Files
asusctl/daemon/src/config_aura.rs
2021-08-01 18:00:04 +01:00

268 lines
8.7 KiB
Rust

use crate::laptops::LaptopLedData;
use log::{error, info, warn};
use rog_aura::{AuraEffect, AuraModeNum, AuraZone, LedBrightness};
use serde_derive::{Deserialize, Serialize};
use std::collections::BTreeMap;
use std::fs::{File, OpenOptions};
use std::io::{Read, Write};
pub static AURA_CONFIG_PATH: &str = "/etc/asusd/aura.conf";
#[derive(Deserialize, Serialize)]
pub struct AuraConfigV320 {
pub brightness: u32,
pub current_mode: AuraModeNum,
pub builtins: BTreeMap<AuraModeNum, AuraEffect>,
pub multizone: Option<AuraMultiZone>,
}
impl AuraConfigV320 {
pub(crate) fn into_current(self) -> AuraConfig {
AuraConfig {
brightness: <LedBrightness>::from(self.brightness),
current_mode: self.current_mode,
builtins: self.builtins,
multizone: self.multizone,
awake_enabled: true,
sleep_anim_enabled: true,
}
}
}
#[derive(Deserialize, Serialize)]
pub struct AuraConfigV352 {
pub brightness: LedBrightness,
pub current_mode: AuraModeNum,
pub builtins: BTreeMap<AuraModeNum, AuraEffect>,
pub multizone: Option<AuraMultiZone>,
}
impl AuraConfigV352 {
pub(crate) fn into_current(self) -> AuraConfig {
AuraConfig {
brightness: self.brightness,
current_mode: self.current_mode,
builtins: self.builtins,
multizone: self.multizone,
awake_enabled: true,
sleep_anim_enabled: true,
}
}
}
#[derive(Deserialize, Serialize)]
pub struct AuraConfig {
pub brightness: LedBrightness,
pub current_mode: AuraModeNum,
pub builtins: BTreeMap<AuraModeNum, AuraEffect>,
pub multizone: Option<AuraMultiZone>,
pub awake_enabled: bool,
pub sleep_anim_enabled: bool,
}
impl Default for AuraConfig {
fn default() -> Self {
AuraConfig {
brightness: LedBrightness::Med,
current_mode: AuraModeNum::Static,
builtins: BTreeMap::new(),
multizone: None,
awake_enabled: true,
sleep_anim_enabled: true,
}
}
}
impl AuraConfig {
/// `load` will attempt to read the config, and panic if the dir is missing
pub fn load(supported_led_modes: &LaptopLedData) -> Self {
let mut file = OpenOptions::new()
.read(true)
.write(true)
.create(true)
.open(&AURA_CONFIG_PATH)
.unwrap_or_else(|_| {
panic!(
"The file {} or directory /etc/asusd/ is missing",
AURA_CONFIG_PATH
)
}); // okay to cause panic here
let mut buf = String::new();
if let Ok(read_len) = file.read_to_string(&mut buf) {
if read_len == 0 {
return AuraConfig::create_default(&mut file, supported_led_modes);
} else {
if let Ok(data) = serde_json::from_str(&buf) {
return data;
} else if let Ok(data) = serde_json::from_str::<AuraConfigV320>(&buf) {
let config = data.into_current();
config.write();
info!("Updated AuraConfig version");
return config;
} else if let Ok(data) = serde_json::from_str::<AuraConfigV352>(&buf) {
let config = data.into_current();
config.write();
info!("Updated AuraConfig version");
return config;
}
warn!("Could not deserialise {}", AURA_CONFIG_PATH);
panic!("Please remove {} then restart asusd", AURA_CONFIG_PATH);
}
}
AuraConfig::create_default(&mut file, supported_led_modes)
}
fn create_default(file: &mut File, support_data: &LaptopLedData) -> Self {
// create a default config here
let mut config = AuraConfig::default();
for n in &support_data.standard {
config
.builtins
.insert(*n, AuraEffect::default_with_mode(*n));
}
// Should be okay to unwrap this as is since it is a Default
let json = serde_json::to_string(&config).unwrap();
file.write_all(json.as_bytes())
.unwrap_or_else(|_| panic!("Could not write {}", AURA_CONFIG_PATH));
config
}
pub fn read(&mut self) {
let mut file = OpenOptions::new()
.read(true)
.open(&AURA_CONFIG_PATH)
.unwrap_or_else(|err| panic!("Error reading {}: {}", AURA_CONFIG_PATH, err));
let mut buf = String::new();
if let Ok(l) = file.read_to_string(&mut buf) {
if l == 0 {
warn!("File is empty {}", AURA_CONFIG_PATH);
} else {
let x: AuraConfig = serde_json::from_str(&buf)
.unwrap_or_else(|_| panic!("Could not deserialise {}", AURA_CONFIG_PATH));
*self = x;
}
}
}
pub fn write(&self) {
let mut file = File::create(AURA_CONFIG_PATH).expect("Couldn't overwrite config");
let json = serde_json::to_string_pretty(self).expect("Parse config to JSON failed");
file.write_all(json.as_bytes())
.unwrap_or_else(|err| error!("Could not write config: {}", err));
}
/// Multipurpose, will accept AuraEffect with zones and put in the correct store
pub fn set_builtin(&mut self, effect: AuraEffect) {
match effect.zone() {
AuraZone::None => {
self.builtins.insert(*effect.mode(), effect);
}
_ => {
if let Some(multi) = self.multizone.as_mut() {
multi.set(effect)
}
}
}
}
pub fn get_multizone(&self, aura_type: AuraModeNum) -> Option<&[AuraEffect; 4]> {
if let Some(multi) = &self.multizone {
if aura_type == AuraModeNum::Static {
return Some(multi.static_());
} else if aura_type == AuraModeNum::Breathe {
return Some(multi.breathe());
}
}
None
}
}
#[derive(Deserialize, Serialize)]
pub struct AuraMultiZone {
static_: [AuraEffect; 4],
breathe: [AuraEffect; 4],
}
impl AuraMultiZone {
pub fn set(&mut self, effect: AuraEffect) {
if effect.mode == AuraModeNum::Static {
match effect.zone {
AuraZone::None => {}
AuraZone::One => self.static_[0] = effect,
AuraZone::Two => self.static_[1] = effect,
AuraZone::Three => self.static_[2] = effect,
AuraZone::Four => self.static_[3] = effect,
}
} else if effect.mode == AuraModeNum::Breathe {
match effect.zone {
AuraZone::None => {}
AuraZone::One => self.breathe[0] = effect,
AuraZone::Two => self.breathe[1] = effect,
AuraZone::Three => self.breathe[2] = effect,
AuraZone::Four => self.breathe[3] = effect,
}
}
}
pub fn static_(&self) -> &[AuraEffect; 4] {
&self.static_
}
pub fn breathe(&self) -> &[AuraEffect; 4] {
&self.breathe
}
}
impl Default for AuraMultiZone {
fn default() -> Self {
Self {
static_: [
AuraEffect {
mode: AuraModeNum::Static,
zone: AuraZone::One,
..Default::default()
},
AuraEffect {
mode: AuraModeNum::Static,
zone: AuraZone::Two,
..Default::default()
},
AuraEffect {
mode: AuraModeNum::Static,
zone: AuraZone::Three,
..Default::default()
},
AuraEffect {
mode: AuraModeNum::Static,
zone: AuraZone::Four,
..Default::default()
},
],
breathe: [
AuraEffect {
mode: AuraModeNum::Breathe,
zone: AuraZone::One,
..Default::default()
},
AuraEffect {
mode: AuraModeNum::Breathe,
zone: AuraZone::Two,
..Default::default()
},
AuraEffect {
mode: AuraModeNum::Breathe,
zone: AuraZone::Three,
..Default::default()
},
AuraEffect {
mode: AuraModeNum::Breathe,
zone: AuraZone::Four,
..Default::default()
},
],
}
}
}