fix: restore svg image DataURL dimensions (#8730)
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@@ -5,24 +5,23 @@ import { encryptData, decryptData } from "./encryption";
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// byte (binary) strings
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// -----------------------------------------------------------------------------
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// fast, Buffer-compatible implem
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export const toByteString = (
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data: string | Uint8Array | ArrayBuffer,
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): Promise<string> => {
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return new Promise((resolve, reject) => {
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const blob =
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typeof data === "string"
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? new Blob([new TextEncoder().encode(data)])
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: new Blob([data instanceof Uint8Array ? data : new Uint8Array(data)]);
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const reader = new FileReader();
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reader.onload = (event) => {
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if (!event.target || typeof event.target.result !== "string") {
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return reject(new Error("couldn't convert to byte string"));
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}
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resolve(event.target.result);
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};
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reader.readAsBinaryString(blob);
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});
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// Buffer-compatible implem.
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//
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// Note that in V8, spreading the uint8array (by chunks) into
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// `String.fromCharCode(...uint8array)` tends to be faster for large
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// strings/buffers, in case perf is needed in the future.
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export const toByteString = (data: string | Uint8Array | ArrayBuffer) => {
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const bytes =
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typeof data === "string"
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? new TextEncoder().encode(data)
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: data instanceof Uint8Array
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? data
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: new Uint8Array(data);
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let bstring = "";
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for (const byte of bytes) {
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bstring += String.fromCharCode(byte);
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}
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return bstring;
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};
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const byteStringToArrayBuffer = (byteString: string) => {
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@@ -46,12 +45,12 @@ const byteStringToString = (byteString: string) => {
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* @param isByteString set to true if already byte string to prevent bloat
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* due to reencoding
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*/
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export const stringToBase64 = async (str: string, isByteString = false) => {
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return isByteString ? window.btoa(str) : window.btoa(await toByteString(str));
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export const stringToBase64 = (str: string, isByteString = false) => {
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return isByteString ? window.btoa(str) : window.btoa(toByteString(str));
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};
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// async to align with stringToBase64
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export const base64ToString = async (base64: string, isByteString = false) => {
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export const base64ToString = (base64: string, isByteString = false) => {
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return isByteString
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? window.atob(base64)
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: byteStringToString(window.atob(base64));
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@@ -82,18 +81,18 @@ type EncodedData = {
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/**
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* Encodes (and potentially compresses via zlib) text to byte string
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*/
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export const encode = async ({
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export const encode = ({
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text,
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compress,
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}: {
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text: string;
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/** defaults to `true`. If compression fails, falls back to bstring alone. */
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compress?: boolean;
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}): Promise<EncodedData> => {
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}): EncodedData => {
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let deflated!: string;
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if (compress !== false) {
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try {
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deflated = await toByteString(deflate(text));
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deflated = toByteString(deflate(text));
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} catch (error: any) {
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console.error("encode: cannot deflate", error);
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}
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@@ -102,11 +101,11 @@ export const encode = async ({
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version: "1",
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encoding: "bstring",
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compressed: !!deflated,
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encoded: deflated || (await toByteString(text)),
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encoded: deflated || toByteString(text),
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};
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};
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export const decode = async (data: EncodedData): Promise<string> => {
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export const decode = (data: EncodedData): string => {
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let decoded: string;
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switch (data.encoding) {
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@@ -114,7 +113,7 @@ export const decode = async (data: EncodedData): Promise<string> => {
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// if compressed, do not double decode the bstring
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decoded = data.compressed
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? data.encoded
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: await byteStringToString(data.encoded);
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: byteStringToString(data.encoded);
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break;
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default:
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throw new Error(`decode: unknown encoding "${data.encoding}"`);
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