@@ -29,7 +29,7 @@ describe("check rotated elements can be hit:", () => {
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] as LocalPoint[],
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] as LocalPoint[],
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});
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});
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const hit = hitElementItself({
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const hit = hitElementItself({
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point: pointFrom<GlobalPoint>(88, -68),
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point: pointFrom<GlobalPoint>(87, -67),
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element: window.h.elements[0],
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element: window.h.elements[0],
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threshold: 10,
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threshold: 10,
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elementsMap: window.h.scene.getNonDeletedElementsMap(),
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elementsMap: window.h.scene.getNonDeletedElementsMap(),
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Block a user