fix(editor): fix target element index when creating/adding elements to frames (#11257)

This commit is contained in:
David Luzar
2026-05-05 21:35:32 +02:00
committed by GitHub
parent 3004c642da
commit d2557474e2
21 changed files with 1405 additions and 262 deletions
+246 -61
View File
@@ -176,7 +176,9 @@ import {
isValidTextContainer,
redrawTextBoundingBox,
hasBoundingBox,
getCommonFrameId,
getFrameChildren,
getFrameChildrenInsertionIndex,
isCursorInFrame,
addElementsToFrame,
replaceAllElementsInFrame,
@@ -259,6 +261,7 @@ import {
maybeHandleArrowPointlikeDrag,
getUncroppedWidthAndHeight,
getActiveTextElement,
isEligibleFrameChildType,
} from "@excalidraw/element";
import type { GlobalPoint, LocalPoint, Radians } from "@excalidraw/math";
@@ -2092,20 +2095,30 @@ class App extends React.Component<AppProps, AppState> {
const selectedElements = this.scene.getSelectedElements(this.state);
const { renderTopRightUI, renderTopLeftUI, renderCustomStats } = this.props;
const sceneNonce = this.scene.getSceneNonce();
const { elementsMap, visibleElements } =
this.renderer.getRenderableElements({
sceneNonce,
zoom: this.state.zoom,
offsetLeft: this.state.offsetLeft,
offsetTop: this.state.offsetTop,
scrollX: this.state.scrollX,
scrollY: this.state.scrollY,
height: this.state.height,
width: this.state.width,
editingTextElement: this.state.editingTextElement,
newElementId: this.state.newElement?.id,
});
const {
elementsMap,
visibleElements,
canvasNonce,
/**
* element to draw on the <NewElementCanvas> for optimization purposes.
* Can be null even if this.state.newElement defined
* (e.g. when its zIndex isn't on top) */
newElementCanvasElement,
} = this.renderer.getRenderableElements({
zoom: this.state.zoom,
offsetLeft: this.state.offsetLeft,
offsetTop: this.state.offsetTop,
scrollX: this.state.scrollX,
scrollY: this.state.scrollY,
height: this.state.height,
width: this.state.width,
editingTextElement: this.state.editingTextElement,
newElement: this.state.newElement,
selectedElements,
selectedElementsAreBeingDragged:
this.state.selectedElementsAreBeingDragged,
frameToHighlight: this.state.frameToHighlight,
});
this.visibleElements = visibleElements;
const allElementsMap = this.scene.getNonDeletedElementsMap();
@@ -2324,7 +2337,7 @@ class App extends React.Component<AppProps, AppState> {
elementsMap={elementsMap}
allElementsMap={allElementsMap}
visibleElements={visibleElements}
sceneNonce={sceneNonce}
canvasNonce={canvasNonce}
selectionNonce={
this.state.selectionElement?.versionNonce
}
@@ -2345,9 +2358,10 @@ class App extends React.Component<AppProps, AppState> {
theme: this.state.theme,
}}
/>
{this.state.newElement && (
{newElementCanvasElement && (
<NewElementCanvas
appState={this.state}
newElement={newElementCanvasElement}
scale={window.devicePixelRatio}
rc={this.rc}
elementsMap={elementsMap}
@@ -2375,7 +2389,7 @@ class App extends React.Component<AppProps, AppState> {
visibleElements={visibleElements}
allElementsMap={allElementsMap}
selectedElements={selectedElements}
sceneNonce={sceneNonce}
canvasNonce={canvasNonce}
selectionNonce={
this.state.selectionElement?.versionNonce
}
@@ -2687,7 +2701,7 @@ class App extends React.Component<AppProps, AppState> {
locked: false,
});
this.scene.insertElement(frame);
this.insertNewElement(frame);
for (const child of selectedElements) {
this.scene.mutateElement(child, { frameId: frame.id });
@@ -3765,6 +3779,7 @@ class App extends React.Component<AppProps, AppState> {
position:
this.editorInterface.formFactor === "desktop" ? "cursor" : "center",
retainSeed: isPlainPaste,
preserveFrameChildrenOrder: true,
});
return;
}
@@ -3908,6 +3923,7 @@ class App extends React.Component<AppProps, AppState> {
position: { clientX: number; clientY: number } | "cursor" | "center";
retainSeed?: boolean;
fitToContent?: boolean;
preserveFrameChildrenOrder?: boolean;
}) => {
const elements = restoreElements(opts.elements, null, {
deleteInvisibleElements: true,
@@ -3949,6 +3965,7 @@ class App extends React.Component<AppProps, AppState> {
});
}),
randomizeSeed: !opts.retainSeed,
preserveFrameChildrenOrder: opts.preserveFrameChildrenOrder,
});
const prevElements = this.scene.getElementsIncludingDeleted();
@@ -3970,11 +3987,10 @@ class App extends React.Component<AppProps, AppState> {
duplicatedElements,
topLayerFrame,
);
addElementsToFrame(
nextElements = addElementsToFrame(
nextElements,
eligibleElements,
topLayerFrame,
this.state,
);
}
@@ -4200,7 +4216,7 @@ class App extends React.Component<AppProps, AppState> {
return;
}
this.scene.insertElements(textElements);
this.insertNewElements(textElements);
this.store.scheduleCapture();
this.setState({
selectedElementIds: makeNextSelectedElementIds(
@@ -5456,7 +5472,7 @@ class App extends React.Component<AppProps, AppState> {
if (!event[KEYS.CTRL_OR_CMD]) {
if (this.flowChartCreator.isCreatingChart) {
if (this.flowChartCreator.pendingNodes?.length) {
this.scene.insertElements(this.flowChartCreator.pendingNodes);
this.insertNewElements(this.flowChartCreator.pendingNodes);
}
const firstNode = this.flowChartCreator.pendingNodes?.[0];
@@ -5554,6 +5570,7 @@ class App extends React.Component<AppProps, AppState> {
selectedLinearElement: isSelectionLikeTool(nextActiveTool.type)
? prevState.selectedLinearElement
: null,
frameToHighlight: null,
} as const;
if (nextActiveTool.type === "freedraw") {
@@ -6151,6 +6168,12 @@ class App extends React.Component<AppProps, AppState> {
hitElement = elements[index];
break;
} else if (x1 < x && x < x2 && y1 < y && y < y2) {
// to allow binding to containers within frames,
// ignore frames in hit testing
if (isFrameLikeElement(elements[index])) {
continue;
}
hitElement = elements[index];
break;
}
@@ -6240,11 +6263,6 @@ class App extends React.Component<AppProps, AppState> {
}
}
const topLayerFrame = this.getTopLayerFrameAtSceneCoords({
x: sceneX,
y: sceneY,
});
const textCreationGridPoint = this.getTextCreationGridPoint(sceneX, sceneY);
const newTextElementPosition = parentCenterPosition
@@ -6266,6 +6284,20 @@ class App extends React.Component<AppProps, AppState> {
y: sceneY,
};
const topLayerFrame = this.getTopLayerFrameAtSceneCoords({
x: newTextElementPosition.x,
y: newTextElementPosition.y,
});
// container has higher priority. Only add to frame if container is in the same frame.
const frameId =
topLayerFrame &&
(!shouldBindToContainer ||
!container ||
container.frameId === topLayerFrame.id)
? topLayerFrame.id
: null;
const element =
existingTextElement ||
newTextElement({
@@ -6295,7 +6327,7 @@ class App extends React.Component<AppProps, AppState> {
? (0 as Radians)
: container.angle
: (0 as Radians),
frameId: topLayerFrame ? topLayerFrame.id : null,
frameId,
});
if (!existingTextElement && shouldBindToContainer && container) {
@@ -6311,9 +6343,12 @@ class App extends React.Component<AppProps, AppState> {
if (!existingTextElement) {
if (container && shouldBindToContainer) {
const containerIndex = this.scene.getElementIndex(container.id);
this.scene.insertElementAtIndex(element, containerIndex + 1);
// TODO should use insertNewElement, after we update it to handle
// elements with containerId + frameId at the same time (containerId
// should take precedence when it comes to z-index)
this.scene.insertElementsAtIndex([element], containerIndex + 1);
} else {
this.scene.insertElement(element);
this.insertNewElement(element);
}
}
@@ -6695,19 +6730,161 @@ class App extends React.Component<AppProps, AppState> {
}
};
private getTopLayerFrameAtSceneCoords = (sceneCoords: {
x: number;
y: number;
}) => {
/**
* finds candidate frame under cursor (when dragging frame children/elements
* inside frames)
*/
private getTopLayerFrameAtSceneCoords = (
/**
* should be already grid aligned (basically should be what the call site
* sets the element's coords to, if applicable)
*/
sceneCoords: {
x: number;
y: number;
},
opts?: {
/** to exclude selected elements when dragging, etc. */
excludeElementIds?: AppState["selectedElementIds"];
currentFrameId?: ExcalidrawElement["frameId"];
},
) => {
const elementsMap = this.scene.getNonDeletedElementsMap();
const frames = this.scene
const framesUnderCursor = this.scene
.getNonDeletedFramesLikes()
.filter(
(frame): frame is ExcalidrawFrameLikeElement =>
!frame.locked && isCursorInFrame(sceneCoords, frame, elementsMap),
);
return frames.length ? frames[frames.length - 1] : null;
if (!framesUnderCursor.length) {
return null;
}
const topLayerFrame = framesUnderCursor.at(-1)!;
const hitElement = this.getElementsAtPosition(
sceneCoords.x,
sceneCoords.y,
{
includeLockedElements: true,
},
).findLast((element) => !opts?.excludeElementIds?.[element.id]);
if (hitElement) {
if (
isFrameLikeElement(hitElement) &&
// case: we're hitting a locked frame itself (frame's outline
// or later its bg once implemented)
!hitElement.locked
) {
return topLayerFrame;
}
const hitElementIndex = this.scene.getElementIndex(hitElement.id);
const topLayerFrameIndex = this.scene.getElementIndex(topLayerFrame.id);
if (
hitElementIndex !== -1 &&
topLayerFrameIndex !== -1 &&
hitElementIndex <= topLayerFrameIndex
) {
return topLayerFrame;
}
// to support a case of dragging a pre-existing frame child underneath
// a non-frame element covering the cursor
const currentFrame = opts?.currentFrameId
? framesUnderCursor.find((frame) => frame.id === opts.currentFrameId) ??
null
: null;
if (currentFrame) {
return currentFrame;
}
return hitElement.frameId
? framesUnderCursor.find((frame) => frame.id === hitElement.frameId) ??
null
: null;
}
return topLayerFrame;
};
private updateFrameToHighlight = (
frameToHighlight: AppState["frameToHighlight"],
) => {
if (this.state.frameToHighlight !== frameToHighlight) {
this.setState({ frameToHighlight });
}
};
private maybeUpdateFrameToHighlightOnPointerMove = (
sceneCoords: { x: number; y: number },
isOverScrollBar: boolean,
) => {
// currently this function is being called even during pointerdown so we
// need to make sure we don't re-set the state when dragging and similar
//
// But, we still want to reset on pointermove in case the state is stale
// so we updte even for non-eligible tool types
if (
this.state.newElement ||
this.state.multiElement ||
this.state.selectionElement ||
this.state.selectedElementsAreBeingDragged
) {
return;
}
this.updateFrameToHighlight(
!isOverScrollBar && isEligibleFrameChildType(this.state.activeTool.type)
? this.getTopLayerFrameAtSceneCoords(sceneCoords)
: null,
);
};
private insertNewElements = (elements: readonly ExcalidrawElement[]) => {
if (!elements.length) {
return;
}
const chunkedElements: ExcalidrawElement[][] = [];
for (const element of elements) {
const currentChunk = chunkedElements[chunkedElements.length - 1];
if (currentChunk?.[0].frameId === element.frameId) {
currentChunk.push(element);
} else {
chunkedElements.push([element]);
}
}
for (const chunk of chunkedElements) {
const frameId = chunk[0].frameId;
const insertionIndex = frameId
? getFrameChildrenInsertionIndex(
this.scene.getElementsIncludingDeleted(),
frameId,
)
: null;
this.scene.insertElementsAtIndex(chunk, insertionIndex);
}
};
private insertNewElement = (element: ExcalidrawElement) => {
this.insertNewElements([element]);
const frame = element.frameId
? this.scene.getNonDeletedElement(element.frameId)
: null;
this.updateFrameToHighlight(
frame && isFrameLikeElement(frame) ? frame : null,
);
};
private handleCanvasPointerMove = (
@@ -6809,6 +6986,14 @@ class App extends React.Component<AppProps, AppState> {
}
}
this.maybeUpdateFrameToHighlightOnPointerMove(
{
x: scenePointerX,
y: scenePointerY,
},
isOverScrollBar,
);
if (
!this.state.newElement &&
isActiveToolNonLinearSnappable(this.state.activeTool.type)
@@ -8863,7 +9048,7 @@ class App extends React.Component<AppProps, AppState> {
pressures: simulatePressure ? [] : [event.pressure],
});
this.scene.insertElement(element);
this.insertNewElement(element);
this.setState((prevState) => {
const nextSelectedElementIds = {
@@ -8920,7 +9105,7 @@ class App extends React.Component<AppProps, AppState> {
height,
});
this.scene.insertElement(element);
this.insertNewElement(element);
return element;
};
@@ -8974,7 +9159,7 @@ class App extends React.Component<AppProps, AppState> {
link,
});
this.scene.insertElement(element);
this.insertNewElement(element);
return element;
};
@@ -9218,7 +9403,7 @@ class App extends React.Component<AppProps, AppState> {
points: [pointFrom<LocalPoint>(0, 0), pointFrom<LocalPoint>(0, 0)],
});
this.scene.insertElement(element);
this.insertNewElement(element);
if (isBindingElement(element)) {
// Do the initial binding so the binding strategy has the initial state
@@ -9376,7 +9561,7 @@ class App extends React.Component<AppProps, AppState> {
selectionElement: element,
});
} else {
this.scene.insertElement(element);
this.insertNewElement(element);
this.setState({
multiElement: null,
newElement: element,
@@ -9409,7 +9594,7 @@ class App extends React.Component<AppProps, AppState> {
? newMagicFrameElement(constructorOpts)
: newFrameElement(constructorOpts);
this.scene.insertElement(frame);
this.insertNewElement(frame);
this.setState({
multiElement: null,
@@ -9777,18 +9962,17 @@ class App extends React.Component<AppProps, AppState> {
return;
}
const selectedElementsHasAFrame = selectedElements.find((e) =>
const selectedElementsHasAFrame = selectedElements.some((e) =>
isFrameLikeElement(e),
);
const topLayerFrame = this.getTopLayerFrameAtSceneCoords(pointerCoords);
const frameToHighlight =
topLayerFrame && !selectedElementsHasAFrame ? topLayerFrame : null;
const frameToHighlight = selectedElementsHasAFrame
? null
: this.getTopLayerFrameAtSceneCoords(pointerCoords, {
currentFrameId: getCommonFrameId(selectedElements),
excludeElementIds: this.state.selectedElementIds,
});
// Only update the state if there is a difference
if (this.state.frameToHighlight !== frameToHighlight) {
flushSync(() => {
this.setState({ frameToHighlight });
});
}
this.updateFrameToHighlight(frameToHighlight);
// Marking that click was used for dragging to check
// if elements should be deselected on pointerup
@@ -10817,7 +11001,6 @@ class App extends React.Component<AppProps, AppState> {
this.scene.getElementsMapIncludingDeleted(),
elementsInsideFrame,
newElement,
this.state,
),
);
}
@@ -10877,9 +11060,14 @@ class App extends React.Component<AppProps, AppState> {
}
} else {
// update the relationships between selected elements and frames
const topLayerFrame = this.getTopLayerFrameAtSceneCoords(sceneCoords);
const selectedElements = this.scene.getSelectedElements(this.state);
const topLayerFrame = this.getTopLayerFrameAtSceneCoords(
sceneCoords,
{
currentFrameId: getCommonFrameId(selectedElements),
excludeElementIds: this.state.selectedElementIds,
},
);
let nextElements = this.scene.getElementsMapIncludingDeleted();
const updateGroupIdsAfterEditingGroup = (
@@ -10928,10 +11116,8 @@ class App extends React.Component<AppProps, AppState> {
topLayerFrame &&
!this.state.selectedElementIds[topLayerFrame.id]
) {
const elementsToAdd = selectedElements.filter(
(element) =>
element.frameId !== topLayerFrame.id &&
isElementInFrame(element, nextElements, this.state),
const elementsToAdd = selectedElements.filter((element) =>
isElementInFrame(element, nextElements, this.state),
);
if (this.state.editingGroupId) {
@@ -10942,7 +11128,6 @@ class App extends React.Component<AppProps, AppState> {
nextElements,
elementsToAdd,
topLayerFrame,
this.state,
);
} else if (!topLayerFrame) {
if (this.state.editingGroupId) {
@@ -11004,7 +11189,6 @@ class App extends React.Component<AppProps, AppState> {
elementsMap,
),
frame,
this,
);
}
@@ -11820,7 +12004,7 @@ class App extends React.Component<AppProps, AppState> {
sceneY,
gridPadding,
);
placeholders.forEach((el) => this.scene.insertElement(el));
this.insertNewElements(placeholders);
// Create, position, insert and select initialized (replacing placeholders)
const initialized = await Promise.all(
@@ -11948,6 +12132,7 @@ class App extends React.Component<AppProps, AppState> {
type: "everything",
elements: item.elements,
randomizeSeed: true,
preserveFrameChildrenOrder: true,
}).duplicatedElements,
}));
@@ -199,6 +199,7 @@ export default function LibraryMenuItems({
type: "everything",
elements: item.elements,
randomizeSeed: true,
preserveFrameChildrenOrder: true,
}).duplicatedElements,
};
});
@@ -206,7 +206,6 @@ const handleDimensionChange: DragInputCallbackType<
scene.getElementsIncludingDeleted(),
nextElementsInFrame,
latestElement,
app,
);
scene.replaceAllElements(updatedElements);
@@ -302,7 +301,6 @@ const handleDragFinished: DragFinishedCallbackType = ({
app.scene.getElementsIncludingDeleted(),
nextElementsInFrame,
latestElement,
app,
);
app.scene.replaceAllElements(updatedElements);
@@ -261,7 +261,6 @@ const handleDimensionChange: DragInputCallbackType<
scene.getElementsIncludingDeleted(),
nextElementsInFrame,
latestElement,
app,
);
scene.replaceAllElements(updatedElements);
@@ -416,7 +415,6 @@ const handleDragFinished: DragFinishedCallbackType = ({
app.scene.getElementsIncludingDeleted(),
nextElementsInFrame,
latestElement,
app,
);
app.scene.replaceAllElements(updatedElements);
@@ -39,7 +39,7 @@ type InteractiveCanvasProps = {
visibleElements: readonly NonDeletedExcalidrawElement[];
selectedElements: readonly NonDeletedExcalidrawElement[];
allElementsMap: NonDeletedSceneElementsMap;
sceneNonce: number | undefined;
canvasNonce: string;
selectionNonce: number | undefined;
scale: number;
appState: InteractiveCanvasAppState;
@@ -279,10 +279,10 @@ const areEqual = (
// This could be further optimised if needed, as we don't have to render interactive canvas on each scene mutation
if (
prevProps.selectionNonce !== nextProps.selectionNonce ||
prevProps.sceneNonce !== nextProps.sceneNonce ||
prevProps.canvasNonce !== nextProps.canvasNonce ||
prevProps.scale !== nextProps.scale ||
// we need to memoize on elementsMap because they may have renewed
// even if sceneNonce didn't change (e.g. we filter elements out based
// even if canvasNonce didn't change (e.g. we filter elements out based
// on appState)
prevProps.elementsMap !== nextProps.elementsMap ||
prevProps.visibleElements !== nextProps.visibleElements ||
@@ -14,6 +14,7 @@ import type { RoughCanvas } from "roughjs/bin/canvas";
interface NewElementCanvasProps {
appState: AppState;
newElement: NonNullable<AppState["newElement"]>;
elementsMap: RenderableElementsMap;
allElementsMap: NonDeletedSceneElementsMap;
scale: number;
@@ -31,7 +32,7 @@ const NewElementCanvas = (props: NewElementCanvasProps) => {
{
canvas: canvasRef.current,
scale: props.scale,
newElement: props.appState.newElement,
newElement: props.newElement,
elementsMap: props.elementsMap,
allElementsMap: props.allElementsMap,
rc: props.rc,
@@ -23,7 +23,7 @@ type StaticCanvasProps = {
elementsMap: RenderableElementsMap;
allElementsMap: NonDeletedSceneElementsMap;
visibleElements: readonly NonDeletedExcalidrawElement[];
sceneNonce: number | undefined;
canvasNonce: string;
selectionNonce: number | undefined;
scale: number;
appState: StaticCanvasAppState;
@@ -110,10 +110,10 @@ const areEqual = (
nextProps: StaticCanvasProps,
) => {
if (
prevProps.sceneNonce !== nextProps.sceneNonce ||
prevProps.canvasNonce !== nextProps.canvasNonce ||
prevProps.scale !== nextProps.scale ||
// we need to memoize on elementsMap because they may have renewed
// even if sceneNonce didn't change (e.g. we filter elements out based
// even if canvasNonce didn't change (e.g. we filter elements out based
// on appState)
prevProps.elementsMap !== nextProps.elementsMap ||
prevProps.visibleElements !== nextProps.visibleElements