Files
asusctl/daemon/src/ctrl_anime/config.rs
2022-07-16 03:00:22 +00:00

273 lines
9.1 KiB
Rust

use crate::VERSION;
use log::{error, info, warn};
use rog_anime::{error::AnimeError, ActionData, ActionLoader, AnimTime, Vec2};
use rog_anime::{AnimeType, Fade};
use serde_derive::{Deserialize, Serialize};
use std::fs::{File, OpenOptions};
use std::io::{Read, Write};
use std::time::Duration;
pub static ANIME_CONFIG_PATH: &str = "/etc/asusd/anime.conf";
pub static ANIME_CACHE_PATH: &str = "/etc/asusd/anime-cache.conf";
#[derive(Deserialize, Serialize)]
pub struct AnimeConfigV341 {
pub system: Option<ActionLoader>,
pub boot: Option<ActionLoader>,
pub suspend: Option<ActionLoader>,
pub shutdown: Option<ActionLoader>,
}
impl AnimeConfigV341 {
pub(crate) fn into_current(self) -> AnimeConfig {
AnimeConfig {
system: if let Some(ani) = self.system {
vec![ani]
} else {
vec![]
},
boot: if let Some(ani) = self.boot {
vec![ani]
} else {
vec![]
},
wake: if let Some(ani) = self.suspend {
vec![ani]
} else {
vec![]
},
shutdown: if let Some(ani) = self.shutdown {
vec![ani]
} else {
vec![]
},
brightness: 1.0,
awake_enabled: true,
boot_anim_enabled: true,
}
}
}
#[derive(Deserialize, Serialize)]
pub struct AnimeConfigV352 {
pub system: Vec<ActionLoader>,
pub boot: Vec<ActionLoader>,
pub wake: Vec<ActionLoader>,
pub shutdown: Vec<ActionLoader>,
pub brightness: f32,
}
impl AnimeConfigV352 {
pub(crate) fn into_current(self) -> AnimeConfig {
AnimeConfig {
system: self.system,
boot: self.boot,
wake: self.wake,
shutdown: self.shutdown,
brightness: 1.0,
awake_enabled: true,
boot_anim_enabled: true,
}
}
}
#[derive(Deserialize, Serialize, Default)]
pub struct AnimeConfigCached {
pub system: Vec<ActionData>,
pub boot: Vec<ActionData>,
pub wake: Vec<ActionData>,
pub shutdown: Vec<ActionData>,
}
impl AnimeConfigCached {
pub fn init_from_config(
&mut self,
config: &AnimeConfig,
anime_type: AnimeType,
) -> Result<(), AnimeError> {
let mut sys = Vec::with_capacity(config.system.len());
for ani in config.system.iter() {
sys.push(ActionData::from_anime_action(anime_type, ani)?);
}
self.system = sys;
let mut boot = Vec::with_capacity(config.boot.len());
for ani in config.boot.iter() {
boot.push(ActionData::from_anime_action(anime_type, ani)?);
}
self.boot = boot;
let mut wake = Vec::with_capacity(config.wake.len());
for ani in config.wake.iter() {
wake.push(ActionData::from_anime_action(anime_type, ani)?);
}
self.wake = wake;
let mut shutdown = Vec::with_capacity(config.shutdown.len());
for ani in config.shutdown.iter() {
shutdown.push(ActionData::from_anime_action(anime_type, ani)?);
}
self.shutdown = shutdown;
Ok(())
}
}
/// Config for base system actions for the anime display
#[derive(Deserialize, Serialize)]
pub struct AnimeConfig {
pub system: Vec<ActionLoader>,
pub boot: Vec<ActionLoader>,
pub wake: Vec<ActionLoader>,
pub shutdown: Vec<ActionLoader>,
pub brightness: f32,
pub awake_enabled: bool,
pub boot_anim_enabled: bool,
}
impl Default for AnimeConfig {
fn default() -> Self {
AnimeConfig {
system: Vec::new(),
boot: Vec::new(),
wake: Vec::new(),
shutdown: Vec::new(),
brightness: 1.0,
awake_enabled: true,
boot_anim_enabled: true,
}
}
}
impl AnimeConfig {
/// `load` will attempt to read the config, and panic if the dir is missing
pub fn load() -> Self {
let mut file = OpenOptions::new()
.read(true)
.write(true)
.create(true)
.open(&ANIME_CONFIG_PATH)
.unwrap_or_else(|_| {
panic!(
"The file {} or directory /etc/asusd/ is missing",
ANIME_CONFIG_PATH
)
}); // okay to cause panic here
let mut buf = String::new();
if let Ok(read_len) = file.read_to_string(&mut buf) {
if read_len == 0 {
return AnimeConfig::create_default(&mut file);
} else {
if let Ok(mut data) = serde_json::from_str(&buf) {
Self::clamp_config_brightness(&mut data);
return data;
} else if let Ok(data) = serde_json::from_str::<AnimeConfigV341>(&buf) {
let mut config = data.into_current();
config.write();
info!("Updated config version to: {}", VERSION);
Self::clamp_config_brightness(&mut config);
return config;
} else if let Ok(data) = serde_json::from_str::<AnimeConfigV352>(&buf) {
let mut config = data.into_current();
config.write();
info!("Updated config version to: {}", VERSION);
Self::clamp_config_brightness(&mut config);
return config;
}
warn!(
"Could not deserialise {}.\nWill rename to {}-old and recreate config",
ANIME_CONFIG_PATH, ANIME_CONFIG_PATH
);
let cfg_old = ANIME_CONFIG_PATH.to_string() + "-old";
std::fs::rename(ANIME_CONFIG_PATH, cfg_old).unwrap_or_else(|err| {
panic!(
"Could not rename. Please remove {} then restart service: Error {}",
ANIME_CONFIG_PATH, err
)
});
}
}
AnimeConfig::create_default(&mut file)
}
fn clamp_config_brightness(mut config: &mut AnimeConfig) {
if config.brightness < 0.0 || config.brightness > 1.0 {
warn!(
"Clamped brightness to [0.0 ; 1.0], was {}",
config.brightness
);
config.brightness = f32::max(0.0, f32::min(1.0, config.brightness));
}
}
fn create_default(file: &mut File) -> Self {
// create a default config here
let config = AnimeConfig {
system: vec![],
boot: vec![ActionLoader::ImageAnimation {
file: "/usr/share/asusd/anime/custom/sonic-run.gif".into(),
scale: 0.9,
angle: 0.65,
translation: Vec2::default(),
brightness: 1.0,
time: AnimTime::Fade(Fade::new(
Duration::from_secs(2),
Some(Duration::from_secs(2)),
Duration::from_secs(2),
)),
}],
wake: vec![ActionLoader::ImageAnimation {
file: "/usr/share/asusd/anime/custom/sonic-run.gif".into(),
scale: 0.9,
angle: 0.65,
translation: Vec2::default(),
brightness: 1.0,
time: AnimTime::Fade(Fade::new(
Duration::from_secs(2),
Some(Duration::from_secs(2)),
Duration::from_secs(2),
)),
}],
shutdown: vec![ActionLoader::ImageAnimation {
file: "/usr/share/asusd/anime/custom/sonic-wait.gif".into(),
scale: 0.9,
angle: 0.0,
translation: Vec2::new(3.0, 2.0),
brightness: 1.0,
time: AnimTime::Infinite,
}],
brightness: 1.0,
awake_enabled: true,
boot_anim_enabled: true,
};
// Should be okay to unwrap this as is since it is a Default
let json = serde_json::to_string_pretty(&config).unwrap();
file.write_all(json.as_bytes())
.unwrap_or_else(|_| panic!("Could not write {}", ANIME_CONFIG_PATH));
config
}
pub fn read(&mut self) {
let mut file = OpenOptions::new()
.read(true)
.open(&ANIME_CONFIG_PATH)
.unwrap_or_else(|err| panic!("Error reading {}: {}", ANIME_CONFIG_PATH, err));
let mut buf = String::new();
if let Ok(l) = file.read_to_string(&mut buf) {
if l == 0 {
warn!("File is empty {}", ANIME_CONFIG_PATH);
} else {
let x: AnimeConfig = serde_json::from_str(&buf)
.unwrap_or_else(|_| panic!("Could not deserialise {}", ANIME_CONFIG_PATH));
*self = x;
}
}
}
pub fn write(&self) {
let mut file = File::create(ANIME_CONFIG_PATH).expect("Couldn't overwrite config");
let json = serde_json::to_string_pretty(self).expect("Parse config to JSON failed");
file.write_all(json.as_bytes())
.unwrap_or_else(|err| error!("Could not write config: {}", err));
}
}