fix(editor): fix target element index when creating/adding elements to frames (#11257)

This commit is contained in:
David Luzar
2026-05-05 21:35:32 +02:00
committed by GitHub
parent 3004c642da
commit d2557474e2
21 changed files with 1405 additions and 262 deletions
+93 -37
View File
@@ -23,6 +23,7 @@ import {
} from "./bounds";
import { mutateElement } from "./mutateElement";
import { getBoundTextElement, getContainerElement } from "./textElement";
import { syncMovedIndices } from "./fractionalIndex";
import {
isFrameElement,
isFrameLikeElement,
@@ -491,10 +492,44 @@ export const filterElementsEligibleAsFrameChildren = (
return eligibleElements;
};
export const getCommonFrameId = (elements: readonly ExcalidrawElement[]) => {
let commonFrameId: ExcalidrawElement["frameId"] | undefined;
for (const element of elements) {
if (isFrameLikeElement(element) || !element.frameId) {
return null;
}
if (commonFrameId === undefined) {
commonFrameId = element.frameId;
} else if (commonFrameId !== element.frameId) {
return null;
}
}
return commonFrameId ?? null;
};
export const getFrameChildrenInsertionIndex = (
elements: readonly ExcalidrawElement[],
frameId: ExcalidrawFrameLikeElement["id"],
): number | null => {
for (let index = elements.length - 1; index >= 0; index--) {
const element = elements[index];
if (element.id === frameId) {
return index;
} else if (element.frameId === frameId) {
return index + 1;
}
}
return null;
};
/**
* Retains (or repairs for target frame) the ordering invriant where children
* elements come right before the parent frame:
* [el, el, child, child, frame, el]
* Adds elements and their bound elements to frame. Reorders added elements to
* be just below frame, or just above its highest child (whichever is higher).
*
* @returns mutated allElements (same data structure)
*/
@@ -502,19 +537,11 @@ export const addElementsToFrame = <T extends ElementsMapOrArray>(
allElements: T,
elementsToAdd: NonDeletedExcalidrawElement[],
frame: ExcalidrawFrameLikeElement,
appState: AppState,
): T => {
const elementsMap = arrayToMap(allElements);
const currTargetFrameChildrenMap = new Map<ExcalidrawElement["id"], true>();
for (const element of allElements.values()) {
if (element.frameId === frame.id) {
currTargetFrameChildrenMap.set(element.id, true);
}
}
const commonFrameId = getCommonFrameId(elementsToAdd);
const suppliedElementsToAddSet = new Set(elementsToAdd.map((el) => el.id));
const finalElementsToAdd: ExcalidrawElement[] = [];
const finalElementsToAdd = new Set<ExcalidrawElement>();
const otherFrames = new Set<ExcalidrawFrameLikeElement["id"]>();
@@ -525,7 +552,8 @@ export const addElementsToFrame = <T extends ElementsMapOrArray>(
}
// - add bound text elements if not already in the array
// - filter out elements that are already in the frame
// - keep elements already in the frame so mixed selections can be reordered
// together
for (const element of omitGroupsContainingFrameLikes(
allElements,
elementsToAdd,
@@ -538,38 +566,68 @@ export const addElementsToFrame = <T extends ElementsMapOrArray>(
continue;
}
// if the element is already in another frame (which is also in elementsToAdd),
// it means that frame and children are selected at the same time
// => keep original frame membership, do not add to the target frame
if (
element.frameId &&
appState.selectedElementIds[element.id] &&
appState.selectedElementIds[element.frameId]
) {
if (element.frameId && element.frameId !== frame.id) {
continue;
}
if (!currTargetFrameChildrenMap.has(element.id)) {
finalElementsToAdd.push(element);
}
finalElementsToAdd.add(element);
const boundTextElement = getBoundTextElement(element, elementsMap);
if (
boundTextElement &&
!suppliedElementsToAddSet.has(boundTextElement.id) &&
!currTargetFrameChildrenMap.has(boundTextElement.id)
) {
finalElementsToAdd.push(boundTextElement);
if (boundTextElement && !finalElementsToAdd.has(boundTextElement)) {
finalElementsToAdd.add(boundTextElement);
}
}
for (const element of finalElementsToAdd) {
mutateElement(element, elementsMap, {
frameId: frame.id,
});
// we don't always need to update the element if it's already in the frame,
// but we still need to accumulate in finalElementsToAdd so we potentially
// reorder them if added together
if (element.frameId !== frame.id) {
mutateElement(element, elementsMap, {
frameId: frame.id,
});
}
}
return allElements;
// (re)order elements to be just below the frame,
// or just above the highest child if that is higher
// (latter case is denormalized order until we migrate)
// ---------------------------------------------------------------------------
if (
!finalElementsToAdd.size ||
// if all elements to add already belong to the frame, then we don't want to
// reorder (case: we're dragging element children within the frame)
commonFrameId === frame.id
) {
return allElements;
}
const otherElements = Array.from(allElements.values()).filter(
(element) => !finalElementsToAdd.has(element),
);
const insertionIndex = getFrameChildrenInsertionIndex(
otherElements,
frame.id,
);
if (insertionIndex === null) {
return allElements;
}
const reorderedElements = [
...otherElements.slice(0, insertionIndex),
...finalElementsToAdd,
...otherElements.slice(insertionIndex),
];
syncMovedIndices(reorderedElements, arrayToMap([...finalElementsToAdd]));
return (
Array.isArray(allElements)
? reorderedElements
: new Map(reorderedElements.map((element) => [element.id, element]))
) as T;
};
export const removeElementsFromFrame = (
@@ -623,13 +681,11 @@ export const replaceAllElementsInFrame = <T extends ExcalidrawElement>(
allElements: readonly T[],
nextElementsInFrame: ExcalidrawElement[],
frame: ExcalidrawFrameLikeElement,
app: AppClassProperties,
): T[] => {
return addElementsToFrame(
removeAllElementsFromFrame(allElements, frame),
nextElementsInFrame,
frame,
app.state,
).slice();
};