feat: Precise hit testing (#9488)
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@@ -199,6 +199,7 @@ export class LassoTrail extends AnimatedTrail {
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const { selectedElementIds } = getLassoSelectedElementIds({
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lassoPath,
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elements: this.app.visibleElements,
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elementsMap: this.app.scene.getNonDeletedElementsMap(),
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elementsSegments: this.elementsSegments,
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intersectedElements: this.intersectedElements,
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enclosedElements: this.enclosedElements,
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@@ -3,20 +3,25 @@ import { simplify } from "points-on-curve";
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import {
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polygonFromPoints,
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lineSegment,
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lineSegmentIntersectionPoints,
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polygonIncludesPointNonZero,
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} from "@excalidraw/math";
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import type {
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ElementsSegmentsMap,
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GlobalPoint,
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LineSegment,
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} from "@excalidraw/math/types";
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import type { ExcalidrawElement } from "@excalidraw/element/types";
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import {
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type Bounds,
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computeBoundTextPosition,
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doBoundsIntersect,
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getBoundTextElement,
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getElementBounds,
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intersectElementWithLineSegment,
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} from "@excalidraw/element";
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import type { ElementsSegmentsMap, GlobalPoint } from "@excalidraw/math/types";
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import type { ElementsMap, ExcalidrawElement } from "@excalidraw/element/types";
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export const getLassoSelectedElementIds = (input: {
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lassoPath: GlobalPoint[];
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elements: readonly ExcalidrawElement[];
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elementsMap: ElementsMap;
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elementsSegments: ElementsSegmentsMap;
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intersectedElements: Set<ExcalidrawElement["id"]>;
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enclosedElements: Set<ExcalidrawElement["id"]>;
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@@ -27,6 +32,7 @@ export const getLassoSelectedElementIds = (input: {
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const {
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lassoPath,
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elements,
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elementsMap,
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elementsSegments,
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intersectedElements,
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enclosedElements,
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@@ -40,8 +46,26 @@ export const getLassoSelectedElementIds = (input: {
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const unlockedElements = elements.filter((el) => !el.locked);
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// as the path might not enclose a shape anymore, clear before checking
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enclosedElements.clear();
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intersectedElements.clear();
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const lassoBounds = lassoPath.reduce(
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(acc, item) => {
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return [
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Math.min(acc[0], item[0]),
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Math.min(acc[1], item[1]),
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Math.max(acc[2], item[0]),
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Math.max(acc[3], item[1]),
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];
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},
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[Infinity, Infinity, -Infinity, -Infinity],
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) as Bounds;
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for (const element of unlockedElements) {
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// First check if the lasso segment intersects the element's axis-aligned
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// bounding box as it is much faster than checking intersection against
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// the element's shape
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const elementBounds = getElementBounds(element, elementsMap);
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if (
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doBoundsIntersect(lassoBounds, elementBounds) &&
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!intersectedElements.has(element.id) &&
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!enclosedElements.has(element.id)
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) {
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@@ -49,7 +73,7 @@ export const getLassoSelectedElementIds = (input: {
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if (enclosed) {
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enclosedElements.add(element.id);
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} else {
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const intersects = intersectionTest(path, element, elementsSegments);
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const intersects = intersectionTest(path, element, elementsMap);
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if (intersects) {
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intersectedElements.add(element.id);
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}
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@@ -85,26 +109,34 @@ const enclosureTest = (
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const intersectionTest = (
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lassoPath: GlobalPoint[],
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element: ExcalidrawElement,
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elementsSegments: ElementsSegmentsMap,
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elementsMap: ElementsMap,
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): boolean => {
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const elementSegments = elementsSegments.get(element.id);
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if (!elementSegments) {
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return false;
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}
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const lassoSegments = lassoPath
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.slice(1)
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.map((point: GlobalPoint, index) => lineSegment(lassoPath[index], point))
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.concat([lineSegment(lassoPath[lassoPath.length - 1], lassoPath[0])]);
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const lassoSegments = lassoPath.reduce((acc, point, index) => {
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if (index === 0) {
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return acc;
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}
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acc.push(lineSegment(lassoPath[index - 1], point));
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return acc;
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}, [] as LineSegment<GlobalPoint>[]);
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const boundTextElement = getBoundTextElement(element, elementsMap);
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return lassoSegments.some((lassoSegment) =>
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elementSegments.some(
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(elementSegment) =>
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// introduce a bit of tolerance to account for roughness and simplification of paths
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lineSegmentIntersectionPoints(lassoSegment, elementSegment, 1) !== null,
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),
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return lassoSegments.some(
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(lassoSegment) =>
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intersectElementWithLineSegment(
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element,
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elementsMap,
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lassoSegment,
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0,
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true,
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).length > 0 ||
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(!!boundTextElement &&
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intersectElementWithLineSegment(
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{
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...boundTextElement,
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...computeBoundTextPosition(element, boundTextElement, elementsMap),
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},
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elementsMap,
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lassoSegment,
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0,
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true,
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).length > 0),
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);
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};
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