feat: add langCode and renderFooter props (#2644)
Co-authored-by: Aakansha Doshi <aakansha1216@gmail.com> Co-authored-by: dwelle <luzar.david@gmail.com>
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@@ -139,6 +139,8 @@ export default function App() {
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| [`isCollaborating`](#isCollaborating) | `boolean` | | This implies if the app is in collaboration mode |
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| [`onPointerUpdate`](#onPointerUpdate) | Function | | Callback triggered when mouse pointer is updated. |
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| [`onExportToBackend`](#onExportToBackend) | Function | | Callback triggered when link button is clicked on export dialog |
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| [`langCode`](#langCode) | string | `en` | Language code string |
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| [`renderFooter `](#renderFooter) | Function | | Function that renders custom UI footer |
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#### `width`
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@@ -270,3 +272,21 @@ This callback is triggered when the shareable-link button is clicked in the expo
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1. `exportedElements`: An array of [non deleted elements](https://github.com/excalidraw/excalidraw/blob/6e45cb95dbd7a8be1859c7055b06957298e3097c/src/element/types.ts#L76) which needs to be exported.
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2. `appState`: [AppState](https://github.com/excalidraw/excalidraw/blob/4c90ea5667d29effe8ec4a115e49efc7c340cdb3/src/types.ts#L33) of the scene.
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3. `canvas`: The `HTMLCanvasElement` of the scene.
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#### `langCode`
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Determines the language of the UI. It should be one of the [available language codes](https://github.com/excalidraw/excalidraw/blob/d337c8b15f6c1085287b12ecbe59c96e2c4e0ff4/src/i18n.ts#L14). Defaults to `en` (English).
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We also export default language and supported languages which you can import as shown below.
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```js
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import { defaultLang, languages } from "@excalidraw/excalidraw";
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```
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| name | type |
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| ----------- | -------------------------------------------------------------------------------------------------------------------- |
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| defaultLang | string |
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| languages | [Language []](https://github.com/excalidraw/excalidraw/blob/c35d983fef8a83ba842dd892c0f461111a3e8589/src/i18n.ts#L9) |
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#### `renderFooter`
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A function that renders (returns JSX) custom UI footer. For example, you can use this to render a language picker that was previously being rendered by Excalidraw itself (for now, you'll need to implement your own language picker).
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