feat: expose variable window.EXCALIDRAW_ASSET_PATH to allow host define the path for excalidraw assets (#3068)
* feat: expose variable window.EXCALIDRAW_ASSET_PATH to allow host define the path for excalidraw assets No more __webpack_public_path__ needed explicitly in host and it will default to unpkg cdn if window.EXCALIDRAW_ASSET_PATH is not defined * fix * add public path * add public path * assign only when env not test * read from package.json * Append content hash to excalidraw-assets so cache bursting happens when version update * update changelog and readme * update
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@@ -20,13 +20,9 @@ After installation you will see a folder `excalidraw-assets` in `dist` directory
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Move the folder `excalidraw-assets` to the path where your assets are served.
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By default it will try to load the files from `{rootUrl}/excalidraw-assets/`
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By default it will try to load the files from `https://unpkg.com/@excalidraw/excalidraw/{currentVersion}/dist/`
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With **Webpack**, if you want to load the files from different path you can use <pre><a href="https://webpack.js.org/guides/public-path/#on-the-fly">`__webpack_public_path__`</a></pre>.
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With **create-react-app**, the assets can be served from `public/static/js/excalidraw-assets`since CRA tries to load the assets from `{rootUrl}/static/js` path by default.
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You can update the value of `PUBLIC_URL` if you want to serve it from a different URL.
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If you want to load assets from a different path you can set a variable `window.EXCALIDRAW_ASSET_PATH` to the url from where you want to load the assets.
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### Demo
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