feat: stop using CSS filters for dark mode (static canvas) (#10578)
* feat: stop using CSS filters for dark mode (static canvas) * fix comment * remove conditional dark mode export * make shape cache theme-aware * refactor * refactor * fixes and notes
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+47
-20
@@ -24,34 +24,35 @@ export class Debug {
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private static LAST_DEBUG_LOG_CALL = 0;
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private static DEBUG_LOG_INTERVAL_ID: null | number = null;
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private static LAST_FRAME_TIMESTAMP = 0;
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private static FRAME_COUNT = 0;
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private static ANIMATION_FRAME_ID: null | number = null;
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private static scheduleAnimationFrame = () => {
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if (Debug.DEBUG_LOG_INTERVAL_ID !== null) {
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Debug.ANIMATION_FRAME_ID = requestAnimationFrame((timestamp) => {
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if (Debug.LAST_FRAME_TIMESTAMP !== timestamp) {
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Debug.LAST_FRAME_TIMESTAMP = timestamp;
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Debug.FRAME_COUNT++;
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}
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if (Debug.DEBUG_LOG_INTERVAL_ID !== null) {
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Debug.scheduleAnimationFrame();
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}
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});
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}
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};
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private static setupInterval = () => {
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if (Debug.DEBUG_LOG_INTERVAL_ID === null) {
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console.info("%c(starting perf recording)", "color: lime");
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Debug.DEBUG_LOG_INTERVAL_ID = window.setInterval(Debug.debugLogger, 1000);
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Debug.scheduleAnimationFrame();
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}
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Debug.LAST_DEBUG_LOG_CALL = Date.now();
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};
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private static debugLogger = () => {
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if (
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Date.now() - Debug.LAST_DEBUG_LOG_CALL > 600 &&
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Debug.DEBUG_LOG_INTERVAL_ID !== null
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) {
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window.clearInterval(Debug.DEBUG_LOG_INTERVAL_ID);
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Debug.DEBUG_LOG_INTERVAL_ID = null;
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for (const [name, { avg }] of Object.entries(Debug.TIMES_AVG)) {
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if (avg != null) {
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console.info(
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`%c${name} run avg: ${avg}ms (${getFps(avg)} fps)`,
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"color: blue",
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);
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}
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}
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console.info("%c(stopping perf recording)", "color: red");
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Debug.TIMES_AGGR = {};
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Debug.TIMES_AVG = {};
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return;
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}
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if (Debug.DEBUG_LOG_TIMES) {
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for (const [name, { t, times }] of Object.entries(Debug.TIMES_AGGR)) {
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if (times.length) {
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@@ -66,7 +67,15 @@ export class Debug {
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for (const [name, { t, times, avg }] of Object.entries(Debug.TIMES_AVG)) {
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if (times.length) {
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const avgFrameTime = getAvgFrameTime(times);
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console.info(name, `${avgFrameTime}ms (${getFps(avgFrameTime)} fps)`);
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console.info(
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name,
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`${times.length} runs: ${avgFrameTime}ms across ${
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Debug.FRAME_COUNT
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} frames (${getFps(avgFrameTime)} fps ~ ${lessPrecise(
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(avgFrameTime / 16.67) * 100,
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1,
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)}% of frame budget)`,
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);
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Debug.TIMES_AVG[name] = {
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t,
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times: [],
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@@ -76,6 +85,24 @@ export class Debug {
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}
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}
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}
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Debug.FRAME_COUNT = 0;
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// Check for stop condition after logging
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if (
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Date.now() - Debug.LAST_DEBUG_LOG_CALL > 600 &&
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Debug.DEBUG_LOG_INTERVAL_ID !== null
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) {
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console.info("%c(stopping perf recording)", "color: red");
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window.clearInterval(Debug.DEBUG_LOG_INTERVAL_ID);
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window.cancelAnimationFrame(Debug.ANIMATION_FRAME_ID!);
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Debug.ANIMATION_FRAME_ID = null;
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Debug.FRAME_COUNT = 0;
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Debug.LAST_FRAME_TIMESTAMP = 0;
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Debug.DEBUG_LOG_INTERVAL_ID = null;
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Debug.TIMES_AGGR = {};
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Debug.TIMES_AVG = {};
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}
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};
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public static logTime = (time?: number, name = "default") => {
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