
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pointFrom(selectionX2, selectionY2),
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),
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lineSegment<GlobalPoint>(
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pointFrom(selectionX2, selectionY2),
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pointFrom(selectionX1, selectionY2),
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),
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lineSegment<GlobalPoint>(
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pointFrom(selectionX1, selectionY2),
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pointFrom(selectionX1, selectionY1),
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),
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];
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let elementsInSelection = elements.filter((element) => {
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let [elementX1, elementY1, elementX2, elementY2] = getElementBounds(
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element,
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elementsMap,
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);
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const framesInSelection = excludeElementsInFrames
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? new Set<NonDeletedExcalidrawElement["id"]>()
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: null;
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let elementsInSelection: NonDeletedExcalidrawElement[] = [];
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const containingFrame = getContainingFrame(element, elementsMap);
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if (containingFrame) {
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const [fx1, fy1, fx2, fy2] = getElementBounds(
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containingFrame,
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elementsMap,
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);
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elementX1 = Math.max(fx1, elementX1);
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elementY1 = Math.max(fy1, elementY1);
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elementX2 = Math.min(fx2, elementX2);
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elementY2 = Math.min(fy2, elementY2);
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for (const element of elements) {
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if (shouldIgnoreElementFromSelection(element)) {
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continue;
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}
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return (
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element.locked === false &&
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element.type !== "selection" &&
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!isBoundToContainer(element) &&
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selectionX1 <= elementX1 &&
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selectionY1 <= elementY1 &&
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selectionX2 >= elementX2 &&
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selectionY2 >= elementY2
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);
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});
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const strokeWidth = element.strokeWidth;
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let labelAABB: Bounds | null = null;
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let elementAABB = getElementBounds(element, elementsMap);
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elementsInSelection = excludeElementsInFrames
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? excludeElementsInFramesFromSelection(elementsInSelection)
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elementAABB = [
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elementAABB[0] - strokeWidth / 2,
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elementAABB[1] - strokeWidth / 2,
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elementAABB[2] + strokeWidth / 2,
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elementAABB[3] + strokeWidth / 2,
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] as Bounds;
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// Whether the element bounds should include the bound text element bounds
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const boundTextElement =
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isArrowElement(element) && getBoundTextElement(element, elementsMap);
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if (boundTextElement) {
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const { x, y } = LinearElementEditor.getBoundTextElementPosition(
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element,
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boundTextElement,
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elementsMap,
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);
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labelAABB = [
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x,
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y,
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x + boundTextElement.width,
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y + boundTextElement.height,
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] as Bounds;
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}
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// Clip element bounds by its containing frame (if any), since only the
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// visible (frame-clipped) portion of the element is relevant for selection.
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const associatedFrame = getContainingFrame(element, elementsMap);
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if (
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associatedFrame &&
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isElementIntersectingFrame(element, associatedFrame, elementsMap)
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) {
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const frameAABB = getElementBounds(associatedFrame, elementsMap);
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elementAABB = [
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Math.max(elementAABB[0], frameAABB[0]),
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Math.max(elementAABB[1], frameAABB[1]),
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Math.min(elementAABB[2], frameAABB[2]),
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Math.min(elementAABB[3], frameAABB[3]),
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] as Bounds;
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labelAABB = labelAABB
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? ([
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Math.max(labelAABB[0], frameAABB[0]),
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Math.max(labelAABB[1], frameAABB[1]),
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Math.min(labelAABB[2], frameAABB[2]),
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Math.min(labelAABB[3], frameAABB[3]),
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] as Bounds)
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: null;
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}
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const commonAABB = labelAABB
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? ([
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Math.min(labelAABB[0], elementAABB[0]),
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Math.min(labelAABB[1], elementAABB[1]),
|
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Math.max(labelAABB[2], elementAABB[2]),
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Math.max(labelAABB[3], elementAABB[3]),
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] as Bounds)
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: elementAABB;
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// ============== Evaluation ==============
|
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// 1. If the selection box WRAPs the element's AABB, then add it to the
|
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// selection and move on, regardless of the selection mode.
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//
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// PERF: This trick only works with axis-aligned box selection and the
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// current convex element shapes!
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if (boundsContainBounds(selectionBounds, commonAABB)) {
|
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if (framesInSelection && isFrameLikeElement(element)) {
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framesInSelection.add(element.id);
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} else {
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elementsInSelection.push(element);
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continue;
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}
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}
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|
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// 2. Handle the case where the label is overlapped by the selection box
|
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if (
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boxSelectionMode === "overlap" &&
|
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labelAABB &&
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doBoundsIntersect(selectionBounds, labelAABB)
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) {
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elementsInSelection.push(element);
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continue;
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}
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// 3. Handle the case where the selection is not wrapping the element, but
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// it does intersect the element's outline (non-AABB).
|
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if (
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boxSelectionMode === "overlap" &&
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doBoundsIntersect(selectionBounds, elementAABB)
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) {
|
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let hasIntersection = false;
|
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|
||||
// Preliminary check potential intersection imprecision
|
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if (isLinearElement(element) || isFreeDrawElement(element)) {
|
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const center = elementCenterPoint(element, elementsMap);
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||||
hasIntersection = element.points.some((point) => {
|
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const rotatedPoint = pointRotateRads(
|
||||
pointFrom<GlobalPoint>(element.x + point[0], element.y + point[1]),
|
||||
center,
|
||||
element.angle,
|
||||
);
|
||||
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return pointInsideBounds(rotatedPoint, selectionBounds);
|
||||
});
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} else {
|
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const nonRotatedElementBounds = getElementBounds(
|
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element,
|
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elementsMap,
|
||||
true,
|
||||
);
|
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const center = elementCenterPoint(element, elementsMap);
|
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hasIntersection = [
|
||||
pointRotateRads(
|
||||
pointFrom<GlobalPoint>(
|
||||
(nonRotatedElementBounds[0] + nonRotatedElementBounds[2]) / 2,
|
||||
nonRotatedElementBounds[1],
|
||||
),
|
||||
center,
|
||||
element.angle,
|
||||
),
|
||||
pointRotateRads(
|
||||
pointFrom<GlobalPoint>(
|
||||
nonRotatedElementBounds[2],
|
||||
(nonRotatedElementBounds[1] + nonRotatedElementBounds[3]) / 2,
|
||||
),
|
||||
center,
|
||||
element.angle,
|
||||
),
|
||||
pointRotateRads(
|
||||
pointFrom<GlobalPoint>(
|
||||
(nonRotatedElementBounds[0] + nonRotatedElementBounds[2]) / 2,
|
||||
nonRotatedElementBounds[3],
|
||||
),
|
||||
center,
|
||||
element.angle,
|
||||
),
|
||||
pointRotateRads(
|
||||
pointFrom<GlobalPoint>(
|
||||
nonRotatedElementBounds[0],
|
||||
(nonRotatedElementBounds[1] + nonRotatedElementBounds[3]) / 2,
|
||||
),
|
||||
center,
|
||||
element.angle,
|
||||
),
|
||||
].some((point) => {
|
||||
return pointInsideBounds(
|
||||
pointRotateRads(point, center, element.angle),
|
||||
selectionBounds,
|
||||
);
|
||||
});
|
||||
}
|
||||
|
||||
if (!hasIntersection) {
|
||||
hasIntersection = selectionEdges.some(
|
||||
(selectionEdge) =>
|
||||
intersectElementWithLineSegment(
|
||||
element,
|
||||
elementsMap,
|
||||
selectionEdge,
|
||||
strokeWidth / 2,
|
||||
true, // Stop at first hit for better performance
|
||||
).length > 0,
|
||||
);
|
||||
}
|
||||
|
||||
if (hasIntersection) {
|
||||
if (framesInSelection && isFrameLikeElement(element)) {
|
||||
framesInSelection.add(element.id);
|
||||
}
|
||||
|
||||
elementsInSelection.push(element);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
// 4. We don't need to handle when the selection is inside the element
|
||||
// as it is separately handled in App.
|
||||
}
|
||||
|
||||
elementsInSelection = framesInSelection
|
||||
? excludeElementsFromFrames(elementsInSelection, framesInSelection)
|
||||
: elementsInSelection;
|
||||
|
||||
elementsInSelection = elementsInSelection.filter((element) => {
|
||||
|
||||
Reference in New Issue
Block a user