Files
asusctl/bindings/dbus-xml/org-asuslinux-anime-4.xml
Luke D. Jones a88c33c201 MOrE
2024-03-02 23:49:11 +13:00

96 lines
3.1 KiB
XML

<!DOCTYPE node PUBLIC "-//freedesktop//DTD D-BUS Object Introspection 1.0//EN"
"http://www.freedesktop.org/standards/dbus/1.0/introspect.dtd">
<node>
<interface name="org.asuslinux.Daemon">
<!--
Writes a data stream of length. Will force system thread to exit until
it is restarted
-->
<method name="Write">
<arg name="input" type="(ays)" direction="in"/>
</method>
<!--
The main loop is the base system set action if the user isn't running
the user daemon
-->
<method name="RunMainLoop">
<arg name="start" type="b" direction="in"/>
</method>
<!--
Get the device state as stored by asusd
-->
<method name="DeviceState">
<arg type="(bub(ssss)bbbu)" direction="out"/>
</method>
<!--
Set base brightness level
-->
<!--
Set base brightness level
-->
<property name="Brightness" type="u" access="readwrite"/>
<!--
Set which builtin animation is used for each stage
-->
<property name="BuiltinAnimations" type="(ssss)" access="readwrite"/>
<!--
Enable the builtin animations or not. This is quivalent to "Powersave
animations" in Armory crate
-->
<property name="BuiltinsEnabled" type="b" access="readwrite"/>
<!--
Set whether the AniMe is enabled at all
-->
<property name="EnableDisplay" type="b" access="readwrite"/>
<!--
Set if to turn the AniMe Matrix off when the lid is closed
-->
<property name="OffWhenLidClosed" type="b" access="readwrite"/>
<!--
Set if to turn the AniMe Matrix off when the laptop is suspended
-->
<property name="OffWhenSuspended" type="b" access="readwrite"/>
<!--
Set if to turn the AniMe Matrix off when external power is unplugged
-->
<property name="OffWhenUnplugged" type="b" access="readwrite"/>
</interface>
<interface name="org.freedesktop.DBus.Properties">
<method name="Get">
<arg name="interface_name" type="s" direction="in"/>
<arg name="property_name" type="s" direction="in"/>
<arg type="v" direction="out"/>
</method>
<method name="Set">
<arg name="interface_name" type="s" direction="in"/>
<arg name="property_name" type="s" direction="in"/>
<arg name="value" type="v" direction="in"/>
</method>
<method name="GetAll">
<arg name="interface_name" type="s" direction="in"/>
<arg type="a{sv}" direction="out"/>
</method>
<!--
Emits the `org.freedesktop.DBus.Properties.PropertiesChanged` signal.
-->
<signal name="PropertiesChanged">
<arg name="interface_name" type="s"/>
<arg name="changed_properties" type="a{sv}"/>
<arg name="invalidated_properties" type="as"/>
</signal>
</interface>
<interface name="org.freedesktop.DBus.Peer">
<method name="Ping">
</method>
<method name="GetMachineId">
<arg type="s" direction="out"/>
</method>
</interface>
<interface name="org.freedesktop.DBus.Introspectable">
<method name="Introspect">
<arg type="s" direction="out"/>
</method>
</interface>
</node>