refactor: point() -> pointFrom() to fix compiler issue (#8578)
This commit is contained in:
@@ -34,7 +34,7 @@ import type {
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import {
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degreesToRadians,
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lineSegment,
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point,
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pointFrom,
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pointDistance,
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pointFromArray,
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pointRotateRads,
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@@ -113,8 +113,8 @@ export class ElementBounds {
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const [minX, minY, maxX, maxY] = getBoundsFromPoints(
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element.points.map(([x, y]) =>
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pointRotateRads(
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point(x, y),
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point(cx - element.x, cy - element.y),
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pointFrom(x, y),
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pointFrom(cx - element.x, cy - element.y),
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element.angle,
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),
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),
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@@ -130,23 +130,23 @@ export class ElementBounds {
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bounds = getLinearElementRotatedBounds(element, cx, cy, elementsMap);
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} else if (element.type === "diamond") {
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const [x11, y11] = pointRotateRads(
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point(cx, y1),
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point(cx, cy),
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pointFrom(cx, y1),
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pointFrom(cx, cy),
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element.angle,
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);
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const [x12, y12] = pointRotateRads(
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point(cx, y2),
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point(cx, cy),
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pointFrom(cx, y2),
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pointFrom(cx, cy),
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element.angle,
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);
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const [x22, y22] = pointRotateRads(
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point(x1, cy),
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point(cx, cy),
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pointFrom(x1, cy),
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pointFrom(cx, cy),
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element.angle,
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);
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const [x21, y21] = pointRotateRads(
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point(x2, cy),
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point(cx, cy),
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pointFrom(x2, cy),
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pointFrom(cx, cy),
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element.angle,
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);
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const minX = Math.min(x11, x12, x22, x21);
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@@ -164,23 +164,23 @@ export class ElementBounds {
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bounds = [cx - ww, cy - hh, cx + ww, cy + hh];
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} else {
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const [x11, y11] = pointRotateRads(
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point(x1, y1),
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point(cx, cy),
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pointFrom(x1, y1),
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pointFrom(cx, cy),
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element.angle,
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);
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const [x12, y12] = pointRotateRads(
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point(x1, y2),
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point(cx, cy),
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pointFrom(x1, y2),
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pointFrom(cx, cy),
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element.angle,
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);
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const [x22, y22] = pointRotateRads(
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point(x2, y2),
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point(cx, cy),
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pointFrom(x2, y2),
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pointFrom(cx, cy),
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element.angle,
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);
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const [x21, y21] = pointRotateRads(
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point(x2, y1),
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point(cx, cy),
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pointFrom(x2, y1),
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pointFrom(cx, cy),
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element.angle,
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);
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const minX = Math.min(x11, x12, x22, x21);
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@@ -255,7 +255,7 @@ export const getElementLineSegments = (
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elementsMap,
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);
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const center: GlobalPoint = point(cx, cy);
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const center: GlobalPoint = pointFrom(cx, cy);
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if (isLinearElement(element) || isFreeDrawElement(element)) {
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const segments: LineSegment<GlobalPoint>[] = [];
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@@ -266,7 +266,7 @@ export const getElementLineSegments = (
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segments.push(
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lineSegment(
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pointRotateRads(
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point(
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pointFrom(
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element.points[i][0] + element.x,
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element.points[i][1] + element.y,
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),
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@@ -274,7 +274,7 @@ export const getElementLineSegments = (
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element.angle,
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),
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pointRotateRads(
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point(
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pointFrom(
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element.points[i + 1][0] + element.x,
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element.points[i + 1][1] + element.y,
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),
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@@ -470,7 +470,7 @@ export const getMinMaxXYFromCurvePathOps = (
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ops: Op[],
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transformXY?: (p: GlobalPoint) => GlobalPoint,
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): Bounds => {
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let currentP: GlobalPoint = point(0, 0);
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let currentP: GlobalPoint = pointFrom(0, 0);
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const { minX, minY, maxX, maxY } = ops.reduce(
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(limits, { op, data }) => {
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@@ -484,9 +484,9 @@ export const getMinMaxXYFromCurvePathOps = (
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// move operation does not draw anything; so, it always
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// returns false
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} else if (op === "bcurveTo") {
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const _p1 = point<GlobalPoint>(data[0], data[1]);
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const _p2 = point<GlobalPoint>(data[2], data[3]);
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const _p3 = point<GlobalPoint>(data[4], data[5]);
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const _p1 = pointFrom<GlobalPoint>(data[0], data[1]);
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const _p2 = pointFrom<GlobalPoint>(data[2], data[3]);
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const _p3 = pointFrom<GlobalPoint>(data[4], data[5]);
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const p1 = transformXY ? transformXY(_p1) : _p1;
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const p2 = transformXY ? transformXY(_p2) : _p2;
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@@ -591,21 +591,21 @@ export const getArrowheadPoints = (
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invariant(data.length === 6, "Op data length is not 6");
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const p3 = point(data[4], data[5]);
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const p2 = point(data[2], data[3]);
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const p1 = point(data[0], data[1]);
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const p3 = pointFrom(data[4], data[5]);
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const p2 = pointFrom(data[2], data[3]);
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const p1 = pointFrom(data[0], data[1]);
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// We need to find p0 of the bezier curve.
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// It is typically the last point of the previous
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// curve; it can also be the position of moveTo operation.
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const prevOp = ops[index - 1];
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let p0 = point(0, 0);
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let p0 = pointFrom(0, 0);
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if (prevOp.op === "move") {
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const p = pointFromArray(prevOp.data);
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invariant(p != null, "Op data is not a point");
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p0 = p;
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} else if (prevOp.op === "bcurveTo") {
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p0 = point(prevOp.data[4], prevOp.data[5]);
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p0 = pointFrom(prevOp.data[4], prevOp.data[5]);
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}
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// B(t) = p0 * (1-t)^3 + 3p1 * t * (1-t)^2 + 3p2 * t^2 * (1-t) + p3 * t^3
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@@ -671,13 +671,13 @@ export const getArrowheadPoints = (
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// Return points
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const [x3, y3] = pointRotateRads(
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point(xs, ys),
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point(x2, y2),
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pointFrom(xs, ys),
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pointFrom(x2, y2),
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((-angle * Math.PI) / 180) as Radians,
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);
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const [x4, y4] = pointRotateRads(
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point(xs, ys),
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point(x2, y2),
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pointFrom(xs, ys),
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pointFrom(x2, y2),
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degreesToRadians(angle),
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);
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@@ -690,8 +690,8 @@ export const getArrowheadPoints = (
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const [px, py] = element.points.length > 1 ? element.points[1] : [0, 0];
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[ox, oy] = pointRotateRads(
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point(x2 + minSize * 2, y2),
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point(x2, y2),
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pointFrom(x2 + minSize * 2, y2),
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pointFrom(x2, y2),
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Math.atan2(py - y2, px - x2) as Radians,
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);
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} else {
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@@ -701,8 +701,8 @@ export const getArrowheadPoints = (
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: [0, 0];
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[ox, oy] = pointRotateRads(
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point(x2 - minSize * 2, y2),
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point(x2, y2),
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pointFrom(x2 - minSize * 2, y2),
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pointFrom(x2, y2),
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Math.atan2(y2 - py, x2 - px) as Radians,
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);
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}
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@@ -746,8 +746,8 @@ const getLinearElementRotatedBounds = (
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if (element.points.length < 2) {
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const [pointX, pointY] = element.points[0];
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const [x, y] = pointRotateRads(
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point(element.x + pointX, element.y + pointY),
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point(cx, cy),
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pointFrom(element.x + pointX, element.y + pointY),
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pointFrom(cx, cy),
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element.angle,
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);
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@@ -775,8 +775,8 @@ const getLinearElementRotatedBounds = (
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const ops = getCurvePathOps(shape);
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const transformXY = ([x, y]: GlobalPoint) =>
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pointRotateRads<GlobalPoint>(
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point(element.x + x, element.y + y),
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point(cx, cy),
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pointFrom(element.x + x, element.y + y),
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pointFrom(cx, cy),
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element.angle,
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);
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const res = getMinMaxXYFromCurvePathOps(ops, transformXY);
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@@ -931,8 +931,8 @@ export const getClosestElementBounds = (
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elements.forEach((element) => {
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const [x1, y1, x2, y2] = getElementBounds(element, elementsMap);
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const distance = pointDistance(
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point((x1 + x2) / 2, (y1 + y2) / 2),
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point(from.x, from.y),
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pointFrom((x1 + x2) / 2, (y1 + y2) / 2),
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pointFrom(from.x, from.y),
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);
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if (distance < minDistance) {
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@@ -990,7 +990,7 @@ export const getVisibleSceneBounds = ({
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};
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export const getCenterForBounds = (bounds: Bounds): GlobalPoint =>
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point(
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pointFrom(
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bounds[0] + (bounds[2] - bounds[0]) / 2,
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bounds[1] + (bounds[3] - bounds[1]) / 2,
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);
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