fix(editor): excessive battery usage (#11377)

* fix: Excessive battery usage

* chore: Refactor Eraser, Lasso and Laser pointer to use AnimationController

* fix: Last laser trail element is not removed from SVG
---------

Signed-off-by: Mark Tolmacs <mark@lazycat.hu>
Co-authored-by: dwelle <5153846+dwelle@users.noreply.github.com>
This commit is contained in:
Márk Tolmács
2026-05-24 16:12:17 +02:00
committed by GitHub
co-authored by dwelle
parent f6d85bc80f
commit b42b1a193d
12 changed files with 283 additions and 172 deletions
+33 -1
View File
@@ -10,7 +10,7 @@ import { API } from "./helpers/api";
import { Pointer } from "./helpers/ui";
import { act, GlobalTestState, render, waitFor } from "./test-utils";
import type { ExcalidrawProps } from "../types";
import type { Collaborator, ExcalidrawProps, SocketId } from "../types";
describe("laser tool interactions", () => {
const h = window.h;
@@ -128,4 +128,36 @@ describe("laser tool interactions", () => {
expect(h.state.scrollY).toBe(initialScrollY);
expect(GlobalTestState.interactiveCanvas.style.cursor).toContain("");
});
it("cleans up remote laser trails when the last collaborator leaves", async () => {
await render(<Excalidraw />);
const socketId = "socket-id" as SocketId;
const collaborators = new Map<SocketId, Collaborator>([
[
socketId,
{
pointer: {
x: 10,
y: 10,
tool: "laser",
},
button: "down",
},
],
]);
const svgLayer = document.querySelector(".SVGLayer svg")!;
act(() => {
h.app.updateScene({ collaborators });
});
expect(svgLayer.querySelectorAll("path")).toHaveLength(1);
act(() => {
h.app.updateScene({ collaborators: new Map() });
});
expect(svgLayer.querySelectorAll("path")).toHaveLength(0);
});
});