Start cameradar server to communicate with GUI
This commit is contained in:
committed by
Brendan Le Glaunec
parent
3ef48a97cf
commit
4e922a2a48
@@ -0,0 +1,47 @@
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package main
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import (
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"fmt"
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"net/http"
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"os"
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"github.com/EtixLabs/cameradar/server/actor/pubsub"
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"github.com/EtixLabs/cameradar/server/adaptor/websocket"
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graceful "gopkg.in/tylerb/graceful.v1"
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)
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func main() {
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webSocketFactory := websocket.NewGorillaFactory()
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pubsub := pubsub.NewWebSocket(webSocketFactory)
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// create and setup the http server
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serverMux := http.NewServeMux()
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serverMux.HandleFunc("/", pubsub.Accept)
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httpServer := &graceful.Server{
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NoSignalHandling: true,
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Server: &http.Server{
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Addr: fmt.Sprintf("%v:%v", "0.0.0.0", 7000),
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Handler: serverMux,
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},
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}
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fmt.Printf("cameradar server listening on %v\n", httpServer.Addr)
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err := httpServer.ListenAndServe()
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if err != nil {
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fmt.Printf("could not start server: %v\n", err)
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os.Exit(1)
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}
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}
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