fix: Increase iteration on curve intersection calc (#10707)
Signed-off-by: Mark Tolmacs <mark@lazycat.hu>
This commit is contained in:
@@ -1,7 +1,6 @@
|
||||
import { isPoint, pointDistance, pointFrom, pointFromVector } from "./point";
|
||||
import { vector, vectorNormal, vectorNormalize, vectorScale } from "./vector";
|
||||
import { LegendreGaussN24CValues, LegendreGaussN24TValues } from "./constants";
|
||||
import { lineSegment, lineSegmentIntersectionPoints } from "./segment";
|
||||
|
||||
import type { Curve, GlobalPoint, LineSegment, LocalPoint } from "./types";
|
||||
|
||||
@@ -139,7 +138,7 @@ const calculate = <Point extends GlobalPoint | LocalPoint>(
|
||||
l: LineSegment<Point>,
|
||||
c: Curve<Point>,
|
||||
) => {
|
||||
const solution = solveWithAnalyticalJacobian(c, l, t0, s0, 1e-2, 3);
|
||||
const solution = solveWithAnalyticalJacobian(c, l, t0, s0, 1e-2, 4);
|
||||
|
||||
if (!solution) {
|
||||
return null;
|
||||
@@ -175,23 +174,6 @@ export function curveIntersectLineSegment<
|
||||
return [solution];
|
||||
}
|
||||
|
||||
// Fallback: approximate the curve with short segments to catch near-endpoint hits.
|
||||
const startHit = lineSegmentIntersectionPoints(
|
||||
lineSegment(bezierEquation(c, 0), bezierEquation(c, 1 / 20)),
|
||||
l,
|
||||
);
|
||||
if (startHit) {
|
||||
return [startHit];
|
||||
}
|
||||
|
||||
const endHit = lineSegmentIntersectionPoints(
|
||||
lineSegment(bezierEquation(c, 19 / 20), bezierEquation(c, 1)),
|
||||
l,
|
||||
);
|
||||
if (endHit) {
|
||||
return [endHit];
|
||||
}
|
||||
|
||||
return [];
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user