feat: multiplayer undo / redo (#7348)
This commit is contained in:
@@ -11,6 +11,7 @@ import { updateFrameMembershipOfSelectedElements } from "../frame";
|
||||
import { t } from "../i18n";
|
||||
import { CODES, KEYS } from "../keys";
|
||||
import { isSomeElementSelected } from "../scene";
|
||||
import { StoreAction } from "../store";
|
||||
import { AppClassProperties, AppState } from "../types";
|
||||
import { arrayToMap, getShortcutKey } from "../utils";
|
||||
import { register } from "./register";
|
||||
@@ -58,7 +59,7 @@ export const distributeHorizontally = register({
|
||||
space: "between",
|
||||
axis: "x",
|
||||
}),
|
||||
commitToHistory: true,
|
||||
storeAction: StoreAction.CAPTURE,
|
||||
};
|
||||
},
|
||||
keyTest: (event) =>
|
||||
@@ -89,7 +90,7 @@ export const distributeVertically = register({
|
||||
space: "between",
|
||||
axis: "y",
|
||||
}),
|
||||
commitToHistory: true,
|
||||
storeAction: StoreAction.CAPTURE,
|
||||
};
|
||||
},
|
||||
keyTest: (event) =>
|
||||
|
||||
Reference in New Issue
Block a user