Files
asusctl/rog-aura/src/sequencer.rs
2021-07-31 23:09:23 +12:00

70 lines
1.8 KiB
Rust

use serde_derive::{Deserialize, Serialize};
use crate::error::Error;
/// All the possible AniMe actions that can be used. The enum is intended to be
/// used in a array allowing the user to cycle through a series of actions.
#[derive(Debug, Deserialize, Serialize)]
pub enum ActionData {
Static,
}
/// An optimised precomputed set of actions that the user can cycle through
#[derive(Debug, Deserialize, Serialize, Default)]
pub struct Sequences(Vec<ActionData>);
impl Sequences {
#[inline]
pub fn new() -> Self {
Self(Vec::new())
}
/// Use a base `AnimeAction` to generate the precomputed data and insert in to
/// the run buffer
#[inline]
pub fn insert(&mut self, _index: usize) -> Result<(), Error> {
Ok(())
}
/// Remove an item at this position from the run buffer. If the `index` supplied
/// is not in range then `None` is returned, otherwise the `ActionData` at that location
/// is yeeted and returned.
#[inline]
pub fn remove_item(&mut self, index: usize) -> Option<ActionData> {
if index < self.0.len() {
return Some(self.0.remove(index));
}
None
}
pub fn iter(&self) -> ActionIterator {
ActionIterator {
actions: self,
next_idx: 0,
}
}
}
/// Iteractor helper for iterating over all the actions in `Sequences`
pub struct ActionIterator<'a> {
actions: &'a Sequences,
next_idx: usize,
}
impl<'a> Iterator for ActionIterator<'a> {
type Item = &'a ActionData;
#[inline]
fn next(&mut self) -> Option<&'a ActionData> {
if self.next_idx == self.actions.0.len() {
self.next_idx = 0;
return None;
}
let current = self.next_idx;
self.next_idx += 1;
Some(&self.actions.0[current])
}
}