---
description: 'Instructions for writing Go code following idiomatic Go practices and community standards'
applyTo: '**/*.go,**/go.mod,**/go.sum'
---

# Go Development Instructions

Follow idiomatic Go practices and community standards when writing Go code.
These instructions are based on:

- [Effective Go](https://go.dev/doc/effective_go)
- [Go Code Review Comments](https://go.dev/wiki/CodeReviewComments)
- [Uber's Go Style Guide](https://github.com/uber-go/guide)
- [Google's Go Style Guide](https://google.github.io/styleguide/go/)

## General Instructions

- Write simple, clear, and idiomatic Go code
- Favor clarity and simplicity over cleverness
- Follow the principle of least surprise
- Keep the happy path left-aligned (minimize indentation)
- Return early to reduce nesting
- Prefer early return over if-else chains; use `if condition { return }` pattern to avoid else blocks
- Make the zero value useful
- Write self-documenting code with clear, descriptive names
- Document exported types, functions, methods, and packages
- Use Go modules for dependency management
- Leverage the Go standard library instead of reinventing the wheel (e.g., use `strings.Builder` for string concatenation, `filepath.Join` for path construction)
- Prefer standard library solutions over custom implementations when functionality exists
- Write comments in English by default; translate only upon user request
- Avoid using emoji in code and comments

## Naming Conventions

### Packages

- Use lowercase, single-word package names
- Avoid underscores, hyphens, or mixedCaps
- Choose names that describe what the package provides, not what it contains
- Avoid generic names like `util`, `common`, or `base`
- Package names should be singular, not plural

#### Package Declaration Rules (CRITICAL):

- **NEVER duplicate `package` declarations** - each Go file must have exactly ONE `package` line
- When editing an existing `.go` file:
    - **PRESERVE** the existing `package` declaration - do not add another one
    - If you need to replace the entire file content, start with the existing package name
- When creating a new `.go` file:
    - **BEFORE writing any code**, check what package name other `.go` files in the same directory use
    - Use the SAME package name as existing files in that directory
    - If it's a new directory, use the directory name as the package name
    - Write **exactly one** `package <name>` line at the very top of the file
- When using file creation or replacement tools:
    - **ALWAYS verify** the target file doesn't already have a `package` declaration before adding one
    - If replacing file content, include only ONE `package` declaration in the new content
    - **NEVER** create files with multiple `package` lines or duplicate declarations

### Variables and Functions

- Use mixedCaps or MixedCaps (camelCase) rather than underscores
- Keep names short but descriptive
- Use single-letter variables only for very short scopes (like loop indices)
- Exported names start with a capital letter
- Unexported names start with a lowercase letter
- Avoid stuttering (e.g., avoid `http.HTTPServer`, prefer `http.Server`)

### Interfaces

- Name interfaces with -er suffix when possible (e.g., `Reader`, `Writer`, `Formatter`)
- Single-method interfaces should be named after the method (e.g., `Read` → `Reader`)
- Keep interfaces small and focused

### Constants

- Use MixedCaps for exported constants
- Use mixedCaps for unexported constants
- Group related constants using `const` blocks
- Consider using typed constants for better type safety

## Code Style and Formatting

### Formatting

- Always use `gofmt` to format code
- Use `goimports` to manage imports automatically
- Keep line length reasonable (no hard limit, but consider readability)
- Add blank lines to separate logical groups of code

### Comments

- Strive for self-documenting code; prefer clear variable names, function names, and code structure over comments
- Write comments only when necessary to explain complex logic, business rules, or non-obvious behavior
- Write comments in complete sentences in English by default
- Translate comments to other languages only upon specific user request
- Start sentences with the name of the thing being described
- Package comments should start with "Package [name]"
- Use line comments (`//`) for most comments
- Use block comments (`/* */`) sparingly, mainly for package documentation
- Document why, not what, unless the what is complex
- Avoid emoji in comments and code

### Error Handling

- Check errors immediately after the function call
- Don't ignore errors using `_` unless you have a good reason (document why)
- Wrap errors with context using `fmt.Errorf` with `%w` verb
- Create custom error types when you need to check for specific errors
- Place error returns as the last return value
- Name error variables `err`
- Keep error messages lowercase and don't end with punctuation

## Architecture and Project Structure

### Package Organization

- Follow standard Go project layout conventions
- Keep `main` packages in `cmd/` directory
- Put reusable packages in `pkg/` or `internal/`
- Use `internal/` for packages that shouldn't be imported by external projects
- Group related functionality into packages
- Avoid circular dependencies

### Dependency Management

- Use Go modules (`go.mod` and `go.sum`)
- Keep dependencies minimal
- Regularly update dependencies for security patches
- Use `go mod tidy` to clean up unused dependencies
- Vendor dependencies only when necessary

## Type Safety and Language Features

### Type Definitions

- Define types to add meaning and type safety
- Use struct tags for JSON, XML, database mappings
- Prefer explicit type conversions
- Use type assertions carefully and check the second return value
- Prefer generics over unconstrained types; when an unconstrained type is truly needed, use the predeclared alias `any` instead of `interface{}`

### Pointers vs Values

- Use pointer receivers for large structs or when you need to modify the receiver
- Use value receivers for small structs and when immutability is desired
- Use pointer parameters when you need to modify the argument or for large structs
- Use value parameters for small structs and when you want to prevent modification
- Be consistent within a type's method set
- Consider the zero value when choosing pointer vs value receivers

### Interfaces and Composition

- Accept interfaces, return concrete types
- Keep interfaces small (1-3 methods is ideal)
- Use embedding for composition
- Define interfaces close to where they're used, not where they're implemented
- Don't export interfaces unless necessary

## Concurrency

### Goroutines

- Be cautious about creating goroutines in libraries; prefer letting the caller control concurrency
- If you must create goroutines in libraries, provide clear documentation and cleanup mechanisms
- Always know how a goroutine will exit
- Use `sync.WaitGroup` or channels to wait for goroutines
- Avoid goroutine leaks by ensuring cleanup

### Channels

- Use channels to communicate between goroutines
- Don't communicate by sharing memory; share memory by communicating
- Close channels from the sender side, not the receiver
- Use buffered channels when you know the capacity
- Use `select` for non-blocking operations

### Synchronization

- Use `sync.Mutex` for protecting shared state
- Keep critical sections small
- Use `sync.RWMutex` when you have many readers
- Choose between channels and mutexes based on the use case: use channels for communication, mutexes for protecting state
- Use `sync.Once` for one-time initialization
- WaitGroup usage by Go version:
    - If `go >= 1.25` in `go.mod`, use the new `WaitGroup.Go` method ([documentation](https://pkg.go.dev/sync#WaitGroup)):
      ```go
      var wg sync.WaitGroup
      wg.Go(task1)
      wg.Go(task2)
      wg.Wait()
      ```
    - If `go < 1.25`, use the classic `Add`/`Done` pattern

## Error Handling Patterns

### Creating Errors

- Use `errors.New` for simple static errors
- Use `fmt.Errorf` for dynamic errors
- Create custom error types for domain-specific errors
- Export error variables for sentinel errors
- Use `errors.Is` and `errors.As` for error checking

### Error Propagation

- Add context when propagating errors up the stack
- Don't log and return errors (choose one)
- Handle errors at the appropriate level
- Consider using structured errors for better debugging

## Performance Optimization

### Memory Management

- Minimize allocations in hot paths
- Reuse objects when possible (consider `sync.Pool`)
- Use value receivers for small structs
- Preallocate slices when size is known
- Avoid unnecessary string conversions

### I/O: Readers and Buffers

- Most `io.Reader` streams are consumable once; reading advances state. Do not assume a reader can be re-read without special handling
- If you must read data multiple times, buffer it once and recreate readers on demand:
    - Use `io.ReadAll` (or a limited read) to obtain `[]byte`, then create fresh readers via `bytes.NewReader(buf)` or `bytes.NewBuffer(buf)` for each reuse
    - For strings, use `strings.NewReader(s)`; you can `Seek(0, io.SeekStart)` on `*bytes.Reader` to rewind
- For HTTP requests, do not reuse a consumed `req.Body`. Instead:
    - Keep the original payload as `[]byte` and set `req.Body = io.NopCloser(bytes.NewReader(buf))` before each send
    - Prefer configuring `req.GetBody` so the transport can recreate the body for redirects/retries: `req.GetBody = func() (io.ReadCloser, error) { return io.NopCloser(bytes.NewReader(buf)), nil }`
- To duplicate a stream while reading, use `io.TeeReader` (copy to a buffer while passing through) or write to multiple sinks with `io.MultiWriter`
- Reusing buffered readers: call `(*bufio.Reader).Reset(r)` to attach to a new underlying reader; do not expect it to “rewind” unless the source supports seeking
- For large payloads, avoid unbounded buffering; consider streaming, `io.LimitReader`, or on-disk temporary storage to control memory

- Use `io.Pipe` to stream without buffering the whole payload:
    - Write to `*io.PipeWriter` in a separate goroutine while the reader consumes
    - Always close the writer; use `CloseWithError(err)` on failures
    - `io.Pipe` is for streaming, not rewinding or making readers reusable

- **Warning:** When using `io.Pipe` (especially with multipart writers), all writes must be performed in strict, sequential order. Do not write concurrently or out of order—multipart boundaries and chunk order must be preserved. Out-of-order or parallel writes can corrupt the stream and result in errors.

- Streaming multipart/form-data with `io.Pipe`:
    - `pr, pw := io.Pipe()`; `mw := multipart.NewWriter(pw)`; use `pr` as the HTTP request body
    - Set `Content-Type` to `mw.FormDataContentType()`
    - In a goroutine: write all parts to `mw` in the correct order; on error `pw.CloseWithError(err)`; on success `mw.Close()` then `pw.Close()`
    - Do not store request/in-flight form state on a long-lived client; build per call
    - Streamed bodies are not rewindable; for retries/redirects, buffer small payloads or provide `GetBody`

### Profiling

- Use built-in profiling tools (`pprof`)
- Benchmark critical code paths
- Profile before optimizing
- Focus on algorithmic improvements first
- Consider using `testing.B` for benchmarks

## Testing

### Test Organization

- Keep tests in the same package (white-box testing) when testing internals
- Use a test package (in the same directory) when testing the public API of the package
- Use `_test` package suffix for black-box testing
- Name test files with `_test.go` suffix
- Place test files next to the code they test

### Writing Tests

- Use table-driven tests for multiple test cases
- Name tests descriptively using `TestType_MethodName_scenario`
- Use subtests with `t.Run` for better organization
- Test both success and error cases
- Use `testify` or similar libraries when they add value, but don't over-complicate simple tests
- Use `testify/mock` for mocking dependencies when necessary

### Test Helpers

- Mark helper functions with `t.Helper()`
- Create test fixtures for complex setup
- Use `testing.TB` interface for functions used in tests and benchmarks
- Clean up resources using `t.Cleanup()`

## Security Best Practices

### Input Validation

- Validate all external input
- Use strong typing to prevent invalid states
- Sanitize data before using in SQL queries
- Be careful with file paths from user input
- Validate and escape data for different contexts (HTML, SQL, shell)

### Cryptography

- Use standard library crypto packages
- Don't implement your own cryptography
- Use crypto/rand for random number generation
- Store passwords using bcrypt, scrypt, or argon2 (consider golang.org/x/crypto for additional options)
- Use TLS for network communication

## Documentation

### Code Documentation

- Prioritize self-documenting code through clear naming and structure
- Document all exported symbols with clear, concise explanations
- Start documentation with the symbol name
- Write documentation in English by default
- Use examples in documentation when helpful
- Keep documentation close to code
- Update documentation when code changes
- Do not use emoji in documentation and comments

### README and Documentation Files

- Include clear setup instructions
- Document dependencies and requirements
- Provide usage examples
- Document configuration options
- Include troubleshooting section

## Tools and Development Workflow

### Essential Tools

- `make fmt`: Format code
- `make lint`: Additional linting
- `make test`: Run tests
- `go mod`: Manage dependencies

### Development Practices

- Run tests before committing (`make test`)
- Run linter before committing (`make lint`)
- Keep commits focused and atomic
- Write meaningful commit messages
- Review diffs before committing

## Common Pitfalls to Avoid

- Not checking errors
- Ignoring race conditions
- Creating goroutine leaks
- Not using defer for cleanup
- Modifying maps concurrently
- Not understanding nil interfaces vs nil pointers
- Forgetting to close resources (files, connections)
- Using global variables unnecessarily
- Over-using unconstrained types (e.g., `any`); prefer specific types or generic type parameters with constraints. If an unconstrained type is required, use `any` rather than `interface{}`
- Not considering the zero value of types
- **Creating duplicate `package` declarations** - this is a compile error; always check existing files before adding package declarations
