Files
asusctl/rog-control-center/src/notify.rs
2026-01-13 22:05:34 +01:00

212 lines
7.5 KiB
Rust

//! `update_and_notify` is responsible for both notifications *and* updating
//! stored statuses about the system state. This is done through either direct,
//! intoify, zbus notifications or similar methods.
//!
//! This module very much functions like a stand-alone app on its own thread.
use std::fmt::Display;
use std::process::Command;
use std::sync::{Arc, Mutex};
use std::time::Duration;
use log::{debug, error, info, warn};
use notify_rust::{Hint, Notification, Timeout};
use rog_platform::power::AsusPower;
use serde::{Deserialize, Serialize};
use supergfxctl::pci_device::GfxPower;
use tokio::runtime::Runtime;
use tokio::task::JoinHandle;
use crate::config::Config;
use crate::error::Result;
const NOTIF_HEADER: &str = "ROG Control";
#[derive(Debug, Clone, Deserialize, Serialize)]
#[serde(default)]
pub struct EnabledNotifications {
pub enabled: bool,
pub receive_notify_gfx: bool,
pub receive_notify_gfx_status: bool,
}
impl Default for EnabledNotifications {
fn default() -> Self {
Self {
enabled: true,
receive_notify_gfx: true,
receive_notify_gfx_status: true,
}
}
}
fn start_dpu_status_mon(config: Arc<Mutex<Config>>) {
use supergfxctl::pci_device::Device;
let dev = Device::find().unwrap_or_default();
let mut found_dgpu = false; // just for logging
for dev in dev {
if dev.is_dgpu() {
info!(
"Found dGPU: {}, starting status notifications",
dev.pci_id()
);
let enabled_notifications_copy = config.clone();
// Plain old thread is perfectly fine since most of this is potentially blocking
std::thread::spawn(move || {
let mut last_status = GfxPower::Unknown;
loop {
std::thread::sleep(Duration::from_millis(1500));
if let Ok(status) = dev.get_runtime_status() {
if status != GfxPower::Unknown && status != last_status {
if let Ok(config) = enabled_notifications_copy.lock() {
if !config.notifications.receive_notify_gfx_status
|| !config.notifications.enabled
{
continue;
}
}
// Required check because status cycles through
// active/unknown/suspended
do_gpu_status_notif("dGPU status changed:", &status)
.show()
.unwrap()
.on_close(|_| ());
debug!("dGPU status changed: {:?}", &status);
}
last_status = status;
}
}
});
found_dgpu = true;
break;
}
}
if !found_dgpu {
warn!("Did not find a dGPU on this system, dGPU status won't be avilable");
}
}
pub fn start_notifications(
config: Arc<Mutex<Config>>,
rt: &Runtime,
) -> Result<Vec<JoinHandle<()>>> {
// Setup the AC/BAT commands that will run on power status change
let config_copy = config.clone();
let blocking = rt.spawn_blocking(move || {
let power = AsusPower::new()
.map_err(|e| {
error!("AsusPower: {e}");
e
})
.unwrap();
let mut last_state = power.get_online().unwrap_or_default();
loop {
if let Ok(p) = power.get_online() {
let mut ac = String::new();
let mut bat = String::new();
if let Ok(config) = config_copy.lock() {
ac.clone_from(&config.ac_command);
bat.clone_from(&config.bat_command);
}
if p == 0 && p != last_state {
let prog: Vec<&str> = bat.split_whitespace().collect();
if (!prog.is_empty()) && (!prog[0].is_empty()) {
let mut cmd = Command::new(prog[0]);
for arg in prog.iter().skip(1) {
cmd.arg(*arg);
}
cmd.spawn()
.map_err(|e| error!("Battery power command error: {e:?}"))
.ok();
}
} else if p != last_state {
let prog: Vec<&str> = ac.split_whitespace().collect();
if (!prog.is_empty()) && (!prog[0].is_empty()) {
let mut cmd = Command::new(prog[0]);
for arg in prog.iter().skip(1) {
cmd.arg(*arg);
}
cmd.spawn()
.map_err(|e| error!("AC power command error: {e:?}"))
.ok();
}
}
last_state = p;
}
std::thread::sleep(Duration::from_millis(500));
}
});
info!("Attempting to start plain dgpu status monitor");
start_dpu_status_mon(config.clone());
// GPU MUX Mode notif
// TODO: need to get armoury attrs and iter to find
// let enabled_notifications_copy = config.clone();
// tokio::spawn(async move {
// let conn = zbus::Connection::system().await.map_err(|e| {
// error!("zbus signal: receive_notify_gpu_mux_mode: {e}");
// e
// })?;
// let proxy = PlatformProxy::new(&conn).await.map_err(|e| {
// error!("zbus signal: receive_notify_gpu_mux_mode: {e}");
// e
// })?;
// let mut actual_mux_mode = GpuMode::Error;
// if let Ok(mode) = proxy.gpu_mux_mode().await {
// actual_mux_mode = GpuMode::from(mode);
// }
// info!("Started zbus signal thread: receive_notify_gpu_mux_mode");
// while let Some(e) =
// proxy.receive_gpu_mux_mode_changed().await.next().await { if let
// Ok(config) = enabled_notifications_copy.lock() { if
// !config.notifications.enabled || !config.notifications.receive_notify_gfx {
// continue;
// }
// }
// if let Ok(out) = e.get().await {
// let mode = GpuMode::from(out);
// if mode == actual_mux_mode {
// continue;
// }
// do_mux_notification("Reboot required. BIOS GPU MUX mode set to",
// &mode).ok(); }
// }
// Ok::<(), zbus::Error>(())
// });
Ok(vec![blocking])
}
fn base_notification<T>(message: &str, data: &T) -> Notification
where
T: Display,
{
let mut notif = Notification::new();
notif
.appname(NOTIF_HEADER)
.summary(&format!("{message} {data}"))
.timeout(Timeout::Milliseconds(3000))
.hint(Hint::Category("device".into()));
notif
}
fn do_gpu_status_notif(message: &str, data: &GfxPower) -> Notification {
let mut notif = base_notification(message, &<&str>::from(data).to_owned());
let icon = match data {
GfxPower::Suspended => "asus_notif_blue",
GfxPower::Off => "asus_notif_green",
GfxPower::AsusDisabled => "asus_notif_white",
GfxPower::AsusMuxDiscreet | GfxPower::Active => "asus_notif_red",
GfxPower::Unknown => "gpu-integrated",
};
notif.icon(icon);
notif
}