fix(editor): recalculate roundness type when switching shape types (#11473)

When converting between generic shapes, the roundness type was only
recalculated when the target type was a diamond. Converting a diamond
(which uses the proportional radius algorithm) back to a rectangle kept
the proportional radius, so rectangles ended up rendering with overly
round corners.

---------

Signed-off-by: Mark Tolmacs <mark@lazycat.hu>
Co-authored-by: Maruthan G <maruthang4@gmail.com>
Co-authored-by: Sivram <withsivram@gmail.com>
Co-authored-by: Jai Kumar Dewani <jai.dewani.99@gmail.com>
Co-authored-by: Mark Tolmacs <mark@lazycat.hu>
This commit is contained in:
Augusto Xavier
2026-06-11 14:17:15 -03:00
committed by GitHub
parent 0cf56b19c7
commit a83ac48853
4 changed files with 59 additions and 15 deletions
+4 -5
View File
@@ -19,8 +19,7 @@ import {
newTextElement,
} from "@excalidraw/element";
import { isLinearElementType } from "@excalidraw/element";
import { getSelectedElements } from "@excalidraw/element";
import { isUsingAdaptiveRadius, getSelectedElements } from "@excalidraw/element";
import { selectGroupsForSelectedElements } from "@excalidraw/element";
import { FONT_SIZES } from "@excalidraw/common";
@@ -267,9 +266,9 @@ export class API {
: rest.roundness
)
? {
type: isLinearElementType(type)
? ROUNDNESS.PROPORTIONAL_RADIUS
: ROUNDNESS.ADAPTIVE_RADIUS,
type: isUsingAdaptiveRadius(type)
? ROUNDNESS.ADAPTIVE_RADIUS
: ROUNDNESS.PROPORTIONAL_RADIUS,
}
: null,
roughness: rest.roughness ?? appState.currentItemRoughness,