feat(editor): LaserPointer based freedraw (#11507)

Introduces constant width freedraw mode, keeping the original variable mode as default.

---------

Signed-off-by: Mark Tolmacs <mark@lazycat.hu>
Co-authored-by: dwelle <5153846+dwelle@users.noreply.github.com>
This commit is contained in:
Márk Tolmács
2026-06-24 09:16:22 +02:00
committed by GitHub
parent 0642e72cfa
commit cd514d72d6
48 changed files with 1635 additions and 225 deletions
+43 -4
View File
@@ -404,11 +404,47 @@ export const ROUGHNESS = {
cartoonist: 2,
} as const;
export const STROKE_WIDTH = {
export type StrokeWidthKey = "thin" | "medium" | "bold";
export const STROKE_WIDTH_KEYS: readonly StrokeWidthKey[] = [
"thin",
"medium",
"bold",
];
export const STROKE_WIDTH: Readonly<
Record<StrokeWidthKey | "extraBold", ExcalidrawElement["strokeWidth"]>
> = {
thin: 1,
medium: 2,
bold: 4,
extraBold: 8, // unused (may be introduced in the future)
};
// freedraw schema 2.0 uses thinner stroke, but to maintain backwards and
// forwards compatibility, instead of changing the shape renderer, we scale
// the stroke width by 1/2 (previous, thin was 1, medium 2 etc.)
//
// note that in the UI, STROKE_WIDTH.thin == FREEDRAW_STROKE_WIDTH.thin still
export const FREEDRAW_STROKE_WIDTH: Readonly<
Record<StrokeWidthKey | "extraBold", ExcalidrawElement["strokeWidth"]>
> = {
thin: 0.5,
medium: 1,
bold: 2,
extraBold: 4,
} as const;
extraBold: 4, // legacy (may be used again in the future)
};
export const getStrokeWidthByKey = (
elementType: ExcalidrawElement["type"],
strokeWidthKey: StrokeWidthKey,
): ExcalidrawElement["strokeWidth"] => {
return elementType === "freedraw"
? FREEDRAW_STROKE_WIDTH[strokeWidthKey]
: STROKE_WIDTH[strokeWidthKey];
};
export const DEFAULT_ELEMENT_STROKE_WIDTH_KEY: StrokeWidthKey = "medium";
export const DEFAULT_ELEMENT_PROPS: {
strokeColor: ExcalidrawElement["strokeColor"];
@@ -423,7 +459,7 @@ export const DEFAULT_ELEMENT_PROPS: {
strokeColor: COLOR_PALETTE.black,
backgroundColor: COLOR_PALETTE.transparent,
fillStyle: "solid",
strokeWidth: 2,
strokeWidth: STROKE_WIDTH[DEFAULT_ELEMENT_STROKE_WIDTH_KEY],
strokeStyle: "solid",
roughness: ROUGHNESS.artist,
opacity: 100,
@@ -514,3 +550,6 @@ export const BIND_MODE_TIMEOUT = 700; // ms
export const MOBILE_ACTION_BUTTON_BG = {
background: "var(--mobile-action-button-bg)",
} as const;
export const DEFAULT_STROKE_STREAMLINE = 0.5;
export const DEFAULT_STROKE_STREAMLINE_PRECISE = 0.3;