feat: line polygons (#9477)
* Loop Lock/Unlock * fixed condition. 4 line points are required for the action to be available * extracted updateLoopLock to improve readability. Removed unnecessary SVG attributes * lint + added loopLock to restore.ts * added loopLock to newElement, updated test snapshots * lint * dislocate enpoint when breaking the loop. * change icon & turn into a state style button * POC: auto-transform to polygon on bg set * keep polygon icon constant * do not split points on de-polygonizing & highlight overlapping points * rewrite color picker to support no (mixed) colors & fix focus handling * refactor * tweak point rendering inside line editor * do not disable polygon when creating new points via alt * auto-enable polygon when aligning start/end points * TBD: remove bg color when disabling polygon * TBD: only show polygon button for enabled polygons * fix polygon behavior when adding/removing/moving points within line editor * convert to polygon when creating line * labels tweak * add to command palette * loopLock -> polygon * restore `polygon` state on type conversions * update snapshots * naming * break polygon on restore/finalize if invalid & prevent creation * snapshots * fix: merge issue and forgotten debug * snaps * do not merge points for 3-point lines --------- Co-authored-by: dwelle <5153846+dwelle@users.noreply.github.com>
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@@ -15,6 +15,7 @@ interface ButtonIconProps {
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/** include standalone style (could interfere with parent styles) */
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standalone?: boolean;
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onClick: (event: React.MouseEvent<HTMLButtonElement, MouseEvent>) => void;
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style?: React.CSSProperties;
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}
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export const ButtonIcon = forwardRef<HTMLButtonElement, ButtonIconProps>(
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@@ -30,6 +31,7 @@ export const ButtonIcon = forwardRef<HTMLButtonElement, ButtonIconProps>(
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data-testid={testId}
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className={clsx(className, { standalone, active })}
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onClick={onClick}
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style={props.style}
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>
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{icon}
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</button>
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