Files
asusctl/asusctl/examples/anime-diag.rs
Luke D. Jones 1cbffedaeb Advanced Aura feature
Groundwork for 'advanced' aura modes
Add single zone + Doom light flash
Fix mocking for ROGCC
Better prepare & change to mapping of keyboard layouts to models and functions
Refactor and begin using new key layout stuff
Enable first arg to rogcc to set layout in mocking feature mode
Complete refactor of key layouts, and to RON serde
2023-01-03 20:21:11 +13:00

39 lines
1000 B
Rust

use std::thread::sleep;
use std::time::Duration;
use rog_anime::usb::get_anime_type;
use rog_anime::{AnimeDiagonal, AnimeType};
use rog_dbus::RogDbusClientBlocking;
// In usable data:
// Top row start at 1, ends at 32
// 74w x 36h diagonal used by the windows app
fn main() {
let (client, _) = RogDbusClientBlocking::new().unwrap();
for step in (2..50).rev() {
let mut matrix = AnimeDiagonal::new(AnimeType::GA401, None);
for c in (0..60).into_iter().step_by(step) {
for i in matrix.get_mut().iter_mut() {
i[c] = 50;
}
}
for c in (0..35).into_iter().step_by(step) {
for i in &mut matrix.get_mut()[c] {
*i = 50;
}
}
let anime_type = get_anime_type().unwrap();
client
.proxies()
.anime()
.write(matrix.into_data_buffer(anime_type).unwrap())
.unwrap();
sleep(Duration::from_millis(300));
}
}